blob: 7a63f41cdf743b1a67ee385685e34f4f410d25da [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/bind.h"
#include "base/environment.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/process_util.h"
#include "base/sync_socket.h"
#include "content/browser/browser_thread_impl.h"
#include "content/browser/renderer_host/media/audio_renderer_host.h"
#include "content/browser/renderer_host/media/mock_media_observer.h"
#include "content/common/media/audio_messages.h"
#include "ipc/ipc_message_utils.h"
#include "media/audio/audio_manager.h"
#include "media/audio/fake_audio_output_stream.h"
#include "net/url_request/url_request_context.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::_;
using ::testing::AtLeast;
using ::testing::DoAll;
using ::testing::InSequence;
using ::testing::InvokeWithoutArgs;
using ::testing::Return;
using ::testing::SaveArg;
using ::testing::SetArgumentPointee;
using content::BrowserThread;
using content::BrowserThreadImpl;
static const int kStreamId = 50;
static bool IsRunningHeadless() {
scoped_ptr<base::Environment> env(base::Environment::Create());
if (env->HasVar("CHROME_HEADLESS"))
return true;
return false;
}
class MockAudioRendererHost : public AudioRendererHost {
public:
explicit MockAudioRendererHost(
media::AudioManager* audio_manager,
content::MediaObserver* media_observer)
: AudioRendererHost(audio_manager, media_observer),
shared_memory_length_(0) {
}
// A list of mock methods.
MOCK_METHOD2(OnStreamCreated,
void(int stream_id, int length));
MOCK_METHOD1(OnStreamPlaying, void(int stream_id));
MOCK_METHOD1(OnStreamPaused, void(int stream_id));
MOCK_METHOD1(OnStreamError, void(int stream_id));
MOCK_METHOD2(OnStreamVolume, void(int stream_id, double volume));
private:
virtual ~MockAudioRendererHost() {
// Make sure all audio streams have been deleted.
EXPECT_TRUE(audio_entries_.empty());
}
// This method is used to dispatch IPC messages to the renderer. We intercept
// these messages here and dispatch to our mock methods to verify the
// conversation between this object and the renderer.
virtual bool Send(IPC::Message* message) {
CHECK(message);
// In this method we dispatch the messages to the according handlers as if
// we are the renderer.
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(MockAudioRendererHost, *message)
IPC_MESSAGE_HANDLER(AudioMsg_NotifyStreamCreated,
OnStreamCreated)
IPC_MESSAGE_HANDLER(AudioMsg_NotifyStreamStateChanged,
OnStreamStateChanged)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
EXPECT_TRUE(handled);
delete message;
return true;
}
void OnStreamCreated(const IPC::Message& msg, int stream_id,
base::SharedMemoryHandle handle,
#if defined(OS_WIN)
base::SyncSocket::Handle socket_handle,
#else
base::FileDescriptor socket_descriptor,
#endif
uint32 length) {
// Maps the shared memory.
shared_memory_.reset(new base::SharedMemory(handle, false));
CHECK(shared_memory_->Map(length));
CHECK(shared_memory_->memory());
shared_memory_length_ = length;
// Create the SyncSocket using the handle.
base::SyncSocket::Handle sync_socket_handle;
#if defined(OS_WIN)
sync_socket_handle = socket_handle;
#else
sync_socket_handle = socket_descriptor.fd;
#endif
sync_socket_.reset(new base::SyncSocket(sync_socket_handle));
// And then delegate the call to the mock method.
OnStreamCreated(stream_id, length);
}
void OnStreamStateChanged(const IPC::Message& msg, int stream_id,
media::AudioOutputIPCDelegate::State state) {
switch (state) {
case media::AudioOutputIPCDelegate::kPlaying:
OnStreamPlaying(stream_id);
break;
case media::AudioOutputIPCDelegate::kPaused:
OnStreamPaused(stream_id);
break;
case media::AudioOutputIPCDelegate::kError:
OnStreamError(stream_id);
break;
default:
FAIL() << "Unknown stream state";
break;
}
}
scoped_ptr<base::SharedMemory> shared_memory_;
scoped_ptr<base::SyncSocket> sync_socket_;
uint32 shared_memory_length_;
DISALLOW_COPY_AND_ASSIGN(MockAudioRendererHost);
};
ACTION_P(QuitMessageLoop, message_loop) {
message_loop->PostTask(FROM_HERE, MessageLoop::QuitClosure());
}
class AudioRendererHostTest : public testing::Test {
public:
AudioRendererHostTest()
: mock_stream_(true) {
}
protected:
virtual void SetUp() {
// Create a message loop so AudioRendererHost can use it.
message_loop_.reset(new MessageLoop(MessageLoop::TYPE_IO));
// Claim to be on both the UI and IO threads to pass all the DCHECKS.
io_thread_.reset(new BrowserThreadImpl(BrowserThread::IO,
message_loop_.get()));
ui_thread_.reset(new BrowserThreadImpl(BrowserThread::UI,
message_loop_.get()));
audio_manager_.reset(media::AudioManager::Create());
observer_.reset(new MockMediaObserver());
host_ = new MockAudioRendererHost(audio_manager_.get(), observer_.get());
// Expect the audio stream will be deleted.
EXPECT_CALL(*observer_, OnDeleteAudioStream(_, kStreamId));
// Simulate IPC channel connected.
host_->OnChannelConnected(base::GetCurrentProcId());
}
virtual void TearDown() {
// Simulate closing the IPC channel.
host_->OnChannelClosing();
// Release the reference to the mock object. The object will be destructed
// on message_loop_.
host_ = NULL;
// We need to continue running message_loop_ to complete all destructions.
SyncWithAudioThread();
audio_manager_.reset();
io_thread_.reset();
ui_thread_.reset();
}
void Create() {
EXPECT_CALL(*observer_,
OnSetAudioStreamStatus(_, kStreamId, "created"));
InSequence s;
// We will first receive an OnStreamCreated() signal.
EXPECT_CALL(*host_, OnStreamCreated(kStreamId, _))
.WillOnce(QuitMessageLoop(message_loop_.get()));
media::AudioParameters::Format format;
if (mock_stream_)
format = media::AudioParameters::AUDIO_MOCK;
else
format = media::AudioParameters::AUDIO_PCM_LINEAR;
media::AudioParameters params(
format, CHANNEL_LAYOUT_STEREO,
media::AudioParameters::kAudioCDSampleRate, 16,
media::AudioParameters::kAudioCDSampleRate / 10);
// Send a create stream message to the audio output stream and wait until
// we receive the created message.
host_->OnCreateStream(kStreamId, params, 0);
message_loop_->Run();
}
void Close() {
EXPECT_CALL(*observer_,
OnSetAudioStreamStatus(_, kStreamId, "closed"));
// Send a message to AudioRendererHost to tell it we want to close the
// stream.
host_->OnCloseStream(kStreamId);
message_loop_->RunAllPending();
}
void Play() {
EXPECT_CALL(*observer_,
OnSetAudioStreamPlaying(_, kStreamId, true));
EXPECT_CALL(*host_, OnStreamPlaying(kStreamId))
.WillOnce(QuitMessageLoop(message_loop_.get()));
host_->OnPlayStream(kStreamId);
message_loop_->Run();
}
void Pause() {
EXPECT_CALL(*observer_,
OnSetAudioStreamPlaying(_, kStreamId, false));
EXPECT_CALL(*host_, OnStreamPaused(kStreamId))
.WillOnce(QuitMessageLoop(message_loop_.get()));
host_->OnPauseStream(kStreamId);
message_loop_->Run();
}
void SetVolume(double volume) {
EXPECT_CALL(*observer_,
OnSetAudioStreamVolume(_, kStreamId, volume));
host_->OnSetVolume(kStreamId, volume);
message_loop_->RunAllPending();
}
void SimulateError() {
EXPECT_CALL(*observer_,
OnSetAudioStreamStatus(_, kStreamId, "error"));
// Find the first AudioOutputController in the AudioRendererHost.
CHECK(host_->audio_entries_.size())
<< "Calls Create() before calling this method";
media::AudioOutputController* controller =
host_->audio_entries_.begin()->second->controller;
CHECK(controller) << "AudioOutputController not found";
// Expect an error signal sent through IPC.
EXPECT_CALL(*host_, OnStreamError(kStreamId));
// Simulate an error sent from the audio device.
host_->OnError(controller, 0);
SyncWithAudioThread();
// Expect the audio stream record is removed.
EXPECT_EQ(0u, host_->audio_entries_.size());
}
// Called on the audio thread.
static void PostQuitMessageLoop(MessageLoop* message_loop) {
message_loop->PostTask(FROM_HERE, MessageLoop::QuitClosure());
}
// Called on the main thread.
static void PostQuitOnAudioThread(media::AudioManager* audio_manager,
MessageLoop* message_loop) {
audio_manager->GetMessageLoop()->PostTask(FROM_HERE,
base::Bind(&PostQuitMessageLoop, message_loop));
}
// SyncWithAudioThread() waits until all pending tasks on the audio thread
// are executed while also processing pending task in message_loop_ on the
// current thread. It is used to synchronize with the audio thread when we are
// closing an audio stream.
void SyncWithAudioThread() {
// Don't use scoped_refptr to addref the media::AudioManager when posting
// to the thread that itself owns.
message_loop_->PostTask(
FROM_HERE, base::Bind(&PostQuitOnAudioThread,
base::Unretained(audio_manager_.get()),
message_loop_.get()));
message_loop_->Run();
}
void EnableRealDevice() { mock_stream_ = false; }
private:
bool mock_stream_;
scoped_ptr<MockMediaObserver> observer_;
scoped_refptr<MockAudioRendererHost> host_;
scoped_ptr<MessageLoop> message_loop_;
scoped_ptr<BrowserThreadImpl> io_thread_;
scoped_ptr<BrowserThreadImpl> ui_thread_;
scoped_ptr<media::AudioManager> audio_manager_;
DISALLOW_COPY_AND_ASSIGN(AudioRendererHostTest);
};
TEST_F(AudioRendererHostTest, CreateAndClose) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Close();
}
// Simulate the case where a stream is not properly closed.
TEST_F(AudioRendererHostTest, CreateAndShutdown) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
}
TEST_F(AudioRendererHostTest, CreatePlayAndClose) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
Close();
}
TEST_F(AudioRendererHostTest, CreatePlayPauseAndClose) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
Pause();
Close();
}
TEST_F(AudioRendererHostTest, SetVolume) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
SetVolume(0.5);
Play();
Pause();
Close();
}
// Simulate the case where a stream is not properly closed.
TEST_F(AudioRendererHostTest, CreatePlayAndShutdown) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
}
// Simulate the case where a stream is not properly closed.
TEST_F(AudioRendererHostTest, CreatePlayPauseAndShutdown) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
Pause();
}
TEST_F(AudioRendererHostTest, SimulateError) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
SimulateError();
}
// Simulate the case when an error is generated on the browser process,
// the audio device is closed but the render process try to close the
// audio stream again.
TEST_F(AudioRendererHostTest, SimulateErrorAndClose) {
if (!IsRunningHeadless())
EnableRealDevice();
Create();
Play();
SimulateError();
Close();
}
// TODO(hclam): Add tests for data conversation in low latency mode.