| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |
| #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |
| |
| #include "build/build_config.h" |
| |
| #ifndef WIN32_LEAN_AND_MEAN |
| #define WIN32_LEAN_AND_MEAN |
| #endif |
| #include <windows.h> |
| #include <XInput.h> |
| |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "base/scoped_native_library.h" |
| #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| |
| namespace content { |
| |
| class GamepadPlatformDataFetcherWin : public GamepadDataFetcher { |
| public: |
| GamepadPlatformDataFetcherWin(); |
| virtual ~GamepadPlatformDataFetcherWin(); |
| virtual void GetGamepadData(WebKit::WebGamepads* pads, |
| bool devices_changed_hint) OVERRIDE; |
| private: |
| // The three function types we use from xinput1_3.dll. |
| typedef void (WINAPI *XInputEnableFunc)(BOOL enable); |
| typedef DWORD (WINAPI *XInputGetCapabilitiesFunc)( |
| DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities); |
| typedef DWORD (WINAPI *XInputGetStateFunc)( |
| DWORD dwUserIndex, XINPUT_STATE* pState); |
| |
| // Get functions from dynamically loaded xinput1_3.dll. We don't use |
| // DELAYLOAD because the import library for Win8 SDK pulls xinput1_4 which |
| // isn't redistributable. Returns true if loading was successful. We include |
| // xinput1_3.dll with Chrome. |
| bool GetXinputDllFunctions(); |
| |
| base::ScopedNativeLibrary xinput_dll_; |
| bool xinput_available_; |
| |
| // Function pointers to XInput functionality, retrieved in |
| // |GetXinputDllFunctions|. |
| XInputEnableFunc xinput_enable_; |
| XInputGetCapabilitiesFunc xinput_get_capabilities_; |
| XInputGetStateFunc xinput_get_state_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherWin); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_WIN_H_ |