blob: 1e08b196b48d93ea352f8f71e723d8bc16708534 [file] [log] [blame]
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_LOGGING_LOG_H_
#define V8_LOGGING_LOG_H_
#include <atomic>
#include <memory>
#include <set>
#include <string>
#include "include/v8-callbacks.h"
#include "include/v8-profiler.h"
#include "src/base/platform/elapsed-timer.h"
#include "src/execution/isolate.h"
#include "src/logging/code-events.h"
#include "src/objects/objects.h"
namespace v8 {
namespace sampler {
class Sampler;
} // namespace sampler
namespace internal {
struct TickSample;
// V8FileLogger is used for collecting logging information from V8 during
// execution. The result is dumped to a file.
//
// Available command line flags:
//
// --log
// Minimal logging (no API, code, or GC sample events), default is off.
//
// --log-all
// Log all events to the file, default is off. This is the same as combining
// --log-api and --log-code.
//
// --log-api
// Log API events to the logfile, default is off. --log-api implies --log.
//
// --log-code
// Log code (create, move, and delete) events to the logfile, default is off.
// --log-code implies --log.
//
// --logfile <filename>
// Specify the name of the logfile, default is "v8.log".
//
// --prof
// Collect statistical profiling information (ticks), default is off. The
// tick profiler requires code events, so --prof implies --log-code.
//
// --prof-sampling-interval <microseconds>
// The interval between --prof samples, default is 1000 microseconds (5000 on
// Android).
// Forward declarations.
class LogEventListener;
class Isolate;
class JitLogger;
class LogFile;
class LowLevelLogger;
class LinuxPerfBasicLogger;
class LinuxPerfJitLogger;
class Profiler;
class SourcePosition;
class Ticker;
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
class ETWJitLogger;
#endif
#undef LOG
#define LOG(isolate, Call) \
do { \
if (v8::internal::v8_flags.log) (isolate)->v8_file_logger()->Call; \
} while (false)
#define LOG_CODE_EVENT(isolate, Call) \
do { \
auto&& logger = (isolate)->v8_file_logger(); \
if (logger->is_listening_to_code_events()) logger->Call; \
} while (false)
class ExistingCodeLogger {
public:
using CodeTag = LogEventListener::CodeTag;
explicit ExistingCodeLogger(Isolate* isolate,
LogEventListener* listener = nullptr)
: isolate_(isolate), listener_(listener) {}
void LogCodeObjects();
void LogBuiltins();
void LogCompiledFunctions(bool ensure_source_positions_available = true);
void LogExistingFunction(
Handle<SharedFunctionInfo> shared, Handle<AbstractCode> code,
LogEventListener::CodeTag tag = LogEventListener::CodeTag::kFunction);
void LogCodeObject(Tagged<AbstractCode> object);
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
void LogInterpretedFunctions();
#endif // V8_OS_WIN && V8_ENABLE_ETW_STACK_WALKING
private:
Isolate* isolate_;
LogEventListener* listener_;
};
enum class LogSeparator;
class V8FileLogger : public LogEventListener {
public:
explicit V8FileLogger(Isolate* isolate);
~V8FileLogger() override;
// The separator is used to write an unescaped "," into the log.
static const LogSeparator kNext;
// Acquires resources for logging if the right flags are set.
bool SetUp(Isolate* isolate);
// Additional steps taken after the logger has been set up.
void LateSetup(Isolate* isolate);
// Frees resources acquired in SetUp.
// When a temporary file is used for the log, returns its stream descriptor,
// leaving the file open.
V8_EXPORT_PRIVATE FILE* TearDownAndGetLogFile();
// Sets the current code event handler.
void SetCodeEventHandler(uint32_t options, JitCodeEventHandler event_handler);
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
void SetEtwCodeEventHandler(uint32_t options);
void ResetEtwCodeEventHandler();
#endif
sampler::Sampler* sampler();
V8_EXPORT_PRIVATE std::string file_name() const;
V8_EXPORT_PRIVATE void StopProfilerThread();
// Emits an event with a string value -> (name, value).
V8_EXPORT_PRIVATE void StringEvent(const char* name, const char* value);
// Emits an event with an int value -> (name, value).
void IntPtrTEvent(const char* name, intptr_t value);
// Emits memory management events for C allocated structures.
void NewEvent(const char* name, void* object, size_t size);
void DeleteEvent(const char* name, void* object);
// ==== Events logged by --log-function-events ====
void FunctionEvent(const char* reason, int script_id, double time_delta_ms,
int start_position, int end_position,
Tagged<String> function_name);
void FunctionEvent(const char* reason, int script_id, double time_delta_ms,
int start_position, int end_position,
const char* function_name = nullptr,
size_t function_name_length = 0, bool is_one_byte = true);
void CompilationCacheEvent(const char* action, const char* cache_type,
Tagged<SharedFunctionInfo> sfi);
void ScriptEvent(ScriptEventType type, int script_id);
void ScriptDetails(Tagged<Script> script);
// LogEventListener implementation.
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
const char* name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<Name> name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared,
Handle<Name> script_name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared,
Handle<Name> script_name, int line, int column) override;
#if V8_ENABLE_WEBASSEMBLY
void CodeCreateEvent(CodeTag tag, const wasm::WasmCode* code,
wasm::WasmName name, const char* source_url,
int code_offset, int script_id) override;
#endif // V8_ENABLE_WEBASSEMBLY
void CallbackEvent(Handle<Name> name, Address entry_point) override;
void GetterCallbackEvent(Handle<Name> name, Address entry_point) override;
void SetterCallbackEvent(Handle<Name> name, Address entry_point) override;
void RegExpCodeCreateEvent(Handle<AbstractCode> code,
Handle<String> source) override;
void CodeMoveEvent(Tagged<InstructionStream> from,
Tagged<InstructionStream> to) override;
void BytecodeMoveEvent(Tagged<BytecodeArray> from,
Tagged<BytecodeArray> to) override;
void SharedFunctionInfoMoveEvent(Address from, Address to) override;
void NativeContextMoveEvent(Address from, Address to) override {}
void CodeMovingGCEvent() override;
void CodeDisableOptEvent(Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared) override;
void CodeDeoptEvent(Handle<Code> code, DeoptimizeKind kind, Address pc,
int fp_to_sp_delta) override;
void CodeDependencyChangeEvent(Handle<Code> code,
Handle<SharedFunctionInfo> sfi,
const char* reason) override;
void FeedbackVectorEvent(Tagged<FeedbackVector> vector,
Tagged<AbstractCode> code);
void WeakCodeClearEvent() override {}
void ProcessDeoptEvent(Handle<Code> code, SourcePosition position,
const char* kind, const char* reason);
// Emits a code line info record event.
void CodeLinePosInfoRecordEvent(
Address code_start, Tagged<TrustedByteArray> source_position_table,
JitCodeEvent::CodeType code_type);
#if V8_ENABLE_WEBASSEMBLY
void WasmCodeLinePosInfoRecordEvent(
Address code_start, base::Vector<const uint8_t> source_position_table);
#endif // V8_ENABLE_WEBASSEMBLY
void CodeNameEvent(Address addr, int pos, const char* code_name);
void ICEvent(const char* type, bool keyed, Handle<Map> map,
Handle<Object> key, char old_state, char new_state,
const char* modifier, const char* slow_stub_reason);
void MapEvent(const char* type, Handle<Map> from, Handle<Map> to,
const char* reason = nullptr,
Handle<HeapObject> name_or_sfi = Handle<HeapObject>());
void MapCreate(Tagged<Map> map);
void MapDetails(Tagged<Map> map);
void MapMoveEvent(Tagged<Map> from, Tagged<Map> to);
void SharedLibraryEvent(const std::string& library_path, uintptr_t start,
uintptr_t end, intptr_t aslr_slide);
void SharedLibraryEnd();
void CurrentTimeEvent();
V8_EXPORT_PRIVATE void TimerEvent(v8::LogEventStatus se, const char* name);
static void EnterExternal(Isolate* isolate);
static void LeaveExternal(Isolate* isolate);
V8_NOINLINE V8_PRESERVE_MOST static void CallEventLoggerInternal(
Isolate* isolate, const char* name, v8::LogEventStatus se,
bool expose_to_api) {
LOG(isolate, TimerEvent(se, name));
if (V8_UNLIKELY(isolate->event_logger())) {
isolate->event_logger()(name, se);
}
}
V8_INLINE static void CallEventLogger(Isolate* isolate, const char* name,
v8::LogEventStatus se,
bool expose_to_api) {
if (V8_UNLIKELY(v8_flags.log_timer_events)) {
CallEventLoggerInternal(isolate, name, se, expose_to_api);
}
}
V8_EXPORT_PRIVATE bool is_logging();
bool is_listening_to_code_events() override {
return
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
etw_jit_logger_ != nullptr ||
#endif
is_logging() || jit_logger_ != nullptr;
}
bool allows_code_compaction() override {
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
return etw_jit_logger_ == nullptr;
#else
return true;
#endif
}
void LogExistingFunction(Handle<SharedFunctionInfo> shared,
Handle<AbstractCode> code);
// Logs all compiled functions found in the heap.
V8_EXPORT_PRIVATE void LogCompiledFunctions(
bool ensure_source_positions_available = true);
// Logs all accessor callbacks found in the heap.
V8_EXPORT_PRIVATE void LogAccessorCallbacks();
// Used for logging stubs found in the snapshot.
V8_EXPORT_PRIVATE void LogCodeObjects();
V8_EXPORT_PRIVATE void LogBuiltins();
// Logs all Maps found on the heap.
void LogAllMaps();
// Converts tag to a corresponding NATIVE_... if the script is native.
V8_INLINE static CodeTag ToNativeByScript(CodeTag tag, Tagged<Script> script);
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
void LogInterpretedFunctions();
#endif // V8_OS_WIN && V8_ENABLE_ETW_STACK_WALKING
private:
Logger* logger() const;
void UpdateIsLogging(bool value);
// Emits the profiler's first message.
void ProfilerBeginEvent();
// Emits callback event messages.
void CallbackEventInternal(const char* prefix, Handle<Name> name,
Address entry_point);
// Internal configurable move event.
void MoveEventInternal(Event event, Address from, Address to);
// Helper method. It resets name_buffer_ and add tag name into it.
void InitNameBuffer(Event tag);
// Emits a profiler tick event. Used by the profiler thread.
void TickEvent(TickSample* sample, bool overflow);
void RuntimeCallTimerEvent();
// Logs a StringEvent regardless of whether v8_flags.log is true.
void UncheckedStringEvent(const char* name, const char* value);
// Logs a scripts sources. Keeps track of all logged scripts to ensure that
// each script is logged only once.
bool EnsureLogScriptSource(Tagged<Script> script);
void LogSourceCodeInformation(Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared);
void LogCodeDisassemble(Handle<AbstractCode> code);
void WriteApiSecurityCheck();
void WriteApiNamedPropertyAccess(const char* tag, Tagged<JSObject> holder,
Tagged<Object> name);
void WriteApiIndexedPropertyAccess(const char* tag, Tagged<JSObject> holder,
uint32_t index);
void WriteApiObjectAccess(const char* tag, Tagged<JSReceiver> obj);
void WriteApiEntryCall(const char* name);
int64_t Time();
Isolate* isolate_;
// The sampler used by the profiler and the sliding state window.
std::unique_ptr<Ticker> ticker_;
// When the statistical profile is active, profiler_
// points to a Profiler, that handles collection
// of samples.
std::unique_ptr<Profiler> profiler_;
// Internal implementation classes with access to private members.
friend class Profiler;
std::atomic<bool> is_logging_;
std::unique_ptr<LogFile> log_file_;
#if V8_OS_LINUX
std::unique_ptr<LinuxPerfBasicLogger> perf_basic_logger_;
std::unique_ptr<LinuxPerfJitLogger> perf_jit_logger_;
#endif
std::unique_ptr<LowLevelLogger> ll_logger_;
std::unique_ptr<JitLogger> jit_logger_;
#ifdef ENABLE_GDB_JIT_INTERFACE
std::unique_ptr<JitLogger> gdb_jit_logger_;
#endif
#if defined(V8_OS_WIN) && defined(V8_ENABLE_ETW_STACK_WALKING)
std::unique_ptr<ETWJitLogger> etw_jit_logger_;
#endif
std::set<int> logged_source_code_;
uint32_t next_source_info_id_ = 0;
// Guards against multiple calls to TearDown() that can happen in some tests.
// 'true' between SetUp() and TearDown().
bool is_initialized_;
ExistingCodeLogger existing_code_logger_;
base::ElapsedTimer timer_;
};
#define TIMER_EVENTS_LIST(V) \
V(RecompileSynchronous, true) \
V(RecompileConcurrent, true) \
V(CompileIgnition, true) \
V(CompileFullCode, true) \
V(OptimizeCode, true) \
V(CompileCode, true) \
V(CompileCodeBackground, true) \
V(DeoptimizeCode, true) \
V(Execute, true)
#define V(TimerName, expose) \
class TimerEvent##TimerName : public AllStatic { \
public: \
static const char* name(void* unused = nullptr) { \
return "V8." #TimerName; \
} \
static bool expose_to_api() { return expose; } \
};
TIMER_EVENTS_LIST(V)
#undef V
template <class TimerEvent>
class V8_NODISCARD TimerEventScope {
public:
explicit TimerEventScope(Isolate* isolate) : isolate_(isolate) {
LogTimerEvent(v8::LogEventStatus::kStart);
}
~TimerEventScope() { LogTimerEvent(v8::LogEventStatus::kEnd); }
private:
void LogTimerEvent(v8::LogEventStatus se);
Isolate* isolate_;
};
// Abstract
class V8_EXPORT_PRIVATE CodeEventLogger : public LogEventListener {
public:
explicit CodeEventLogger(Isolate* isolate);
~CodeEventLogger() override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
const char* name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<Name> name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared,
Handle<Name> script_name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared,
Handle<Name> script_name, int line, int column) override;
#if V8_ENABLE_WEBASSEMBLY
void CodeCreateEvent(CodeTag tag, const wasm::WasmCode* code,
wasm::WasmName name, const char* source_url,
int code_offset, int script_id) override;
#endif // V8_ENABLE_WEBASSEMBLY
void RegExpCodeCreateEvent(Handle<AbstractCode> code,
Handle<String> source) override;
void CallbackEvent(Handle<Name> name, Address entry_point) override {}
void GetterCallbackEvent(Handle<Name> name, Address entry_point) override {}
void SetterCallbackEvent(Handle<Name> name, Address entry_point) override {}
void SharedFunctionInfoMoveEvent(Address from, Address to) override {}
void NativeContextMoveEvent(Address from, Address to) override {}
void CodeMovingGCEvent() override {}
void CodeDeoptEvent(Handle<Code> code, DeoptimizeKind kind, Address pc,
int fp_to_sp_delta) override {}
void CodeDependencyChangeEvent(Handle<Code> code,
Handle<SharedFunctionInfo> sfi,
const char* reason) override {}
void WeakCodeClearEvent() override {}
bool is_listening_to_code_events() override { return true; }
protected:
Isolate* isolate_;
private:
class NameBuffer;
virtual void LogRecordedBuffer(Tagged<AbstractCode> code,
MaybeHandle<SharedFunctionInfo> maybe_shared,
const char* name, int length) = 0;
#if V8_ENABLE_WEBASSEMBLY
virtual void LogRecordedBuffer(const wasm::WasmCode* code, const char* name,
int length) = 0;
#endif // V8_ENABLE_WEBASSEMBLY
std::unique_ptr<NameBuffer> name_buffer_;
};
struct CodeEvent {
Isolate* isolate_;
uintptr_t code_start_address;
size_t code_size;
Handle<String> function_name;
Handle<String> script_name;
int script_line;
int script_column;
CodeEventType code_type;
const char* comment;
uintptr_t previous_code_start_address;
};
class ExternalLogEventListener : public LogEventListener {
public:
explicit ExternalLogEventListener(Isolate* isolate);
~ExternalLogEventListener() override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
const char* comment) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<Name> name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared,
Handle<Name> name) override;
void CodeCreateEvent(CodeTag tag, Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared, Handle<Name> source,
int line, int column) override;
#if V8_ENABLE_WEBASSEMBLY
void CodeCreateEvent(CodeTag tag, const wasm::WasmCode* code,
wasm::WasmName name, const char* source_url,
int code_offset, int script_id) override;
#endif // V8_ENABLE_WEBASSEMBLY
void RegExpCodeCreateEvent(Handle<AbstractCode> code,
Handle<String> source) override;
void CallbackEvent(Handle<Name> name, Address entry_point) override {}
void GetterCallbackEvent(Handle<Name> name, Address entry_point) override {}
void SetterCallbackEvent(Handle<Name> name, Address entry_point) override {}
void SharedFunctionInfoMoveEvent(Address from, Address to) override {}
void NativeContextMoveEvent(Address from, Address to) override {}
void CodeMoveEvent(Tagged<InstructionStream> from,
Tagged<InstructionStream> to) override;
void BytecodeMoveEvent(Tagged<BytecodeArray> from,
Tagged<BytecodeArray> to) override;
void CodeDisableOptEvent(Handle<AbstractCode> code,
Handle<SharedFunctionInfo> shared) override {}
void CodeMovingGCEvent() override {}
void CodeDeoptEvent(Handle<Code> code, DeoptimizeKind kind, Address pc,
int fp_to_sp_delta) override {}
void CodeDependencyChangeEvent(Handle<Code> code,
Handle<SharedFunctionInfo> sfi,
const char* reason) override {}
void WeakCodeClearEvent() override {}
void StartListening(v8::CodeEventHandler* code_event_handler);
void StopListening();
bool is_listening_to_code_events() override { return true; }
private:
void LogExistingCode();
bool is_listening_;
Isolate* isolate_;
v8::CodeEventHandler* code_event_handler_;
};
} // namespace internal
} // namespace v8
#endif // V8_LOGGING_LOG_H_