blob: 8e020a8b46715812e710ea22094a3de8725c68e2 [file]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_DESCRIPTOR_ARRAY_H_
#define V8_OBJECTS_DESCRIPTOR_ARRAY_H_
#include <atomic>
#include "src/base/bit-field.h"
#include "src/common/globals.h"
#include "src/objects/fixed-array.h"
#include "src/objects/internal-index.h"
#include "src/objects/objects.h"
#include "src/objects/struct.h"
#include "src/utils/utils.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
namespace compiler {
class AccessBuilder;
} // namespace compiler
namespace maglev {
class MaglevGraphBuilder;
} // namespace maglev
class AccessorAssembler;
class CodeStubAssembler;
class ObjectBuiltinsAssembler;
class ObjectEntriesValuesBuiltinsAssembler;
class StructBodyDescriptor;
// An EnumCache is a pair used to hold keys and indices caches.
V8_OBJECT class EnumCache : public Struct {
public:
inline Tagged<FixedArray> keys() const;
inline void set_keys(Tagged<FixedArray> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<FixedArray> indices() const;
inline void set_indices(Tagged<FixedArray> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
DECL_PRINTER(EnumCache)
DECL_VERIFIER(EnumCache)
using BodyDescriptor = StructBodyDescriptor;
private:
friend class TorqueGeneratedEnumCacheAsserts;
friend class compiler::AccessBuilder;
friend class maglev::MaglevGraphBuilder;
friend class CodeStubAssembler;
friend class AccessorAssembler;
friend class ObjectBuiltinsAssembler;
friend class ObjectEntriesValuesBuiltinsAssembler;
friend class ObjectKeysAssembler;
friend class ObjectGetOwnPropertyNamesAssembler;
TaggedMember<FixedArray> keys_;
TaggedMember<FixedArray> indices_;
} V8_OBJECT_END;
// A DescriptorArray is a custom array that holds instance descriptors.
// It has the following layout:
// Header:
// [16:0 bits]: number_of_all_descriptors (including slack)
// [32:16 bits]: number_of_descriptors
// [64:32 bits]: raw_gc_state (used by GC)
// [kEnumCacheOffset]: enum cache
// Elements:
// [kHeaderSize + 0]: first key (and internalized String)
// [kHeaderSize + 1]: first descriptor details (see PropertyDetails)
// [kHeaderSize + 2]: first value for constants / Tagged<Smi>(1) when not
// used
// Slack:
// [kHeaderSize + number of descriptors * 3]: start of slack
// The "value" fields store either values or field types. A field type is either
// FieldType::None(), FieldType::Any() or a weak reference to a Map. All other
// references are strong.
V8_OBJECT class DescriptorArray : public HeapObject {
V8_IT_OWN_TYPE;
public:
// Do linear search for small arrays, and for searches in the background
// thread.
static constexpr int kMaxElementsForLinearSearch = 32;
inline int16_t number_of_all_descriptors() const;
inline void set_number_of_all_descriptors(int16_t value, ReleaseStoreTag);
inline int16_t number_of_descriptors() const;
inline void set_number_of_descriptors(int16_t value);
inline uint32_t flags(RelaxedLoadTag) const;
inline void set_flags(uint32_t value, RelaxedStoreTag);
inline int16_t number_of_slack_descriptors() const;
inline int number_of_entries() const;
enum class FastIterableState : uint8_t {
// Descriptors are JSON fast iterable, iff all of the following conditions
// are met:
// - No key is a symbol.
// - All keys are enumberable.
// - All keys are one-byte and don't contain any character that requires
// escaping.
// - All properties are located in field.
kJsonFast = 0b00,
kJsonSlow = 0b01,
kUnknown = 0b11
};
using FastIterableBits =
base::BitField<DescriptorArray::FastIterableState, 0, 2, uint32_t>;
inline FastIterableState fast_iterable() const;
inline void set_fast_iterable(FastIterableState value);
inline void set_fast_iterable_if(FastIterableState new_value,
FastIterableState if_value);
void ClearEnumCache();
inline void CopyEnumCacheFrom(Tagged<DescriptorArray> array);
static void InitializeOrChangeEnumCache(
DirectHandle<DescriptorArray> descriptors, Isolate* isolate,
DirectHandle<FixedArray> keys, DirectHandle<FixedArray> indices,
AllocationType allocation_if_initialize);
inline Tagged<EnumCache> enum_cache() const;
inline void set_enum_cache(Tagged<EnumCache> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
// Accessors for fetching instance descriptor at descriptor number.
inline Tagged<Name> GetKey(InternalIndex descriptor_number) const;
inline Tagged<Object> GetStrongValue(InternalIndex descriptor_number);
inline Tagged<MaybeObject> GetValue(InternalIndex descriptor_number);
inline PropertyDetails GetDetails(InternalIndex descriptor_number);
inline int GetOffsetInWords(InternalIndex descriptor_number);
inline Tagged<FieldType> GetFieldType(InternalIndex descriptor_number);
// Returns true if given entry is already initialized. Useful in cases
// when a heap stats collector might see a half-initialized descriptor.
inline bool IsInitializedDescriptor(InternalIndex descriptor_number) const;
inline Tagged<Name> GetSortedKey(int descriptor_number);
inline int GetSortedKeyIndex(int descriptor_number);
// Accessor for complete descriptor.
inline void Set(InternalIndex descriptor_number, Descriptor* desc);
inline void Set(InternalIndex descriptor_number, Tagged<Name> key,
Tagged<MaybeObject> value, PropertyDetails details);
void Replace(InternalIndex descriptor_number, Descriptor* descriptor);
// Generalizes constness, representation and field type of all field
// descriptors.
void GeneralizeAllFields();
// Append automatically sets the enumeration index. This should only be used
// to add descriptors in bulk at the end, followed by sorting the descriptor
// array.
inline void Append(Descriptor* desc);
static DirectHandle<DescriptorArray> CopyUpTo(
Isolate* isolate, DirectHandle<DescriptorArray> desc,
int enumeration_index, int slack = 0);
static DirectHandle<DescriptorArray> CopyUpToAddAttributes(
Isolate* isolate, DirectHandle<DescriptorArray> desc,
int enumeration_index, PropertyAttributes attributes, int slack = 0);
// Sort the instance descriptors by the hash codes of their keys.
inline void Sort();
// Iterate through Name hash collisions in the descriptor array starting from
// insertion index checking for Name collisions. Note: If we ever add binary
// insertion for large DescriptorArrays it would need to be hardened in a
// similar way. This function only expects to be called on Sorted
// DescriptorArrays.
V8_EXPORT_PRIVATE void CheckNameCollisionDuringInsertion(
Descriptor* desc, uint32_t descriptor_hash, int insertion_index);
// Search the instance descriptors for given name. {concurrent_search} signals
// if we are doing the search on a background thread. If so, we will sacrifice
// speed for thread-safety.
V8_INLINE InternalIndex Search(Tagged<Name> name,
int number_of_own_descriptors,
bool concurrent_search = false);
V8_INLINE InternalIndex Search(Tagged<Name> name, Tagged<Map> map,
bool concurrent_search = false);
// As the above, but uses DescriptorLookupCache and updates it when
// necessary.
V8_INLINE InternalIndex SearchWithCache(Isolate* isolate, Tagged<Name> name,
Tagged<Map> map);
bool IsEqualUpTo(Tagged<DescriptorArray> desc, int nof_descriptors);
// Allocates a DescriptorArray, but returns the singleton
// empty descriptor array object if number_of_descriptors is 0.
template <typename IsolateT>
V8_EXPORT_PRIVATE static Handle<DescriptorArray> Allocate(
IsolateT* isolate, int nof_descriptors, int slack,
AllocationType allocation = AllocationType::kYoung);
void Initialize(Tagged<EnumCache> enum_cache,
Tagged<HeapObject> undefined_value, int nof_descriptors,
int slack);
// Constant for denoting key was not found.
static const int kNotFound = -1;
static constexpr int SizeFor(int number_of_all_descriptors);
static constexpr int OffsetOfDescriptorAt(int descriptor);
inline ObjectSlot GetFirstPointerSlot();
inline ObjectSlot GetDescriptorSlot(int descriptor);
class BodyDescriptor;
// Layout of descriptor.
// Naming is consistent with Dictionary classes for easy templating.
static const int kEntryKeyIndex = 0;
static const int kEntryDetailsIndex = 1;
static const int kEntryValueIndex = 2;
static const int kEntrySize = 3;
static const int kEntryKeyOffset = kEntryKeyIndex * kTaggedSize;
static const int kEntryDetailsOffset = kEntryDetailsIndex * kTaggedSize;
static const int kEntryValueOffset = kEntryValueIndex * kTaggedSize;
static const int kHeaderSize;
static const int kDescriptorsOffset;
// Print all the descriptors.
void PrintDescriptors(std::ostream& os);
void PrintDescriptorDetails(std::ostream& os, InternalIndex descriptor,
PropertyDetails::PrintMode mode);
DECL_PRINTER(DescriptorArray)
DECL_VERIFIER(DescriptorArray)
#ifdef VERIFY_HEAP
// Per-entry type check only (key is Name|Undefined, details is Smi|Undefined,
// value is JSAny|Weak<Map>|AccessorInfo|AccessorPair|ClassPositions|
// NumberDictionary). This is the hand-rolled equivalent of the old Torque-
// generated DescriptorArrayVerify and is what test/cctest/test-verifiers.cc
// exercises; the full DescriptorArrayVerify additionally enforces semantic
// invariants (field values are FieldType-shaped, private keys are
// non-enumerable, etc.) that assume a well-formed descriptor array.
V8_EXPORT_PRIVATE void DescriptorArrayEntryTypesVerify(Isolate* isolate);
#endif
#ifdef DEBUG
// Is the descriptor array sorted and without duplicates?
V8_EXPORT_PRIVATE bool IsSortedNoDuplicates();
// Are two DescriptorArrays equal?
bool IsEqualTo(Tagged<DescriptorArray> other);
#endif
static constexpr int ToDetailsIndex(int descriptor_number) {
return (descriptor_number * kEntrySize) + kEntryDetailsIndex;
}
// Conversion from descriptor number to array indices.
static constexpr int ToKeyIndex(int descriptor_number) {
return (descriptor_number * kEntrySize) + kEntryKeyIndex;
}
static constexpr int ToValueIndex(int descriptor_number) {
return (descriptor_number * kEntrySize) + kEntryValueIndex;
}
private:
V8_EXPORT_PRIVATE void SortImpl(const int len);
inline void SetKey(InternalIndex descriptor_number, Tagged<Name> key);
inline void SetValue(InternalIndex descriptor_number,
Tagged<MaybeObject> value);
inline void SetDetails(InternalIndex descriptor_number,
PropertyDetails details);
V8_INLINE InternalIndex BinarySearch(Tagged<Name> name,
int number_of_own_descriptors);
V8_INLINE InternalIndex LinearSearch(Tagged<Name> name,
int number_of_own_descriptors);
// Transfer a complete descriptor from the src descriptor array to this
// descriptor array.
void CopyFrom(InternalIndex index, Tagged<DescriptorArray> src);
inline void SetSortedKey(int pointer, int descriptor_number);
// Swap first and second descriptor.
inline void SwapSortedKeys(int first, int second);
public:
// A single descriptor tuple (key, details, value). The three fields occupy
// three adjacent tagged slots, matching the kEntry{Key,Details,Value}Offset
// constants above. `key` and `details` are always strong after
// initialization but may be `Undefined` in unused / slack entries;
// `value` may hold a weak reference to a Map. See the custom
// BodyDescriptor for GC iteration.
struct Entry {
TaggedMember<UnionOf<Name, Undefined>> key;
TaggedMember<UnionOf<Smi, Undefined>> details;
TaggedMember<UnionOf<JSAny, Weak<Map>, AccessorInfo, AccessorPair,
ClassPositions, NumberDictionary>>
value;
};
// Declared atomic so that concurrent readers (e.g. from the marker) see a
// consistent value during trimming in mark-compact.
std::atomic<uint16_t> number_of_all_descriptors_;
std::atomic<uint16_t> number_of_descriptors_;
std::atomic<uint32_t> flags_;
TaggedMember<EnumCache> enum_cache_;
FLEXIBLE_ARRAY_MEMBER(Entry, entries);
} V8_OBJECT_END;
static_assert(sizeof(DescriptorArray::Entry) ==
DescriptorArray::kEntrySize * kTaggedSize);
static_assert(offsetof(DescriptorArray::Entry, key) ==
DescriptorArray::kEntryKeyOffset);
static_assert(offsetof(DescriptorArray::Entry, details) ==
DescriptorArray::kEntryDetailsOffset);
static_assert(offsetof(DescriptorArray::Entry, value) ==
DescriptorArray::kEntryValueOffset);
inline constexpr int DescriptorArray::kHeaderSize =
OFFSET_OF_DATA_START(DescriptorArray);
inline constexpr int DescriptorArray::kDescriptorsOffset =
OFFSET_OF_DATA_START(DescriptorArray);
constexpr int DescriptorArray::SizeFor(int number_of_all_descriptors) {
return OFFSET_OF_DATA_START(DescriptorArray) +
number_of_all_descriptors * kEntrySize * kTaggedSize;
}
constexpr int DescriptorArray::OffsetOfDescriptorAt(int descriptor) {
return OFFSET_OF_DATA_START(DescriptorArray) +
descriptor * kEntrySize * kTaggedSize;
}
static_assert(IsAligned(DescriptorArray::kHeaderSize, kTaggedSize));
static_assert(sizeof(std::atomic<uint16_t>) == 2);
static_assert(alignof(std::atomic<uint16_t>) == 2);
static_assert(sizeof(std::atomic<uint32_t>) == 4);
static_assert(alignof(std::atomic<uint32_t>) == 4);
static_assert(offsetof(DescriptorArray, number_of_all_descriptors_) ==
sizeof(HeapObject));
static_assert(offsetof(DescriptorArray, number_of_descriptors_) ==
sizeof(HeapObject) + sizeof(uint16_t));
static_assert(offsetof(DescriptorArray, flags_) ==
sizeof(HeapObject) + 2 * sizeof(uint16_t));
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_DESCRIPTOR_ARRAY_H_