| // Copyright 2015 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "test/cctest/cctest.h" |
| |
| #include "include/v8-experimental.h" |
| #include "include/v8.h" |
| #include "src/api.h" |
| |
| namespace i = v8::internal; |
| |
| static void CppAccessor42(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| info.GetReturnValue().Set(42); |
| } |
| |
| |
| static void CppAccessor41(const v8::FunctionCallbackInfo<v8::Value>& info) { |
| info.GetReturnValue().Set(41); |
| } |
| |
| |
| v8::experimental::FastAccessorBuilder* FastAccessor(v8::Isolate* isolate) { |
| auto builder = v8::experimental::FastAccessorBuilder::New(isolate); |
| builder->ReturnValue(builder->IntegerConstant(41)); |
| return builder; |
| } |
| |
| |
| TEST(FastAccessors) { |
| v8::Isolate* isolate = CcTest::isolate(); |
| v8::HandleScope scope(isolate); |
| LocalContext env; |
| |
| // We emulate Embedder-created DOM Node instances. Specifically: |
| // - 'parent': FunctionTemplate ~= DOM Node superclass |
| // - 'child': FunctionTemplate ~= a specific DOM node type, like a <div /> |
| // |
| // We'll install both a C++-based and a JS-based accessor on the parent, |
| // and expect it to be callable on the child. |
| |
| // Setup the parent template ( =~ DOM Node w/ accessors). |
| v8::Local<v8::FunctionTemplate> parent = v8::FunctionTemplate::New(isolate); |
| { |
| auto signature = v8::Signature::New(isolate, parent); |
| |
| // cpp accessor as "firstChild": |
| parent->PrototypeTemplate()->SetAccessorProperty( |
| v8_str("firstChild"), |
| v8::FunctionTemplate::New(isolate, CppAccessor42, |
| v8::Local<v8::Value>(), signature)); |
| |
| // JS accessor as "firstChildRaw": |
| parent->PrototypeTemplate()->SetAccessorProperty( |
| v8_str("firstChildRaw"), |
| v8::FunctionTemplate::NewWithFastHandler( |
| isolate, CppAccessor41, FastAccessor(isolate), |
| v8::Local<v8::Value>(), signature)); |
| } |
| |
| // Setup child object ( =~ a specific DOM Node, e.g. a <div> ). |
| // Also, make a creation function on the global object, so we can access it |
| // in a test. |
| v8::Local<v8::FunctionTemplate> child = v8::FunctionTemplate::New(isolate); |
| child->Inherit(parent); |
| CHECK(env->Global() |
| ->Set(env.local(), v8_str("Node"), |
| child->GetFunction(env.local()).ToLocalChecked()) |
| .IsJust()); |
| |
| // Setup done: Let's test it: |
| |
| // The simple case: Run it once. |
| ExpectInt32("var n = new Node(); n.firstChild", 42); |
| ExpectInt32("var n = new Node(); n.firstChildRaw", 41); |
| |
| // Run them in a loop. This will likely trigger the optimizing compiler: |
| ExpectInt32( |
| "var m = new Node(); " |
| "var sum = 0; " |
| "for (var i = 0; i < 10; ++i) { " |
| " sum += m.firstChild; " |
| " sum += m.firstChildRaw; " |
| "}; " |
| "sum;", |
| 10 * (42 + 41)); |
| |
| // Obtain the accessor and call it via apply on the Node: |
| ExpectInt32( |
| "var n = new Node(); " |
| "var g = Object.getOwnPropertyDescriptor(" |
| " n.__proto__.__proto__, 'firstChild')['get']; " |
| "g.apply(n);", |
| 42); |
| ExpectInt32( |
| "var n = new Node(); " |
| "var g = Object.getOwnPropertyDescriptor(" |
| " n.__proto__.__proto__, 'firstChildRaw')['get']; " |
| "g.apply(n);", |
| 41); |
| |
| ExpectInt32( |
| "var n = new Node();" |
| "var g = Object.getOwnPropertyDescriptor(" |
| " n.__proto__.__proto__, 'firstChildRaw')['get'];" |
| "try {" |
| " var f = { firstChildRaw: '51' };" |
| " g.apply(f);" |
| "} catch(e) {" |
| " 31415;" |
| "}", |
| 31415); |
| } |
| |
| // The goal is to avoid the callback. |
| static void UnreachableCallback( |
| const v8::FunctionCallbackInfo<v8::Value>& info) { |
| UNREACHABLE(); |
| } |
| |
| TEST(CachedAccessor) { |
| // Crankshaft support for fast accessors is not implemented; crankshafted |
| // code uses the slow accessor which breaks this test's expectations. |
| v8::internal::FLAG_always_opt = false; |
| LocalContext env; |
| v8::Isolate* isolate = env->GetIsolate(); |
| v8::HandleScope scope(isolate); |
| |
| // Create 'foo' class, with a hidden property. |
| v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
| |
| v8::Local<v8::Private> priv = |
| v8::Private::ForApi(isolate, v8_str("Foo#draft")); |
| |
| foo->SetAccessorProperty(v8_str("draft"), v8::FunctionTemplate::NewWithCache( |
| isolate, UnreachableCallback, |
| priv, v8::Local<v8::Value>())); |
| |
| // Create 'obj', instance of 'foo'. |
| v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); |
| |
| // Install the private property on the instance. |
| CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv, |
| v8::Undefined(isolate)) |
| .FromJust()); |
| |
| CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); |
| |
| // Access cached accessor. |
| ExpectUndefined("obj.draft"); |
| |
| // Set hidden property. |
| CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv, |
| v8_str("Shhh, I'm private!")) |
| .FromJust()); |
| |
| ExpectString("obj.draft", "Shhh, I'm private!"); |
| |
| // Stress the accessor to use the IC. |
| ExpectString( |
| "var result = '';" |
| "for (var i = 0; i < 10; ++i) { " |
| " result = obj.draft; " |
| "} " |
| "result; ", |
| "Shhh, I'm private!"); |
| } |
| |
| TEST(CachedAccessorCrankshaft) { |
| i::FLAG_allow_natives_syntax = true; |
| // v8::internal::FLAG_always_opt = false; |
| LocalContext env; |
| v8::Isolate* isolate = env->GetIsolate(); |
| v8::HandleScope scope(isolate); |
| |
| // Create 'foo' class, with a hidden property. |
| v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); |
| v8::Local<v8::Private> priv = |
| v8::Private::ForApi(isolate, v8_str("Foo#draft")); |
| |
| // Install the private property on the template. |
| // foo->SetPrivate(priv, v8::Undefined(isolate)); |
| |
| foo->SetAccessorProperty(v8_str("draft"), v8::FunctionTemplate::NewWithCache( |
| isolate, UnreachableCallback, |
| priv, v8::Local<v8::Value>())); |
| |
| // Create 'obj', instance of 'foo'. |
| v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); |
| |
| // Install the private property on the instance. |
| CHECK(obj->SetPrivate(isolate->GetCurrentContext(), priv, |
| v8::Undefined(isolate)) |
| .FromJust()); |
| |
| CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); |
| |
| // Access surrogate accessor. |
| ExpectUndefined("obj.draft"); |
| |
| // Set hidden property. |
| CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 123)) |
| .FromJust()); |
| |
| // Test ICs. |
| CompileRun( |
| "function f() {" |
| " var x;" |
| " for (var i = 0; i < 100; i++) {" |
| " x = obj.draft;" |
| " }" |
| " return x;" |
| "}"); |
| |
| ExpectInt32("f()", 123); |
| |
| // Reset hidden property. |
| CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 456)) |
| .FromJust()); |
| |
| // Test Crankshaft. |
| CompileRun("%OptimizeFunctionOnNextCall(f);"); |
| |
| ExpectInt32("f()", 456); |
| |
| CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 456)) |
| .FromJust()); |
| // Test non-global ICs. |
| CompileRun( |
| "function g() {" |
| " var x = obj;" |
| " var r = 0;" |
| " for (var i = 0; i < 100; i++) {" |
| " r = x.draft;" |
| " }" |
| " return r;" |
| "}"); |
| |
| ExpectInt32("g()", 456); |
| |
| // Reset hidden property. |
| CHECK(obj->SetPrivate(env.local(), priv, v8::Integer::New(isolate, 789)) |
| .FromJust()); |
| |
| // Test non-global access in Crankshaft. |
| CompileRun("%OptimizeFunctionOnNextCall(g);"); |
| |
| ExpectInt32("g()", 789); |
| } |
| |
| namespace { |
| |
| static void Setter(v8::Local<v8::String> name, v8::Local<v8::Value> value, |
| const v8::PropertyCallbackInfo<void>& info) {} |
| } |
| |
| // Re-declaration of non-configurable accessors should throw. |
| TEST(RedeclareAccessor) { |
| v8::HandleScope scope(CcTest::isolate()); |
| LocalContext env; |
| |
| v8::Local<v8::FunctionTemplate> templ = |
| v8::FunctionTemplate::New(CcTest::isolate()); |
| |
| v8::Local<v8::ObjectTemplate> object_template = templ->InstanceTemplate(); |
| object_template->SetAccessor( |
| v8_str("foo"), NULL, Setter, v8::Local<v8::Value>(), |
| v8::AccessControl::DEFAULT, v8::PropertyAttribute::DontDelete); |
| |
| v8::Local<v8::Context> ctx = |
| v8::Context::New(CcTest::isolate(), nullptr, object_template); |
| |
| // Declare function. |
| v8::Local<v8::String> code = v8_str("function foo() {};"); |
| |
| v8::TryCatch try_catch(CcTest::isolate()); |
| v8::Script::Compile(ctx, code).ToLocalChecked()->Run(ctx).IsEmpty(); |
| CHECK(try_catch.HasCaught()); |
| } |