blob: 11a01898b72121e3b04c2ade3075a3a460a7aad6 [file]
// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_JS_SHADOW_REALM_H_
#define V8_OBJECTS_JS_SHADOW_REALM_H_
#include "src/objects/js-objects.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class NativeContext;
// ShadowRealm object from the JS ShadowRealm spec proposal:
// https://github.com/tc39/proposal-shadowrealm
V8_OBJECT class JSShadowRealm : public JSObject {
public:
inline Tagged<NativeContext> native_context() const;
inline void set_native_context(Tagged<NativeContext> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
DECL_PRINTER(JSShadowRealm)
EXPORT_DECL_VERIFIER(JSShadowRealm)
class BodyDescriptor;
public:
TaggedMember<NativeContext> native_context_;
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_JS_SHADOW_REALM_H_