|  | // Copyright 2013 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "src/compiler/graph-builder.h" | 
|  |  | 
|  | #include "src/bit-vector.h" | 
|  | #include "src/compiler.h" | 
|  | #include "src/compiler/graph-visualizer.h" | 
|  | #include "src/compiler/node.h" | 
|  | #include "src/compiler/node-properties.h" | 
|  | #include "src/compiler/node-properties-inl.h" | 
|  | #include "src/compiler/operator-properties.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  | namespace compiler { | 
|  |  | 
|  |  | 
|  | StructuredGraphBuilder::StructuredGraphBuilder(Zone* local_zone, Graph* graph, | 
|  | CommonOperatorBuilder* common) | 
|  | : GraphBuilder(graph), | 
|  | common_(common), | 
|  | environment_(NULL), | 
|  | local_zone_(local_zone), | 
|  | input_buffer_size_(0), | 
|  | input_buffer_(NULL), | 
|  | current_context_(NULL), | 
|  | exit_control_(NULL) { | 
|  | EnsureInputBufferSize(kInputBufferSizeIncrement); | 
|  | } | 
|  |  | 
|  |  | 
|  | Node** StructuredGraphBuilder::EnsureInputBufferSize(int size) { | 
|  | if (size > input_buffer_size_) { | 
|  | size += kInputBufferSizeIncrement; | 
|  | input_buffer_ = local_zone()->NewArray<Node*>(size); | 
|  | } | 
|  | return input_buffer_; | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::MakeNode(const Operator* op, | 
|  | int value_input_count, | 
|  | Node** value_inputs, bool incomplete) { | 
|  | DCHECK(op->ValueInputCount() == value_input_count); | 
|  |  | 
|  | bool has_context = OperatorProperties::HasContextInput(op); | 
|  | bool has_framestate = OperatorProperties::HasFrameStateInput(op); | 
|  | bool has_control = op->ControlInputCount() == 1; | 
|  | bool has_effect = op->EffectInputCount() == 1; | 
|  |  | 
|  | DCHECK(op->ControlInputCount() < 2); | 
|  | DCHECK(op->EffectInputCount() < 2); | 
|  |  | 
|  | Node* result = NULL; | 
|  | if (!has_context && !has_framestate && !has_control && !has_effect) { | 
|  | result = graph()->NewNode(op, value_input_count, value_inputs, incomplete); | 
|  | } else { | 
|  | int input_count_with_deps = value_input_count; | 
|  | if (has_context) ++input_count_with_deps; | 
|  | if (has_framestate) ++input_count_with_deps; | 
|  | if (has_control) ++input_count_with_deps; | 
|  | if (has_effect) ++input_count_with_deps; | 
|  | Node** buffer = EnsureInputBufferSize(input_count_with_deps); | 
|  | memcpy(buffer, value_inputs, kPointerSize * value_input_count); | 
|  | Node** current_input = buffer + value_input_count; | 
|  | if (has_context) { | 
|  | *current_input++ = current_context(); | 
|  | } | 
|  | if (has_framestate) { | 
|  | // The frame state will be inserted later. Here we misuse | 
|  | // the dead_control node as a sentinel to be later overwritten | 
|  | // with the real frame state. | 
|  | *current_input++ = dead_control(); | 
|  | } | 
|  | if (has_effect) { | 
|  | *current_input++ = environment_->GetEffectDependency(); | 
|  | } | 
|  | if (has_control) { | 
|  | *current_input++ = environment_->GetControlDependency(); | 
|  | } | 
|  | result = graph()->NewNode(op, input_count_with_deps, buffer, incomplete); | 
|  | if (has_effect) { | 
|  | environment_->UpdateEffectDependency(result); | 
|  | } | 
|  | if (result->op()->ControlOutputCount() > 0 && | 
|  | !environment()->IsMarkedAsUnreachable()) { | 
|  | environment_->UpdateControlDependency(result); | 
|  | } | 
|  | } | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | void StructuredGraphBuilder::UpdateControlDependencyToLeaveFunction( | 
|  | Node* exit) { | 
|  | if (environment()->IsMarkedAsUnreachable()) return; | 
|  | if (exit_control() != NULL) { | 
|  | exit = MergeControl(exit_control(), exit); | 
|  | } | 
|  | environment()->MarkAsUnreachable(); | 
|  | set_exit_control(exit); | 
|  | } | 
|  |  | 
|  |  | 
|  | StructuredGraphBuilder::Environment* StructuredGraphBuilder::CopyEnvironment( | 
|  | Environment* env) { | 
|  | return new (local_zone()) Environment(*env); | 
|  | } | 
|  |  | 
|  |  | 
|  | StructuredGraphBuilder::Environment::Environment( | 
|  | StructuredGraphBuilder* builder, Node* control_dependency) | 
|  | : builder_(builder), | 
|  | control_dependency_(control_dependency), | 
|  | effect_dependency_(control_dependency), | 
|  | values_(zone()) {} | 
|  |  | 
|  |  | 
|  | StructuredGraphBuilder::Environment::Environment(const Environment& copy) | 
|  | : builder_(copy.builder()), | 
|  | control_dependency_(copy.control_dependency_), | 
|  | effect_dependency_(copy.effect_dependency_), | 
|  | values_(copy.zone()) { | 
|  | const size_t kStackEstimate = 7;  // optimum from experimentation! | 
|  | values_.reserve(copy.values_.size() + kStackEstimate); | 
|  | values_.insert(values_.begin(), copy.values_.begin(), copy.values_.end()); | 
|  | } | 
|  |  | 
|  |  | 
|  | void StructuredGraphBuilder::Environment::Merge(Environment* other) { | 
|  | DCHECK(values_.size() == other->values_.size()); | 
|  |  | 
|  | // Nothing to do if the other environment is dead. | 
|  | if (other->IsMarkedAsUnreachable()) return; | 
|  |  | 
|  | // Resurrect a dead environment by copying the contents of the other one and | 
|  | // placing a singleton merge as the new control dependency. | 
|  | if (this->IsMarkedAsUnreachable()) { | 
|  | Node* other_control = other->control_dependency_; | 
|  | Node* inputs[] = {other_control}; | 
|  | control_dependency_ = | 
|  | graph()->NewNode(common()->Merge(1), arraysize(inputs), inputs, true); | 
|  | effect_dependency_ = other->effect_dependency_; | 
|  | values_ = other->values_; | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Create a merge of the control dependencies of both environments and update | 
|  | // the current environment's control dependency accordingly. | 
|  | Node* control = builder_->MergeControl(this->GetControlDependency(), | 
|  | other->GetControlDependency()); | 
|  | UpdateControlDependency(control); | 
|  |  | 
|  | // Create a merge of the effect dependencies of both environments and update | 
|  | // the current environment's effect dependency accordingly. | 
|  | Node* effect = builder_->MergeEffect(this->GetEffectDependency(), | 
|  | other->GetEffectDependency(), control); | 
|  | UpdateEffectDependency(effect); | 
|  |  | 
|  | // Introduce Phi nodes for values that have differing input at merge points, | 
|  | // potentially extending an existing Phi node if possible. | 
|  | for (int i = 0; i < static_cast<int>(values_.size()); ++i) { | 
|  | values_[i] = builder_->MergeValue(values_[i], other->values_[i], control); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | void StructuredGraphBuilder::Environment::PrepareForLoop(BitVector* assigned) { | 
|  | Node* control = GetControlDependency(); | 
|  | int size = static_cast<int>(values()->size()); | 
|  | if (assigned == NULL) { | 
|  | // Assume that everything is updated in the loop. | 
|  | for (int i = 0; i < size; ++i) { | 
|  | Node* phi = builder_->NewPhi(1, values()->at(i), control); | 
|  | values()->at(i) = phi; | 
|  | } | 
|  | } else { | 
|  | // Only build phis for those locals assigned in this loop. | 
|  | for (int i = 0; i < size; ++i) { | 
|  | if (i < assigned->length() && !assigned->Contains(i)) continue; | 
|  | Node* phi = builder_->NewPhi(1, values()->at(i), control); | 
|  | values()->at(i) = phi; | 
|  | } | 
|  | } | 
|  | Node* effect = builder_->NewEffectPhi(1, GetEffectDependency(), control); | 
|  | UpdateEffectDependency(effect); | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::NewPhi(int count, Node* input, Node* control) { | 
|  | const Operator* phi_op = common()->Phi(kMachAnyTagged, count); | 
|  | Node** buffer = EnsureInputBufferSize(count + 1); | 
|  | MemsetPointer(buffer, input, count); | 
|  | buffer[count] = control; | 
|  | return graph()->NewNode(phi_op, count + 1, buffer, true); | 
|  | } | 
|  |  | 
|  |  | 
|  | // TODO(mstarzinger): Revisit this once we have proper effect states. | 
|  | Node* StructuredGraphBuilder::NewEffectPhi(int count, Node* input, | 
|  | Node* control) { | 
|  | const Operator* phi_op = common()->EffectPhi(count); | 
|  | Node** buffer = EnsureInputBufferSize(count + 1); | 
|  | MemsetPointer(buffer, input, count); | 
|  | buffer[count] = control; | 
|  | return graph()->NewNode(phi_op, count + 1, buffer, true); | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::MergeControl(Node* control, Node* other) { | 
|  | int inputs = control->op()->ControlInputCount() + 1; | 
|  | if (control->opcode() == IrOpcode::kLoop) { | 
|  | // Control node for loop exists, add input. | 
|  | const Operator* op = common()->Loop(inputs); | 
|  | control->AppendInput(graph_zone(), other); | 
|  | control->set_op(op); | 
|  | } else if (control->opcode() == IrOpcode::kMerge) { | 
|  | // Control node for merge exists, add input. | 
|  | const Operator* op = common()->Merge(inputs); | 
|  | control->AppendInput(graph_zone(), other); | 
|  | control->set_op(op); | 
|  | } else { | 
|  | // Control node is a singleton, introduce a merge. | 
|  | const Operator* op = common()->Merge(inputs); | 
|  | Node* inputs[] = {control, other}; | 
|  | control = graph()->NewNode(op, arraysize(inputs), inputs, true); | 
|  | } | 
|  | return control; | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::MergeEffect(Node* value, Node* other, | 
|  | Node* control) { | 
|  | int inputs = control->op()->ControlInputCount(); | 
|  | if (value->opcode() == IrOpcode::kEffectPhi && | 
|  | NodeProperties::GetControlInput(value) == control) { | 
|  | // Phi already exists, add input. | 
|  | value->set_op(common()->EffectPhi(inputs)); | 
|  | value->InsertInput(graph_zone(), inputs - 1, other); | 
|  | } else if (value != other) { | 
|  | // Phi does not exist yet, introduce one. | 
|  | value = NewEffectPhi(inputs, value, control); | 
|  | value->ReplaceInput(inputs - 1, other); | 
|  | } | 
|  | return value; | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::MergeValue(Node* value, Node* other, | 
|  | Node* control) { | 
|  | int inputs = control->op()->ControlInputCount(); | 
|  | if (value->opcode() == IrOpcode::kPhi && | 
|  | NodeProperties::GetControlInput(value) == control) { | 
|  | // Phi already exists, add input. | 
|  | value->set_op(common()->Phi(kMachAnyTagged, inputs)); | 
|  | value->InsertInput(graph_zone(), inputs - 1, other); | 
|  | } else if (value != other) { | 
|  | // Phi does not exist yet, introduce one. | 
|  | value = NewPhi(inputs, value, control); | 
|  | value->ReplaceInput(inputs - 1, other); | 
|  | } | 
|  | return value; | 
|  | } | 
|  |  | 
|  |  | 
|  | Node* StructuredGraphBuilder::dead_control() { | 
|  | if (!dead_control_.is_set()) { | 
|  | Node* dead_node = graph()->NewNode(common_->Dead()); | 
|  | dead_control_.set(dead_node); | 
|  | return dead_node; | 
|  | } | 
|  | return dead_control_.get(); | 
|  | } | 
|  | } | 
|  | } | 
|  | }  // namespace v8::internal::compiler |