|  | // Copyright 2018 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef V8_COMPILER_MACHINE_GRAPH_H_ | 
|  | #define V8_COMPILER_MACHINE_GRAPH_H_ | 
|  |  | 
|  | #include "src/assembler.h" | 
|  | #include "src/base/compiler-specific.h" | 
|  | #include "src/compiler/common-node-cache.h" | 
|  | #include "src/compiler/common-operator.h" | 
|  | #include "src/compiler/graph.h" | 
|  | #include "src/compiler/machine-operator.h" | 
|  | #include "src/globals.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  | namespace compiler { | 
|  |  | 
|  | // Implements a facade on a Graph, enhancing the graph with machine-specific | 
|  | // notions, including a builder for common and machine operators, as well | 
|  | // as caching primitive constants. | 
|  | class V8_EXPORT_PRIVATE MachineGraph : public NON_EXPORTED_BASE(ZoneObject) { | 
|  | public: | 
|  | MachineGraph(Graph* graph, CommonOperatorBuilder* common, | 
|  | MachineOperatorBuilder* machine) | 
|  | : graph_(graph), common_(common), machine_(machine), cache_(zone()) {} | 
|  |  | 
|  | // Creates a Int32Constant node, usually canonicalized. | 
|  | Node* Int32Constant(int32_t value); | 
|  | Node* Uint32Constant(uint32_t value) { | 
|  | return Int32Constant(bit_cast<int32_t>(value)); | 
|  | } | 
|  |  | 
|  | // Creates a Int64Constant node, usually canonicalized. | 
|  | Node* Int64Constant(int64_t value); | 
|  | Node* Uint64Constant(uint64_t value) { | 
|  | return Int64Constant(bit_cast<int64_t>(value)); | 
|  | } | 
|  |  | 
|  | // Creates a Int32Constant/Int64Constant node, depending on the word size of | 
|  | // the target machine. | 
|  | // TODO(turbofan): Code using Int32Constant/Int64Constant to store pointer | 
|  | // constants is probably not serializable. | 
|  | Node* IntPtrConstant(intptr_t value); | 
|  |  | 
|  | Node* RelocatableInt32Constant(int32_t value, RelocInfo::Mode rmode); | 
|  | Node* RelocatableInt64Constant(int64_t value, RelocInfo::Mode rmode); | 
|  | Node* RelocatableIntPtrConstant(intptr_t value, RelocInfo::Mode rmode); | 
|  |  | 
|  | // Creates a Float32Constant node, usually canonicalized. | 
|  | Node* Float32Constant(float value); | 
|  |  | 
|  | // Creates a Float64Constant node, usually canonicalized. | 
|  | Node* Float64Constant(double value); | 
|  |  | 
|  | // Creates a PointerConstant node. | 
|  | Node* PointerConstant(intptr_t value); | 
|  | template <typename T> | 
|  | Node* PointerConstant(T* value) { | 
|  | return PointerConstant(bit_cast<intptr_t>(value)); | 
|  | } | 
|  |  | 
|  | // Creates an ExternalConstant node, usually canonicalized. | 
|  | Node* ExternalConstant(ExternalReference ref); | 
|  | Node* ExternalConstant(Runtime::FunctionId function_id); | 
|  |  | 
|  | // Global cache of the dead node. | 
|  | Node* Dead() { | 
|  | return Dead_ ? Dead_ : Dead_ = graph_->NewNode(common_->Dead()); | 
|  | } | 
|  |  | 
|  | CommonOperatorBuilder* common() const { return common_; } | 
|  | MachineOperatorBuilder* machine() const { return machine_; } | 
|  | Graph* graph() const { return graph_; } | 
|  | Zone* zone() const { return graph()->zone(); } | 
|  |  | 
|  | protected: | 
|  | Graph* graph_; | 
|  | CommonOperatorBuilder* common_; | 
|  | MachineOperatorBuilder* machine_; | 
|  | CommonNodeCache cache_; | 
|  | Node* Dead_ = nullptr; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(MachineGraph); | 
|  | }; | 
|  |  | 
|  | }  // namespace compiler | 
|  | }  // namespace internal | 
|  | }  // namespace v8 | 
|  |  | 
|  | #endif  // V8_COMPILER_MACHINE_GRAPH_H_ |