| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_AURA_FOCUS_MANAGER_H_ |
| #define UI_AURA_FOCUS_MANAGER_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/observer_list.h" |
| #include "ui/aura/aura_export.h" |
| |
| namespace ui { |
| class Event; |
| } |
| |
| namespace aura { |
| |
| class FocusChangeObserver; |
| class Window; |
| |
| // An interface implemented by the Desktop to expose the focused window and |
| // allow for it to be changed. |
| class AURA_EXPORT FocusManager { |
| public: |
| FocusManager(); |
| ~FocusManager(); |
| |
| void AddObserver(FocusChangeObserver* observer); |
| void RemoveObserver(FocusChangeObserver* observer); |
| |
| // Sets the currently focused window. Before the currently focused window is |
| // changed, the previous focused window's delegate is sent a blur |
| // notification, and after it is changed the new focused window is sent a |
| // focused notification. Nothing happens if |window| and GetFocusedWindow() |
| // match. |
| void SetFocusedWindow(Window* window, const ui::Event* event); |
| |
| // Returns the currently focused window or NULL if there is none. |
| Window* GetFocusedWindow(); |
| |
| // Returns true if |window| is the focused window. |
| bool IsFocusedWindow(const Window* window) const; |
| |
| protected: |
| aura::Window* focused_window_; |
| |
| ObserverList<FocusChangeObserver> observers_; |
| |
| DISALLOW_COPY_AND_ASSIGN(FocusManager); |
| }; |
| |
| } // namespace aura |
| |
| #endif // UI_AURA_FOCUS_MANAGER_H_ |