blob: 291002908fbbdb7a7a4dd9fa49f6296c4431d265 [file]
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_ALLOCATION_SITE_H_
#define V8_OBJECTS_ALLOCATION_SITE_H_
#include <atomic>
#include "src/objects/objects.h"
#include "src/objects/struct.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
enum InstanceType : uint16_t;
V8_OBJECT class AllocationSite : public HeapObject {
V8_IT_OWN_TYPE;
V8_IT_NO_AUTO_DISPATCH;
public:
static const uint32_t kMaximumArrayBytesToPretransition = 8 * 1024;
// Values for pretenure decision field.
enum PretenureDecision {
kUndecided = 0,
kDontTenure = 1,
kMaybeTenure = 2,
kTenure = 3,
kLastPretenureDecisionValue = kTenure
};
const char* PretenureDecisionName(PretenureDecision decision);
inline Tagged<UnionOf<Smi, JSObject>> transition_info_or_boilerplate() const;
inline Tagged<JSObject> boilerplate() const;
inline Tagged<JSObject> boilerplate(AcquireLoadTag tag) const;
inline void set_boilerplate(Tagged<JSObject> value, ReleaseStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline int transition_info() const;
inline void set_transition_info(int value);
// nested_site threads a list of sites that represent nested literals
// walked in a particular order. So [[1, 2], 1, 2] will have one
// nested_site, but [[1, 2], 3, [4]] will have a list of two.
inline Tagged<UnionOf<Smi, AllocationSite>> nested_site() const;
inline void set_nested_site(Tagged<UnionOf<Smi, AllocationSite>> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
// Bitfield containing pretenuring information.
inline int32_t pretenure_data(RelaxedLoadTag) const;
inline void set_pretenure_data(int32_t value, RelaxedStoreTag);
inline int32_t pretenure_create_count() const;
inline void set_pretenure_create_count(int32_t value);
inline Tagged<DependentCode> dependent_code() const;
inline void set_dependent_code(Tagged<DependentCode> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline void Initialize();
// Checks if the allocation site contain weak_next field;
inline bool HasWeakNext() const;
// This method is expensive, it should only be called for reporting.
bool IsNested();
// transition_info bitfields, for constructed array transition info.
using ElementsKindBits = base::BitField<ElementsKind, 0, 6>;
using SpeculationDisabledBit = base::BitField<bool, 6, 1>;
// Unused bits 7-30.
// Bitfields for pretenure_data
using MementoFoundCountBits = base::BitField<int, 0, 26>;
using PretenureDecisionBits = base::BitField<PretenureDecision, 26, 3>;
using DeoptDependentCodeBit = base::BitField<bool, 29, 1>;
static_assert(PretenureDecisionBits::kMax >= kLastPretenureDecisionValue);
// Increments the mementos found counter and returns the new count.
inline int IncrementMementoFoundCount(int increment = 1);
inline void IncrementMementoCreateCount();
AllocationType GetAllocationType() const;
void ResetPretenureDecision();
inline PretenureDecision pretenure_decision() const;
inline void set_pretenure_decision(PretenureDecision decision);
inline bool deopt_dependent_code() const;
inline void set_deopt_dependent_code(bool deopt);
inline int memento_found_count() const;
inline void set_memento_found_count(int count);
inline int memento_create_count() const;
inline void set_memento_create_count(int count);
inline bool IsMaybeTenure() const;
inline bool MakePretenureDecision(PretenureDecision current_decision,
double ratio, bool maximum_size_scavenge);
inline bool DigestPretenuringFeedback(bool maximum_size_scavenge);
inline ElementsKind GetElementsKind() const;
inline void SetElementsKind(ElementsKind kind);
// The IsSpeculationDisabled flag is only used for the Array constructor, and
// protects against deopt loops due to speculative optimizations.
inline bool IsSpeculationDisabled() const;
inline void SetSpeculationDisabled();
inline bool PointsToLiteral() const;
template <AllocationSiteUpdateMode update_or_check =
AllocationSiteUpdateMode::kUpdate>
static bool DigestTransitionFeedback(Isolate* isolate,
DirectHandle<AllocationSite> site,
ElementsKind to_kind);
DECL_PRINTER(AllocationSite)
DECL_VERIFIER(AllocationSite)
static inline bool ShouldTrack(ElementsKind boilerplate_elements_kind);
static bool ShouldTrack(ElementsKind from, ElementsKind to);
static inline bool CanTrack(InstanceType type);
class BodyDescriptor;
private:
inline bool PretenuringDecisionMade() const;
private:
friend class CodeStubAssembler;
friend class ArrayBuiltinsAssembler;
friend class ObjectBuiltinsAssembler;
friend class V8HeapExplorer;
// Contains either a Smi-encoded bitfield or a boilerplate. If it's a Smi the
// AllocationSite is for a constructed Array.
TaggedMember<UnionOf<Smi, JSObject>> transition_info_or_boilerplate_;
TaggedMember<UnionOf<Smi, AllocationSite>> nested_site_;
TaggedMember<DependentCode> dependent_code_;
std::atomic<int32_t> pretenure_data_;
int32_t pretenure_create_count_;
} V8_OBJECT_END;
V8_OBJECT class AllocationSiteWithWeakNext : public AllocationSite {
V8_IT_REUSE_PARENT;
public:
// heap->allocation_site_list() points to the last AllocationSite which form
// a linked list through the weak_next property. The GC might remove elements
// from the list by updating weak_next.
inline Tagged<UnionOf<Undefined, AllocationSiteWithWeakNext>> weak_next()
const;
inline void set_weak_next(
Tagged<UnionOf<Undefined, AllocationSiteWithWeakNext>> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
private:
friend class CodeStubAssembler;
friend class AllocationSite::BodyDescriptor;
template <typename T>
friend struct WeakListVisitor;
friend class V8HeapExplorer;
TaggedMember<UnionOf<Undefined, AllocationSiteWithWeakNext>> weak_next_;
} V8_OBJECT_END;
V8_OBJECT class AllocationMemento : public Struct {
public:
inline void set_allocation_site(Tagged<AllocationSite> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<AllocationSite> GetAllocationSite() const;
inline Address GetAllocationSiteUnchecked() const;
DECL_PRINTER(AllocationMemento)
DECL_VERIFIER(AllocationMemento)
private:
friend class CodeStubAssembler;
friend class TorqueGeneratedAllocationMementoAsserts;
TaggedMember<AllocationSite> allocation_site_;
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_ALLOCATION_SITE_H_