blob: ba5a879cd0bd1f66d3d1fc756c54662c2e741053 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/ash/launcher/shell_window_launcher_controller.h"
#include <algorithm>
#include "ash/shell.h"
#include "ash/wm/window_util.h"
#include "base/stl_util.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/extensions/extension_service.h"
#include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h"
#include "chrome/browser/ui/ash/launcher/launcher_item_controller.h"
#include "chrome/browser/ui/extensions/shell_window.h"
#include "chrome/common/extensions/extension.h"
#include "ui/aura/client/activation_client.h"
namespace {
// Currently apps have a single launcher item, so the launcher id is the
// same as the app id. In the future, this may not be true (e.g. for panels).
std::string GetAppLauncherId(ShellWindow* shell_window) {
return shell_window->extension()->id();
}
bool AppLauncherIdIsForApp(const std::string& app_launcher_id,
const std::string& app_id) {
return app_launcher_id == app_id;
}
// Functor for std::find_if used in AppLauncherItemController.
class ShellWindowHasWindow {
public:
explicit ShellWindowHasWindow(aura::Window* window) : window_(window) { }
bool operator()(ShellWindow* shell_window) const {
return shell_window->GetNativeWindow() == window_;
}
private:
const aura::Window* window_;
};
} // namespace
// AppLauncherItemController ---------------------------------------------------
// This is a LauncherItemController for shell windows. There is one instance
// per app, per launcher id. [[[Currently, apps can not define multiple launcher
// ids (see GatAppLauncherId() above) so there is one instance per app]]].
// For apps with multiple windows, each item controller keeps track of all
// windows associated with the app and their activation order.
// Instances are owned by ShellWindowLauncherController.
class ShellWindowLauncherController::AppLauncherItemController
: public LauncherItemController {
public:
AppLauncherItemController(const std::string& app_launcher_id,
const std::string& app_id,
ChromeLauncherController* controller) :
LauncherItemController(TYPE_APP, app_id, controller),
app_launcher_id_(app_launcher_id) {
}
virtual ~AppLauncherItemController() {}
void AddShellWindow(ShellWindow* shell_window,
ash::LauncherItemStatus status) {
if (status == ash::STATUS_ACTIVE)
shell_windows_.push_front(shell_window);
else
shell_windows_.push_back(shell_window);
}
void RemoveShellWindowForWindow(aura::Window* window) {
ShellWindowList::iterator iter =
std::find_if(shell_windows_.begin(), shell_windows_.end(),
ShellWindowHasWindow(window));
if (iter != shell_windows_.end())
shell_windows_.erase(iter);
}
void SetActiveWindow(aura::Window* window) {
ShellWindowList::iterator iter =
std::find_if(shell_windows_.begin(), shell_windows_.end(),
ShellWindowHasWindow(window));
if (iter != shell_windows_.end()) {
ShellWindow* shell_window = *iter;
shell_windows_.erase(iter);
shell_windows_.push_front(shell_window);
}
}
const std::string& app_launcher_id() const { return app_launcher_id_; }
virtual string16 GetTitle() OVERRIDE {
return GetAppTitle();
}
virtual bool HasWindow(aura::Window* window) const OVERRIDE {
ShellWindowList::const_iterator iter =
std::find_if(shell_windows_.begin(), shell_windows_.end(),
ShellWindowHasWindow(window));
return iter != shell_windows_.end();
}
virtual bool IsOpen() const OVERRIDE {
return !shell_windows_.empty();
}
virtual void Open(int event_flags) OVERRIDE {
ShowAndActivate(shell_windows_.front());
}
virtual void Close() OVERRIDE {
// Note: Closing windows may affect the contents of shell_windows_.
ShellWindowList windows_to_close = shell_windows_;
for (ShellWindowList::iterator iter = windows_to_close.begin();
iter != windows_to_close.end(); ++iter) {
(*iter)->GetBaseWindow()->Close();
}
}
// Behavior for app windows:
// * One window: Toggle minimization when clicked.
// * Multiple windows:
// ** If the first window is not active, activate it.
// ** Otherwise activate the next window.
virtual void Clicked() OVERRIDE {
if (shell_windows_.empty())
return;
ShellWindow* first_window = shell_windows_.front();
if (shell_windows_.size() == 1) {
if (first_window->GetBaseWindow()->IsActive())
first_window->GetBaseWindow()->Minimize();
else
ShowAndActivate(first_window);
} else {
if (!first_window->GetBaseWindow()->IsActive()) {
ShowAndActivate(first_window);
} else {
shell_windows_.pop_front();
shell_windows_.push_back(first_window);
ShowAndActivate(shell_windows_.front());
}
}
}
virtual void OnRemoved() OVERRIDE {
}
size_t shell_window_count() const { return shell_windows_.size(); }
private:
typedef std::list<ShellWindow*> ShellWindowList;
void ShowAndActivate(ShellWindow* shell_window) {
shell_window->GetBaseWindow()->Show();
shell_window->GetBaseWindow()->Activate();
}
// List of associated shell windows in activation order.
ShellWindowList shell_windows_;
// The launcher id associated with this set of windows. There is one
// AppLauncherItemController for each |app_launcher_id_|.
const std::string app_launcher_id_;
DISALLOW_COPY_AND_ASSIGN(AppLauncherItemController);
};
// ShellWindowLauncherController -----------------------------------------------
ShellWindowLauncherController::ShellWindowLauncherController(
ChromeLauncherController* owner)
: owner_(owner),
registry_(extensions::ShellWindowRegistry::Get(owner->profile())),
activation_client_(NULL) {
registry_->AddObserver(this);
if (ash::Shell::HasInstance()) {
if (ash::Shell::GetInstance()->GetPrimaryRootWindow()) {
activation_client_ = aura::client::GetActivationClient(
ash::Shell::GetInstance()->GetPrimaryRootWindow());
if (activation_client_)
activation_client_->AddObserver(this);
}
}
}
ShellWindowLauncherController::~ShellWindowLauncherController() {
registry_->RemoveObserver(this);
if (activation_client_)
activation_client_->RemoveObserver(this);
for (WindowToAppLauncherIdMap::iterator iter =
window_to_app_launcher_id_map_.begin();
iter != window_to_app_launcher_id_map_.end(); ++iter) {
iter->first->RemoveObserver(this);
}
STLDeleteContainerPairSecondPointers(
app_controller_map_.begin(), app_controller_map_.end());
}
void ShellWindowLauncherController::OnShellWindowAdded(
ShellWindow* shell_window) {
aura::Window* window = shell_window->GetNativeWindow();
// Get the app's launcher identifier and add an entry to the map.
DCHECK(window_to_app_launcher_id_map_.find(window) ==
window_to_app_launcher_id_map_.end());
const std::string app_launcher_id = GetAppLauncherId(shell_window);
window_to_app_launcher_id_map_[window] = app_launcher_id;
window->AddObserver(this);
// Find or create an item controller and launcher item.
std::string app_id = shell_window->extension()->id();
ash::LauncherItemStatus status = ash::wm::IsActiveWindow(window) ?
ash::STATUS_ACTIVE : ash::STATUS_RUNNING;
AppControllerMap::iterator iter = app_controller_map_.find(app_launcher_id);
ash::LauncherID launcher_id = 0;
if (iter != app_controller_map_.end()) {
AppLauncherItemController* controller = iter->second;
DCHECK(controller->app_id() == app_id);
launcher_id = controller->launcher_id();
controller->AddShellWindow(shell_window, status);
} else {
AppLauncherItemController* controller =
new AppLauncherItemController(app_launcher_id, app_id, owner_);
controller->AddShellWindow(shell_window, status);
// If the app launcher id is not unique, and there is already a launcher
// item for this app id (e.g. pinned), use that launcher item.
if (app_launcher_id == app_id)
launcher_id = owner_->GetLauncherIDForAppID(app_id);
if (launcher_id == 0)
launcher_id = owner_->CreateAppLauncherItem(controller, app_id, status);
else
owner_->SetItemController(launcher_id, controller);
const std::string app_launcher_id = GetAppLauncherId(shell_window);
app_controller_map_[app_launcher_id] = controller;
}
owner_->SetItemStatus(launcher_id, status);
}
void ShellWindowLauncherController::OnShellWindowRemoved(
ShellWindow* shell_window) {
// Do nothing here; shell_window->window() has allready been deleted and
// OnWindowDestroying() has been called, doing the removal.
}
// Called from ~aura::Window(), before delegate_->OnWindowDestroyed() which
// destroys ShellWindow, so both |window| and the associated ShellWindow
// are valid here.
void ShellWindowLauncherController::OnWindowDestroying(aura::Window* window) {
WindowToAppLauncherIdMap::iterator iter1 =
window_to_app_launcher_id_map_.find(window);
DCHECK(iter1 != window_to_app_launcher_id_map_.end());
std::string app_launcher_id = iter1->second;
window_to_app_launcher_id_map_.erase(iter1);
window->RemoveObserver(this);
AppControllerMap::iterator iter2 = app_controller_map_.find(app_launcher_id);
DCHECK(iter2 != app_controller_map_.end());
AppLauncherItemController* controller = iter2->second;
controller->RemoveShellWindowForWindow(window);
if (controller->shell_window_count() == 0) {
// If this is the last window associated with the app launcher id, close the
// launcher item.
ash::LauncherID launcher_id = controller->launcher_id();
owner_->CloseLauncherItem(launcher_id);
app_controller_map_.erase(iter2);
delete controller;
}
}
void ShellWindowLauncherController::OnWindowActivated(
aura::Window* new_active,
aura::Window* old_active) {
// Make the newly active window the active (first) entry in the controlelr.
AppLauncherItemController* new_controller = ControllerForWindow(new_active);
if (new_controller) {
new_controller->SetActiveWindow(new_active);
owner_->SetItemStatus(new_controller->launcher_id(), ash::STATUS_ACTIVE);
}
// Mark the old active window's launcher item as running (if different).
AppLauncherItemController* old_controller = ControllerForWindow(old_active);
if (old_controller && old_controller != new_controller)
owner_->SetItemStatus(old_controller->launcher_id(), ash::STATUS_RUNNING);
}
// Private Methods
ShellWindowLauncherController::AppLauncherItemController*
ShellWindowLauncherController::ControllerForWindow(
aura::Window* window) {
WindowToAppLauncherIdMap::iterator iter1 =
window_to_app_launcher_id_map_.find(window);
if (iter1 == window_to_app_launcher_id_map_.end())
return NULL;
std::string app_launcher_id = iter1->second;
AppControllerMap::iterator iter2 = app_controller_map_.find(app_launcher_id);
if (iter2 == app_controller_map_.end())
return NULL;
return iter2->second;
}