blob: b1b730bb8837e4da94884d48516adb2186fceb91 [file]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_TEMPLATE_OBJECTS_H_
#define V8_OBJECTS_TEMPLATE_OBJECTS_H_
#include "src/objects/fixed-array.h"
#include "src/objects/struct.h"
#include "src/objects/tagged-field.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class Oddball;
class StructBodyDescriptor;
// TemplateObjectDescription is a tuple of raw strings and cooked strings for
// tagged template literals. Used to communicate with the runtime for template
// object creation within the {Runtime_GetTemplateObject} method.
V8_OBJECT class TemplateObjectDescription final : public Struct {
public:
static DirectHandle<JSArray> GetTemplateObject(
Isolate* isolate, DirectHandle<NativeContext> native_context,
DirectHandle<TemplateObjectDescription> description,
DirectHandle<SharedFunctionInfo> shared_info, int slot_id);
inline Tagged<FixedArray> raw_strings() const;
inline void set_raw_strings(Tagged<FixedArray> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<FixedArray> cooked_strings() const;
inline void set_cooked_strings(Tagged<FixedArray> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
using BodyDescriptor = StructBodyDescriptor;
DECL_PRINTER(TemplateObjectDescription)
DECL_VERIFIER(TemplateObjectDescription)
private:
friend class Factory;
friend class TorqueGeneratedTemplateObjectDescriptionAsserts;
TaggedMember<FixedArray> raw_strings_;
TaggedMember<FixedArray> cooked_strings_;
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_TEMPLATE_OBJECTS_H_