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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_AURA_H_
#define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_AURA_H_
#include <map>
#include <vector>
#include "base/callback.h"
#include "base/memory/linked_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "content/browser/renderer_host/image_transport_factory.h"
#include "content/browser/renderer_host/render_widget_host_view_base.h"
#include "content/common/content_export.h"
#include "ui/aura/client/activation_delegate.h"
#include "ui/aura/window_delegate.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/compositor/compositor_observer.h"
#include "ui/gfx/rect.h"
#include "webkit/glue/webcursor.h"
namespace aura {
class CompositorLock;
class WindowTracker;
}
namespace gfx {
class Canvas;
}
namespace ui {
class InputMethod;
class Texture;
}
namespace WebKit {
class WebTouchEvent;
}
namespace content {
class RenderWidgetHostImpl;
class RenderWidgetHostView;
// RenderWidgetHostView class hierarchy described in render_widget_host_view.h.
class RenderWidgetHostViewAura
: public RenderWidgetHostViewBase,
public ui::CompositorObserver,
public ui::TextInputClient,
public aura::WindowDelegate,
public aura::client::ActivationDelegate,
public ImageTransportFactoryObserver,
public base::SupportsWeakPtr<RenderWidgetHostViewAura> {
public:
// RenderWidgetHostView implementation.
virtual void InitAsChild(gfx::NativeView parent_view) OVERRIDE;
virtual RenderWidgetHost* GetRenderWidgetHost() const OVERRIDE;
virtual void SetSize(const gfx::Size& size) OVERRIDE;
virtual void SetBounds(const gfx::Rect& rect) OVERRIDE;
virtual gfx::NativeView GetNativeView() const OVERRIDE;
virtual gfx::NativeViewId GetNativeViewId() const OVERRIDE;
virtual gfx::NativeViewAccessible GetNativeViewAccessible() OVERRIDE;
virtual bool HasFocus() const OVERRIDE;
virtual bool IsSurfaceAvailableForCopy() const OVERRIDE;
virtual void Show() OVERRIDE;
virtual void Hide() OVERRIDE;
virtual bool IsShowing() OVERRIDE;
virtual gfx::Rect GetViewBounds() const OVERRIDE;
virtual void SetBackground(const SkBitmap& background) OVERRIDE;
// Overridden from RenderWidgetHostViewPort:
virtual void InitAsPopup(RenderWidgetHostView* parent_host_view,
const gfx::Rect& pos) OVERRIDE;
virtual void InitAsFullscreen(
RenderWidgetHostView* reference_host_view) OVERRIDE;
virtual void WasShown() OVERRIDE;
virtual void WasHidden() OVERRIDE;
virtual void MovePluginWindows(
const gfx::Point& scroll_offset,
const std::vector<webkit::npapi::WebPluginGeometry>& moves) OVERRIDE;
virtual void Focus() OVERRIDE;
virtual void Blur() OVERRIDE;
virtual void UpdateCursor(const WebCursor& cursor) OVERRIDE;
virtual void SetIsLoading(bool is_loading) OVERRIDE;
virtual void TextInputStateChanged(
const ViewHostMsg_TextInputState_Params& params) OVERRIDE;
virtual void ImeCancelComposition() OVERRIDE;
virtual void ImeCompositionRangeChanged(
const ui::Range& range,
const std::vector<gfx::Rect>& character_bounds) OVERRIDE;
virtual void DidUpdateBackingStore(
const gfx::Rect& scroll_rect, int scroll_dx, int scroll_dy,
const std::vector<gfx::Rect>& copy_rects) OVERRIDE;
virtual void RenderViewGone(base::TerminationStatus status,
int error_code) OVERRIDE;
virtual void Destroy() OVERRIDE;
virtual void SetTooltipText(const string16& tooltip_text) OVERRIDE;
virtual void SelectionChanged(const string16& text,
size_t offset,
const ui::Range& range) OVERRIDE;
virtual void SelectionBoundsChanged(
const gfx::Rect& start_rect,
WebKit::WebTextDirection start_direction,
const gfx::Rect& end_rect,
WebKit::WebTextDirection end_direction) OVERRIDE;
virtual BackingStore* AllocBackingStore(const gfx::Size& size) OVERRIDE;
virtual void CopyFromCompositingSurface(
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
const base::Callback<void(bool)>& callback,
skia::PlatformCanvas* output) OVERRIDE;
virtual void OnAcceleratedCompositingStateChange() OVERRIDE;
virtual void AcceleratedSurfaceBuffersSwapped(
const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params_in_pixel,
int gpu_host_id) OVERRIDE;
virtual void AcceleratedSurfacePostSubBuffer(
const GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params& params_in_pixel,
int gpu_host_id) OVERRIDE;
virtual void AcceleratedSurfaceSuspend() OVERRIDE;
virtual bool HasAcceleratedSurface(const gfx::Size& desired_size) OVERRIDE;
virtual void AcceleratedSurfaceNew(
int32 width_in_pixel,
int32 height_in_pixel,
uint64 surface_id) OVERRIDE;
virtual void AcceleratedSurfaceRelease(uint64 surface_id) OVERRIDE;
virtual void GetScreenInfo(WebKit::WebScreenInfo* results) OVERRIDE;
virtual gfx::Rect GetBoundsInRootWindow() OVERRIDE;
virtual void ProcessTouchAck(WebKit::WebInputEvent::Type type,
bool processed) OVERRIDE;
virtual void SetHasHorizontalScrollbar(
bool has_horizontal_scrollbar) OVERRIDE;
virtual void SetScrollOffsetPinning(
bool is_pinned_to_left, bool is_pinned_to_right) OVERRIDE;
virtual gfx::GLSurfaceHandle GetCompositingSurface() OVERRIDE;
virtual bool LockMouse() OVERRIDE;
virtual void UnlockMouse() OVERRIDE;
// Overridden from ui::TextInputClient:
virtual void SetCompositionText(
const ui::CompositionText& composition) OVERRIDE;
virtual void ConfirmCompositionText() OVERRIDE;
virtual void ClearCompositionText() OVERRIDE;
virtual void InsertText(const string16& text) OVERRIDE;
virtual void InsertChar(char16 ch, int flags) OVERRIDE;
virtual ui::TextInputType GetTextInputType() const OVERRIDE;
virtual bool CanComposeInline() const OVERRIDE;
virtual gfx::Rect GetCaretBounds() OVERRIDE;
virtual bool GetCompositionCharacterBounds(uint32 index,
gfx::Rect* rect) OVERRIDE;
virtual bool HasCompositionText() OVERRIDE;
virtual bool GetTextRange(ui::Range* range) OVERRIDE;
virtual bool GetCompositionTextRange(ui::Range* range) OVERRIDE;
virtual bool GetSelectionRange(ui::Range* range) OVERRIDE;
virtual bool SetSelectionRange(const ui::Range& range) OVERRIDE;
virtual bool DeleteRange(const ui::Range& range) OVERRIDE;
virtual bool GetTextFromRange(const ui::Range& range,
string16* text) OVERRIDE;
virtual void OnInputMethodChanged() OVERRIDE;
virtual bool ChangeTextDirectionAndLayoutAlignment(
base::i18n::TextDirection direction) OVERRIDE;
virtual void ExtendSelectionAndDelete(size_t before, size_t after) OVERRIDE;
// Overridden from aura::WindowDelegate:
virtual gfx::Size GetMinimumSize() const OVERRIDE;
virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) OVERRIDE;
virtual void OnFocus(aura::Window* old_focused_window) OVERRIDE;
virtual void OnBlur() OVERRIDE;
virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE;
virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE;
virtual bool ShouldDescendIntoChildForEventHandling(
aura::Window* child,
const gfx::Point& location) OVERRIDE;
virtual bool CanFocus() OVERRIDE;
virtual void OnCaptureLost() OVERRIDE;
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
virtual void OnWindowDestroying() OVERRIDE;
virtual void OnWindowDestroyed() OVERRIDE;
virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE;
virtual bool HasHitTestMask() const OVERRIDE;
virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE;
virtual scoped_refptr<ui::Texture> CopyTexture() OVERRIDE;
// Overridden from ui::EventHandler:
virtual ui::EventResult OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
virtual ui::EventResult OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
virtual ui::TouchStatus OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
virtual ui::EventResult OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
// Overridden from aura::client::ActivationDelegate:
virtual bool ShouldActivate(const ui::Event* event) OVERRIDE;
virtual void OnActivated() OVERRIDE;
virtual void OnLostActive() OVERRIDE;
protected:
friend class RenderWidgetHostView;
// Should construct only via RenderWidgetHostView::CreateViewForWidget.
explicit RenderWidgetHostViewAura(RenderWidgetHost* host);
private:
class WindowObserver;
friend class WindowObserver;
// Overridden from ui::CompositorObserver:
virtual void OnCompositingDidCommit(ui::Compositor* compositor) OVERRIDE;
virtual void OnCompositingWillStart(ui::Compositor* compositor) OVERRIDE;
virtual void OnCompositingStarted(ui::Compositor* compositor) OVERRIDE;
virtual void OnCompositingEnded(ui::Compositor* compositor) OVERRIDE;
virtual void OnCompositingAborted(ui::Compositor* compositor) OVERRIDE;
// Overridden from ImageTransportFactoryObserver:
virtual void OnLostResources() OVERRIDE;
virtual ~RenderWidgetHostViewAura();
void UpdateCursorIfOverSelf();
void UpdateExternalTexture();
ui::InputMethod* GetInputMethod() const;
// Returns whether the widget needs an input grab to work properly.
bool NeedsInputGrab();
// Confirm existing composition text in the webpage and ask the input method
// to cancel its ongoing composition session.
void FinishImeCompositionSession();
// This method computes movementX/Y and keeps track of mouse location for
// mouse lock on all mouse move events.
void ModifyEventMovementAndCoords(WebKit::WebMouseEvent* event);
// If |clip| is non-empty and and doesn't contain |rect| or |clip| is empty
// SchedulePaint() is invoked for |rect|.
void SchedulePaintIfNotInClip(const gfx::Rect& rect, const gfx::Rect& clip);
// Helper method to determine if, in mouse locked mode, the cursor should be
// moved to center.
bool ShouldMoveToCenter();
// Run the compositing callbacks.
void RunCompositingDidCommitCallbacks(ui::Compositor* compositor);
void RunCompositingWillStartCallbacks(ui::Compositor* compositor);
// Insert a sync point into the compositor's command stream and acknowledge
// that we have presented the accelerated surface buffer.
static void InsertSyncPointAndACK(int32 route_id,
int gpu_host_id,
ui::Compositor* compositor);
// Called when window_ is removed from the window tree.
void RemovingFromRootWindow();
// After clearing |current_surface_|, and waiting for the compositor to finish
// using it, call this to inform the gpu process.
void SetSurfaceNotInUseByCompositor(ui::Compositor* compositor);
// This is called every time |current_surface_| usage changes (by thumbnailer,
// compositor draws, and tab visibility). Every time usage of current surface
// changes between "may be used" and "certain to not be used" by the ui, we
// inform the gpu process.
void AdjustSurfaceProtection();
// Called after async thumbnailer task completes. Used to call
// AdjustSurfaceProtection.
void CopyFromCompositingSurfaceFinished(base::Callback<void(bool)> callback,
bool result);
ui::Compositor* GetCompositor();
// Detaches |this| from the input method object.
void DetachFromInputMethod();
// Converts |rect| from window coordinate to screen coordinate.
gfx::Rect ConvertRectToScreen(const gfx::Rect& rect);
// The model object.
RenderWidgetHostImpl* host_;
aura::Window* window_;
scoped_ptr<WindowObserver> window_observer_;
// Are we in the process of closing? Tracked so fullscreen views can avoid
// sending a second shutdown request to the host when they lose the focus
// after requesting shutdown for another reason (e.g. Escape key).
bool in_shutdown_;
// Is this a fullscreen view?
bool is_fullscreen_;
// Our parent host view, if this is a popup. NULL otherwise.
RenderWidgetHostViewAura* popup_parent_host_view_;
// Our child popup host. NULL if we do not have a child popup.
RenderWidgetHostViewAura* popup_child_host_view_;
// True when content is being loaded. Used to show an hourglass cursor.
bool is_loading_;
// The cursor for the page. This is passed up from the renderer.
WebCursor current_cursor_;
// The touch-event. Its touch-points are updated as necessary. A new
// touch-point is added from an ET_TOUCH_PRESSED event, and a touch-point is
// removed from the list on an ET_TOUCH_RELEASED event.
WebKit::WebTouchEvent touch_event_;
// The current text input type.
ui::TextInputType text_input_type_;
bool can_compose_inline_;
// Rectangles before and after the selection.
gfx::Rect selection_start_rect_;
gfx::Rect selection_end_rect_;
// The current composition character bounds.
std::vector<gfx::Rect> composition_character_bounds_;
// Indicates if there is onging composition text.
bool has_composition_text_;
// Current tooltip text.
string16 tooltip_;
// The scale factor of the display the renderer is currently on.
float device_scale_factor_;
std::vector< base::Callback<void(ui::Compositor*)> >
on_compositing_did_commit_callbacks_;
std::vector< base::Callback<void(ui::Compositor*)> >
on_compositing_will_start_callbacks_;
std::map<uint64, scoped_refptr<ui::Texture> >
image_transport_clients_;
uint64 current_surface_;
// Protected means that the |current_surface_| may be in use by ui and cannot
// be safely discarded. Things to consider are thumbnailer, compositor draw,
// and tab visibility.
bool current_surface_is_protected_;
bool current_surface_in_use_by_compositor_;
std::vector<base::Callback<void(bool)> > pending_thumbnail_tasks_;
// This id increments every time surface_is_protected changes. We tag IPC
// messages which rely on protection state with this id to stay in sync.
uint32 protection_state_id_;
int32 surface_route_id_;
gfx::GLSurfaceHandle shared_surface_handle_;
// If non-NULL we're in OnPaint() and this is the supplied canvas.
gfx::Canvas* paint_canvas_;
// Used to record the last position of the mouse.
// While the mouse is locked, they store the last known position just as mouse
// lock was entered.
// Relative to the upper-left corner of the view.
gfx::Point unlocked_mouse_position_;
// Relative to the upper-left corner of the screen.
gfx::Point unlocked_global_mouse_position_;
// Last cursor position relative to screen. Used to compute movementX/Y.
gfx::Point global_mouse_position_;
// In mouse locked mode, we syntheticaly move the mouse cursor to the center
// of the window when it reaches the window borders to avoid it going outside.
// This flag is used to differentiate between these synthetic mouse move
// events vs. normal mouse move events.
bool synthetic_move_sent_;
// Signals that the accelerated compositing has been turned on or off.
// This is used to signal to turn off the external texture as soon as the
// software backing store is updated.
bool accelerated_compositing_state_changed_;
// Used to prevent further resizes while a resize is pending.
class ResizeLock;
// These locks are the ones waiting for a texture of the right size to come
// back from the renderer/GPU process.
std::vector<linked_ptr<ResizeLock> > resize_locks_;
// These locks are the ones waiting for a frame to be drawn.
std::vector<linked_ptr<ResizeLock> > locks_pending_draw_;
// This lock is for waiting for a front surface to become available to draw.
scoped_refptr<aura::CompositorLock> released_front_lock_;
// Used to track the state of the window we're created from. Only used when
// created fullscreen.
scoped_ptr<aura::WindowTracker> host_tracker_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewAura);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_AURA_H_