| // Copyright 2016 the V8 project authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef V8_AST_CONTEXT_SLOT_CACHE_H_ | 
 | #define V8_AST_CONTEXT_SLOT_CACHE_H_ | 
 |  | 
 | #include "src/allocation.h" | 
 | #include "src/ast/modules.h" | 
 |  | 
 | namespace v8 { | 
 | namespace internal { | 
 |  | 
 | // Cache for mapping (data, property name) into context slot index. | 
 | // The cache contains both positive and negative results. | 
 | // Slot index equals -1 means the property is absent. | 
 | // Cleared at startup and prior to mark sweep collection. | 
 | class ContextSlotCache { | 
 |  public: | 
 |   // Lookup context slot index for (data, name). | 
 |   // If absent, kNotFound is returned. | 
 |   int Lookup(Object* data, String* name, VariableMode* mode, | 
 |              InitializationFlag* init_flag, | 
 |              MaybeAssignedFlag* maybe_assigned_flag); | 
 |  | 
 |   // Update an element in the cache. | 
 |   void Update(Handle<Object> data, Handle<String> name, VariableMode mode, | 
 |               InitializationFlag init_flag, | 
 |               MaybeAssignedFlag maybe_assigned_flag, int slot_index); | 
 |  | 
 |   // Clear the cache. | 
 |   void Clear(); | 
 |  | 
 |   static const int kNotFound = -2; | 
 |  | 
 |  private: | 
 |   ContextSlotCache() { | 
 |     for (int i = 0; i < kLength; ++i) { | 
 |       keys_[i].data = nullptr; | 
 |       keys_[i].name = nullptr; | 
 |       values_[i] = static_cast<uint32_t>(kNotFound); | 
 |     } | 
 |   } | 
 |  | 
 |   inline static int Hash(Object* data, String* name); | 
 |  | 
 | #ifdef DEBUG | 
 |   void ValidateEntry(Handle<Object> data, Handle<String> name, | 
 |                      VariableMode mode, InitializationFlag init_flag, | 
 |                      MaybeAssignedFlag maybe_assigned_flag, int slot_index); | 
 | #endif | 
 |  | 
 |   static const int kLength = 256; | 
 |   struct Key { | 
 |     Object* data; | 
 |     String* name; | 
 |   }; | 
 |  | 
 |   struct Value { | 
 |     Value(VariableMode mode, InitializationFlag init_flag, | 
 |           MaybeAssignedFlag maybe_assigned_flag, int index) { | 
 |       DCHECK(ModeField::is_valid(mode)); | 
 |       DCHECK(InitField::is_valid(init_flag)); | 
 |       DCHECK(MaybeAssignedField::is_valid(maybe_assigned_flag)); | 
 |       DCHECK(IndexField::is_valid(index)); | 
 |       value_ = ModeField::encode(mode) | IndexField::encode(index) | | 
 |                InitField::encode(init_flag) | | 
 |                MaybeAssignedField::encode(maybe_assigned_flag); | 
 |       DCHECK(mode == this->mode()); | 
 |       DCHECK(init_flag == this->initialization_flag()); | 
 |       DCHECK(maybe_assigned_flag == this->maybe_assigned_flag()); | 
 |       DCHECK(index == this->index()); | 
 |     } | 
 |  | 
 |     explicit inline Value(uint32_t value) : value_(value) {} | 
 |  | 
 |     uint32_t raw() { return value_; } | 
 |  | 
 |     VariableMode mode() { return ModeField::decode(value_); } | 
 |  | 
 |     InitializationFlag initialization_flag() { | 
 |       return InitField::decode(value_); | 
 |     } | 
 |  | 
 |     MaybeAssignedFlag maybe_assigned_flag() { | 
 |       return MaybeAssignedField::decode(value_); | 
 |     } | 
 |  | 
 |     int index() { return IndexField::decode(value_); } | 
 |  | 
 |     // Bit fields in value_ (type, shift, size). Must be public so the | 
 |     // constants can be embedded in generated code. | 
 |     class ModeField : public BitField<VariableMode, 0, 4> {}; | 
 |     class InitField : public BitField<InitializationFlag, 4, 1> {}; | 
 |     class MaybeAssignedField : public BitField<MaybeAssignedFlag, 5, 1> {}; | 
 |     class IndexField : public BitField<int, 6, 32 - 6> {}; | 
 |  | 
 |    private: | 
 |     uint32_t value_; | 
 |   }; | 
 |  | 
 |   Key keys_[kLength]; | 
 |   uint32_t values_[kLength]; | 
 |  | 
 |   friend class Isolate; | 
 |   DISALLOW_COPY_AND_ASSIGN(ContextSlotCache); | 
 | }; | 
 |  | 
 | }  // namespace internal | 
 | }  // namespace v8 | 
 |  | 
 | #endif  // V8_AST_CONTEXT_SLOT_CACHE_H_ |