blob: 19792bd1da5d2db0d058143668ca4c108429d8c3 [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/common-operator.h"
#include "src/assembler.h"
#include "src/base/lazy-instance.h"
#include "src/compiler/linkage.h"
#include "src/unique.h"
#include "src/zone.h"
namespace v8 {
namespace internal {
namespace compiler {
namespace {
// TODO(turbofan): Use size_t instead of int here.
class ControlOperator : public Operator1<int> {
public:
ControlOperator(IrOpcode::Value opcode, Properties properties, int inputs,
int outputs, int controls, const char* mnemonic)
: Operator1<int>(opcode, properties, inputs, outputs, mnemonic,
controls) {}
virtual OStream& PrintParameter(OStream& os) const FINAL { return os; }
};
} // namespace
// Specialization for static parameters of type {ExternalReference}.
template <>
struct StaticParameterTraits<ExternalReference> {
static OStream& PrintTo(OStream& os, ExternalReference reference) {
os << reference.address();
// TODO(bmeurer): Move to operator<<(os, ExternalReference)
const Runtime::Function* function =
Runtime::FunctionForEntry(reference.address());
if (function) {
os << " <" << function->name << ".entry>";
}
return os;
}
static int HashCode(ExternalReference reference) {
return bit_cast<int>(static_cast<uint32_t>(
reinterpret_cast<uintptr_t>(reference.address())));
}
static bool Equals(ExternalReference lhs, ExternalReference rhs) {
return lhs == rhs;
}
};
#define SHARED_OP_LIST(V) \
V(Dead, Operator::kFoldable, 0, 0) \
V(End, Operator::kFoldable, 0, 1) \
V(Branch, Operator::kFoldable, 1, 1) \
V(IfTrue, Operator::kFoldable, 0, 1) \
V(IfFalse, Operator::kFoldable, 0, 1) \
V(Throw, Operator::kFoldable, 1, 1) \
V(Return, Operator::kNoProperties, 1, 1)
struct CommonOperatorBuilderImpl FINAL {
#define SHARED(Name, properties, value_input_count, control_input_count) \
struct Name##Operator FINAL : public ControlOperator { \
Name##Operator() \
: ControlOperator(IrOpcode::k##Name, properties, value_input_count, 0, \
control_input_count, #Name) {} \
}; \
Name##Operator k##Name##Operator;
SHARED_OP_LIST(SHARED)
#undef SHARED
struct ControlEffectOperator FINAL : public SimpleOperator {
ControlEffectOperator()
: SimpleOperator(IrOpcode::kControlEffect, Operator::kPure, 0, 0,
"ControlEffect") {}
};
ControlEffectOperator kControlEffectOperator;
};
static base::LazyInstance<CommonOperatorBuilderImpl>::type kImpl =
LAZY_INSTANCE_INITIALIZER;
CommonOperatorBuilder::CommonOperatorBuilder(Zone* zone)
: impl_(kImpl.Get()), zone_(zone) {}
#define SHARED(Name, properties, value_input_count, control_input_count) \
const Operator* CommonOperatorBuilder::Name() { \
return &impl_.k##Name##Operator; \
}
SHARED_OP_LIST(SHARED)
#undef SHARED
const Operator* CommonOperatorBuilder::Start(int num_formal_parameters) {
// Outputs are formal parameters, plus context, receiver, and JSFunction.
const int value_output_count = num_formal_parameters + 3;
return new (zone()) ControlOperator(IrOpcode::kStart, Operator::kFoldable, 0,
value_output_count, 0, "Start");
}
const Operator* CommonOperatorBuilder::Merge(int controls) {
return new (zone()) ControlOperator(IrOpcode::kMerge, Operator::kFoldable, 0,
0, controls, "Merge");
}
const Operator* CommonOperatorBuilder::Loop(int controls) {
return new (zone()) ControlOperator(IrOpcode::kLoop, Operator::kFoldable, 0,
0, controls, "Loop");
}
const Operator* CommonOperatorBuilder::Parameter(int index) {
return new (zone()) Operator1<int>(IrOpcode::kParameter, Operator::kPure, 1,
1, "Parameter", index);
}
const Operator* CommonOperatorBuilder::Int32Constant(int32_t value) {
return new (zone()) Operator1<int32_t>(
IrOpcode::kInt32Constant, Operator::kPure, 0, 1, "Int32Constant", value);
}
const Operator* CommonOperatorBuilder::Int64Constant(int64_t value) {
return new (zone()) Operator1<int64_t>(
IrOpcode::kInt64Constant, Operator::kPure, 0, 1, "Int64Constant", value);
}
const Operator* CommonOperatorBuilder::Float32Constant(volatile float value) {
return new (zone())
Operator1<float>(IrOpcode::kFloat32Constant, Operator::kPure, 0, 1,
"Float32Constant", value);
}
const Operator* CommonOperatorBuilder::Float64Constant(volatile double value) {
return new (zone())
Operator1<double>(IrOpcode::kFloat64Constant, Operator::kPure, 0, 1,
"Float64Constant", value);
}
const Operator* CommonOperatorBuilder::ExternalConstant(
const ExternalReference& value) {
return new (zone())
Operator1<ExternalReference>(IrOpcode::kExternalConstant, Operator::kPure,
0, 1, "ExternalConstant", value);
}
const Operator* CommonOperatorBuilder::NumberConstant(volatile double value) {
return new (zone())
Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
"NumberConstant", value);
}
const Operator* CommonOperatorBuilder::HeapConstant(
const Unique<Object>& value) {
return new (zone()) Operator1<Unique<Object> >(
IrOpcode::kHeapConstant, Operator::kPure, 0, 1, "HeapConstant", value);
}
const Operator* CommonOperatorBuilder::Phi(MachineType type, int arguments) {
DCHECK(arguments > 0); // Disallow empty phis.
return new (zone()) Operator1<MachineType>(IrOpcode::kPhi, Operator::kPure,
arguments, 1, "Phi", type);
}
const Operator* CommonOperatorBuilder::EffectPhi(int arguments) {
DCHECK(arguments > 0); // Disallow empty phis.
return new (zone()) Operator1<int>(IrOpcode::kEffectPhi, Operator::kPure, 0,
0, "EffectPhi", arguments);
}
const Operator* CommonOperatorBuilder::ControlEffect() {
return &impl_.kControlEffectOperator;
}
const Operator* CommonOperatorBuilder::ValueEffect(int arguments) {
DCHECK(arguments > 0); // Disallow empty value effects.
return new (zone()) SimpleOperator(IrOpcode::kValueEffect, Operator::kPure,
arguments, 0, "ValueEffect");
}
const Operator* CommonOperatorBuilder::Finish(int arguments) {
DCHECK(arguments > 0); // Disallow empty finishes.
return new (zone()) Operator1<int>(IrOpcode::kFinish, Operator::kPure, 1, 1,
"Finish", arguments);
}
const Operator* CommonOperatorBuilder::StateValues(int arguments) {
return new (zone()) Operator1<int>(IrOpcode::kStateValues, Operator::kPure,
arguments, 1, "StateValues", arguments);
}
const Operator* CommonOperatorBuilder::FrameState(
FrameStateType type, BailoutId bailout_id,
OutputFrameStateCombine state_combine, MaybeHandle<JSFunction> jsfunction) {
return new (zone()) Operator1<FrameStateCallInfo>(
IrOpcode::kFrameState, Operator::kPure, 4, 1, "FrameState",
FrameStateCallInfo(type, bailout_id, state_combine, jsfunction));
}
const Operator* CommonOperatorBuilder::Call(const CallDescriptor* descriptor) {
class CallOperator FINAL : public Operator1<const CallDescriptor*> {
public:
// TODO(titzer): Operator still uses int, whereas CallDescriptor uses
// size_t.
CallOperator(const CallDescriptor* descriptor, const char* mnemonic)
: Operator1<const CallDescriptor*>(
IrOpcode::kCall, descriptor->properties(),
static_cast<int>(descriptor->InputCount() +
descriptor->FrameStateCount()),
static_cast<int>(descriptor->ReturnCount()), mnemonic,
descriptor) {}
virtual OStream& PrintParameter(OStream& os) const OVERRIDE {
return os << "[" << *parameter() << "]";
}
};
return new (zone()) CallOperator(descriptor, "Call");
}
const Operator* CommonOperatorBuilder::Projection(size_t index) {
return new (zone()) Operator1<size_t>(IrOpcode::kProjection, Operator::kPure,
1, 1, "Projection", index);
}
} // namespace compiler
} // namespace internal
} // namespace v8