blob: 798c0ea7daeaa1bab7a906207a18069c058acd46 [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|NaCl64">
<Configuration>Debug</Configuration>
<Platform>NaCl64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|PPAPI">
<Configuration>Debug</Configuration>
<Platform>PPAPI</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|NaCl64">
<Configuration>Release</Configuration>
<Platform>NaCl64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|PPAPI">
<Configuration>Release</Configuration>
<Platform>PPAPI</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{F82336A6-3A85-45E2-9A96-26DEA54280C5}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>hello_world_gles</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|NaCl64'">
<ToolchainName>newlib</ToolchainName>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|NaCl64'">
<ToolchainName>newlib</ToolchainName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|NaCl64'">
<NaClAddInVersion>1.0.4632.27091</NaClAddInVersion>
<OutDir>$(ProjectDir)$(ToolchainName)\</OutDir>
<TargetName>$(ProjectName)_$(TargetArchitecture)</TargetName>
<VSNaClSDKRoot>$(NACL_SDK_ROOT)\</VSNaClSDKRoot>
<IncludePath>$(VSNaClSDKRoot)include;</IncludePath>
<LibraryPath>$(VSNaClSDKRoot)lib;</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|NaCl64'">
<NaClAddInVersion>1.0.4632.27091</NaClAddInVersion>
<OutDir>$(ProjectDir)$(ToolchainName)\</OutDir>
<VSNaClSDKRoot>$(NACL_SDK_ROOT)\</VSNaClSDKRoot>
<IncludePath>$(VSNaClSDKRoot)include;</IncludePath>
<LibraryPath>$(VSNaClSDKRoot)lib;</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PPAPI'">
<ExecutablePath>$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);</ExecutablePath>
<NaClAddInVersion>1.0.4632.27091</NaClAddInVersion>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VSNaClSDKRoot)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;</IncludePath>
<LibraryPath>$(VSNaClSDKRoot)lib\win_x86_32_host\$(Configuration);$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PPAPI'">
<ExecutablePath>$(VCInstallDir)bin;$(WindowsSdkDir)bin\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(FrameworkSDKDir)\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH);</ExecutablePath>
<NaClAddInVersion>1.0.4632.27091</NaClAddInVersion>
<IncludePath>$(VSNaClSDKRoot)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;</IncludePath>
<LibraryPath>$(VSNaClSDKRoot)lib\win_x86_32_host\$(Configuration);$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;HELLO_WORLD_GLES_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;HELLO_WORLD_GLES_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|NaCl64'">
<Link>
<AdditionalDependencies>ppapi;ppapi_gles2</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>set PATH=$(Path)
python.exe $(VSNaClSDKRoot)\tools\create_nmf.py -D $(VSNaClSDKRoot)\toolchain\win_x86_$(ToolchainName)\bin\x86_64-nacl-objdump.exe -L $(VSNaClSDKRoot)\toolchain\win_x86_$(ToolchainName)\x86_64-nacl\lib -L $(VSNaClSDKRoot)\toolchain\win_x86_$(ToolchainName)\x86_64-nacl\lib32 -o $(ToolchainName)\hello_world_gles.nmf -t $(ToolchainName) -s $(ToolchainName) $(TargetDir)$(TargetName)_$(TargetArchitecture)$(TargetExt)</Command>
<Message>Running 'create_nmf'</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|NaCl64'">
<Link>
<AdditionalDependencies>ppapi;ppapi_gles2</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PPAPI'">
<Link>
<AdditionalDependencies>ppapi.lib;ppapi_gles2.lib;</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PPAPI'">
<Link>
<AdditionalDependencies>ppapi.lib;ppapi_gles2.lib;</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="common.js" />
<None Include="fragment_shader_es2.frag" />
<None Include="index_glibc.html" />
<None Include="index_newlib.html" />
<None Include="index_win.html" />
<None Include="vertex_shader_es2.vert" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="hello_world.cc" />
<ClCompile Include="matrix.cc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="matrix.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>