blob: 2188743fc5f5d5e40123d122ed0589bd52fb9f79 [file] [log] [blame]
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins.h"
#include "src/code-events.h"
#include "src/code-stub-assembler.h"
#include "src/ic/ic-state.h"
#include "src/interface-descriptors.h"
#include "src/isolate.h"
#include "src/macro-assembler.h"
#include "src/objects.h"
namespace v8 {
namespace internal {
// Forward declarations for C++ builtins.
#define FORWARD_DECLARE(Name) \
Object* Builtin_##Name(int argc, Object** args, Isolate* isolate);
BUILTIN_LIST_C(FORWARD_DECLARE)
Builtins::Builtins() : initialized_(false) {
memset(builtins_, 0, sizeof(builtins_[0]) * builtin_count);
}
Builtins::~Builtins() {}
namespace {
void PostBuildProfileAndTracing(Isolate* isolate, Code* code,
const char* name) {
PROFILE(isolate, CodeCreateEvent(CodeEventListener::BUILTIN_TAG,
AbstractCode::cast(code), name));
#ifdef ENABLE_DISASSEMBLER
if (FLAG_print_builtin_code) {
CodeTracer::Scope trace_scope(isolate->GetCodeTracer());
OFStream os(trace_scope.file());
os << "Builtin: " << name << "\n";
code->Disassemble(name, os);
os << "\n";
}
#endif
}
typedef void (*MacroAssemblerGenerator)(MacroAssembler*);
typedef void (*CodeAssemblerGenerator)(CodeStubAssembler*);
Code* BuildWithMacroAssembler(Isolate* isolate,
MacroAssemblerGenerator generator,
Code::Flags flags, const char* s_name) {
HandleScope scope(isolate);
const size_t buffer_size = 32 * KB;
byte buffer[buffer_size]; // NOLINT(runtime/arrays)
MacroAssembler masm(isolate, buffer, buffer_size, CodeObjectRequired::kYes);
DCHECK(!masm.has_frame());
generator(&masm);
CodeDesc desc;
masm.GetCode(&desc);
Handle<Code> code =
isolate->factory()->NewCode(desc, flags, masm.CodeObject());
PostBuildProfileAndTracing(isolate, *code, s_name);
return *code;
}
Code* BuildAdaptor(Isolate* isolate, Address builtin_address,
Builtins::ExitFrameType exit_frame_type, Code::Flags flags,
const char* name) {
HandleScope scope(isolate);
const size_t buffer_size = 32 * KB;
byte buffer[buffer_size]; // NOLINT(runtime/arrays)
MacroAssembler masm(isolate, buffer, buffer_size, CodeObjectRequired::kYes);
DCHECK(!masm.has_frame());
Builtins::Generate_Adaptor(&masm, builtin_address, exit_frame_type);
CodeDesc desc;
masm.GetCode(&desc);
Handle<Code> code =
isolate->factory()->NewCode(desc, flags, masm.CodeObject());
PostBuildProfileAndTracing(isolate, *code, name);
return *code;
}
// Builder for builtins implemented in TurboFan with JS linkage.
Code* BuildWithCodeStubAssemblerJS(Isolate* isolate,
CodeAssemblerGenerator generator, int argc,
Code::Flags flags, const char* name) {
HandleScope scope(isolate);
Zone zone(isolate->allocator());
CodeStubAssembler assembler(isolate, &zone, argc, flags, name);
generator(&assembler);
Handle<Code> code = assembler.GenerateCode();
PostBuildProfileAndTracing(isolate, *code, name);
return *code;
}
// Builder for builtins implemented in TurboFan with CallStub linkage.
Code* BuildWithCodeStubAssemblerCS(Isolate* isolate,
CodeAssemblerGenerator generator,
CallDescriptors::Key interface_descriptor,
Code::Flags flags, const char* name) {
HandleScope scope(isolate);
Zone zone(isolate->allocator());
// The interface descriptor with given key must be initialized at this point
// and this construction just queries the details from the descriptors table.
CallInterfaceDescriptor descriptor(isolate, interface_descriptor);
// Ensure descriptor is already initialized.
DCHECK_LE(0, descriptor.GetRegisterParameterCount());
CodeStubAssembler assembler(isolate, &zone, descriptor, flags, name);
generator(&assembler);
Handle<Code> code = assembler.GenerateCode();
PostBuildProfileAndTracing(isolate, *code, name);
return *code;
}
} // anonymous namespace
void Builtins::SetUp(Isolate* isolate, bool create_heap_objects) {
DCHECK(!initialized_);
// Create a scope for the handles in the builtins.
HandleScope scope(isolate);
if (create_heap_objects) {
int index = 0;
const Code::Flags kBuiltinFlags = Code::ComputeFlags(Code::BUILTIN);
Code* code;
#define BUILD_CPP(Name) \
code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), BUILTIN_EXIT, \
kBuiltinFlags, #Name); \
builtins_[index++] = code;
#define BUILD_API(Name) \
code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), EXIT, \
kBuiltinFlags, #Name); \
builtins_[index++] = code;
#define BUILD_TFJ(Name, Argc) \
code = BuildWithCodeStubAssemblerJS(isolate, &Generate_##Name, Argc, \
kBuiltinFlags, #Name); \
builtins_[index++] = code;
#define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \
{ InterfaceDescriptor##Descriptor descriptor(isolate); } \
code = BuildWithCodeStubAssemblerCS( \
isolate, &Generate_##Name, CallDescriptors::InterfaceDescriptor, \
Code::ComputeFlags(Code::Kind, Extra), #Name); \
builtins_[index++] = code;
#define BUILD_ASM(Name) \
code = \
BuildWithMacroAssembler(isolate, Generate_##Name, kBuiltinFlags, #Name); \
builtins_[index++] = code;
#define BUILD_ASH(Name, Kind, Extra) \
code = BuildWithMacroAssembler( \
isolate, Generate_##Name, Code::ComputeFlags(Code::Kind, Extra), #Name); \
builtins_[index++] = code;
BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM,
BUILD_ASH, BUILD_ASM);
#undef BUILD_CPP
#undef BUILD_API
#undef BUILD_TFJ
#undef BUILD_TFS
#undef BUILD_ASM
#undef BUILD_ASH
CHECK_EQ(builtin_count, index);
for (int i = 0; i < builtin_count; i++) {
Code::cast(builtins_[i])->set_builtin_index(i);
}
}
// Mark as initialized.
initialized_ = true;
}
void Builtins::TearDown() { initialized_ = false; }
void Builtins::IterateBuiltins(ObjectVisitor* v) {
v->VisitPointers(&builtins_[0], &builtins_[0] + builtin_count);
}
const char* Builtins::Lookup(byte* pc) {
// may be called during initialization (disassembler!)
if (initialized_) {
for (int i = 0; i < builtin_count; i++) {
Code* entry = Code::cast(builtins_[i]);
if (entry->contains(pc)) return name(i);
}
}
return NULL;
}
const char* Builtins::name(int index) {
switch (index) {
#define CASE(Name, ...) \
case k##Name: \
return #Name;
BUILTIN_LIST_ALL(CASE)
#undef CASE
default:
UNREACHABLE();
break;
}
return "";
}
#define DEFINE_BUILTIN_ACCESSOR(Name, ...) \
Handle<Code> Builtins::Name() { \
Code** code_address = reinterpret_cast<Code**>(builtin_address(k##Name)); \
return Handle<Code>(code_address); \
}
BUILTIN_LIST_ALL(DEFINE_BUILTIN_ACCESSOR)
#undef DEFINE_BUILTIN_ACCESSOR
// static
bool Builtins::AllowDynamicFunction(Isolate* isolate, Handle<JSFunction> target,
Handle<JSObject> target_global_proxy) {
if (FLAG_allow_unsafe_function_constructor) return true;
HandleScopeImplementer* impl = isolate->handle_scope_implementer();
Handle<Context> responsible_context = impl->LastEnteredContext();
if (responsible_context.is_null()) {
responsible_context = impl->MicrotaskContext();
// TODO(jochen): Remove this.
if (responsible_context.is_null()) {
return true;
}
}
if (*responsible_context == target->context()) return true;
return isolate->MayAccess(responsible_context, target_global_proxy);
}
} // namespace internal
} // namespace v8