| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
| #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
| |
| #include <deque> |
| #include <string> |
| #include <vector> |
| |
| #include "base/id_map.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/process.h" |
| #include "build/build_config.h" |
| #include "content/common/gpu/gpu_command_buffer_stub.h" |
| #include "content/common/gpu/gpu_memory_manager.h" |
| #include "content/common/message_router.h" |
| #include "ipc/ipc_sync_channel.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/size.h" |
| #include "ui/gl/gl_share_group.h" |
| #include "ui/gl/gpu_preference.h" |
| |
| #if defined(OS_ANDROID) |
| #include "content/common/android/surface_texture_peer.h" |
| #endif |
| |
| class GpuChannelManager; |
| struct GPUCreateCommandBufferConfig; |
| class GpuWatchdog; |
| |
| namespace base { |
| class MessageLoopProxy; |
| class WaitableEvent; |
| } |
| |
| namespace gpu { |
| struct RefCountedCounter; |
| } |
| |
| #if defined(OS_ANDROID) |
| namespace content { |
| class StreamTextureManagerAndroid; |
| } |
| #endif |
| |
| // Encapsulates an IPC channel between the GPU process and one renderer |
| // process. On the renderer side there's a corresponding GpuChannelHost. |
| class GpuChannel : public IPC::Listener, |
| public IPC::Sender, |
| public base::RefCountedThreadSafe<GpuChannel> { |
| public: |
| // Takes ownership of the renderer process handle. |
| GpuChannel(GpuChannelManager* gpu_channel_manager, |
| GpuWatchdog* watchdog, |
| gfx::GLShareGroup* share_group, |
| gpu::gles2::MailboxManager* mailbox_manager, |
| int client_id, |
| bool software); |
| |
| bool Init(base::MessageLoopProxy* io_message_loop, |
| base::WaitableEvent* shutdown_event); |
| |
| // Get the GpuChannelManager that owns this channel. |
| GpuChannelManager* gpu_channel_manager() const { |
| return gpu_channel_manager_; |
| } |
| |
| // Returns the name of the associated IPC channel. |
| std::string GetChannelName(); |
| |
| #if defined(OS_POSIX) |
| int TakeRendererFileDescriptor(); |
| #endif // defined(OS_POSIX) |
| |
| base::ProcessId renderer_pid() const { return channel_->peer_pid(); } |
| |
| // IPC::Listener implementation: |
| virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; |
| virtual void OnChannelError() OVERRIDE; |
| |
| // IPC::Sender implementation: |
| virtual bool Send(IPC::Message* msg) OVERRIDE; |
| |
| virtual void AppendAllCommandBufferStubs( |
| std::vector<GpuCommandBufferStubBase*>& stubs); |
| |
| // This is called when a command buffer transitions from the unscheduled |
| // state to the scheduled state, which potentially means the channel |
| // transitions from the unscheduled to the scheduled state. When this occurs |
| // deferred IPC messaged are handled. |
| void OnScheduled(); |
| |
| void CreateViewCommandBuffer( |
| const gfx::GLSurfaceHandle& window, |
| int32 surface_id, |
| const GPUCreateCommandBufferConfig& init_params, |
| int32* route_id); |
| |
| gfx::GLShareGroup* share_group() const { return share_group_.get(); } |
| |
| GpuCommandBufferStub* LookupCommandBuffer(int32 route_id); |
| |
| void LoseAllContexts(); |
| |
| // Destroy channel and all contained contexts. |
| void DestroySoon(); |
| |
| // Generate a route ID guaranteed to be unique for this channel. |
| int GenerateRouteID(); |
| |
| // Called to add/remove a listener for a particular message routing ID. |
| void AddRoute(int32 route_id, IPC::Listener* listener); |
| void RemoveRoute(int32 route_id); |
| |
| gpu::RefCountedCounter* MessagesPendingCount() { |
| return unprocessed_messages_.get(); |
| } |
| |
| // If preempt_by_counter->count is non-zero, any stub on this channel |
| // should stop issuing GL commands. Setting this to NULL stops deferral. |
| void SetPreemptByCounter( |
| scoped_refptr<gpu::RefCountedCounter> preempt_by_counter); |
| |
| #if defined(OS_ANDROID) |
| content::StreamTextureManagerAndroid* stream_texture_manager() { |
| return stream_texture_manager_.get(); |
| } |
| #endif |
| |
| protected: |
| virtual ~GpuChannel(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<GpuChannel>; |
| |
| void OnDestroy(); |
| |
| bool OnControlMessageReceived(const IPC::Message& msg); |
| |
| void HandleMessage(); |
| |
| // Message handlers. |
| void OnCreateOffscreenCommandBuffer( |
| const gfx::Size& size, |
| const GPUCreateCommandBufferConfig& init_params, |
| IPC::Message* reply_message); |
| void OnDestroyCommandBuffer(int32 route_id, IPC::Message* reply_message); |
| |
| #if defined(OS_ANDROID) |
| // Register the StreamTextureProxy class with the gpu process so that all |
| // the callbacks will be correctly forwarded to the renderer. |
| void OnRegisterStreamTextureProxy( |
| int32 stream_id, const gfx::Size& initial_size, int32* route_id); |
| |
| // Create a java surface texture object and send it to the renderer process |
| // through binder thread. |
| void OnEstablishStreamTexture( |
| int32 stream_id, content::SurfaceTexturePeer::SurfaceTextureTarget type, |
| int32 primary_id, int32 secondary_id); |
| #endif |
| |
| // Collect rendering stats. |
| void OnCollectRenderingStatsForSurface( |
| int32 surface_id, IPC::Message* reply_message); |
| |
| // The lifetime of objects of this class is managed by a GpuChannelManager. |
| // The GpuChannelManager destroy all the GpuChannels that they own when they |
| // are destroyed. So a raw pointer is safe. |
| GpuChannelManager* gpu_channel_manager_; |
| |
| scoped_ptr<IPC::SyncChannel> channel_; |
| |
| // Number of routed messages for pending processing on a stub. |
| scoped_refptr<gpu::RefCountedCounter> unprocessed_messages_; |
| |
| // If non-NULL, all stubs on this channel should stop processing GL |
| // commands (via their GpuScheduler) when preempt_by_counter_->count |
| // is non-zero. |
| scoped_refptr<gpu::RefCountedCounter> preempt_by_counter_; |
| |
| std::deque<IPC::Message*> deferred_messages_; |
| |
| // The id of the client who is on the other side of the channel. |
| int client_id_; |
| |
| // Uniquely identifies the channel within this GPU process. |
| std::string channel_id_; |
| |
| // Used to implement message routing functionality to CommandBuffer objects |
| MessageRouter router_; |
| |
| // The share group that all contexts associated with a particular renderer |
| // process use. |
| scoped_refptr<gfx::GLShareGroup> share_group_; |
| |
| scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
| |
| #if defined(ENABLE_GPU) |
| typedef IDMap<GpuCommandBufferStub, IDMapOwnPointer> StubMap; |
| StubMap stubs_; |
| #endif // defined (ENABLE_GPU) |
| |
| bool log_messages_; // True if we should log sent and received messages. |
| gpu::gles2::DisallowedFeatures disallowed_features_; |
| GpuWatchdog* watchdog_; |
| bool software_; |
| bool handle_messages_scheduled_; |
| bool processed_get_state_fast_; |
| |
| #if defined(OS_ANDROID) |
| scoped_ptr<content::StreamTextureManagerAndroid> stream_texture_manager_; |
| #endif |
| |
| base::WeakPtrFactory<GpuChannel> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
| }; |
| |
| #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |