| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/command_buffer/service/gpu_switches.h" |
| #include "base/basictypes.h" |
| |
| namespace switches { |
| |
| // Turn on Calling GL Error after every command. |
| const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds"; |
| |
| // Disable the GL error log limit. |
| const char kDisableGLErrorLimit[] = "disable-gl-error-limit"; |
| |
| // Disable the GLSL translator. |
| const char kDisableGLSLTranslator[] = "disable-glsl-translator"; |
| |
| // Disable workarounds for various GPU driver bugs. |
| const char kDisableGpuDriverBugWorkarounds[] = |
| "disable-gpu-driver-bug-workarounds"; |
| |
| // Turn on Logging GPU commands. |
| const char kEnableGPUCommandLogging[] = "enable-gpu-command-logging"; |
| |
| // Turn on Calling GL Error after every command. |
| const char kEnableGPUDebugging[] = "enable-gpu-debugging"; |
| |
| // Turn off gpu program caching |
| const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; |
| |
| // Enforce GL minimums. |
| const char kEnforceGLMinimums[] = "enforce-gl-minimums"; |
| |
| // Force the use of a workaround for graphics hangs seen on certain |
| // Mac OS systems. Enabled by default (and can't be disabled) on known |
| // affected systems. |
| const char kForceGLFinishWorkaround[] = "force-glfinish-workaround"; |
| |
| // Sets the total amount of memory that may be allocated for GPU resources |
| const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb"; |
| |
| // Sets the maximum size of the in-memory gpu program cache, in kb |
| const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb"; |
| |
| const char kTraceGL[] = "trace-gl"; |
| |
| const char* kGpuSwitches[] = { |
| kCompileShaderAlwaysSucceeds, |
| kDisableGLErrorLimit, |
| kDisableGLSLTranslator, |
| kDisableGpuDriverBugWorkarounds, |
| kEnableGPUCommandLogging, |
| kEnableGPUDebugging, |
| kDisableGpuProgramCache, |
| kEnforceGLMinimums, |
| kForceGLFinishWorkaround, |
| kForceGpuMemAvailableMb, |
| kGpuProgramCacheSizeKb, |
| kTraceGL, |
| }; |
| |
| const int kNumGpuSwitches = arraysize(kGpuSwitches); |
| |
| } // namespace switches |