blob: ab21eea43f4cb1e112e09f670ce172abce887dd0 [file]
// Copyright 2023 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_HOLE_H_
#define V8_OBJECTS_HOLE_H_
#include "src/objects/heap-object.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
V8_OBJECT class Hole : public HeapObject {
V8_IT_OWN_TYPE;
V8_IT_NO_AUTO_DISPATCH;
public:
DECL_VERIFIER(Hole)
DECL_PRINTER(Hole)
class BodyDescriptor;
private:
friend class Heap;
friend class Isolate;
// TODO(leszeks): Make it smaller if able and needed.
static constexpr int kPayloadSize = 64 * KB;
// Payload should be a multiple of page size.
static_assert(kPayloadSize % kMinimumOSPageSize == 0);
char payload_[kPayloadSize];
} V8_OBJECT_END;
#define DEFINE_HOLE_TYPE(Name, name, Root) \
V8_OBJECT class Name : public Hole { \
V8_IT_REUSE_PARENT; \
} V8_OBJECT_END;
HOLE_LIST(DEFINE_HOLE_TYPE)
#undef DEFINE_HOLE_TYPE
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_HOLE_H_