blob: 6d74c0f6beff97c0029cdccb9dc4d52034c84894 [file]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// PLEASE READ BEFORE CHANGING THIS FILE!
//
// This file implements the support code for the out of bounds trap handler.
// Nothing in here actually runs in the trap handler, but the code here
// manipulates data structures used by the trap handler so we still need to be
// careful. In order to minimize this risk, here are some rules to follow.
//
// 1. Avoid introducing new external dependencies. The files in src/trap-handler
// should be as self-contained as possible to make it easy to audit the code.
//
// 2. Any changes must be reviewed by someone from the crash reporting
// or security team. See OWNERS for suggested reviewers.
//
// For more information, see:
// https://docs.google.com/document/d/17y4kxuHFrVxAiuCP_FFtFA2HP5sNPsCD10KEx17Hz6M
//
// For the code that runs in the trap handler itself, see handler-inside.cc.
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <atomic>
#include <limits>
#include "src/trap-handler/trap-handler-internal.h"
#include "src/trap-handler/trap-handler.h"
namespace {
size_t gNextCodeObject = 0;
#ifdef ENABLE_SLOW_DCHECKS
constexpr bool kEnableSlowChecks = true;
#else
constexpr bool kEnableSlowChecks = false;
#endif
} // namespace
namespace v8::internal::trap_handler {
constexpr size_t kInitialCodeObjectSize = 1024;
constexpr size_t kCodeObjectGrowthFactor = 2;
constexpr size_t HandlerDataSize(size_t num_trapping_instructions) {
return offsetof(CodeProtectionInfo, instructions) +
num_trapping_instructions * sizeof(TrappingInstructionData);
}
namespace {
#ifdef DEBUG
bool IsDisjoint(const CodeProtectionInfo* a, const CodeProtectionInfo* b) {
if (a == nullptr || b == nullptr) {
return true;
}
return a->base >= b->base + b->size || b->base >= a->base + a->size;
}
#endif
// Verify that the code range does not overlap any that have already been
// registered.
void VerifyCodeRangeIsDisjoint(const CodeProtectionInfo* code_info) {
for (size_t i = 0; i < gNumCodeObjects; ++i) {
TH_DCHECK(IsDisjoint(code_info, gCodeObjects[i].code_info));
}
}
void ValidateCodeObjects() {
// Sanity-check the code objects
for (unsigned i = 0; i < gNumCodeObjects; ++i) {
const auto* data = gCodeObjects[i].code_info;
if (data == nullptr) continue;
// Do some sanity checks on the trapping instruction data
for (unsigned j = 0; j < data->num_trapping_instructions; ++j) {
TH_DCHECK(data->instructions[j].instr_offset >= 0);
TH_DCHECK(data->instructions[j].instr_offset < data->size);
}
}
// Check the validity of the free list.
#ifdef DEBUG
size_t free_count = 0;
for (size_t i = gNextCodeObject; i != gNumCodeObjects;
i = gCodeObjects[i].next_free) {
TH_DCHECK(i < gNumCodeObjects);
++free_count;
// This check will fail if we encounter a cycle.
TH_DCHECK(free_count <= gNumCodeObjects);
}
// Check that all free entries are reachable via the free list.
size_t free_count2 = 0;
for (size_t i = 0; i < gNumCodeObjects; ++i) {
if (gCodeObjects[i].code_info == nullptr) {
++free_count2;
}
}
TH_DCHECK(free_count == free_count2);
#endif
}
} // namespace
CodeProtectionInfo* CreateHandlerData(
uintptr_t base, size_t size, size_t num_trapping_instructions,
const TrappingInstructionData* trapping_instructions) {
const size_t alloc_size = HandlerDataSize(num_trapping_instructions);
CodeProtectionInfo* data =
reinterpret_cast<CodeProtectionInfo*>(malloc(alloc_size));
if (data == nullptr) {
return nullptr;
}
data->base = base;
data->size = size;
data->num_trapping_instructions = num_trapping_instructions;
if (num_trapping_instructions > 0) {
memcpy(data->instructions, trapping_instructions,
num_trapping_instructions * sizeof(TrappingInstructionData));
}
return data;
}
int RegisterHandlerData(uintptr_t base, size_t size,
size_t num_trapping_instructions,
const TrappingInstructionData* trapping_instructions) {
CodeProtectionInfo* data = CreateHandlerData(
base, size, num_trapping_instructions, trapping_instructions);
if (data == nullptr) {
abort();
}
TrapHandlerGuard active_guard;
MetadataLock lock;
if (kEnableSlowChecks) {
VerifyCodeRangeIsDisjoint(data);
}
size_t i = gNextCodeObject;
// Explicitly convert std::numeric_limits<int>::max() to unsigned to avoid
// compiler warnings about signed/unsigned comparisons. We aren't worried
// about sign extension because we know std::numeric_limits<int>::max() is
// positive.
const size_t int_max = std::numeric_limits<int>::max();
// We didn't find an opening in the available space, so grow.
if (i == gNumCodeObjects) {
size_t new_size = gNumCodeObjects > 0
? gNumCodeObjects * kCodeObjectGrowthFactor
: kInitialCodeObjectSize;
// Because we must return an int, there is no point in allocating space for
// more objects than can fit in an int.
if (new_size > int_max) {
new_size = int_max;
}
if (new_size == gNumCodeObjects) {
free(data);
return kInvalidIndex;
}
// Now that we know our new size is valid, we can go ahead and realloc the
// array.
gCodeObjects = static_cast<CodeProtectionInfoListEntry*>(
realloc(gCodeObjects, sizeof(*gCodeObjects) * new_size));
if (gCodeObjects == nullptr) {
abort();
}
memset(gCodeObjects + gNumCodeObjects, 0,
sizeof(*gCodeObjects) * (new_size - gNumCodeObjects));
for (size_t j = gNumCodeObjects; j < new_size; ++j) {
gCodeObjects[j].next_free = j + 1;
}
gNumCodeObjects = new_size;
}
TH_DCHECK(gCodeObjects[i].code_info == nullptr);
// Find out where the next entry should go.
gNextCodeObject = gCodeObjects[i].next_free;
if (i <= int_max) {
gCodeObjects[i].code_info = data;
if (kEnableSlowChecks) {
ValidateCodeObjects();
}
return static_cast<int>(i);
} else {
free(data);
return kInvalidIndex;
}
}
void ReleaseHandlerData(int index) {
if (index == kInvalidIndex) {
return;
}
TH_DCHECK(index >= 0);
// Remove the data from the global list if it's there.
CodeProtectionInfo* data = nullptr;
{
TrapHandlerGuard active_guard;
MetadataLock lock;
data = gCodeObjects[index].code_info;
gCodeObjects[index].code_info = nullptr;
gCodeObjects[index].next_free = gNextCodeObject;
gNextCodeObject = index;
if (kEnableSlowChecks) {
ValidateCodeObjects();
}
}
// TODO(eholk): on debug builds, ensure there are no more copies in
// the list.
TH_DCHECK(data); // make sure we're releasing legitimate handler data.
free(data);
}
bool RegisterV8Sandbox(uintptr_t base, size_t size) {
TrapHandlerGuard active_guard;
SandboxRecordsLock lock;
#ifdef DEBUG
for (SandboxRecord* current = gSandboxRecordsHead; current != nullptr;
current = current->next) {
TH_DCHECK(current->base != base);
}
#endif
SandboxRecord* new_record =
reinterpret_cast<SandboxRecord*>(malloc(sizeof(SandboxRecord)));
if (new_record == nullptr) {
return false;
}
new_record->base = base;
new_record->size = size;
new_record->next = gSandboxRecordsHead;
gSandboxRecordsHead = new_record;
return true;
}
void UnregisterV8Sandbox(uintptr_t base, size_t size) {
TrapHandlerGuard active_guard;
SandboxRecordsLock lock;
SandboxRecord* current = gSandboxRecordsHead;
SandboxRecord* previous = nullptr;
while (current != nullptr) {
if (current->base == base) {
break;
}
previous = current;
current = current->next;
}
TH_CHECK(current != nullptr);
TH_CHECK(current->size == size);
if (previous) {
previous->next = current->next;
} else {
gSandboxRecordsHead = current->next;
}
free(current);
}
bool RegisterCoveredMemory(uintptr_t base, size_t reserved_size) {
TrapHandlerGuard active_guard;
TH_CHECK(base + reserved_size > base);
// First validity check: the memory must be within the sandbox (if enabled).
{
SandboxRecordsLock sandbox_lock;
if (gSandboxRecordsHead != nullptr) {
bool within_sandbox = false;
for (const SandboxRecord* s = gSandboxRecordsHead;
s != nullptr && !within_sandbox; s = s->next) {
within_sandbox =
base >= s->base && base + reserved_size <= s->base + s->size;
}
TH_CHECK(within_sandbox);
}
}
CoveredMemoryRecordsLock lock;
// Second validity check: the memory must not overlap with any existing
// memory.
for (CoveredMemoryRecord* current = gCoveredMemoryRecordsHead;
current != nullptr; current = current->next) {
bool disjoint = (base >= current->base + current->size) ||
(base + reserved_size <= current->base);
TH_CHECK(disjoint);
}
// Now allocate and register the new record.
CoveredMemoryRecord* new_record = reinterpret_cast<CoveredMemoryRecord*>(
malloc(sizeof(CoveredMemoryRecord)));
if (new_record == nullptr) return false;
new_record->base = base;
new_record->size = reserved_size;
new_record->next = gCoveredMemoryRecordsHead;
gCoveredMemoryRecordsHead = new_record;
return true;
}
void UnregisterCoveredMemory(uintptr_t base, size_t reserved_size) {
TrapHandlerGuard active_guard;
CoveredMemoryRecordsLock lock;
CoveredMemoryRecord* current = gCoveredMemoryRecordsHead;
CoveredMemoryRecord* previous = nullptr;
while (current != nullptr && current->base != base) {
previous = current;
current = current->next;
}
// The unregistered memory must match an existing record exactly.
TH_CHECK(current != nullptr);
TH_CHECK(current->size == reserved_size);
if (previous) {
previous->next = current->next;
} else {
gCoveredMemoryRecordsHead = current->next;
}
free(current);
}
size_t GetRecoveredTrapCount() {
return gRecoveredTrapCount.load(std::memory_order_relaxed);
}
#if !V8_TRAP_HANDLER_SUPPORTED
// This version is provided for systems that do not support trap handlers.
// Otherwise, the correct one should be implemented in the appropriate
// platform-specific handler-outside.cc.
bool RegisterDefaultTrapHandler() { return false; }
void RemoveTrapHandler() {}
#endif
bool g_is_trap_handler_enabled{false};
std::atomic<bool> g_can_enable_trap_handler{true};
bool EnableTrapHandler(bool use_v8_handler) {
// We should only enable the trap handler once, and before any call to
// {IsTrapHandlerEnabled}. Enabling the trap handler late can lead to problems
// because code or objects might have been generated under the assumption that
// trap handlers are disabled.
bool can_enable =
g_can_enable_trap_handler.exchange(false, std::memory_order_relaxed);
// EnableTrapHandler called twice, or after IsTrapHandlerEnabled.
TH_CHECK(can_enable);
if (!V8_TRAP_HANDLER_SUPPORTED) {
return false;
}
// "Warm-up" the TrapHandlerGuard mechanism to ensure that if any
// initialization is required for its thread-local storage, it is done now
// and not inside the signal handler. We're being extra cautious here, it's
// unclear if this is really necessary.
TrapHandlerGuard active_guard;
if (use_v8_handler) {
g_is_trap_handler_enabled = RegisterDefaultTrapHandler();
return g_is_trap_handler_enabled;
}
g_is_trap_handler_enabled = true;
return true;
}
void SetLandingPad(uintptr_t landing_pad) { gLandingPad.store(landing_pad); }
} // namespace v8::internal::trap_handler