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// Copyright 2006-2008 Google Inc. All Rights Reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "frames-inl.h"
#include "scopeinfo.h"
#include "string-stream.h"
#include "top.h"
#include "zone-inl.h"
namespace v8 { namespace internal {
DEFINE_int(max_stack_trace_source_length, 300,
"maximum length of function source code printed in a stack trace.");
// -------------------------------------------------------------------------
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator BASE_EMBEDDED {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
ASSERT(frame->sp() <= handler->address());
}
StackHandler* handler() const { return handler_; }
bool done() { return handler_->address() > limit_; }
void Advance() {
ASSERT(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIterator::StackFrameIterator()
: STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL), thread(Top::GetCurrentThread()) {
Reset();
}
StackFrameIterator::StackFrameIterator(ThreadLocalTop* t)
: STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL), thread(t) {
Reset();
}
#undef INITIALIZE_SINGLETON
void StackFrameIterator::Advance() {
ASSERT(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Restore any callee-saved registers to the register buffer. Avoid
// the virtual call if the platform doesn't have any callee-saved
// registers.
if (kNumJSCalleeSaved > 0) {
frame_->RestoreCalleeSavedRegisters(register_buffer());
}
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
ASSERT(!done() || handler_ == NULL);
}
void StackFrameIterator::Reset() {
Address fp = Top::c_entry_fp(thread);
StackFrame::State state;
StackFrame::Type type = ExitFrame::GetStateForFramePointer(fp, &state);
frame_ = SingletonFor(type, &state);
handler_ = StackHandler::FromAddress(Top::handler(thread));
// Zap the register buffer in debug mode.
if (kDebug) {
Object** buffer = register_buffer();
for (int i = 0; i < kNumJSCalleeSaved; i++) {
buffer[i] = reinterpret_cast<Object*>(kZapValue);
}
}
}
Object** StackFrameIterator::RestoreCalleeSavedForTopHandler(Object** buffer) {
ASSERT(kNumJSCalleeSaved > 0);
// Traverse the frames until we find the frame containing the top
// handler. Such a frame is guaranteed to always exists by the
// callers of this function.
for (StackFrameIterator it; true; it.Advance()) {
StackHandlerIterator handlers(it.frame(), it.handler());
if (!handlers.done()) {
memcpy(buffer, it.register_buffer(), kNumJSCalleeSaved * kPointerSize);
return buffer;
}
}
}
StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: result = &field##_; break;
StackFrame* result = NULL;
switch (type) {
case StackFrame::NONE: return NULL;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: break;
}
ASSERT(result != NULL);
result->state_ = *state;
return result;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
JavaScriptFrameIterator::JavaScriptFrameIterator(StackFrame::Id id) {
while (true) {
Advance();
if (frame()->id() == id) return;
}
}
void JavaScriptFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!iterator_.done() && !iterator_.frame()->is_java_script());
}
void JavaScriptFrameIterator::AdvanceToArgumentsFrame() {
if (!frame()->has_adapted_arguments()) return;
iterator_.Advance();
ASSERT(iterator_.frame()->is_arguments_adaptor());
}
void JavaScriptFrameIterator::Reset() {
iterator_.Reset();
Advance();
}
// -------------------------------------------------------------------------
void StackHandler::Cook(Code* code) {
ASSERT(code->contains(pc()));
set_pc(AddressFrom<Address>(pc() - code->instruction_start()));
}
void StackHandler::Uncook(Code* code) {
set_pc(code->instruction_start() + OffsetFrom(pc()));
ASSERT(code->contains(pc()));
}
// -------------------------------------------------------------------------
bool StackFrame::HasHandler() const {
StackHandlerIterator it(this, top_handler());
return !it.done();
}
void StackFrame::CookFramesForThread(ThreadLocalTop* thread) {
ASSERT(!thread->stack_is_cooked());
for (StackFrameIterator it(thread); !it.done(); it.Advance()) {
it.frame()->Cook();
}
thread->set_stack_is_cooked(true);
}
void StackFrame::UncookFramesForThread(ThreadLocalTop* thread) {
ASSERT(thread->stack_is_cooked());
for (StackFrameIterator it(thread); !it.done(); it.Advance()) {
it.frame()->Uncook();
}
thread->set_stack_is_cooked(false);
}
void StackFrame::Cook() {
Code* code = FindCode();
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
it.handler()->Cook(code);
}
ASSERT(code->contains(pc()));
set_pc(AddressFrom<Address>(pc() - code->instruction_start()));
}
void StackFrame::Uncook() {
Code* code = FindCode();
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
it.handler()->Uncook(code);
}
set_pc(code->instruction_start() + OffsetFrom(pc()));
ASSERT(code->contains(pc()));
}
Code* EntryFrame::FindCode() const {
return Heap::js_entry_code();
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* EntryConstructFrame::FindCode() const {
return Heap::js_construct_entry_code();
}
Code* ExitFrame::FindCode() const {
return Heap::c_entry_code();
}
StackFrame::Type ExitFrame::GetCallerState(State* state) const {
// Setup the caller state.
state->sp = pp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
#ifdef USE_OLD_CALLING_CONVENTIONS
state->pp = Memory::Address_at(fp() + ExitFrameConstants::kCallerPPOffset);
#endif
state->pc_address
= reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset);
return ComputeType(state);
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kPPDisplacement;
}
Code* ExitDebugFrame::FindCode() const {
return Heap::c_entry_debug_break_code();
}
RegList ExitFrame::FindCalleeSavedRegisters() const {
// Exit frames save all - if any - callee-saved registers.
return kJSCalleeSaved;
}
Address StandardFrame::GetExpressionAddress(int n) const {
ASSERT(0 <= n && n < ComputeExpressionsCount());
if (kNumJSCalleeSaved > 0 && n < kNumJSCalleeSaved) {
return reinterpret_cast<Address>(top_register_buffer() + n);
} else {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - (n - kNumJSCalleeSaved) * kPointerSize;
}
}
int StandardFrame::ComputeExpressionsCount() const {
const int offset =
StandardFrameConstants::kExpressionsOffset + kPointerSize;
Address base = fp() + offset;
Address limit = sp();
ASSERT(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return (base - limit) / kPointerSize + kNumJSCalleeSaved;
}
StackFrame::Type StandardFrame::GetCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
#ifdef USE_OLD_CALLING_CONVENTIONS
state->pp = caller_pp();
#endif
state->pc_address = reinterpret_cast<Address*>(ComputePCAddress(fp()));
return ComputeType(state);
}
bool StandardFrame::IsExpressionInsideHandler(int n) const {
Address address = GetExpressionAddress(n);
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
if (it.handler()->includes(address)) return true;
}
return false;
}
Object* JavaScriptFrame::GetParameter(int index) const {
ASSERT(index >= 0 && index < ComputeParametersCount());
const int offset = JavaScriptFrameConstants::kParam0Offset;
return Memory::Object_at(pp() + offset - (index * kPointerSize));
}
int JavaScriptFrame::ComputeParametersCount() const {
Address base = pp() + JavaScriptFrameConstants::kReceiverOffset;
Address limit = fp() + JavaScriptFrameConstants::kSavedRegistersOffset;
int result = (base - limit) / kPointerSize;
if (kNumJSCalleeSaved > 0) {
return result - NumRegs(FindCalleeSavedRegisters());
} else {
return result;
}
}
bool JavaScriptFrame::IsConstructor() const {
Address pc = has_adapted_arguments()
? Memory::Address_at(ComputePCAddress(caller_fp()))
: caller_pc();
return IsConstructTrampolineFrame(pc);
}
Code* ArgumentsAdaptorFrame::FindCode() const {
return Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline);
}
Code* InternalFrame::FindCode() const {
const int offset = InternalFrameConstants::kCodeOffset;
Object* code = Memory::Object_at(fp() + offset);
if (code == NULL) {
// The code object isn't set; find it and set it.
code = Heap::FindCodeObject(pc());
ASSERT(!code->IsFailure());
Memory::Object_at(fp() + offset) = code;
}
ASSERT(code != NULL);
return Code::cast(code);
}
void StackFrame::PrintIndex(StringStream* accumulator,
PrintMode mode,
int index) {
accumulator->Add((mode == OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
void JavaScriptFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
HandleScope scope;
Object* receiver = this->receiver();
Object* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
accumulator->Add("(this=%o", receiver);
// Get scope information for nicer output, if possible. If code is
// NULL, or doesn't contain scope info, info will return 0 for the
// number of parameters, stack slots, or context slots.
ScopeInfo<PreallocatedStorage> info(code);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",");
// If we have a name for the parameter we print it. Nameless
// parameters are either because we have more actual parameters
// than formal parameters or because we have no scope information.
if (i < info.number_of_parameters()) {
accumulator->PrintName(*info.parameter_name(i));
accumulator->Add("=");
}
accumulator->Add("%o", GetParameter(i));
}
accumulator->Add(")");
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Compute the number of locals and expression stack elements.
int stack_locals_count = info.number_of_stack_slots();
int heap_locals_count = info.number_of_context_slots();
int expressions_count = ComputeExpressionsCount();
// Print stack-allocated local variables.
if (stack_locals_count > 0) {
accumulator->Add(" // stack-allocated locals\n");
}
for (int i = 0; i < stack_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.stack_slot_name(i));
accumulator->Add(" = ");
if (i < expressions_count) {
accumulator->Add("%o", GetExpression(i));
} else {
accumulator->Add("// no expression found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Try to get hold of the context of this frame.
Context* context = NULL;
if (this->context() != NULL && this->context()->IsContext()) {
context = Context::cast(this->context());
}
// Print heap-allocated local variables.
if (heap_locals_count > Context::MIN_CONTEXT_SLOTS) {
accumulator->Add(" // heap-allocated locals\n");
}
for (int i = Context::MIN_CONTEXT_SLOTS; i < heap_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.context_slot_name(i));
accumulator->Add(" = ");
if (context != NULL) {
if (i < context->length()) {
accumulator->Add("%o", context->get(i));
} else {
accumulator->Add(
"// warning: missing context slot - inconsistent frame?");
}
} else {
accumulator->Add("// warning: no context found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Print the expression stack.
int expressions_start = Max(stack_locals_count, kNumJSCalleeSaved);
if (expressions_start < expressions_count) {
accumulator->Add(" // expression stack (top to bottom)\n");
}
for (int i = expressions_count - 1; i >= expressions_start; i--) {
if (IsExpressionInsideHandler(i)) continue;
accumulator->Add(" [%02d] : %o\n", i, GetExpression(i));
}
// Print details about the function.
if (FLAG_max_stack_trace_source_length != 0 && code != NULL) {
SharedFunctionInfo* shared = JSFunction::cast(function)->shared();
accumulator->Add("--------- s o u r c e c o d e ---------\n");
shared->SourceCodePrint(accumulator, FLAG_max_stack_trace_source_length);
accumulator->Add("\n-----------------------------------------\n");
}
accumulator->Add("}\n\n");
}
void ArgumentsAdaptorFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
int actual = ComputeParametersCount();
int expected = -1;
Object* function = this->function();
if (function->IsJSFunction()) {
expected = JSFunction::cast(function)->shared()->formal_parameter_count();
}
PrintIndex(accumulator, mode, index);
accumulator->Add("arguments adaptor frame: %d->%d", actual, expected);
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Print actual arguments.
if (actual > 0) accumulator->Add(" // actual arguments\n");
for (int i = 0; i < actual; i++) {
accumulator->Add(" [%02d] : %o", i, GetParameter(i));
if (expected != -1 && i >= expected) {
accumulator->Add(" // not passed to callee");
}
accumulator->Add("\n");
}
accumulator->Add("}\n\n");
}
void EntryFrame::Iterate(ObjectVisitor* v) const {
StackHandlerIterator it(this, top_handler());
ASSERT(!it.done());
StackHandler* handler = it.handler();
ASSERT(handler->is_entry());
handler->Iterate(v);
// Make sure that there's the entry frame does not contain more than
// one stack handler.
if (kDebug) {
it.Advance();
ASSERT(it.done());
}
}
void StandardFrame::IterateExpressions(ObjectVisitor* v) const {
const int offset = StandardFrameConstants::kContextOffset;
Object** base = &Memory::Object_at(sp());
Object** limit = &Memory::Object_at(fp() + offset) + 1;
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
StackHandler* handler = it.handler();
// Traverse pointers down to - but not including - the next
// handler in the handler chain. Update the base to skip the
// handler and allow the handler to traverse its own pointers.
const Address address = handler->address();
v->VisitPointers(base, reinterpret_cast<Object**>(address));
base = reinterpret_cast<Object**>(address + StackHandlerConstants::kSize);
// Traverse the pointers in the handler itself.
handler->Iterate(v);
}
v->VisitPointers(base, limit);
}
void JavaScriptFrame::Iterate(ObjectVisitor* v) const {
IterateExpressions(v);
// Traverse callee-saved registers, receiver, and parameters.
const int kBaseOffset = JavaScriptFrameConstants::kSavedRegistersOffset;
const int kLimitOffset = JavaScriptFrameConstants::kReceiverOffset;
Object** base = &Memory::Object_at(fp() + kBaseOffset);
Object** limit = &Memory::Object_at(pp() + kLimitOffset) + 1;
v->VisitPointers(base, limit);
}
void InternalFrame::Iterate(ObjectVisitor* v) const {
// Internal frames only have object pointers on the expression stack
// as they never have any arguments.
IterateExpressions(v);
}
// -------------------------------------------------------------------------
JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) {
ASSERT(n >= 0);
for (int i = 0; i <= n; i++) {
while (!iterator_.frame()->is_java_script()) iterator_.Advance();
if (i == n) return JavaScriptFrame::cast(iterator_.frame());
iterator_.Advance();
}
UNREACHABLE();
return NULL;
}
// -------------------------------------------------------------------------
int NumRegs(RegList reglist) {
int n = 0;
while (reglist != 0) {
n++;
reglist &= reglist - 1; // clear one bit
}
return n;
}
int JSCallerSavedCode(int n) {
static int reg_code[kNumJSCallerSaved];
static bool initialized = false;
if (!initialized) {
initialized = true;
int i = 0;
for (int r = 0; r < kNumRegs; r++)
if ((kJSCallerSaved & (1 << r)) != 0)
reg_code[i++] = r;
ASSERT(i == kNumJSCallerSaved);
}
ASSERT(0 <= n && n < kNumJSCallerSaved);
return reg_code[n];
}
int JSCalleeSavedCode(int n) {
static int reg_code[kNumJSCalleeSaved + 1]; // avoid zero-size array error
static bool initialized = false;
if (!initialized) {
initialized = true;
int i = 0;
for (int r = 0; r < kNumRegs; r++)
if ((kJSCalleeSaved & (1 << r)) != 0)
reg_code[i++] = r;
ASSERT(i == kNumJSCalleeSaved);
}
ASSERT(0 <= n && n < kNumJSCalleeSaved);
return reg_code[n];
}
RegList JSCalleeSavedList(int n) {
// avoid zero-size array error
static RegList reg_list[kNumJSCalleeSaved + 1];
static bool initialized = false;
if (!initialized) {
initialized = true;
reg_list[0] = 0;
for (int i = 0; i < kNumJSCalleeSaved; i++)
reg_list[i+1] = reg_list[i] + (1 << JSCalleeSavedCode(i));
}
ASSERT(0 <= n && n <= kNumJSCalleeSaved);
return reg_list[n];
}
} } // namespace v8::internal