|  | // Copyright 2011 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef V8_HANDLES_H_ | 
|  | #define V8_HANDLES_H_ | 
|  |  | 
|  | #include "include/v8.h" | 
|  | #include "src/base/functional.h" | 
|  | #include "src/base/macros.h" | 
|  | #include "src/checks.h" | 
|  | #include "src/globals.h" | 
|  | #include "src/zone.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  |  | 
|  | // Forward declarations. | 
|  | class DeferredHandles; | 
|  | class HandleScopeImplementer; | 
|  | class Isolate; | 
|  | class Object; | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Base class for Handle instantiations.  Don't use directly. | 
|  | class HandleBase { | 
|  | public: | 
|  | V8_INLINE explicit HandleBase(Object** location) : location_(location) {} | 
|  | V8_INLINE explicit HandleBase(Object* object, Isolate* isolate); | 
|  |  | 
|  | // Check if this handle refers to the exact same object as the other handle. | 
|  | V8_INLINE bool is_identical_to(const HandleBase that) const { | 
|  | // Dereferencing deferred handles to check object equality is safe. | 
|  | SLOW_DCHECK((this->location_ == nullptr || | 
|  | this->IsDereferenceAllowed(NO_DEFERRED_CHECK)) && | 
|  | (that.location_ == nullptr || | 
|  | that.IsDereferenceAllowed(NO_DEFERRED_CHECK))); | 
|  | if (this->location_ == that.location_) return true; | 
|  | if (this->location_ == NULL || that.location_ == NULL) return false; | 
|  | return *this->location_ == *that.location_; | 
|  | } | 
|  |  | 
|  | V8_INLINE bool is_null() const { return location_ == nullptr; } | 
|  |  | 
|  | // Returns the raw address where this handle is stored. This should only be | 
|  | // used for hashing handles; do not ever try to dereference it. | 
|  | V8_INLINE Address address() const { return bit_cast<Address>(location_); } | 
|  |  | 
|  | protected: | 
|  | // Provides the C++ dereference operator. | 
|  | V8_INLINE Object* operator*() const { | 
|  | SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK)); | 
|  | return *location_; | 
|  | } | 
|  |  | 
|  | // Returns the address to where the raw pointer is stored. | 
|  | V8_INLINE Object** location() const { | 
|  | SLOW_DCHECK(location_ == nullptr || | 
|  | IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK)); | 
|  | return location_; | 
|  | } | 
|  |  | 
|  | enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK }; | 
|  | #ifdef DEBUG | 
|  | bool IsDereferenceAllowed(DereferenceCheckMode mode) const; | 
|  | #else | 
|  | V8_INLINE | 
|  | bool IsDereferenceAllowed(DereferenceCheckMode mode) const { return true; } | 
|  | #endif  // DEBUG | 
|  |  | 
|  | Object** location_; | 
|  | }; | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // A Handle provides a reference to an object that survives relocation by | 
|  | // the garbage collector. | 
|  | // | 
|  | // Handles are only valid within a HandleScope. When a handle is created | 
|  | // for an object a cell is allocated in the current HandleScope. | 
|  | // | 
|  | // Also note that Handles do not provide default equality comparison or hashing | 
|  | // operators on purpose. Such operators would be misleading, because intended | 
|  | // semantics is ambiguous between Handle location and object identity. Instead | 
|  | // use either {is_identical_to} or {location} explicitly. | 
|  | template <typename T> | 
|  | class Handle final : public HandleBase { | 
|  | public: | 
|  | V8_INLINE explicit Handle(T** location = nullptr) | 
|  | : HandleBase(reinterpret_cast<Object**>(location)) { | 
|  | Object* a = nullptr; | 
|  | T* b = nullptr; | 
|  | a = b;  // Fake assignment to enforce type checks. | 
|  | USE(a); | 
|  | } | 
|  | V8_INLINE explicit Handle(T* object) : Handle(object, object->GetIsolate()) {} | 
|  | V8_INLINE Handle(T* object, Isolate* isolate) : HandleBase(object, isolate) {} | 
|  |  | 
|  | // Allocate a new handle for the object, do not canonicalize. | 
|  | V8_INLINE static Handle<T> New(T* object, Isolate* isolate); | 
|  |  | 
|  | // Constructor for handling automatic up casting. | 
|  | // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected. | 
|  | template <typename S> | 
|  | V8_INLINE Handle(Handle<S> handle) | 
|  | : HandleBase(handle) { | 
|  | T* a = nullptr; | 
|  | S* b = nullptr; | 
|  | a = b;  // Fake assignment to enforce type checks. | 
|  | USE(a); | 
|  | } | 
|  |  | 
|  | V8_INLINE T* operator->() const { return operator*(); } | 
|  |  | 
|  | // Provides the C++ dereference operator. | 
|  | V8_INLINE T* operator*() const { | 
|  | return reinterpret_cast<T*>(HandleBase::operator*()); | 
|  | } | 
|  |  | 
|  | // Returns the address to where the raw pointer is stored. | 
|  | V8_INLINE T** location() const { | 
|  | return reinterpret_cast<T**>(HandleBase::location()); | 
|  | } | 
|  |  | 
|  | template <typename S> | 
|  | static const Handle<T> cast(Handle<S> that) { | 
|  | T::cast(*reinterpret_cast<T**>(that.location_)); | 
|  | return Handle<T>(reinterpret_cast<T**>(that.location_)); | 
|  | } | 
|  |  | 
|  | // TODO(yangguo): Values that contain empty handles should be declared as | 
|  | // MaybeHandle to force validation before being used as handles. | 
|  | static const Handle<T> null() { return Handle<T>(); } | 
|  |  | 
|  | // Provide function object for location equality comparison. | 
|  | struct equal_to : public std::binary_function<Handle<T>, Handle<T>, bool> { | 
|  | V8_INLINE bool operator()(Handle<T> lhs, Handle<T> rhs) const { | 
|  | return lhs.address() == rhs.address(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Provide function object for location hashing. | 
|  | struct hash : public std::unary_function<Handle<T>, size_t> { | 
|  | V8_INLINE size_t operator()(Handle<T> const& handle) const { | 
|  | return base::hash<void*>()(handle.address()); | 
|  | } | 
|  | }; | 
|  |  | 
|  | private: | 
|  | // Handles of different classes are allowed to access each other's location_. | 
|  | template <typename> | 
|  | friend class Handle; | 
|  | // MaybeHandle is allowed to access location_. | 
|  | template <typename> | 
|  | friend class MaybeHandle; | 
|  | }; | 
|  |  | 
|  | template <typename T> | 
|  | inline std::ostream& operator<<(std::ostream& os, Handle<T> handle); | 
|  |  | 
|  | template <typename T> | 
|  | V8_INLINE Handle<T> handle(T* object, Isolate* isolate) { | 
|  | return Handle<T>(object, isolate); | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | V8_INLINE Handle<T> handle(T* object) { | 
|  | return Handle<T>(object); | 
|  | } | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // A Handle can be converted into a MaybeHandle. Converting a MaybeHandle | 
|  | // into a Handle requires checking that it does not point to NULL.  This | 
|  | // ensures NULL checks before use. | 
|  | // | 
|  | // Also note that Handles do not provide default equality comparison or hashing | 
|  | // operators on purpose. Such operators would be misleading, because intended | 
|  | // semantics is ambiguous between Handle location and object identity. | 
|  | template <typename T> | 
|  | class MaybeHandle final { | 
|  | public: | 
|  | V8_INLINE MaybeHandle() {} | 
|  | V8_INLINE ~MaybeHandle() {} | 
|  |  | 
|  | // Constructor for handling automatic up casting from Handle. | 
|  | // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected. | 
|  | template <typename S> | 
|  | V8_INLINE MaybeHandle(Handle<S> handle) | 
|  | : location_(reinterpret_cast<T**>(handle.location_)) { | 
|  | T* a = nullptr; | 
|  | S* b = nullptr; | 
|  | a = b;  // Fake assignment to enforce type checks. | 
|  | USE(a); | 
|  | } | 
|  |  | 
|  | // Constructor for handling automatic up casting. | 
|  | // Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected. | 
|  | template <typename S> | 
|  | V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle) | 
|  | : location_(reinterpret_cast<T**>(maybe_handle.location_)) { | 
|  | T* a = nullptr; | 
|  | S* b = nullptr; | 
|  | a = b;  // Fake assignment to enforce type checks. | 
|  | USE(a); | 
|  | } | 
|  |  | 
|  | V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); } | 
|  | V8_INLINE void Check() const { CHECK_NOT_NULL(location_); } | 
|  |  | 
|  | V8_INLINE Handle<T> ToHandleChecked() const { | 
|  | Check(); | 
|  | return Handle<T>(location_); | 
|  | } | 
|  |  | 
|  | // Convert to a Handle with a type that can be upcasted to. | 
|  | template <typename S> | 
|  | V8_INLINE bool ToHandle(Handle<S>* out) const { | 
|  | if (location_ == nullptr) { | 
|  | *out = Handle<T>::null(); | 
|  | return false; | 
|  | } else { | 
|  | *out = Handle<T>(location_); | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | bool is_null() const { return location_ == nullptr; } | 
|  |  | 
|  | protected: | 
|  | T** location_ = nullptr; | 
|  |  | 
|  | // MaybeHandles of different classes are allowed to access each | 
|  | // other's location_. | 
|  | template <typename> | 
|  | friend class MaybeHandle; | 
|  | }; | 
|  |  | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // A stack-allocated class that governs a number of local handles. | 
|  | // After a handle scope has been created, all local handles will be | 
|  | // allocated within that handle scope until either the handle scope is | 
|  | // deleted or another handle scope is created.  If there is already a | 
|  | // handle scope and a new one is created, all allocations will take | 
|  | // place in the new handle scope until it is deleted.  After that, | 
|  | // new handles will again be allocated in the original handle scope. | 
|  | // | 
|  | // After the handle scope of a local handle has been deleted the | 
|  | // garbage collector will no longer track the object stored in the | 
|  | // handle and may deallocate it.  The behavior of accessing a handle | 
|  | // for which the handle scope has been deleted is undefined. | 
|  | class HandleScope { | 
|  | public: | 
|  | explicit inline HandleScope(Isolate* isolate); | 
|  |  | 
|  | inline ~HandleScope(); | 
|  |  | 
|  | // Counts the number of allocated handles. | 
|  | static int NumberOfHandles(Isolate* isolate); | 
|  |  | 
|  | // Create a new handle or lookup a canonical handle. | 
|  | V8_INLINE static Object** GetHandle(Isolate* isolate, Object* value); | 
|  |  | 
|  | // Creates a new handle with the given value. | 
|  | V8_INLINE static Object** CreateHandle(Isolate* isolate, Object* value); | 
|  |  | 
|  | // Deallocates any extensions used by the current scope. | 
|  | static void DeleteExtensions(Isolate* isolate); | 
|  |  | 
|  | static Address current_next_address(Isolate* isolate); | 
|  | static Address current_limit_address(Isolate* isolate); | 
|  | static Address current_level_address(Isolate* isolate); | 
|  |  | 
|  | // Closes the HandleScope (invalidating all handles | 
|  | // created in the scope of the HandleScope) and returns | 
|  | // a Handle backed by the parent scope holding the | 
|  | // value of the argument handle. | 
|  | template <typename T> | 
|  | Handle<T> CloseAndEscape(Handle<T> handle_value); | 
|  |  | 
|  | Isolate* isolate() { return isolate_; } | 
|  |  | 
|  | // Limit for number of handles with --check-handle-count. This is | 
|  | // large enough to compile natives and pass unit tests with some | 
|  | // slack for future changes to natives. | 
|  | static const int kCheckHandleThreshold = 30 * 1024; | 
|  |  | 
|  | private: | 
|  | // Prevent heap allocation or illegal handle scopes. | 
|  | HandleScope(const HandleScope&); | 
|  | void operator=(const HandleScope&); | 
|  | void* operator new(size_t size); | 
|  | void operator delete(void* size_t); | 
|  |  | 
|  | Isolate* isolate_; | 
|  | Object** prev_next_; | 
|  | Object** prev_limit_; | 
|  |  | 
|  | // Close the handle scope resetting limits to a previous state. | 
|  | static inline void CloseScope(Isolate* isolate, | 
|  | Object** prev_next, | 
|  | Object** prev_limit); | 
|  |  | 
|  | // Extend the handle scope making room for more handles. | 
|  | static Object** Extend(Isolate* isolate); | 
|  |  | 
|  | #ifdef ENABLE_HANDLE_ZAPPING | 
|  | // Zaps the handles in the half-open interval [start, end). | 
|  | static void ZapRange(Object** start, Object** end); | 
|  | #endif | 
|  |  | 
|  | friend class v8::HandleScope; | 
|  | friend class DeferredHandles; | 
|  | friend class DeferredHandleScope; | 
|  | friend class HandleScopeImplementer; | 
|  | friend class Isolate; | 
|  | }; | 
|  |  | 
|  |  | 
|  | // Forward declarations for CanonicalHandleScope. | 
|  | template <typename V> | 
|  | class IdentityMap; | 
|  | class RootIndexMap; | 
|  |  | 
|  |  | 
|  | // A CanonicalHandleScope does not open a new HandleScope. It changes the | 
|  | // existing HandleScope so that Handles created within are canonicalized. | 
|  | // This does not apply to nested inner HandleScopes unless a nested | 
|  | // CanonicalHandleScope is introduced. Handles are only canonicalized within | 
|  | // the same CanonicalHandleScope, but not across nested ones. | 
|  | class CanonicalHandleScope final { | 
|  | public: | 
|  | explicit CanonicalHandleScope(Isolate* isolate); | 
|  | ~CanonicalHandleScope(); | 
|  |  | 
|  | private: | 
|  | Object** Lookup(Object* object); | 
|  |  | 
|  | Isolate* isolate_; | 
|  | Zone zone_; | 
|  | RootIndexMap* root_index_map_; | 
|  | IdentityMap<Object**>* identity_map_; | 
|  | // Ordinary nested handle scopes within the current one are not canonical. | 
|  | int canonical_level_; | 
|  | // We may have nested canonical scopes. Handles are canonical within each one. | 
|  | CanonicalHandleScope* prev_canonical_scope_; | 
|  |  | 
|  | friend class HandleScope; | 
|  | }; | 
|  |  | 
|  |  | 
|  | class DeferredHandleScope final { | 
|  | public: | 
|  | explicit DeferredHandleScope(Isolate* isolate); | 
|  | // The DeferredHandles object returned stores the Handles created | 
|  | // since the creation of this DeferredHandleScope.  The Handles are | 
|  | // alive as long as the DeferredHandles object is alive. | 
|  | DeferredHandles* Detach(); | 
|  | ~DeferredHandleScope(); | 
|  |  | 
|  | private: | 
|  | Object** prev_limit_; | 
|  | Object** prev_next_; | 
|  | HandleScopeImplementer* impl_; | 
|  |  | 
|  | #ifdef DEBUG | 
|  | bool handles_detached_; | 
|  | int prev_level_; | 
|  | #endif | 
|  |  | 
|  | friend class HandleScopeImplementer; | 
|  | }; | 
|  |  | 
|  |  | 
|  | // Seal off the current HandleScope so that new handles can only be created | 
|  | // if a new HandleScope is entered. | 
|  | class SealHandleScope final { | 
|  | public: | 
|  | #ifndef DEBUG | 
|  | explicit SealHandleScope(Isolate* isolate) {} | 
|  | ~SealHandleScope() {} | 
|  | #else | 
|  | explicit inline SealHandleScope(Isolate* isolate); | 
|  | inline ~SealHandleScope(); | 
|  | private: | 
|  | Isolate* isolate_; | 
|  | Object** prev_limit_; | 
|  | int prev_sealed_level_; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  |  | 
|  | struct HandleScopeData final { | 
|  | Object** next; | 
|  | Object** limit; | 
|  | int level; | 
|  | int sealed_level; | 
|  | CanonicalHandleScope* canonical_scope; | 
|  |  | 
|  | void Initialize() { | 
|  | next = limit = NULL; | 
|  | sealed_level = level = 0; | 
|  | canonical_scope = NULL; | 
|  | } | 
|  | }; | 
|  |  | 
|  | }  // namespace internal | 
|  | }  // namespace v8 | 
|  |  | 
|  | #endif  // V8_HANDLES_H_ |