blob: 34f450df78cb2cbc9b58d4f646032903fa21f441 [file] [log] [blame]
// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_LOGGING_COUNTERS_DEFINITIONS_H_
#define V8_LOGGING_COUNTERS_DEFINITIONS_H_
#include "include/v8-internal.h"
namespace v8 {
namespace internal {
// Generic range histograms.
// HR(name, caption, min, max, num_buckets)
#define HISTOGRAM_RANGE_LIST(HR) \
HR(code_cache_reject_reason, V8.CodeCacheRejectReason, 1, 9, 9) \
HR(errors_thrown_per_context, V8.ErrorsThrownPerContext, 0, 200, 20) \
HR(incremental_marking_reason, V8.GCIncrementalMarkingReason, 0, \
kGarbageCollectionReasonMaxValue, kGarbageCollectionReasonMaxValue + 1) \
HR(incremental_marking_sum, V8.GCIncrementalMarkingSum, 0, 10000, 101) \
HR(mark_compact_reason, V8.GCMarkCompactReason, 0, \
kGarbageCollectionReasonMaxValue, kGarbageCollectionReasonMaxValue + 1) \
HR(gc_finalize_clear, V8.GCFinalizeMC.Clear, 0, 10000, 101) \
HR(gc_finalize_epilogue, V8.GCFinalizeMC.Epilogue, 0, 10000, 101) \
HR(gc_finalize_evacuate, V8.GCFinalizeMC.Evacuate, 0, 10000, 101) \
HR(gc_finalize_finish, V8.GCFinalizeMC.Finish, 0, 10000, 101) \
HR(gc_finalize_mark, V8.GCFinalizeMC.Mark, 0, 10000, 101) \
HR(gc_finalize_prologue, V8.GCFinalizeMC.Prologue, 0, 10000, 101) \
HR(gc_finalize_sweep, V8.GCFinalizeMC.Sweep, 0, 10000, 101) \
HR(gc_scavenger_scavenge_main, V8.GCScavenger.ScavengeMain, 0, 10000, 101) \
HR(gc_scavenger_scavenge_roots, V8.GCScavenger.ScavengeRoots, 0, 10000, 101) \
/* Asm/Wasm. */ \
HR(wasm_functions_per_asm_module, V8.WasmFunctionsPerModule.asm, 1, 1000000, \
51) \
HR(wasm_functions_per_wasm_module, V8.WasmFunctionsPerModule.wasm, 1, \
1000000, 51) \
HR(array_buffer_big_allocations, V8.ArrayBufferLargeAllocations, 0, 4096, \
13) \
HR(array_buffer_new_size_failures, V8.ArrayBufferNewSizeFailures, 0, 4096, \
13) \
HR(shared_array_allocations, V8.SharedArrayAllocationSizes, 0, 4096, 13) \
HR(wasm_asm_huge_function_size_bytes, V8.WasmHugeFunctionSizeBytes.asm, \
100 * KB, GB, 51) \
HR(wasm_wasm_huge_function_size_bytes, V8.WasmHugeFunctionSizeBytes.wasm, \
100 * KB, GB, 51) \
HR(wasm_asm_module_size_bytes, V8.WasmModuleSizeBytes.asm, 1, GB, 51) \
HR(wasm_wasm_module_size_bytes, V8.WasmModuleSizeBytes.wasm, 1, GB, 51) \
HR(wasm_compile_huge_function_peak_memory_bytes, \
V8.WasmCompileHugeFunctionPeakMemoryBytes, 1, GB, 51) \
HR(asm_module_size_bytes, V8.AsmModuleSizeBytes, 1, GB, 51) \
HR(compile_script_cache_behaviour, V8.CompileScript.CacheBehaviour, 0, 20, \
21) \
HR(wasm_memory_allocation_result, V8.WasmMemoryAllocationResult, 0, 3, 4) \
/* Committed code size per module, collected on GC. */ \
/* Older histogram, in MiB (0..1024MB). */ \
HR(wasm_module_code_size_mb, V8.WasmModuleCodeSizeMiB, 0, 1024, 64) \
/* Newer histogram, in KiB (0..100MB). */ \
HR(wasm_module_code_size_kb, V8.WasmModuleCodeSizeKiB, 0, 1024 * 100, 101) \
/* Percent of freed code size per module, collected on GC. */ \
HR(wasm_module_freed_code_size_percent, V8.WasmModuleCodeSizePercentFreed, \
0, 100, 32) \
/* Number of code GCs triggered per native module, collected on code GC. */ \
HR(wasm_module_num_triggered_code_gcs, \
V8.WasmModuleNumberOfCodeGCsTriggered, 1, 128, 20) \
/* Number of code spaces reserved per wasm module. */ \
HR(wasm_module_num_code_spaces, V8.WasmModuleNumberOfCodeSpaces, 1, 128, 20) \
/* Number of live modules per isolate. */ \
HR(wasm_modules_per_isolate, V8.WasmModulesPerIsolate, 1, 1024, 30) \
/* Number of live modules per engine (i.e. whole process). */ \
HR(wasm_modules_per_engine, V8.WasmModulesPerEngine, 1, 1024, 30) \
/* Bailout reason if Liftoff failed, or {kSuccess} (per function). */ \
HR(liftoff_bailout_reasons, V8.LiftoffBailoutReasons, 0, 20, 21) \
/* Support for PKEYs/PKU by testing result of pkey_alloc(). */ \
HR(wasm_memory_protection_keys_support, V8.WasmMemoryProtectionKeysSupport, \
0, 1, 2) \
/* Ticks observed in a single Turbofan compilation, in 1K. */ \
HR(turbofan_ticks, V8.TurboFan1KTicks, 0, 100000, 200) \
/* Backtracks observed in a single regexp interpreter execution. */ \
/* The maximum of 100M backtracks takes roughly 2 seconds on my machine. */ \
HR(regexp_backtracks, V8.RegExpBacktracks, 1, 100000000, 50) \
/* Number of times a cache event is triggered for a wasm module. */ \
HR(wasm_cache_count, V8.WasmCacheCount, 0, 100, 101) \
HR(wasm_streaming_until_compilation_finished, \
V8.WasmStreamingUntilCompilationFinishedMilliSeconds, 0, 10000, 50) \
HR(wasm_compilation_until_streaming_finished, \
V8.WasmCompilationUntilStreamFinishedMilliSeconds, 0, 10000, 50) \
/* Number of in-use external pointers in the external pointer table. */ \
/* Counted after sweeping the table at the end of mark-compact GC. */ \
HR(external_pointers_count, V8.SandboxedExternalPointersCount, 0, \
kMaxExternalPointers, 101) \
HR(code_pointers_count, V8.SandboxedCodePointersCount, 0, kMaxCodePointers, \
101) \
HR(trusted_pointers_count, V8.SandboxedTrustedPointersCount, 0, \
kMaxTrustedPointers, 101) \
HR(wasm_num_lazy_compilations_5sec, V8.WasmNumLazyCompilations5Sec, 0, \
200000, 50) \
HR(wasm_num_lazy_compilations_20sec, V8.WasmNumLazyCompilations20Sec, 0, \
200000, 50) \
HR(wasm_num_lazy_compilations_60sec, V8.WasmNumLazyCompilations60Sec, 0, \
200000, 50) \
HR(wasm_num_lazy_compilations_120sec, V8.WasmNumLazyCompilations120Sec, 0, \
200000, 50) \
/* Outcome of external pointer table compaction: kSuccess, */ \
/* kPartialSuccessor kAbortedDuringSweeping. See */ \
/* ExternalPointerTable::TableCompactionOutcome enum for more details. */ \
HR(external_pointer_table_compaction_outcome, \
V8.ExternalPointerTableCompactionOutcome, 0, 2, 3) \
HR(wasm_compilation_method, V8.WasmCompilationMethod, 0, 4, 5) \
HR(asmjs_instantiate_result, V8.AsmjsInstantiateResult, 0, 1, 2)
// Like TIMED_HISTOGRAM_LIST, but allows the use of NestedTimedHistogramScope.
// HT(name, caption, max, unit)
#define NESTED_TIMED_HISTOGRAM_LIST(HT) \
/* Garbage collection timers. */ \
HT(gc_idle_notification, V8.GCIdleNotification, 10000, MILLISECOND) \
HT(gc_incremental_marking, V8.GCIncrementalMarking, 10000, MILLISECOND) \
HT(gc_incremental_marking_start, V8.GCIncrementalMarkingStart, 10000, \
MILLISECOND) \
HT(gc_minor_incremental_marking_start, V8.GCMinorIncrementalMarkingStart, \
10000, MILLISECOND) \
HT(gc_low_memory_notification, V8.GCLowMemoryNotification, 10000, \
MILLISECOND) \
/* Compilation times. */ \
HT(collect_source_positions, V8.CollectSourcePositions, 1000000, \
MICROSECOND) \
HT(compile, V8.CompileMicroSeconds, 1000000, MICROSECOND) \
HT(compile_eval, V8.CompileEvalMicroSeconds, 1000000, MICROSECOND) \
/* Serialization as part of compilation (code caching). */ \
HT(compile_serialize, V8.CompileSerializeMicroSeconds, 100000, MICROSECOND) \
HT(compile_deserialize, V8.CompileDeserializeMicroSeconds, 1000000, \
MICROSECOND) \
/* Snapshot. */ \
HT(snapshot_decompress, V8.SnapshotDecompressMicroSeconds, 1000000, \
MICROSECOND) \
HT(snapshot_deserialize_rospace, V8.SnapshotDeserializeRoSpaceMicroSeconds, \
1000000, MICROSECOND) \
HT(snapshot_deserialize_isolate, V8.SnapshotDeserializeIsolateMicroSeconds, \
1000000, MICROSECOND) \
HT(snapshot_deserialize_context, V8.SnapshotDeserializeContextMicroSeconds, \
1000000, MICROSECOND) \
/* ... and also see compile_deserialize above. */ \
/* Total compilation time incl. caching/parsing. */ \
HT(compile_script, V8.CompileScriptMicroSeconds, 1000000, MICROSECOND)
#define NESTED_TIMED_HISTOGRAM_LIST_SLOW(HT) \
/* Total V8 time (including JS and runtime calls, exluding callbacks). */ \
HT(execute, V8.ExecuteMicroSeconds, 1000000, MICROSECOND)
// Timer histograms, thread safe: HT(name, caption, max, unit)
#define TIMED_HISTOGRAM_LIST(HT) \
/* Garbage collection timers. */ \
HT(gc_finalize_incremental_regular, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.Regular, 10000, \
MILLISECOND) \
HT(gc_finalize_incremental_regular_foreground, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.Regular.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_incremental_regular_background, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.Regular.Background, \
10000, MILLISECOND) \
HT(gc_finalize_incremental_memory_reducing, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.ReduceMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_incremental_memory_reducing_foreground, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.ReduceMemory.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_incremental_memory_reducing_background, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.ReduceMemory.Background, \
10000, MILLISECOND) \
HT(gc_finalize_incremental_memory_measure, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.MeasureMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_incremental_memory_measure_foreground, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.MeasureMemory \
.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_incremental_memory_measure_background, \
V8.GC.Event.MainThread.Full.Finalize.Incremental.MeasureMemory \
.Background, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_regular, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.Regular, 10000, \
MILLISECOND) \
HT(gc_finalize_non_incremental_regular_foreground, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.Regular.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_regular_background, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.Regular.Background, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_memory_reducing, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.ReduceMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_non_incremental_memory_reducing_foreground, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.ReduceMemory \
.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_memory_reducing_background, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.ReduceMemory \
.Background, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_memory_measure, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.MeasureMemory, 10000, \
MILLISECOND) \
HT(gc_finalize_non_incremental_memory_measure_foreground, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.MeasureMemory \
.Foreground, \
10000, MILLISECOND) \
HT(gc_finalize_non_incremental_memory_measure_background, \
V8.GC.Event.MainThread.Full.Finalize.NonIncremental.MeasureMemory \
.Background, \
10000, MILLISECOND) \
HT(measure_memory_delay_ms, V8.MeasureMemoryDelayMilliseconds, 100000, \
MILLISECOND) \
HT(gc_time_to_global_safepoint, V8.GC.TimeToGlobalSafepoint, 10000000, \
MICROSECOND) \
HT(gc_time_to_safepoint, V8.GC.TimeToSafepoint, 10000000, MICROSECOND) \
HT(gc_time_to_collection_on_background, V8.GC.TimeToCollectionOnBackground, \
10000000, MICROSECOND) \
/* Maglev timers. */ \
HT(maglev_optimize_prepare, V8.MaglevOptimizePrepare, 100000, MICROSECOND) \
HT(maglev_optimize_execute, V8.MaglevOptimizeExecute, 100000, MICROSECOND) \
HT(maglev_optimize_finalize, V8.MaglevOptimizeFinalize, 100000, MICROSECOND) \
HT(maglev_optimize_total_time, V8.MaglevOptimizeTotalTime, 1000000, \
MICROSECOND) \
/* TurboFan timers. */ \
HT(turbofan_optimize_prepare, V8.TurboFanOptimizePrepare, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_execute, V8.TurboFanOptimizeExecute, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_finalize, V8.TurboFanOptimizeFinalize, 1000000, \
MICROSECOND) \
HT(turbofan_optimize_total_foreground, V8.TurboFanOptimizeTotalForeground, \
10000000, MICROSECOND) \
HT(turbofan_optimize_total_background, V8.TurboFanOptimizeTotalBackground, \
10000000, MICROSECOND) \
HT(turbofan_optimize_total_time, V8.TurboFanOptimizeTotalTime, 10000000, \
MICROSECOND) \
HT(turbofan_optimize_non_concurrent_total_time, \
V8.TurboFanOptimizeNonConcurrentTotalTime, 10000000, MICROSECOND) \
HT(turbofan_optimize_concurrent_total_time, \
V8.TurboFanOptimizeConcurrentTotalTime, 10000000, MICROSECOND) \
HT(turbofan_osr_prepare, V8.TurboFanOptimizeForOnStackReplacementPrepare, \
1000000, MICROSECOND) \
HT(turbofan_osr_execute, V8.TurboFanOptimizeForOnStackReplacementExecute, \
1000000, MICROSECOND) \
HT(turbofan_osr_finalize, V8.TurboFanOptimizeForOnStackReplacementFinalize, \
1000000, MICROSECOND) \
HT(turbofan_osr_total_time, \
V8.TurboFanOptimizeForOnStackReplacementTotalTime, 10000000, MICROSECOND) \
/* Wasm timers. */ \
HT(wasm_compile_asm_module_time, V8.WasmCompileModuleMicroSeconds.asm, \
10000000, MICROSECOND) \
HT(wasm_compile_wasm_module_time, V8.WasmCompileModuleMicroSeconds.wasm, \
10000000, MICROSECOND) \
HT(wasm_async_compile_wasm_module_time, \
V8.WasmCompileModuleAsyncMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_streaming_compile_wasm_module_time, \
V8.WasmCompileModuleStreamingMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_streaming_finish_wasm_module_time, \
V8.WasmFinishModuleStreamingMicroSeconds, 100000000, MICROSECOND) \
HT(wasm_deserialization_time, V8.WasmDeserializationTimeMilliSeconds, 10000, \
MILLISECOND) \
HT(wasm_compile_asm_function_time, V8.WasmCompileFunctionMicroSeconds.asm, \
1000000, MICROSECOND) \
HT(wasm_compile_wasm_function_time, V8.WasmCompileFunctionMicroSeconds.wasm, \
1000000, MICROSECOND) \
HT(wasm_compile_huge_function_time, V8.WasmCompileHugeFunctionMilliSeconds, \
100000, MILLISECOND) \
HT(wasm_instantiate_wasm_module_time, \
V8.WasmInstantiateModuleMicroSeconds.wasm, 10000000, MICROSECOND) \
HT(wasm_instantiate_asm_module_time, \
V8.WasmInstantiateModuleMicroSeconds.asm, 10000000, MICROSECOND) \
HT(wasm_lazy_compile_time, V8.WasmLazyCompileTimeMicroSeconds, 100000000, \
MICROSECOND) \
HT(wasm_compile_after_deserialize, \
V8.WasmCompileAfterDeserializeMilliSeconds, 1000000, MILLISECOND) \
/* Total compilation time incl. caching/parsing for various cache states. */ \
HT(compile_script_with_produce_cache, \
V8.CompileScriptMicroSeconds.ProduceCache, 1000000, MICROSECOND) \
HT(compile_script_with_isolate_cache_hit, \
V8.CompileScriptMicroSeconds.IsolateCacheHit, 1000000, MICROSECOND) \
HT(compile_script_with_consume_cache, \
V8.CompileScriptMicroSeconds.ConsumeCache, 1000000, MICROSECOND) \
HT(compile_script_consume_failed, \
V8.CompileScriptMicroSeconds.ConsumeCache.Failed, 1000000, MICROSECOND) \
HT(compile_script_no_cache_other, \
V8.CompileScriptMicroSeconds.NoCache.Other, 1000000, MICROSECOND) \
HT(compile_script_no_cache_because_inline_script, \
V8.CompileScriptMicroSeconds.NoCache.InlineScript, 1000000, MICROSECOND) \
HT(compile_script_no_cache_because_script_too_small, \
V8.CompileScriptMicroSeconds.NoCache.ScriptTooSmall, 1000000, \
MICROSECOND) \
HT(compile_script_no_cache_because_cache_too_cold, \
V8.CompileScriptMicroSeconds.NoCache.CacheTooCold, 1000000, MICROSECOND) \
HT(compile_script_streaming_finalization, \
V8.CompileScriptMicroSeconds.StreamingFinalization, 1000000, MICROSECOND) \
HT(compile_script_on_background, \
V8.CompileScriptMicroSeconds.BackgroundThread, 1000000, MICROSECOND) \
HT(compile_function_on_background, \
V8.CompileFunctionMicroSeconds.BackgroundThread, 1000000, MICROSECOND) \
HT(deserialize_script_on_background, \
V8.CompileScriptMicroSeconds.ConsumeCache.BackgroundThread, 1000000, \
MICROSECOND) \
HT(wasm_max_lazy_compilation_time_5sec, \
V8.WasmMaxLazyCompilationTime5SecMilliSeconds, 5000, MILLISECOND) \
HT(wasm_max_lazy_compilation_time_20sec, \
V8.WasmMaxLazyCompilationTime20SecMilliSeconds, 5000, MILLISECOND) \
HT(wasm_max_lazy_compilation_time_60sec, \
V8.WasmMaxLazyCompilationTime60SecMilliSeconds, 5000, MILLISECOND) \
HT(wasm_max_lazy_compilation_time_120sec, \
V8.WasmMaxLazyCompilationTime120SecMilliSeconds, 5000, MILLISECOND) \
HT(wasm_sum_lazy_compilation_time_5sec, \
V8.WasmSumLazyCompilationTime5SecMilliSeconds, 20000, MILLISECOND) \
HT(wasm_sum_lazy_compilation_time_20sec, \
V8.WasmSumLazyCompilationTime20SecMilliSeconds, 20000, MILLISECOND) \
HT(wasm_sum_lazy_compilation_time_60sec, \
V8.WasmSumLazyCompilationTime60SecMilliSeconds, 20000, MILLISECOND) \
HT(wasm_sum_lazy_compilation_time_120sec, \
V8.WasmSumLazyCompilationTime120SecMilliSeconds, 20000, MILLISECOND) \
/* Debugger timers. */ \
HT(debug_pause_to_paused_event, V8.DebugPauseToPausedEventMilliSeconds, \
1000000, MILLISECOND)
#define AGGREGATABLE_HISTOGRAM_TIMER_LIST(AHT) \
AHT(compile_lazy, V8.CompileLazyMicroSeconds)
#define HISTOGRAM_PERCENTAGE_LIST(HP) \
/* Heap fragmentation. */ \
HP(external_fragmentation_total, V8.MemoryExternalFragmentationTotal) \
HP(external_fragmentation_old_space, V8.MemoryExternalFragmentationOldSpace) \
HP(external_fragmentation_code_space, \
V8.MemoryExternalFragmentationCodeSpace) \
HP(external_fragmentation_map_space, V8.MemoryExternalFragmentationMapSpace) \
HP(external_fragmentation_lo_space, V8.MemoryExternalFragmentationLoSpace)
// Note: These use Histogram with options (min=1000, max=500000, buckets=50).
#define HISTOGRAM_LEGACY_MEMORY_LIST(HM) \
HM(heap_sample_total_committed, V8.MemoryHeapSampleTotalCommitted) \
HM(heap_sample_total_used, V8.MemoryHeapSampleTotalUsed) \
HM(heap_sample_map_space_committed, V8.MemoryHeapSampleMapSpaceCommitted) \
HM(heap_sample_code_space_committed, V8.MemoryHeapSampleCodeSpaceCommitted) \
HM(heap_sample_maximum_committed, V8.MemoryHeapSampleMaximumCommitted)
#define STATS_COUNTER_LIST(SC) \
/* Global handle count. */ \
SC(global_handles, V8.GlobalHandles) \
SC(alive_after_last_gc, V8.AliveAfterLastGC) \
SC(compilation_cache_hits, V8.CompilationCacheHits) \
SC(compilation_cache_misses, V8.CompilationCacheMisses) \
/* Number of times the cache contained a reusable Script but not */ \
/* the root SharedFunctionInfo. */ \
SC(compilation_cache_partial_hits, V8.CompilationCachePartialHits) \
SC(objs_since_last_young, V8.ObjsSinceLastYoung) \
SC(objs_since_last_full, V8.ObjsSinceLastFull) \
SC(gc_compactor_caused_by_request, V8.GCCompactorCausedByRequest) \
SC(gc_compactor_caused_by_promoted_data, V8.GCCompactorCausedByPromotedData) \
SC(gc_compactor_caused_by_oldspace_exhaustion, \
V8.GCCompactorCausedByOldspaceExhaustion) \
SC(enum_cache_hits, V8.EnumCacheHits) \
SC(enum_cache_misses, V8.EnumCacheMisses) \
SC(maps_created, V8.MapsCreated) \
SC(megamorphic_stub_cache_updates, V8.MegamorphicStubCacheUpdates) \
SC(regexp_entry_runtime, V8.RegExpEntryRuntime) \
SC(stack_interrupts, V8.StackInterrupts) \
SC(new_space_bytes_available, V8.MemoryNewSpaceBytesAvailable) \
SC(new_space_bytes_committed, V8.MemoryNewSpaceBytesCommitted) \
SC(new_space_bytes_used, V8.MemoryNewSpaceBytesUsed) \
SC(old_space_bytes_available, V8.MemoryOldSpaceBytesAvailable) \
SC(old_space_bytes_committed, V8.MemoryOldSpaceBytesCommitted) \
SC(old_space_bytes_used, V8.MemoryOldSpaceBytesUsed) \
SC(code_space_bytes_available, V8.MemoryCodeSpaceBytesAvailable) \
SC(code_space_bytes_committed, V8.MemoryCodeSpaceBytesCommitted) \
SC(code_space_bytes_used, V8.MemoryCodeSpaceBytesUsed) \
SC(map_space_bytes_available, V8.MemoryMapSpaceBytesAvailable) \
SC(map_space_bytes_committed, V8.MemoryMapSpaceBytesCommitted) \
SC(map_space_bytes_used, V8.MemoryMapSpaceBytesUsed) \
SC(lo_space_bytes_available, V8.MemoryLoSpaceBytesAvailable) \
SC(lo_space_bytes_committed, V8.MemoryLoSpaceBytesCommitted) \
SC(lo_space_bytes_used, V8.MemoryLoSpaceBytesUsed) \
SC(wasm_generated_code_size, V8.WasmGeneratedCodeBytes) \
SC(wasm_reloc_size, V8.WasmRelocBytes) \
SC(wasm_lazily_compiled_functions, V8.WasmLazilyCompiledFunctions) \
SC(wasm_compiled_export_wrapper, V8.WasmCompiledExportWrappers)
// List of counters that can be incremented from generated code. We need them in
// a separate list to be able to relocate them.
#define STATS_COUNTER_NATIVE_CODE_LIST(SC) \
/* Number of write barriers executed at runtime. */ \
SC(write_barriers, V8.WriteBarriers) \
SC(regexp_entry_native, V8.RegExpEntryNative) \
SC(megamorphic_stub_cache_probes, V8.MegamorphicStubCacheProbes) \
SC(megamorphic_stub_cache_misses, V8.MegamorphicStubCacheMisses)
} // namespace internal
} // namespace v8
#endif // V8_LOGGING_COUNTERS_DEFINITIONS_H_