| // Copyright 2018 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_CODEGEN_RELOC_INFO_H_ |
| #define V8_CODEGEN_RELOC_INFO_H_ |
| |
| #include "src/base/export-template.h" |
| #include "src/common/code-memory-access.h" |
| #include "src/common/globals.h" |
| #include "src/objects/code.h" |
| #include "src/objects/instruction-stream.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class CodeReference; |
| class EmbeddedData; |
| |
| // Specifies whether to perform icache flush operations on RelocInfo updates. |
| // If FLUSH_ICACHE_IF_NEEDED, the icache will always be flushed if an |
| // instruction was modified. If SKIP_ICACHE_FLUSH the flush will always be |
| // skipped (only use this if you will flush the icache manually before it is |
| // executed). |
| enum ICacheFlushMode { FLUSH_ICACHE_IF_NEEDED, SKIP_ICACHE_FLUSH }; |
| |
| namespace detail { |
| // ----------------------------------------------------------------------------- |
| // Implementation of RelocInfoWriter and RelocIterator |
| // |
| // Relocation information is written backwards in memory, from high addresses |
| // towards low addresses, byte by byte. Therefore, in the encodings listed |
| // below, the first byte listed it at the highest address, and successive |
| // bytes in the record are at progressively lower addresses. |
| // |
| // Encoding |
| // |
| // The most common modes are given single-byte encodings. Also, it is |
| // easy to identify the type of reloc info and skip unwanted modes in |
| // an iteration. |
| // |
| // The encoding relies on the fact that there are fewer than 14 |
| // different relocation modes using standard non-compact encoding. |
| // |
| // The first byte of a relocation record has a tag in its low 2 bits: |
| // Here are the record schemes, depending on the low tag and optional higher |
| // tags. |
| // |
| // Low tag: |
| // 00: embedded_object: [6-bit pc delta] 00 |
| // |
| // 01: code_target: [6-bit pc delta] 01 |
| // |
| // 10: wasm_stub_call: [6-bit pc delta] 10 |
| // |
| // 11: long_record [6 bit reloc mode] 11 |
| // followed by pc delta |
| // followed by optional data depending on type. |
| // |
| // If a pc delta exceeds 6 bits, it is split into a remainder that fits into |
| // 6 bits and a part that does not. The latter is encoded as a long record |
| // with PC_JUMP as pseudo reloc info mode. The former is encoded as part of |
| // the following record in the usual way. The long pc jump record has variable |
| // length: |
| // pc-jump: [PC_JUMP] 11 |
| // 1 [7 bits data] |
| // ... |
| // 0 [7 bits data] |
| // (Bits 6..31 of pc delta, encoded with VLQ.) |
| |
| constexpr int kTagBits = 2; |
| constexpr int kTagMask = (1 << kTagBits) - 1; |
| constexpr int kLongTagBits = 6; |
| |
| constexpr int kEmbeddedObjectTag = 0; |
| constexpr int kCodeTargetTag = 1; |
| constexpr int kWasmStubCallTag = 2; |
| constexpr int kDefaultTag = 3; |
| |
| constexpr int kSmallPCDeltaBits = kBitsPerByte - kTagBits; |
| constexpr int kSmallPCDeltaMask = (1 << kSmallPCDeltaBits) - 1; |
| } // namespace detail |
| |
| // ----------------------------------------------------------------------------- |
| // Relocation information |
| |
| // Relocation information consists of the address (pc) of the datum |
| // to which the relocation information applies, the relocation mode |
| // (rmode), and an optional data field. The relocation mode may be |
| // "descriptive" and not indicate a need for relocation, but simply |
| // describe a property of the datum. Such rmodes are useful for GC |
| // and nice disassembly output. |
| |
| class RelocInfo { |
| public: |
| // The minimum size of a comment is equal to two bytes for the extra tagged |
| // pc and kSystemPointerSize for the actual pointer to the comment. |
| static constexpr int kMinRelocCommentSize = 2 + kSystemPointerSize; |
| |
| // The maximum size for a call instruction including pc-jump. |
| static constexpr int kMaxCallSize = 6; |
| |
| // The maximum pc delta that will use the short encoding. |
| static constexpr int kMaxSmallPCDelta = detail::kSmallPCDeltaMask; |
| |
| enum Mode : int8_t { |
| // Please note the order is important (see IsRealRelocMode, IsGCRelocMode, |
| // and IsShareableRelocMode predicates below). |
| |
| NO_INFO, // Never recorded value. Most common one, hence value 0. |
| |
| CODE_TARGET, |
| // TODO(ishell): rename to NEAR_CODE_TARGET. |
| RELATIVE_CODE_TARGET, // LAST_CODE_TARGET_MODE |
| COMPRESSED_EMBEDDED_OBJECT, |
| FULL_EMBEDDED_OBJECT, |
| // An integer JSDispatchHandle, referring to an entry in the |
| // JSDispatchTable. |
| JS_DISPATCH_HANDLE, // LAST_GCED_ENUM |
| |
| WASM_CALL, // FIRST_SHAREABLE_RELOC_MODE |
| WASM_STUB_CALL, |
| WASM_CODE_POINTER_TABLE_ENTRY, |
| WASM_CANONICAL_SIG_ID, |
| |
| EXTERNAL_REFERENCE, // The address of an external C++ function. |
| INTERNAL_REFERENCE, // An address inside the same function. |
| |
| // Encoded internal reference, used only on RISCV64, RISCV32, MIPS64 |
| // and PPC. |
| INTERNAL_REFERENCE_ENCODED, |
| |
| // An off-heap instruction stream target. See: |
| // https://docs.google.com/document/d/1XmiXT54FQ0qqroWzRc8nzrpSSo_xoyFRkVgmonONEJk |
| // TODO(ishell): rename to BUILTIN_ENTRY. |
| OFF_HEAP_TARGET, // FIRST_BUILTIN_ENTRY_MODE |
| // An un-embedded off-heap instruction stream target. |
| // See http://crbug.com/v8/11527 for details. |
| NEAR_BUILTIN_ENTRY, // LAST_BUILTIN_ENTRY_MODE |
| |
| // Marks constant and veneer pools. Only used on ARM and ARM64. |
| // They use a custom noncompact encoding. |
| CONST_POOL, |
| VENEER_POOL, |
| |
| DEOPT_SCRIPT_OFFSET, |
| DEOPT_INLINING_ID, // Deoptimization source position. |
| DEOPT_REASON, // Deoptimization reason index. |
| DEOPT_ID, // Deoptimization inlining id. |
| DEOPT_NODE_ID, // Id of the node that caused deoptimization. This |
| // information is only recorded in debug builds. |
| |
| // This is not an actual reloc mode, but used to encode a long pc jump that |
| // cannot be encoded as part of another record. |
| PC_JUMP, |
| |
| // Pseudo-types |
| NUMBER_OF_MODES, |
| |
| LAST_CODE_TARGET_MODE = RELATIVE_CODE_TARGET, |
| FIRST_REAL_RELOC_MODE = CODE_TARGET, |
| LAST_REAL_RELOC_MODE = VENEER_POOL, |
| FIRST_EMBEDDED_OBJECT_RELOC_MODE = COMPRESSED_EMBEDDED_OBJECT, |
| LAST_EMBEDDED_OBJECT_RELOC_MODE = FULL_EMBEDDED_OBJECT, |
| LAST_GCED_ENUM = JS_DISPATCH_HANDLE, |
| FIRST_BUILTIN_ENTRY_MODE = OFF_HEAP_TARGET, |
| LAST_BUILTIN_ENTRY_MODE = NEAR_BUILTIN_ENTRY, |
| FIRST_SHAREABLE_RELOC_MODE = WASM_CALL, |
| FIRST_DEOPT_MODE = DEOPT_SCRIPT_OFFSET, |
| LAST_DEOPT_MODE = DEOPT_NODE_ID, |
| }; |
| |
| static_assert(NUMBER_OF_MODES <= kBitsPerInt); |
| |
| RelocInfo() = default; |
| |
| RelocInfo(Address pc, Mode rmode, intptr_t data, |
| Address constant_pool = kNullAddress) |
| : pc_(pc), rmode_(rmode), data_(data), constant_pool_(constant_pool) { |
| DCHECK_IMPLIES(!COMPRESS_POINTERS_BOOL, |
| rmode != COMPRESSED_EMBEDDED_OBJECT); |
| } |
| |
| // Convenience ctor. |
| RelocInfo(Address pc, Mode rmode) : RelocInfo(pc, rmode, 0) {} |
| |
| static constexpr bool IsRealRelocMode(Mode mode) { |
| return mode >= FIRST_REAL_RELOC_MODE && mode <= LAST_REAL_RELOC_MODE; |
| } |
| // Is the relocation mode affected by GC? |
| static constexpr bool IsGCRelocMode(Mode mode) { |
| return mode <= LAST_GCED_ENUM; |
| } |
| static constexpr bool IsShareableRelocMode(Mode mode) { |
| return mode == RelocInfo::NO_INFO || |
| mode >= RelocInfo::FIRST_SHAREABLE_RELOC_MODE; |
| } |
| static constexpr bool IsCodeTarget(Mode mode) { return mode == CODE_TARGET; } |
| static constexpr bool IsCodeTargetMode(Mode mode) { |
| return mode <= LAST_CODE_TARGET_MODE; |
| } |
| static constexpr bool IsRelativeCodeTarget(Mode mode) { |
| return mode == RELATIVE_CODE_TARGET; |
| } |
| static constexpr bool IsFullEmbeddedObject(Mode mode) { |
| return mode == FULL_EMBEDDED_OBJECT; |
| } |
| static constexpr bool IsCompressedEmbeddedObject(Mode mode) { |
| return COMPRESS_POINTERS_BOOL && mode == COMPRESSED_EMBEDDED_OBJECT; |
| } |
| static constexpr bool IsEmbeddedObjectMode(Mode mode) { |
| return base::IsInRange(mode, FIRST_EMBEDDED_OBJECT_RELOC_MODE, |
| LAST_EMBEDDED_OBJECT_RELOC_MODE); |
| } |
| static constexpr bool IsWasmCall(Mode mode) { return mode == WASM_CALL; } |
| static constexpr bool IsWasmStubCall(Mode mode) { |
| return mode == WASM_STUB_CALL; |
| } |
| static constexpr bool IsWasmCanonicalSigId(Mode mode) { |
| return mode == WASM_CANONICAL_SIG_ID; |
| } |
| static constexpr bool IsWasmCodePointerTableEntry(Mode mode) { |
| return mode == WASM_CODE_POINTER_TABLE_ENTRY; |
| } |
| static constexpr bool IsConstPool(Mode mode) { return mode == CONST_POOL; } |
| static constexpr bool IsVeneerPool(Mode mode) { return mode == VENEER_POOL; } |
| static constexpr bool IsDeoptMode(Mode mode) { |
| return mode >= FIRST_DEOPT_MODE && mode <= LAST_DEOPT_MODE; |
| } |
| static constexpr bool IsDeoptPosition(Mode mode) { |
| return mode == DEOPT_SCRIPT_OFFSET || mode == DEOPT_INLINING_ID; |
| } |
| static constexpr bool IsDeoptReason(Mode mode) { |
| return mode == DEOPT_REASON; |
| } |
| static constexpr bool IsDeoptId(Mode mode) { return mode == DEOPT_ID; } |
| static constexpr bool IsDeoptNodeId(Mode mode) { |
| return mode == DEOPT_NODE_ID; |
| } |
| static constexpr bool IsExternalReference(Mode mode) { |
| return mode == EXTERNAL_REFERENCE; |
| } |
| static constexpr bool IsInternalReference(Mode mode) { |
| return mode == INTERNAL_REFERENCE; |
| } |
| static constexpr bool IsInternalReferenceEncoded(Mode mode) { |
| return mode == INTERNAL_REFERENCE_ENCODED; |
| } |
| static constexpr bool IsOffHeapTarget(Mode mode) { |
| return mode == OFF_HEAP_TARGET; |
| } |
| static constexpr bool IsNearBuiltinEntry(Mode mode) { |
| return mode == NEAR_BUILTIN_ENTRY; |
| } |
| static constexpr bool IsBuiltinEntryMode(Mode mode) { |
| return base::IsInRange(mode, FIRST_BUILTIN_ENTRY_MODE, |
| LAST_BUILTIN_ENTRY_MODE); |
| } |
| static constexpr bool IsJSDispatchHandle(Mode mode) { |
| return mode == JS_DISPATCH_HANDLE; |
| } |
| static constexpr bool IsNoInfo(Mode mode) { return mode == NO_INFO; } |
| |
| static bool IsOnlyForSerializer(Mode mode) { |
| #ifdef V8_TARGET_ARCH_IA32 |
| // On ia32, inlined off-heap trampolines must be relocated. |
| DCHECK_NE((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0); |
| DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0); |
| return mode == EXTERNAL_REFERENCE; |
| #else |
| DCHECK_EQ((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0); |
| DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0); |
| return mode == EXTERNAL_REFERENCE || mode == OFF_HEAP_TARGET; |
| #endif |
| } |
| |
| static constexpr int ModeMask(Mode mode) { return 1 << mode; } |
| |
| // Accessors |
| Address pc() const { return pc_; } |
| Mode rmode() const { return rmode_; } |
| Address constant_pool() const { return constant_pool_; } |
| intptr_t data() const { return data_; } |
| |
| // Is the pointer this relocation info refers to coded like a plain pointer |
| // or is it strange in some way (e.g. relative or patched into a series of |
| // instructions). |
| bool IsCodedSpecially(); |
| |
| // The static pendant to IsCodedSpecially, just for off-heap targets. Used |
| // during deserialization, when we don't actually have a RelocInfo handy. |
| static bool OffHeapTargetIsCodedSpecially(); |
| |
| // If true, the pointer this relocation info refers to is an entry in the |
| // constant pool, otherwise the pointer is embedded in the instruction stream. |
| bool IsInConstantPool(); |
| |
| Address wasm_call_address() const; |
| Address wasm_stub_call_address() const; |
| V8_EXPORT_PRIVATE uint32_t wasm_canonical_sig_id() const; |
| V8_INLINE WasmCodePointer wasm_code_pointer_table_entry() const; |
| |
| uint32_t wasm_call_tag() const; |
| |
| void set_off_heap_target_address( |
| Address target, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| |
| // this relocation applies to; |
| // can only be called if IsCodeTarget(rmode_) |
| V8_INLINE Address target_address(); |
| // Cage base value is used for decompressing compressed embedded references. |
| V8_INLINE Tagged<HeapObject> target_object(PtrComprCageBase cage_base); |
| |
| V8_INLINE DirectHandle<HeapObject> target_object_handle(Assembler* origin); |
| |
| // Decodes builtin ID encoded as a PC-relative offset. This encoding is used |
| // during code generation of call/jump with NEAR_BUILTIN_ENTRY. |
| V8_INLINE Builtin target_builtin_at(Assembler* origin); |
| V8_INLINE Address target_off_heap_target(); |
| |
| // Returns the address of the constant pool entry where the target address |
| // is held. This should only be called if IsInConstantPool returns true. |
| V8_INLINE Address constant_pool_entry_address(); |
| |
| // Read the address of the word containing the target_address in an |
| // instruction stream. What this means exactly is architecture-independent. |
| // The only architecture-independent user of this function is the serializer. |
| // The serializer uses it to find out how many raw bytes of instruction to |
| // output before the next target. Architecture-independent code shouldn't |
| // dereference the pointer it gets back from this. |
| V8_INLINE Address target_address_address(); |
| bool HasTargetAddressAddress() const; |
| |
| // This indicates how much space a target takes up when deserializing a code |
| // stream. For most architectures this is just the size of a pointer. For |
| // an instruction like movw/movt where the target bits are mixed into the |
| // instruction bits the size of the target will be zero, indicating that the |
| // serializer should not step forwards in memory after a target is resolved |
| // and written. In this case the target_address_address function above |
| // should return the end of the instructions to be patched, allowing the |
| // deserializer to deserialize the instructions as raw bytes and put them in |
| // place, ready to be patched with the target. |
| V8_INLINE int target_address_size(); |
| |
| // Read the reference in the instruction this relocation |
| // applies to; can only be called if rmode_ is EXTERNAL_REFERENCE. |
| V8_INLINE Address target_external_reference(); |
| |
| // Read the reference in the instruction this relocation |
| // applies to; can only be called if rmode_ is INTERNAL_REFERENCE. |
| V8_INLINE Address target_internal_reference(); |
| |
| // Return the reference address this relocation applies to; |
| // can only be called if rmode_ is INTERNAL_REFERENCE. |
| V8_INLINE Address target_internal_reference_address(); |
| |
| // Return the JSDispatchHandle this relocation applies to; |
| // can only be called if rmode_ is JS_DISPATCH_HANDLE. |
| V8_INLINE JSDispatchHandle js_dispatch_handle(); |
| |
| // Returns address and size of a slot for garbage collection reasons. Only |
| // usable if `IsGCRelocMode()` is true. |
| V8_INLINE Address target_address_address_for_gc(); |
| V8_INLINE uint32_t target_address_size_for_gc(); |
| |
| template <typename ObjectVisitor> |
| void Visit(Tagged<InstructionStream> host, ObjectVisitor* visitor); |
| |
| #ifdef ENABLE_DISASSEMBLER |
| // Printing |
| static const char* RelocModeName(Mode rmode); |
| void Print(Isolate* isolate, std::ostream& os); |
| #endif // ENABLE_DISASSEMBLER |
| #ifdef VERIFY_HEAP |
| void Verify(Isolate* isolate); |
| #endif |
| |
| static const int kApplyMask; // Modes affected by apply. Depends on arch. |
| |
| static constexpr int AllRealModesMask() { |
| constexpr Mode kFirstUnrealRelocMode = |
| static_cast<Mode>(RelocInfo::LAST_REAL_RELOC_MODE + 1); |
| return (ModeMask(kFirstUnrealRelocMode) - 1) & |
| ~(ModeMask(RelocInfo::FIRST_REAL_RELOC_MODE) - 1); |
| } |
| |
| static int EmbeddedObjectModeMask() { |
| return ModeMask(RelocInfo::FULL_EMBEDDED_OBJECT) | |
| ModeMask(RelocInfo::COMPRESSED_EMBEDDED_OBJECT); |
| } |
| |
| static int JSDispatchHandleModeMask() { |
| return ModeMask(RelocInfo::JS_DISPATCH_HANDLE); |
| } |
| |
| // In addition to modes covered by the apply mask (which is applied at GC |
| // time, among others), this covers all modes that are relocated by |
| // InstructionStream::CopyFromNoFlush after code generation. |
| static int PostCodegenRelocationMask() { |
| return ModeMask(RelocInfo::CODE_TARGET) | |
| ModeMask(RelocInfo::COMPRESSED_EMBEDDED_OBJECT) | |
| ModeMask(RelocInfo::FULL_EMBEDDED_OBJECT) | |
| ModeMask(RelocInfo::NEAR_BUILTIN_ENTRY) | |
| ModeMask(RelocInfo::WASM_STUB_CALL) | |
| ModeMask(RelocInfo::RELATIVE_CODE_TARGET) | kApplyMask; |
| } |
| |
| protected: |
| // On ARM/ARM64, note that pc_ is the address of the instruction referencing |
| // the constant pool and not the address of the constant pool entry. |
| Address pc_; |
| Mode rmode_; |
| intptr_t data_ = 0; |
| Address constant_pool_ = kNullAddress; |
| |
| template <typename RelocIteratorType> |
| friend class RelocIteratorBase; |
| }; |
| |
| class WritableRelocInfo : public RelocInfo { |
| public: |
| WritableRelocInfo(WritableJitAllocation& jit_allocation, Address pc, |
| Mode rmode) |
| : RelocInfo(pc, rmode), jit_allocation_(jit_allocation) {} |
| WritableRelocInfo(WritableJitAllocation& jit_allocation, Address pc, |
| Mode rmode, intptr_t data, Address constant_pool) |
| : RelocInfo(pc, rmode, data, constant_pool), |
| jit_allocation_(jit_allocation) {} |
| |
| // Apply a relocation by delta bytes. When the code object is moved, PC |
| // relative addresses have to be updated as well as absolute addresses |
| // inside the code (internal references). |
| // Do not forget to flush the icache afterwards! |
| V8_INLINE void apply(intptr_t delta); |
| |
| void set_wasm_call_address(Address); |
| void set_wasm_stub_call_address(Address); |
| void set_wasm_canonical_sig_id(uint32_t); |
| V8_INLINE void set_wasm_code_pointer_table_entry( |
| WasmCodePointer, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| |
| void set_target_address( |
| Tagged<InstructionStream> host, Address target, |
| WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| // Use this overload only when an InstructionStream host is not available. |
| void set_target_address(Address target, ICacheFlushMode icache_flush_mode = |
| FLUSH_ICACHE_IF_NEEDED); |
| |
| V8_INLINE void set_target_object( |
| Tagged<InstructionStream> host, Tagged<HeapObject> target, |
| WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| // Use this overload only when an InstructionStream host is not available. |
| V8_INLINE void set_target_object( |
| Tagged<HeapObject> target, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| |
| V8_INLINE void set_target_external_reference( |
| Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| |
| void set_js_dispatch_handle( |
| Tagged<InstructionStream> host, JSDispatchHandle handle, |
| WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, |
| ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); |
| |
| V8_INLINE WritableJitAllocation& jit_allocation() { return jit_allocation_; } |
| |
| private: |
| WritableJitAllocation& jit_allocation_; |
| }; |
| |
| // RelocInfoWriter serializes a stream of relocation info. It writes towards |
| // lower addresses. |
| class RelocInfoWriter { |
| public: |
| RelocInfoWriter() : pos_(nullptr), last_pc_(nullptr) {} |
| |
| RelocInfoWriter(const RelocInfoWriter&) = delete; |
| RelocInfoWriter& operator=(const RelocInfoWriter&) = delete; |
| |
| uint8_t* pos() const { return pos_; } |
| uint8_t* last_pc() const { return last_pc_; } |
| |
| void Write(const RelocInfo* rinfo); |
| |
| // Update the state of the stream after reloc info buffer |
| // and/or code is moved while the stream is active. |
| void Reposition(uint8_t* pos, uint8_t* pc) { |
| pos_ = pos; |
| last_pc_ = pc; |
| } |
| |
| // Max size (bytes) of a written RelocInfo. Longest encoding is |
| // ExtraTag, VariableLengthPCJump, ExtraTag, pc_delta, data_delta. |
| static constexpr int kMaxSize = 1 + 4 + 1 + 1 + kSystemPointerSize; |
| |
| private: |
| inline uint32_t WriteLongPCJump(uint32_t pc_delta); |
| |
| inline void WriteShortTaggedPC(uint32_t pc_delta, int tag); |
| inline void WriteShortData(uint8_t data_delta); |
| |
| inline void WriteMode(RelocInfo::Mode rmode); |
| inline void WriteModeAndPC(uint32_t pc_delta, RelocInfo::Mode rmode); |
| inline void WriteIntData(int data_delta); |
| |
| uint8_t* pos_; |
| uint8_t* last_pc_; |
| }; |
| |
| // A RelocIterator iterates over relocation information. |
| // Typical use: |
| // |
| // for (RelocIterator it(code); !it.done(); it.next()) { |
| // // do something with it.rinfo() here |
| // } |
| // |
| // A mask can be specified to skip unwanted modes. |
| template <typename RelocInfoT> |
| class RelocIteratorBase { |
| public: |
| static constexpr int kAllModesMask = -1; |
| |
| RelocIteratorBase(RelocIteratorBase&&) V8_NOEXCEPT = default; |
| RelocIteratorBase(const RelocIteratorBase&) = delete; |
| RelocIteratorBase& operator=(const RelocIteratorBase&) = delete; |
| |
| bool done() const { return done_; } |
| void next(); |
| |
| // The returned pointer is valid until the next call to next(). |
| RelocInfoT* rinfo() { |
| DCHECK(!done()); |
| return &rinfo_; |
| } |
| |
| protected: |
| V8_INLINE RelocIteratorBase(RelocInfoT reloc_info, const uint8_t* pos, |
| const uint8_t* end, int mode_mask); |
| |
| // Used for efficiently skipping unwanted modes. |
| bool SetMode(RelocInfo::Mode mode) { |
| if ((mode_mask_ & (1 << mode)) == 0) return false; |
| rinfo_.rmode_ = mode; |
| return true; |
| } |
| |
| RelocInfo::Mode GetMode() const { |
| return static_cast<RelocInfo::Mode>((*pos_ >> detail::kTagBits) & |
| ((1 << detail::kLongTagBits) - 1)); |
| } |
| |
| void Advance(int bytes = 1) { pos_ -= bytes; } |
| int AdvanceGetTag() { return *--pos_ & detail::kTagMask; } |
| void AdvanceReadLongPCJump(); |
| void AdvanceReadPC() { rinfo_.pc_ += *--pos_; } |
| void AdvanceReadInt(); |
| |
| void ReadShortTaggedPC() { rinfo_.pc_ += *pos_ >> detail::kTagBits; } |
| void ReadShortData(); |
| |
| const uint8_t* pos_; |
| const uint8_t* const end_; |
| RelocInfoT rinfo_; |
| bool done_ = false; |
| const int mode_mask_; |
| }; |
| |
| extern template class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) |
| RelocIteratorBase<RelocInfo>; |
| extern template class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) |
| RelocIteratorBase<WritableRelocInfo>; |
| |
| class V8_EXPORT_PRIVATE RelocIterator : public RelocIteratorBase<RelocInfo> { |
| public: |
| // Prefer using this ctor when possible: |
| explicit RelocIterator(Tagged<InstructionStream> istream, int mode_mask); |
| // Convenience wrapper. |
| explicit RelocIterator(Tagged<Code> code, int mode_mask = kAllModesMask); |
| |
| // For Wasm. |
| explicit RelocIterator(base::Vector<uint8_t> instructions, |
| base::Vector<const uint8_t> reloc_info, |
| Address const_pool, int mode_mask = kAllModesMask); |
| // For the disassembler. |
| explicit RelocIterator(const CodeReference code_reference); |
| // For FinalizeEmbeddedCodeTargets when creating embedded builtins. |
| explicit RelocIterator(EmbeddedData* embedded_data, Tagged<Code> code, |
| int mode_mask); |
| |
| RelocIterator(RelocIterator&&) V8_NOEXCEPT = default; |
| RelocIterator(const RelocIterator&) = delete; |
| RelocIterator& operator=(const RelocIterator&) = delete; |
| |
| private: |
| RelocIterator(Address pc, Address constant_pool, const uint8_t* pos, |
| const uint8_t* end, int mode_mask); |
| }; |
| |
| class V8_EXPORT_PRIVATE WritableRelocIterator |
| : public RelocIteratorBase<WritableRelocInfo> { |
| public: |
| // Constructor for iterating InstructionStreams. |
| WritableRelocIterator(WritableJitAllocation& jit_allocation, |
| Tagged<InstructionStream> istream, |
| Address constant_pool, int mode_mask); |
| // Constructor for iterating Wasm code. |
| WritableRelocIterator(WritableJitAllocation& jit_allocation, |
| base::Vector<uint8_t> instructions, |
| base::Vector<const uint8_t> reloc_info, |
| Address constant_pool, int mode_mask = kAllModesMask); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_CODEGEN_RELOC_INFO_H_ |