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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_LIBPLATFORM_DEFAULT_WORKER_THREADS_TASK_RUNNER_H_
#define V8_LIBPLATFORM_DEFAULT_WORKER_THREADS_TASK_RUNNER_H_
#include "include/v8-platform.h"
#include "src/libplatform/task-queue.h"
namespace v8 {
namespace platform {
class Thread;
class WorkerThread;
class V8_PLATFORM_EXPORT DefaultWorkerThreadsTaskRunner
: public NON_EXPORTED_BASE(TaskRunner) {
public:
DefaultWorkerThreadsTaskRunner(uint32_t thread_pool_size);
~DefaultWorkerThreadsTaskRunner();
void Terminate();
// v8::TaskRunner implementation.
void PostTask(std::unique_ptr<Task> task) override;
void PostDelayedTask(std::unique_ptr<Task> task,
double delay_in_seconds) override;
void PostIdleTask(std::unique_ptr<IdleTask> task) override;
bool IdleTasksEnabled() override;
private:
bool terminated_ = false;
base::Mutex lock_;
TaskQueue queue_;
std::vector<std::unique_ptr<WorkerThread>> thread_pool_;
};
} // namespace platform
} // namespace v8
#endif // V8_LIBPLATFORM_DEFAULT_WORKER_THREADS_TASK_RUNNER_H_