| // backend.h -- Go frontend interface to backend -*- C++ -*- |
| |
| // Copyright 2011 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| #ifndef GO_BACKEND_H |
| #define GO_BACKEND_H |
| |
| // Pointers to these types are created by the backend, passed to the |
| // frontend, and passed back to the backend. The types must be |
| // defined by the backend using these names. |
| |
| // The backend representation of a type. |
| class Btype; |
| |
| // The backend represention of an expression. |
| class Bexpression; |
| |
| // The backend representation of a statement. |
| class Bstatement; |
| |
| // The backend representation of a function definition. |
| class Bfunction; |
| |
| // The backend representation of a block. |
| class Bblock; |
| |
| // The backend representation of a variable. |
| class Bvariable; |
| |
| // The backend representation of a label. |
| class Blabel; |
| |
| // The backend interface. This is a pure abstract class that a |
| // specific backend will implement. |
| |
| class Backend |
| { |
| public: |
| virtual ~Backend() { } |
| |
| // Name/type/location. Used for function parameters, struct fields, |
| // interface methods. |
| struct Btyped_identifier |
| { |
| std::string name; |
| Btype* btype; |
| source_location location; |
| |
| Btyped_identifier() |
| : name(), btype(NULL), location(UNKNOWN_LOCATION) |
| { } |
| |
| Btyped_identifier(const std::string& a_name, Btype* a_btype, |
| source_location a_location) |
| : name(a_name), btype(a_btype), location(a_location) |
| { } |
| }; |
| |
| // Types. |
| |
| // Produce an error type. Actually the backend could probably just |
| // crash if this is called. |
| virtual Btype* |
| error_type() = 0; |
| |
| // Get a void type. This is used in (at least) two ways: 1) as the |
| // return type of a function with no result parameters; 2) |
| // unsafe.Pointer is represented as *void. |
| virtual Btype* |
| void_type() = 0; |
| |
| // Get the unnamed boolean type. |
| virtual Btype* |
| bool_type() = 0; |
| |
| // Get an unnamed integer type with the given signedness and number |
| // of bits. |
| virtual Btype* |
| integer_type(bool is_unsigned, int bits) = 0; |
| |
| // Get an unnamed floating point type with the given number of bits |
| // (32 or 64). |
| virtual Btype* |
| float_type(int bits) = 0; |
| |
| // Get an unnamed complex type with the given number of bits (64 or 128). |
| virtual Btype* |
| complex_type(int bits) = 0; |
| |
| // Get a pointer type. |
| virtual Btype* |
| pointer_type(Btype* to_type) = 0; |
| |
| // Get a function type. The receiver, parameter, and results are |
| // generated from the types in the Function_type. The Function_type |
| // is provided so that the names are available. |
| virtual Btype* |
| function_type(const Btyped_identifier& receiver, |
| const std::vector<Btyped_identifier>& parameters, |
| const std::vector<Btyped_identifier>& results, |
| source_location location) = 0; |
| |
| // Get a struct type. |
| virtual Btype* |
| struct_type(const std::vector<Btyped_identifier>& fields) = 0; |
| |
| // Get an array type. |
| virtual Btype* |
| array_type(Btype* element_type, Bexpression* length) = 0; |
| |
| // Create a placeholder pointer type. This is used for a named |
| // pointer type, since in Go a pointer type may refer to itself. |
| // NAME is the name of the type, and the location is where the named |
| // type is defined. This function is also used for unnamed function |
| // types with multiple results, in which case the type has no name |
| // and NAME will be empty. FOR_FUNCTION is true if this is for a Go |
| // function type, which corresponds to a C/C++ pointer to function |
| // type. The return value will later be passed as the first |
| // parameter to set_placeholder_pointer_type or |
| // set_placeholder_function_type. |
| virtual Btype* |
| placeholder_pointer_type(const std::string& name, source_location, |
| bool for_function) = 0; |
| |
| // Fill in a placeholder pointer type as a pointer. This takes a |
| // type returned by placeholder_pointer_type and arranges for it to |
| // point to to_type. Returns true on success, false on failure. |
| virtual bool |
| set_placeholder_pointer_type(Btype* placeholder, Btype* to_type) = 0; |
| |
| // Fill in a placeholder pointer type as a function. This takes a |
| // type returned by placeholder_pointer_type and arranges for it to |
| // become a real Go function type (which corresponds to a C/C++ |
| // pointer to function type). FT will be something returned by the |
| // function_type method. Returns true on success, false on failure. |
| virtual bool |
| set_placeholder_function_type(Btype* placeholder, Btype* ft) = 0; |
| |
| // Create a placeholder struct type. This is used for a named |
| // struct type, as with placeholder_pointer_type. |
| virtual Btype* |
| placeholder_struct_type(const std::string& name, source_location) = 0; |
| |
| // Fill in a placeholder struct type. This takes a type returned by |
| // placeholder_struct_type and arranges for it to become a real |
| // struct type. The parameter is as for struct_type. Returns true |
| // on success, false on failure. |
| virtual bool |
| set_placeholder_struct_type(Btype* placeholder, |
| const std::vector<Btyped_identifier>& fields) |
| = 0; |
| |
| // Create a placeholder array type. This is used for a named array |
| // type, as with placeholder_pointer_type, to handle cases like |
| // type A []*A. |
| virtual Btype* |
| placeholder_array_type(const std::string& name, source_location) = 0; |
| |
| // Fill in a placeholder array type. This takes a type returned by |
| // placeholder_array_type and arranges for it to become a real array |
| // type. The parameters are as for array_type. Returns true on |
| // success, false on failure. |
| virtual bool |
| set_placeholder_array_type(Btype* placeholder, Btype* element_type, |
| Bexpression* length) = 0; |
| |
| // Return a named version of a type. The location is the location |
| // of the type definition. This will not be called for a type |
| // created via placeholder_pointer_type, placeholder_struct_type, or |
| // placeholder_array_type.. (It may be called for a pointer, |
| // struct, or array type in a case like "type P *byte; type Q P".) |
| virtual Btype* |
| named_type(const std::string& name, Btype*, source_location) = 0; |
| |
| // Create a marker for a circular pointer type. Go pointer and |
| // function types can refer to themselves in ways that are not |
| // permitted in C/C++. When a circular type is found, this function |
| // is called for the circular reference. This permits the backend |
| // to decide how to handle such a type. PLACEHOLDER is the |
| // placeholder type which has already been created; if the backend |
| // is prepared to handle a circular pointer type, it may simply |
| // return PLACEHOLDER. FOR_FUNCTION is true if this is for a |
| // function type. |
| // |
| // For "type P *P" the sequence of calls will be |
| // bt1 = placeholder_pointer_type(); |
| // bt2 = circular_pointer_type(bt1, false); |
| // set_placeholder_pointer_type(bt1, bt2); |
| virtual Btype* |
| circular_pointer_type(Btype* placeholder, bool for_function) = 0; |
| |
| // Return whether the argument could be a special type created by |
| // circular_pointer_type. This is used to introduce explicit type |
| // conversions where needed. If circular_pointer_type returns its |
| // PLACEHOLDER parameter, this may safely always return false. |
| virtual bool |
| is_circular_pointer_type(Btype*) = 0; |
| |
| // Expressions. |
| |
| // Return an expression for a zero value of the given type. This is |
| // used for cases such as local variable initialization and |
| // converting nil to other types. |
| virtual Bexpression* |
| zero_expression(Btype*) = 0; |
| |
| // Statements. |
| |
| // Create an error statement. This is used for cases which should |
| // not occur in a correct program, in order to keep the compilation |
| // going without crashing. |
| virtual Bstatement* |
| error_statement() = 0; |
| |
| // Create an expression statement. |
| virtual Bstatement* |
| expression_statement(Bexpression*) = 0; |
| |
| // Create a variable initialization statement. This initializes a |
| // local variable at the point in the program flow where it is |
| // declared. |
| virtual Bstatement* |
| init_statement(Bvariable* var, Bexpression* init) = 0; |
| |
| // Create an assignment statement. |
| virtual Bstatement* |
| assignment_statement(Bexpression* lhs, Bexpression* rhs, |
| source_location) = 0; |
| |
| // Create a return statement, passing the representation of the |
| // function and the list of values to return. |
| virtual Bstatement* |
| return_statement(Bfunction*, const std::vector<Bexpression*>&, |
| source_location) = 0; |
| |
| // Create an if statement. ELSE_BLOCK may be NULL. |
| virtual Bstatement* |
| if_statement(Bexpression* condition, Bblock* then_block, Bblock* else_block, |
| source_location) = 0; |
| |
| // Create a switch statement where the case values are constants. |
| // CASES and STATEMENTS must have the same number of entries. If |
| // VALUE matches any of the list in CASES[i], which will all be |
| // integers, then STATEMENTS[i] is executed. STATEMENTS[i] will |
| // either end with a goto statement or will fall through into |
| // STATEMENTS[i + 1]. CASES[i] is empty for the default clause, |
| // which need not be last. |
| virtual Bstatement* |
| switch_statement(Bexpression* value, |
| const std::vector<std::vector<Bexpression*> >& cases, |
| const std::vector<Bstatement*>& statements, |
| source_location) = 0; |
| |
| // Create a single statement from two statements. |
| virtual Bstatement* |
| compound_statement(Bstatement*, Bstatement*) = 0; |
| |
| // Create a single statement from a list of statements. |
| virtual Bstatement* |
| statement_list(const std::vector<Bstatement*>&) = 0; |
| |
| // Blocks. |
| |
| // Create a block. The frontend will call this function when it |
| // starts converting a block within a function. FUNCTION is the |
| // current function. ENCLOSING is the enclosing block; it will be |
| // NULL for the top-level block in a function. VARS is the list of |
| // local variables defined within this block; each entry will be |
| // created by the local_variable function. START_LOCATION is the |
| // location of the start of the block, more or less the location of |
| // the initial curly brace. END_LOCATION is the location of the end |
| // of the block, more or less the location of the final curly brace. |
| // The statements will be added after the block is created. |
| virtual Bblock* |
| block(Bfunction* function, Bblock* enclosing, |
| const std::vector<Bvariable*>& vars, |
| source_location start_location, source_location end_location) = 0; |
| |
| // Add the statements to a block. The block is created first. Then |
| // the statements are created. Then the statements are added to the |
| // block. This will called exactly once per block. The vector may |
| // be empty if there are no statements. |
| virtual void |
| block_add_statements(Bblock*, const std::vector<Bstatement*>&) = 0; |
| |
| // Return the block as a statement. This is used to include a block |
| // in a list of statements. |
| virtual Bstatement* |
| block_statement(Bblock*) = 0; |
| |
| // Variables. |
| |
| // Create an error variable. This is used for cases which should |
| // not occur in a correct program, in order to keep the compilation |
| // going without crashing. |
| virtual Bvariable* |
| error_variable() = 0; |
| |
| // Create a global variable. PACKAGE_NAME is the name of the |
| // package where the variable is defined. UNIQUE_PREFIX is the |
| // prefix for that package, from the -fgo-prefix option. NAME is |
| // the name of the variable. BTYPE is the type of the variable. |
| // IS_EXTERNAL is true if the variable is defined in some other |
| // package. IS_HIDDEN is true if the variable is not exported (name |
| // begins with a lower case letter). LOCATION is where the variable |
| // was defined. |
| virtual Bvariable* |
| global_variable(const std::string& package_name, |
| const std::string& unique_prefix, |
| const std::string& name, |
| Btype* btype, |
| bool is_external, |
| bool is_hidden, |
| source_location location) = 0; |
| |
| // A global variable will 1) be initialized to zero, or 2) be |
| // initialized to a constant value, or 3) be initialized in the init |
| // function. In case 2, the frontend will call |
| // global_variable_set_init to set the initial value. If this is |
| // not called, the backend should initialize a global variable to 0. |
| // The init function may then assign a value to it. |
| virtual void |
| global_variable_set_init(Bvariable*, Bexpression*) = 0; |
| |
| // Create a local variable. The frontend will create the local |
| // variables first, and then create the block which contains them. |
| // FUNCTION is the function in which the variable is defined. NAME |
| // is the name of the variable. TYPE is the type. IS_ADDRESS_TAKEN |
| // is true if the address of this variable is taken (this implies |
| // that the address does not escape the function, as otherwise the |
| // variable would be on the heap). LOCATION is where the variable |
| // is defined. For each local variable the frontend will call |
| // init_statement to set the initial value. |
| virtual Bvariable* |
| local_variable(Bfunction* function, const std::string& name, Btype* type, |
| bool is_address_taken, source_location location) = 0; |
| |
| // Create a function parameter. This is an incoming parameter, not |
| // a result parameter (result parameters are treated as local |
| // variables). The arguments are as for local_variable. |
| virtual Bvariable* |
| parameter_variable(Bfunction* function, const std::string& name, |
| Btype* type, bool is_address_taken, |
| source_location location) = 0; |
| |
| // Create a temporary variable. A temporary variable has no name, |
| // just a type. We pass in FUNCTION and BLOCK in case they are |
| // needed. If INIT is not NULL, the variable should be initialized |
| // to that value. Otherwise the initial value is irrelevant--the |
| // backend does not have to explicitly initialize it to zero. |
| // ADDRESS_IS_TAKEN is true if the programs needs to take the |
| // address of this temporary variable. LOCATION is the location of |
| // the statement or expression which requires creating the temporary |
| // variable, and may not be very useful. This function should |
| // return a variable which can be referenced later and should set |
| // *PSTATEMENT to a statement which initializes the variable. |
| virtual Bvariable* |
| temporary_variable(Bfunction*, Bblock*, Btype*, Bexpression* init, |
| bool address_is_taken, source_location location, |
| Bstatement** pstatement) = 0; |
| |
| // Create a named immutable initialized data structure. This is |
| // used for type descriptors and map descriptors. This returns a |
| // Bvariable because it corresponds to an initialized const global |
| // variable in C. |
| // |
| // NAME is the name to use for the initialized global variable which |
| // this call will create. |
| // |
| // IS_COMMON is true if NAME may be defined by several packages, and |
| // the linker should merge all such definitions. If IS_COMMON is |
| // false, NAME should be defined in only one file. In general |
| // IS_COMMON will be true for the type descriptor of an unnamed type |
| // or a builtin type. |
| // |
| // TYPE will be a struct type; the type of the returned expression |
| // must be a pointer to this struct type. |
| // |
| // We must create the named structure before we know its |
| // initializer, because the initializer refer to its own address. |
| // After calling this the frontend will call |
| // set_immutable_struct_initializer. |
| virtual Bvariable* |
| immutable_struct(const std::string& name, bool is_common, Btype* type, |
| source_location) = 0; |
| |
| // Set the initial value of a variable created by immutable_struct. |
| // The NAME, IS_COMMON, TYPE, and location parameters are the same |
| // ones passed to immutable_struct. INITIALIZER will be a composite |
| // literal of type TYPE. It will not contain any function calls or |
| // anything else which can not be put into a read-only data section. |
| // It may contain the address of variables created by |
| // immutable_struct. |
| virtual void |
| immutable_struct_set_init(Bvariable*, const std::string& name, |
| bool is_common, Btype* type, source_location, |
| Bexpression* initializer) = 0; |
| |
| // Create a reference to a named immutable initialized data |
| // structure defined in some other package. This will be a |
| // structure created by a call to immutable_struct_expression with |
| // the same NAME and TYPE and with IS_COMMON passed as false. This |
| // corresponds to an extern const global variable in C. |
| virtual Bvariable* |
| immutable_struct_reference(const std::string& name, Btype* type, |
| source_location) = 0; |
| |
| // Labels. |
| |
| // Create a new label. NAME will be empty if this is a label |
| // created by the frontend for a loop construct. The location is |
| // where the the label is defined. |
| virtual Blabel* |
| label(Bfunction*, const std::string& name, source_location) = 0; |
| |
| // Create a statement which defines a label. This statement will be |
| // put into the codestream at the point where the label should be |
| // defined. |
| virtual Bstatement* |
| label_definition_statement(Blabel*) = 0; |
| |
| // Create a goto statement to a label. |
| virtual Bstatement* |
| goto_statement(Blabel*, source_location) = 0; |
| |
| // Create an expression for the address of a label. This is used to |
| // get the return address of a deferred function which may call |
| // recover. |
| virtual Bexpression* |
| label_address(Blabel*, source_location) = 0; |
| }; |
| |
| // The backend interface has to define this function. |
| |
| extern Backend* go_get_backend(); |
| |
| // FIXME: Temporary helper functions while converting to new backend |
| // interface. |
| |
| extern Btype* tree_to_type(tree); |
| extern Bexpression* tree_to_expr(tree); |
| extern Bstatement* tree_to_stat(tree); |
| extern Bfunction* tree_to_function(tree); |
| extern Bblock* tree_to_block(tree); |
| extern tree type_to_tree(Btype*); |
| extern tree expr_to_tree(Bexpression*); |
| extern tree stat_to_tree(Bstatement*); |
| extern tree block_to_tree(Bblock*); |
| extern tree var_to_tree(Bvariable*); |
| |
| #endif // !defined(GO_BACKEND_H) |