blob: dd17c72c40f0f33a369df99cf9dc7102c9566851 [file]
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_STRUCT_H_
#define V8_OBJECTS_STRUCT_H_
#include "src/objects/heap-object.h"
#include "src/objects/objects.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class StructBodyDescriptor;
// An abstract superclass, a marker class really, for simple structure classes.
// It doesn't carry any functionality but allows struct classes to be
// identified in the type system.
V8_OBJECT class Struct : public HeapObject {
V8_IT_ABSTRACT;
public:
void BriefPrintDetails(std::ostream& os);
using BodyDescriptor = StructBodyDescriptor;
} V8_OBJECT_END;
static_assert(sizeof(Struct) == sizeof(HeapObject));
V8_OBJECT class Tuple2 : public Struct {
V8_IT_NO_AUTO_DISPATCH;
public:
void BriefPrintDetails(std::ostream& os);
inline Tagged<Object> value1() const;
inline void set_value1(Tagged<Object> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> value1(RelaxedLoadTag) const;
inline void set_value1(Tagged<Object> value, RelaxedStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> value1(AcquireLoadTag) const;
inline void set_value1(Tagged<Object> value, ReleaseStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> value2() const;
inline void set_value2(Tagged<Object> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> value2(RelaxedLoadTag) const;
inline void set_value2(Tagged<Object> value, RelaxedStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
DECL_VERIFIER(Tuple2)
DECL_PRINTER(Tuple2)
private:
friend class CodeStubAssembler;
friend class TorqueGeneratedTuple2Asserts;
TaggedMember<Object> value1_;
TaggedMember<Object> value2_;
} V8_OBJECT_END;
// Support for JavaScript accessors: A pair of a getter and a setter. Each
// accessor can either be
// * a JavaScript function or proxy: a real accessor
// * a FunctionTemplateInfo: a real (lazy) accessor
// * undefined: considered an accessor by the spec, too, strangely enough
// * null: an accessor which has not been set
V8_OBJECT class AccessorPair : public Struct {
V8_IT_NO_AUTO_DISPATCH;
public:
static DirectHandle<AccessorPair> Copy(Isolate* isolate,
DirectHandle<AccessorPair> pair);
inline Tagged<Object> get(AccessorComponent component);
inline void set(AccessorComponent component, Tagged<Object> value);
inline void set(AccessorComponent component, Tagged<Object> value,
ReleaseStoreTag tag);
inline Tagged<Object> getter() const;
inline void set_getter(Tagged<Object> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> getter(AcquireLoadTag) const;
inline void set_getter(Tagged<Object> value, ReleaseStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> setter() const;
inline void set_setter(Tagged<Object> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<Object> setter(AcquireLoadTag) const;
inline void set_setter(Tagged<Object> value, ReleaseStoreTag,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
// Note: Returns undefined if the component is not set.
static Handle<JSAny> GetComponent(Isolate* isolate,
DirectHandle<NativeContext> native_context,
DirectHandle<AccessorPair> accessor_pair,
AccessorComponent component);
// Set both components, skipping arguments which are a JavaScript null.
inline void SetComponents(Tagged<Object> getter, Tagged<Object> setter);
inline bool Equals(Tagged<Object> getter_value, Tagged<Object> setter_value);
DECL_VERIFIER(AccessorPair)
DECL_PRINTER(AccessorPair)
private:
friend class CodeStubAssembler;
friend class V8HeapExplorer;
friend class TorqueGeneratedAccessorPairAsserts;
TaggedMember<Object> getter_;
TaggedMember<Object> setter_;
} V8_OBJECT_END;
V8_OBJECT class ClassPositions : public Struct {
V8_IT_NO_AUTO_DISPATCH;
public:
inline int start() const;
inline void set_start(int value);
inline int end() const;
inline void set_end(int value);
// Dispatched behavior.
void BriefPrintDetails(std::ostream& os);
DECL_VERIFIER(ClassPositions)
DECL_PRINTER(ClassPositions)
private:
friend class TorqueGeneratedClassPositionsAsserts;
TaggedMember<Smi> start_;
TaggedMember<Smi> end_;
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_STRUCT_H_