| |
| // Copyright 2021 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef INCLUDE_V8_PROXY_H_ |
| #define INCLUDE_V8_PROXY_H_ |
| |
| #include "v8-context.h" // NOLINT(build/include_directory) |
| #include "v8-local-handle.h" // NOLINT(build/include_directory) |
| #include "v8-object.h" // NOLINT(build/include_directory) |
| #include "v8config.h" // NOLINT(build/include_directory) |
| |
| namespace v8 { |
| |
| class Context; |
| |
| /** |
| * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition, |
| * 26.2.1). |
| */ |
| class V8_EXPORT Proxy : public Object { |
| public: |
| Local<Value> GetTarget(); |
| Local<Value> GetHandler(); |
| bool IsRevoked() const; |
| void Revoke(); |
| |
| /** |
| * Creates a new Proxy for the target object. |
| */ |
| static MaybeLocal<Proxy> New(Local<Context> context, |
| Local<Object> local_target, |
| Local<Object> local_handler); |
| |
| V8_INLINE static Proxy* Cast(Value* value) { |
| #ifdef V8_ENABLE_CHECKS |
| CheckCast(value); |
| #endif |
| return static_cast<Proxy*>(value); |
| } |
| |
| private: |
| Proxy(); |
| static void CheckCast(Value* obj); |
| }; |
| |
| } // namespace v8 |
| |
| #endif // INCLUDE_V8_PROXY_H_ |