| // Copyright 2014 the V8 project authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef V8_ZONE_ALLOCATOR_H_ | 
 | #define V8_ZONE_ALLOCATOR_H_ | 
 |  | 
 | #include <limits> | 
 |  | 
 | #include "src/zone.h" | 
 |  | 
 | namespace v8 { | 
 | namespace internal { | 
 |  | 
 | template<typename T> | 
 | class zone_allocator { | 
 |  public: | 
 |   typedef T* pointer; | 
 |   typedef const T* const_pointer; | 
 |   typedef T& reference; | 
 |   typedef const T& const_reference; | 
 |   typedef T value_type; | 
 |   typedef size_t size_type; | 
 |   typedef ptrdiff_t difference_type; | 
 |   template<class O> struct rebind { | 
 |     typedef zone_allocator<O> other; | 
 |   }; | 
 |  | 
 |   explicit zone_allocator(Zone* zone) throw() : zone_(zone) {} | 
 |   explicit zone_allocator(const zone_allocator& other) throw() | 
 |       : zone_(other.zone_) {} | 
 |   template<typename U> zone_allocator(const zone_allocator<U>& other) throw() | 
 |       : zone_(other.zone_) {} | 
 |   template<typename U> friend class zone_allocator; | 
 |  | 
 |   pointer address(reference x) const {return &x;} | 
 |   const_pointer address(const_reference x) const {return &x;} | 
 |  | 
 |   pointer allocate(size_type n, const void* hint = 0) { | 
 |     return static_cast<pointer>(zone_->NewArray<value_type>( | 
 |             static_cast<int>(n))); | 
 |   } | 
 |   void deallocate(pointer p, size_type) { /* noop for Zones */ } | 
 |  | 
 |   size_type max_size() const throw() { | 
 |     return std::numeric_limits<int>::max() / sizeof(value_type); | 
 |   } | 
 |   void construct(pointer p, const T& val) { | 
 |     new(static_cast<void*>(p)) T(val); | 
 |   } | 
 |   void destroy(pointer p) { p->~T(); } | 
 |  | 
 |   bool operator==(zone_allocator const& other) const { | 
 |     return zone_ == other.zone_; | 
 |   } | 
 |   bool operator!=(zone_allocator const& other) const { | 
 |     return zone_ != other.zone_; | 
 |   } | 
 |  | 
 |   Zone* zone() { return zone_; } | 
 |  | 
 |  private: | 
 |   zone_allocator(); | 
 |   Zone* zone_; | 
 | }; | 
 |  | 
 | typedef zone_allocator<bool> ZoneBoolAllocator; | 
 | typedef zone_allocator<int> ZoneIntAllocator; | 
 | } }  // namespace v8::internal | 
 |  | 
 | #endif  // V8_ZONE_ALLOCATOR_H_ |