blob: fc33c80487b47ddb6ac8f171e0a932bf521b38fe [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/ic/ic-state.h"
#include "src/ic/ic.h"
namespace v8 {
namespace internal {
// static
void ICUtility::Clear(Isolate* isolate, Address address,
Address constant_pool) {
IC::Clear(isolate, address, constant_pool);
}
CallICState::CallICState(ExtraICState extra_ic_state)
: argc_(ArgcBits::decode(extra_ic_state)),
call_type_(CallTypeBits::decode(extra_ic_state)) {}
ExtraICState CallICState::GetExtraICState() const {
ExtraICState extra_ic_state =
ArgcBits::encode(argc_) | CallTypeBits::encode(call_type_);
return extra_ic_state;
}
std::ostream& operator<<(std::ostream& os, const CallICState& s) {
return os << "(args(" << s.arg_count() << "), "
<< (s.call_type() == CallICState::METHOD ? "METHOD" : "FUNCTION")
<< ", ";
}
// static
STATIC_CONST_MEMBER_DEFINITION const int BinaryOpICState::FIRST_TOKEN;
// static
STATIC_CONST_MEMBER_DEFINITION const int BinaryOpICState::LAST_TOKEN;
BinaryOpICState::BinaryOpICState(Isolate* isolate, ExtraICState extra_ic_state)
: fixed_right_arg_(
HasFixedRightArgField::decode(extra_ic_state)
? Just(1 << FixedRightArgValueField::decode(extra_ic_state))
: Nothing<int>()),
isolate_(isolate) {
op_ =
static_cast<Token::Value>(FIRST_TOKEN + OpField::decode(extra_ic_state));
strong_ = StrengthField::decode(extra_ic_state);
left_kind_ = LeftKindField::decode(extra_ic_state);
right_kind_ = fixed_right_arg_.IsJust()
? (Smi::IsValid(fixed_right_arg_.FromJust()) ? SMI : INT32)
: RightKindField::decode(extra_ic_state);
result_kind_ = ResultKindField::decode(extra_ic_state);
DCHECK_LE(FIRST_TOKEN, op_);
DCHECK_LE(op_, LAST_TOKEN);
}
ExtraICState BinaryOpICState::GetExtraICState() const {
ExtraICState extra_ic_state =
OpField::encode(op_ - FIRST_TOKEN) | LeftKindField::encode(left_kind_) |
ResultKindField::encode(result_kind_) | StrengthField::encode(strong_) |
HasFixedRightArgField::encode(fixed_right_arg_.IsJust());
if (fixed_right_arg_.IsJust()) {
extra_ic_state = FixedRightArgValueField::update(
extra_ic_state, WhichPowerOf2(fixed_right_arg_.FromJust()));
} else {
extra_ic_state = RightKindField::update(extra_ic_state, right_kind_);
}
return extra_ic_state;
}
// static
void BinaryOpICState::GenerateAheadOfTime(
Isolate* isolate, void (*Generate)(Isolate*, const BinaryOpICState&)) {
// TODO(olivf) We should investigate why adding stubs to the snapshot is so
// expensive at runtime. When solved we should be able to add most binops to
// the snapshot instead of hand-picking them.
// Generated list of commonly used stubs
#define GENERATE(op, left_kind, right_kind, result_kind) \
do { \
BinaryOpICState state(isolate, op, Strength::WEAK); \
state.left_kind_ = left_kind; \
state.fixed_right_arg_ = Nothing<int>(); \
state.right_kind_ = right_kind; \
state.result_kind_ = result_kind; \
Generate(isolate, state); \
} while (false)
GENERATE(Token::ADD, INT32, INT32, INT32);
GENERATE(Token::ADD, INT32, INT32, NUMBER);
GENERATE(Token::ADD, INT32, NUMBER, NUMBER);
GENERATE(Token::ADD, INT32, SMI, INT32);
GENERATE(Token::ADD, NUMBER, INT32, NUMBER);
GENERATE(Token::ADD, NUMBER, NUMBER, NUMBER);
GENERATE(Token::ADD, NUMBER, SMI, NUMBER);
GENERATE(Token::ADD, SMI, INT32, INT32);
GENERATE(Token::ADD, SMI, INT32, NUMBER);
GENERATE(Token::ADD, SMI, NUMBER, NUMBER);
GENERATE(Token::ADD, SMI, SMI, INT32);
GENERATE(Token::ADD, SMI, SMI, SMI);
GENERATE(Token::BIT_AND, INT32, INT32, INT32);
GENERATE(Token::BIT_AND, INT32, INT32, SMI);
GENERATE(Token::BIT_AND, INT32, SMI, INT32);
GENERATE(Token::BIT_AND, INT32, SMI, SMI);
GENERATE(Token::BIT_AND, NUMBER, INT32, INT32);
GENERATE(Token::BIT_AND, NUMBER, SMI, SMI);
GENERATE(Token::BIT_AND, SMI, INT32, INT32);
GENERATE(Token::BIT_AND, SMI, INT32, SMI);
GENERATE(Token::BIT_AND, SMI, NUMBER, SMI);
GENERATE(Token::BIT_AND, SMI, SMI, SMI);
GENERATE(Token::BIT_OR, INT32, INT32, INT32);
GENERATE(Token::BIT_OR, INT32, INT32, SMI);
GENERATE(Token::BIT_OR, INT32, SMI, INT32);
GENERATE(Token::BIT_OR, INT32, SMI, SMI);
GENERATE(Token::BIT_OR, NUMBER, SMI, INT32);
GENERATE(Token::BIT_OR, NUMBER, SMI, SMI);
GENERATE(Token::BIT_OR, SMI, INT32, INT32);
GENERATE(Token::BIT_OR, SMI, INT32, SMI);
GENERATE(Token::BIT_OR, SMI, SMI, SMI);
GENERATE(Token::BIT_XOR, INT32, INT32, INT32);
GENERATE(Token::BIT_XOR, INT32, INT32, SMI);
GENERATE(Token::BIT_XOR, INT32, NUMBER, SMI);
GENERATE(Token::BIT_XOR, INT32, SMI, INT32);
GENERATE(Token::BIT_XOR, NUMBER, INT32, INT32);
GENERATE(Token::BIT_XOR, NUMBER, SMI, INT32);
GENERATE(Token::BIT_XOR, NUMBER, SMI, SMI);
GENERATE(Token::BIT_XOR, SMI, INT32, INT32);
GENERATE(Token::BIT_XOR, SMI, INT32, SMI);
GENERATE(Token::BIT_XOR, SMI, SMI, SMI);
GENERATE(Token::DIV, INT32, INT32, INT32);
GENERATE(Token::DIV, INT32, INT32, NUMBER);
GENERATE(Token::DIV, INT32, NUMBER, NUMBER);
GENERATE(Token::DIV, INT32, SMI, INT32);
GENERATE(Token::DIV, INT32, SMI, NUMBER);
GENERATE(Token::DIV, NUMBER, INT32, NUMBER);
GENERATE(Token::DIV, NUMBER, NUMBER, NUMBER);
GENERATE(Token::DIV, NUMBER, SMI, NUMBER);
GENERATE(Token::DIV, SMI, INT32, INT32);
GENERATE(Token::DIV, SMI, INT32, NUMBER);
GENERATE(Token::DIV, SMI, NUMBER, NUMBER);
GENERATE(Token::DIV, SMI, SMI, NUMBER);
GENERATE(Token::DIV, SMI, SMI, SMI);
GENERATE(Token::MOD, NUMBER, SMI, NUMBER);
GENERATE(Token::MOD, SMI, SMI, SMI);
GENERATE(Token::MUL, INT32, INT32, INT32);
GENERATE(Token::MUL, INT32, INT32, NUMBER);
GENERATE(Token::MUL, INT32, NUMBER, NUMBER);
GENERATE(Token::MUL, INT32, SMI, INT32);
GENERATE(Token::MUL, INT32, SMI, NUMBER);
GENERATE(Token::MUL, NUMBER, INT32, NUMBER);
GENERATE(Token::MUL, NUMBER, NUMBER, NUMBER);
GENERATE(Token::MUL, NUMBER, SMI, NUMBER);
GENERATE(Token::MUL, SMI, INT32, INT32);
GENERATE(Token::MUL, SMI, INT32, NUMBER);
GENERATE(Token::MUL, SMI, NUMBER, NUMBER);
GENERATE(Token::MUL, SMI, SMI, INT32);
GENERATE(Token::MUL, SMI, SMI, NUMBER);
GENERATE(Token::MUL, SMI, SMI, SMI);
GENERATE(Token::SAR, INT32, SMI, INT32);
GENERATE(Token::SAR, INT32, SMI, SMI);
GENERATE(Token::SAR, NUMBER, SMI, SMI);
GENERATE(Token::SAR, SMI, SMI, SMI);
GENERATE(Token::SHL, INT32, SMI, INT32);
GENERATE(Token::SHL, INT32, SMI, SMI);
GENERATE(Token::SHL, NUMBER, SMI, SMI);
GENERATE(Token::SHL, SMI, SMI, INT32);
GENERATE(Token::SHL, SMI, SMI, SMI);
GENERATE(Token::SHR, INT32, SMI, SMI);
GENERATE(Token::SHR, NUMBER, SMI, INT32);
GENERATE(Token::SHR, NUMBER, SMI, SMI);
GENERATE(Token::SHR, SMI, SMI, SMI);
GENERATE(Token::SUB, INT32, INT32, INT32);
GENERATE(Token::SUB, INT32, NUMBER, NUMBER);
GENERATE(Token::SUB, INT32, SMI, INT32);
GENERATE(Token::SUB, NUMBER, INT32, NUMBER);
GENERATE(Token::SUB, NUMBER, NUMBER, NUMBER);
GENERATE(Token::SUB, NUMBER, SMI, NUMBER);
GENERATE(Token::SUB, SMI, INT32, INT32);
GENERATE(Token::SUB, SMI, NUMBER, NUMBER);
GENERATE(Token::SUB, SMI, SMI, SMI);
#undef GENERATE
#define GENERATE(op, left_kind, fixed_right_arg_value, result_kind) \
do { \
BinaryOpICState state(isolate, op, Strength::WEAK); \
state.left_kind_ = left_kind; \
state.fixed_right_arg_ = Just(fixed_right_arg_value); \
state.right_kind_ = SMI; \
state.result_kind_ = result_kind; \
Generate(isolate, state); \
} while (false)
GENERATE(Token::MOD, SMI, 2, SMI);
GENERATE(Token::MOD, SMI, 4, SMI);
GENERATE(Token::MOD, SMI, 8, SMI);
GENERATE(Token::MOD, SMI, 16, SMI);
GENERATE(Token::MOD, SMI, 32, SMI);
GENERATE(Token::MOD, SMI, 2048, SMI);
#undef GENERATE
}
Type* BinaryOpICState::GetResultType(Zone* zone) const {
Kind result_kind = result_kind_;
if (HasSideEffects()) {
result_kind = NONE;
} else if (result_kind == GENERIC && op_ == Token::ADD) {
return Type::Union(Type::Number(zone), Type::String(zone), zone);
} else if (result_kind == NUMBER && op_ == Token::SHR) {
return Type::Unsigned32(zone);
}
DCHECK_NE(GENERIC, result_kind);
return KindToType(result_kind, zone);
}
std::ostream& operator<<(std::ostream& os, const BinaryOpICState& s) {
os << "(" << Token::Name(s.op_);
if (s.CouldCreateAllocationMementos()) os << "_CreateAllocationMementos";
if (is_strong(s.strength())) os << "_Strong";
os << ":" << BinaryOpICState::KindToString(s.left_kind_) << "*";
if (s.fixed_right_arg_.IsJust()) {
os << s.fixed_right_arg_.FromJust();
} else {
os << BinaryOpICState::KindToString(s.right_kind_);
}
return os << "->" << BinaryOpICState::KindToString(s.result_kind_) << ")";
}
void BinaryOpICState::Update(Handle<Object> left, Handle<Object> right,
Handle<Object> result) {
ExtraICState old_extra_ic_state = GetExtraICState();
left_kind_ = UpdateKind(left, left_kind_);
right_kind_ = UpdateKind(right, right_kind_);
int32_t fixed_right_arg_value = 0;
bool has_fixed_right_arg =
op_ == Token::MOD && right->ToInt32(&fixed_right_arg_value) &&
fixed_right_arg_value > 0 &&
base::bits::IsPowerOfTwo32(fixed_right_arg_value) &&
FixedRightArgValueField::is_valid(WhichPowerOf2(fixed_right_arg_value)) &&
(left_kind_ == SMI || left_kind_ == INT32) &&
(result_kind_ == NONE || !fixed_right_arg_.IsJust());
fixed_right_arg_ =
has_fixed_right_arg ? Just(fixed_right_arg_value) : Nothing<int32_t>();
result_kind_ = UpdateKind(result, result_kind_);
if (!Token::IsTruncatingBinaryOp(op_)) {
Kind input_kind = Max(left_kind_, right_kind_);
if (result_kind_ < input_kind && input_kind <= NUMBER) {
result_kind_ = input_kind;
}
}
// We don't want to distinguish INT32 and NUMBER for string add (because
// NumberToString can't make use of this anyway).
if (left_kind_ == STRING && right_kind_ == INT32) {
DCHECK_EQ(STRING, result_kind_);
DCHECK_EQ(Token::ADD, op_);
right_kind_ = NUMBER;
} else if (right_kind_ == STRING && left_kind_ == INT32) {
DCHECK_EQ(STRING, result_kind_);
DCHECK_EQ(Token::ADD, op_);
left_kind_ = NUMBER;
}
if (old_extra_ic_state == GetExtraICState()) {
// Tagged operations can lead to non-truncating HChanges
if (left->IsUndefined() || left->IsBoolean()) {
left_kind_ = GENERIC;
} else {
DCHECK(right->IsUndefined() || right->IsBoolean());
right_kind_ = GENERIC;
}
}
}
BinaryOpICState::Kind BinaryOpICState::UpdateKind(Handle<Object> object,
Kind kind) const {
Kind new_kind = GENERIC;
bool is_truncating = Token::IsTruncatingBinaryOp(op());
if (object->IsBoolean() && is_truncating) {
// Booleans will be automatically truncated by HChange.
new_kind = INT32;
} else if (object->IsUndefined()) {
// Undefined will be automatically truncated by HChange.
new_kind = is_truncating ? INT32 : NUMBER;
} else if (object->IsSmi()) {
new_kind = SMI;
} else if (object->IsHeapNumber()) {
double value = Handle<HeapNumber>::cast(object)->value();
new_kind = IsInt32Double(value) ? INT32 : NUMBER;
} else if (object->IsString() && op() == Token::ADD) {
new_kind = STRING;
}
if (new_kind == INT32 && SmiValuesAre32Bits()) {
new_kind = NUMBER;
}
if (kind != NONE && ((new_kind <= NUMBER && kind > NUMBER) ||
(new_kind > NUMBER && kind <= NUMBER))) {
new_kind = GENERIC;
}
return Max(kind, new_kind);
}
// static
const char* BinaryOpICState::KindToString(Kind kind) {
switch (kind) {
case NONE:
return "None";
case SMI:
return "Smi";
case INT32:
return "Int32";
case NUMBER:
return "Number";
case STRING:
return "String";
case GENERIC:
return "Generic";
}
UNREACHABLE();
return NULL;
}
// static
Type* BinaryOpICState::KindToType(Kind kind, Zone* zone) {
switch (kind) {
case NONE:
return Type::None(zone);
case SMI:
return Type::SignedSmall(zone);
case INT32:
return Type::Signed32(zone);
case NUMBER:
return Type::Number(zone);
case STRING:
return Type::String(zone);
case GENERIC:
return Type::Any(zone);
}
UNREACHABLE();
return NULL;
}
const char* CompareICState::GetStateName(State state) {
switch (state) {
case UNINITIALIZED:
return "UNINITIALIZED";
case SMI:
return "SMI";
case NUMBER:
return "NUMBER";
case INTERNALIZED_STRING:
return "INTERNALIZED_STRING";
case STRING:
return "STRING";
case UNIQUE_NAME:
return "UNIQUE_NAME";
case OBJECT:
return "OBJECT";
case KNOWN_OBJECT:
return "KNOWN_OBJECT";
case GENERIC:
return "GENERIC";
}
UNREACHABLE();
return NULL;
}
Type* CompareICState::StateToType(Zone* zone, State state, Handle<Map> map) {
switch (state) {
case UNINITIALIZED:
return Type::None(zone);
case SMI:
return Type::SignedSmall(zone);
case NUMBER:
return Type::Number(zone);
case STRING:
return Type::String(zone);
case INTERNALIZED_STRING:
return Type::InternalizedString(zone);
case UNIQUE_NAME:
return Type::UniqueName(zone);
case OBJECT:
return Type::Receiver(zone);
case KNOWN_OBJECT:
return map.is_null() ? Type::Receiver(zone) : Type::Class(map, zone);
case GENERIC:
return Type::Any(zone);
}
UNREACHABLE();
return NULL;
}
CompareICState::State CompareICState::NewInputState(State old_state,
Handle<Object> value) {
switch (old_state) {
case UNINITIALIZED:
if (value->IsSmi()) return SMI;
if (value->IsHeapNumber()) return NUMBER;
if (value->IsInternalizedString()) return INTERNALIZED_STRING;
if (value->IsString()) return STRING;
if (value->IsSymbol()) return UNIQUE_NAME;
if (value->IsJSObject()) return OBJECT;
break;
case SMI:
if (value->IsSmi()) return SMI;
if (value->IsHeapNumber()) return NUMBER;
break;
case NUMBER:
if (value->IsNumber()) return NUMBER;
break;
case INTERNALIZED_STRING:
if (value->IsInternalizedString()) return INTERNALIZED_STRING;
if (value->IsString()) return STRING;
if (value->IsSymbol()) return UNIQUE_NAME;
break;
case STRING:
if (value->IsString()) return STRING;
break;
case UNIQUE_NAME:
if (value->IsUniqueName()) return UNIQUE_NAME;
break;
case OBJECT:
if (value->IsJSObject()) return OBJECT;
break;
case GENERIC:
break;
case KNOWN_OBJECT:
UNREACHABLE();
break;
}
return GENERIC;
}
// static
CompareICState::State CompareICState::TargetState(
State old_state, State old_left, State old_right, Token::Value op,
bool has_inlined_smi_code, Handle<Object> x, Handle<Object> y) {
switch (old_state) {
case UNINITIALIZED:
if (x->IsSmi() && y->IsSmi()) return SMI;
if (x->IsNumber() && y->IsNumber()) return NUMBER;
if (Token::IsOrderedRelationalCompareOp(op)) {
// Ordered comparisons treat undefined as NaN, so the
// NUMBER stub will do the right thing.
if ((x->IsNumber() && y->IsUndefined()) ||
(y->IsNumber() && x->IsUndefined())) {
return NUMBER;
}
}
if (x->IsInternalizedString() && y->IsInternalizedString()) {
// We compare internalized strings as plain ones if we need to determine
// the order in a non-equality compare.
return Token::IsEqualityOp(op) ? INTERNALIZED_STRING : STRING;
}
if (x->IsString() && y->IsString()) return STRING;
if (!Token::IsEqualityOp(op)) return GENERIC;
if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME;
if (x->IsJSObject() && y->IsJSObject()) {
if (Handle<JSObject>::cast(x)->map() ==
Handle<JSObject>::cast(y)->map()) {
return KNOWN_OBJECT;
} else {
return OBJECT;
}
}
return GENERIC;
case SMI:
return x->IsNumber() && y->IsNumber() ? NUMBER : GENERIC;
case INTERNALIZED_STRING:
DCHECK(Token::IsEqualityOp(op));
if (x->IsString() && y->IsString()) return STRING;
if (x->IsUniqueName() && y->IsUniqueName()) return UNIQUE_NAME;
return GENERIC;
case NUMBER:
// If the failure was due to one side changing from smi to heap number,
// then keep the state (if other changed at the same time, we will get
// a second miss and then go to generic).
if (old_left == SMI && x->IsHeapNumber()) return NUMBER;
if (old_right == SMI && y->IsHeapNumber()) return NUMBER;
return GENERIC;
case KNOWN_OBJECT:
DCHECK(Token::IsEqualityOp(op));
if (x->IsJSObject() && y->IsJSObject()) {
return OBJECT;
}
return GENERIC;
case STRING:
case UNIQUE_NAME:
case OBJECT:
case GENERIC:
return GENERIC;
}
UNREACHABLE();
return GENERIC; // Make the compiler happy.
}
} // namespace internal
} // namespace v8