blob: 034f0d29e247a7b0c97a2398b5cd4f5af72d8b42 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/ash/volume_controller_chromeos.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/audio/audio_handler.h"
#include "chrome/browser/extensions/system/system_api.h"
#include "content/public/browser/user_metrics.h"
namespace {
// Percent by which the volume should be changed when a volume key is pressed.
const double kStepPercentage = 4.0;
} // namespace
bool VolumeController::HandleVolumeMute(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_F8)
content::RecordAction(content::UserMetricsAction("Accel_VolumeMute_F8"));
chromeos::AudioHandler* audio_handler = chromeos::AudioHandler::GetInstance();
// Always muting (and not toggling) as per final decision on
// http://crosbug.com/3751
audio_handler->SetMuted(true);
extensions::DispatchVolumeChangedEvent(audio_handler->GetVolumePercent(),
audio_handler->IsMuted());
return true;
}
bool VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_F9)
content::RecordAction(content::UserMetricsAction("Accel_VolumeDown_F9"));
chromeos::AudioHandler* audio_handler = chromeos::AudioHandler::GetInstance();
if (audio_handler->IsMuted())
audio_handler->SetVolumePercent(0.0);
else
audio_handler->AdjustVolumeByPercent(-kStepPercentage);
extensions::DispatchVolumeChangedEvent(audio_handler->GetVolumePercent(),
audio_handler->IsMuted());
return true;
}
bool VolumeController::HandleVolumeUp(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_F10)
content::RecordAction(content::UserMetricsAction("Accel_VolumeUp_F10"));
chromeos::AudioHandler* audio_handler = chromeos::AudioHandler::GetInstance();
if (audio_handler->IsMuted()) {
audio_handler->SetMuted(false);
// If volume percent is still 0.0 after reset the mute status, it means that
// the mute status was done by VolumeDown, so we need to increase
// the volume as usual.
if (audio_handler->GetVolumePercent() == 0.0)
audio_handler->AdjustVolumeByPercent(kStepPercentage);
} else {
audio_handler->AdjustVolumeByPercent(kStepPercentage);
}
extensions::DispatchVolumeChangedEvent(audio_handler->GetVolumePercent(),
audio_handler->IsMuted());
return true;
}
bool VolumeController::IsAudioMuted() const {
return chromeos::AudioHandler::GetInstance()->IsMuted();
}
void VolumeController::SetAudioMuted(bool muted) {
chromeos::AudioHandler::GetInstance()->SetMuted(muted);
}
// Gets the volume level. The range is [0, 1.0].
float VolumeController::GetVolumeLevel() const {
return chromeos::AudioHandler::GetInstance()->GetVolumePercent() / 100.f;
}
// Sets the volume level. The range is [0, 1.0].
void VolumeController::SetVolumeLevel(float level) {
chromeos::AudioHandler::GetInstance()->SetVolumePercent(level * 100.f);
}
void VolumeController::SetVolumePercent(double percent) {
chromeos::AudioHandler* audio_handler = chromeos::AudioHandler::GetInstance();
audio_handler->SetVolumePercent(percent);
extensions::DispatchVolumeChangedEvent(audio_handler->GetVolumePercent(),
audio_handler->IsMuted());
}