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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_FEEDBACK_VECTOR_H_
#define V8_OBJECTS_FEEDBACK_VECTOR_H_
#include <vector>
#include "src/base/bit-field.h"
#include "src/base/logging.h"
#include "src/base/macros.h"
#include "src/common/globals.h"
#include "src/objects/elements-kind.h"
#include "src/objects/feedback-cell.h"
#include "src/objects/map.h"
#include "src/objects/maybe-object.h"
#include "src/objects/name.h"
#include "src/objects/type-hints.h"
#include "src/zone/zone-containers.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class IsCompiledScope;
class FeedbackVectorSpec;
enum class UpdateFeedbackMode {
kOptionalFeedback,
kGuaranteedFeedback,
kNoFeedback,
};
// Which feedback slots to clear in Clear().
enum class ClearBehavior {
kDefault,
kClearAll, // .. also ForIn, CompareOp, BinaryOp.
};
enum class FeedbackSlotKind : uint8_t {
// This kind means that the slot points to the middle of other slot
// which occupies more than one feedback vector element.
// There must be no such slots in the system.
kInvalid,
// Sloppy kinds come first, for easy language mode testing.
kStoreGlobalSloppy,
kSetNamedSloppy,
kSetKeyedSloppy,
kLastSloppyKind = kSetKeyedSloppy,
// Strict and language mode unaware kinds.
kCall,
kLoadProperty,
kLoadGlobalNotInsideTypeof,
kLoadGlobalInsideTypeof,
kLoadKeyed,
kHasKeyed,
kStoreGlobalStrict,
kSetNamedStrict,
kDefineNamedOwn,
kDefineKeyedOwn,
kSetKeyedStrict,
kStoreInArrayLiteral,
kBinaryOp,
kCompareOp,
kDefineKeyedOwnPropertyInLiteral,
kLiteral,
kForIn,
kInstanceOf,
kCloneObject,
kJumpLoop,
kLast = kJumpLoop // Always update this if the list above changes.
};
static constexpr int kFeedbackSlotKindCount =
static_cast<int>(FeedbackSlotKind::kLast) + 1;
using MapAndHandler = std::pair<Handle<Map>, MaybeObjectHandle>;
using MapAndFeedback = std::pair<Handle<Map>, MaybeObjectHandle>;
inline bool IsCallICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kCall;
}
inline bool IsLoadICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kLoadProperty;
}
inline bool IsLoadGlobalICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kLoadGlobalNotInsideTypeof ||
kind == FeedbackSlotKind::kLoadGlobalInsideTypeof;
}
inline bool IsKeyedLoadICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kLoadKeyed;
}
inline bool IsKeyedHasICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kHasKeyed;
}
inline bool IsStoreGlobalICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kStoreGlobalSloppy ||
kind == FeedbackSlotKind::kStoreGlobalStrict;
}
inline bool IsSetNamedICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kSetNamedSloppy ||
kind == FeedbackSlotKind::kSetNamedStrict;
}
inline bool IsDefineNamedOwnICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kDefineNamedOwn;
}
inline bool IsDefineKeyedOwnICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kDefineKeyedOwn;
}
inline bool IsDefineKeyedOwnPropertyInLiteralKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kDefineKeyedOwnPropertyInLiteral;
}
inline bool IsKeyedStoreICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kSetKeyedSloppy ||
kind == FeedbackSlotKind::kSetKeyedStrict;
}
inline bool IsStoreInArrayLiteralICKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kStoreInArrayLiteral;
}
inline bool IsGlobalICKind(FeedbackSlotKind kind) {
return IsLoadGlobalICKind(kind) || IsStoreGlobalICKind(kind);
}
inline bool IsCloneObjectKind(FeedbackSlotKind kind) {
return kind == FeedbackSlotKind::kCloneObject;
}
inline TypeofMode GetTypeofModeFromSlotKind(FeedbackSlotKind kind) {
DCHECK(IsLoadGlobalICKind(kind));
return (kind == FeedbackSlotKind::kLoadGlobalInsideTypeof)
? TypeofMode::kInside
: TypeofMode::kNotInside;
}
inline LanguageMode GetLanguageModeFromSlotKind(FeedbackSlotKind kind) {
DCHECK(IsSetNamedICKind(kind) || IsDefineNamedOwnICKind(kind) ||
IsStoreGlobalICKind(kind) || IsKeyedStoreICKind(kind) ||
IsDefineKeyedOwnICKind(kind));
static_assert(FeedbackSlotKind::kStoreGlobalSloppy <=
FeedbackSlotKind::kLastSloppyKind);
static_assert(FeedbackSlotKind::kSetKeyedSloppy <=
FeedbackSlotKind::kLastSloppyKind);
static_assert(FeedbackSlotKind::kSetNamedSloppy <=
FeedbackSlotKind::kLastSloppyKind);
return (kind <= FeedbackSlotKind::kLastSloppyKind) ? LanguageMode::kSloppy
: LanguageMode::kStrict;
}
V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os,
FeedbackSlotKind kind);
using MaybeObjectHandles = std::vector<MaybeObjectHandle>;
class FeedbackMetadata;
#include "torque-generated/src/objects/feedback-vector-tq.inc"
class ClosureFeedbackCellArrayShape final : public AllStatic {
public:
static constexpr int kElementSize = kTaggedSize;
using ElementT = FeedbackCell;
using CompressionScheme = V8HeapCompressionScheme;
static constexpr RootIndex kMapRootIndex =
RootIndex::kClosureFeedbackCellArrayMap;
static constexpr bool kLengthEqualsCapacity = true;
#define FIELD_LIST(V) \
V(kCapacityOffset, kTaggedSize) \
V(kUnalignedHeaderSize, OBJECT_POINTER_PADDING(kUnalignedHeaderSize)) \
V(kHeaderSize, 0)
DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, FIELD_LIST)
#undef FIELD_LIST
};
// ClosureFeedbackCellArray contains feedback cells used when creating closures
// from a function. This is created once the function is compiled and is either
// held by the feedback vector (if allocated) or by the FeedbackCell of the
// closure.
class ClosureFeedbackCellArray
: public TaggedArrayBase<ClosureFeedbackCellArray,
ClosureFeedbackCellArrayShape> {
using Super =
TaggedArrayBase<ClosureFeedbackCellArray, ClosureFeedbackCellArrayShape>;
OBJECT_CONSTRUCTORS(ClosureFeedbackCellArray, Super);
public:
NEVER_READ_ONLY_SPACE
using Shape = ClosureFeedbackCellArrayShape;
V8_EXPORT_PRIVATE static Handle<ClosureFeedbackCellArray> New(
Isolate* isolate, Handle<SharedFunctionInfo> shared,
AllocationType allocation = AllocationType::kYoung);
DECL_VERIFIER(ClosureFeedbackCellArray)
DECL_PRINTER(ClosureFeedbackCellArray)
DECL_CAST(ClosureFeedbackCellArray)
class BodyDescriptor;
};
class NexusConfig;
// A FeedbackVector has a fixed header followed by an array of feedback slots,
// of length determined by the feedback metadata.
class FeedbackVector
: public TorqueGeneratedFeedbackVector<FeedbackVector, HeapObject> {
public:
NEVER_READ_ONLY_SPACE
DEFINE_TORQUE_GENERATED_OSR_STATE()
DEFINE_TORQUE_GENERATED_FEEDBACK_VECTOR_FLAGS()
static_assert(TieringState::kLastTieringState <= TieringStateBits::kMax);
static constexpr uint32_t kFlagsMaybeHasTurbofanCode =
FeedbackVector::MaybeHasTurbofanCodeBit::kMask;
static constexpr uint32_t kFlagsMaybeHasMaglevCode =
FeedbackVector::MaybeHasMaglevCodeBit::kMask;
static constexpr uint32_t kFlagsHasAnyOptimizedCode =
FeedbackVector::MaybeHasMaglevCodeBit::kMask |
FeedbackVector::MaybeHasTurbofanCodeBit::kMask;
static constexpr uint32_t kFlagsTieringStateIsAnyRequested =
kNoneOrInProgressMask << FeedbackVector::TieringStateBits::kShift;
static constexpr uint32_t kFlagsLogNextExecution =
FeedbackVector::LogNextExecutionBit::kMask;
inline bool is_empty() const;
DECL_GETTER(metadata, Tagged<FeedbackMetadata>)
DECL_ACQUIRE_GETTER(metadata, Tagged<FeedbackMetadata>)
// Forward declare the non-atomic accessors.
using TorqueGeneratedFeedbackVector::invocation_count;
using TorqueGeneratedFeedbackVector::set_invocation_count;
DECL_RELAXED_INT32_ACCESSORS(invocation_count)
inline void clear_invocation_count(RelaxedStoreTag tag);
using TorqueGeneratedFeedbackVector::invocation_count_before_stable;
using TorqueGeneratedFeedbackVector::set_invocation_count_before_stable;
DECL_UINT8_ACCESSORS(invocation_count_before_stable)
// The [osr_urgency] controls when OSR is attempted, and is incremented as
// the function becomes hotter. When the current loop depth is less than the
// osr_urgency, JumpLoop calls into runtime to attempt OSR optimization.
static constexpr int kMaxOsrUrgency = 6;
static_assert(kMaxOsrUrgency <= OsrUrgencyBits::kMax);
inline int osr_urgency() const;
inline void set_osr_urgency(int urgency);
inline void reset_osr_urgency();
inline void RequestOsrAtNextOpportunity();
// Whether this vector may contain cached optimized osr code for *any* slot.
// May diverge from the state of the world; the invariant is that if
// `maybe_has_(maglev|turbofan)_osr_code` is false, no optimized osr code
// exists.
inline bool maybe_has_maglev_osr_code() const;
inline bool maybe_has_turbofan_osr_code() const;
inline bool maybe_has_optimized_osr_code() const;
inline void set_maybe_has_optimized_osr_code(bool value, CodeKind code_kind);
// The `osr_state` contains the osr_urgency and maybe_has_optimized_osr_code.
inline void reset_osr_state();
inline Tagged<Code> optimized_code(IsolateForSandbox isolate) const;
// Whether maybe_optimized_code contains a cached Code object.
inline bool has_optimized_code() const;
inline bool log_next_execution() const;
inline void set_log_next_execution(bool value = true);
// Similar to above, but represented internally as a bit that can be
// efficiently checked by generated code. May lag behind the actual state of
// the world, thus 'maybe'.
inline bool maybe_has_maglev_code() const;
inline void set_maybe_has_maglev_code(bool value);
inline bool maybe_has_turbofan_code() const;
inline void set_maybe_has_turbofan_code(bool value);
void SetOptimizedCode(IsolateForSandbox isolate, Tagged<Code> code);
void EvictOptimizedCodeMarkedForDeoptimization(
Isolate* isolate, Tagged<SharedFunctionInfo> shared, const char* reason);
void ClearOptimizedCode();
// Optimized OSR'd code is cached in JumpLoop feedback vector slots. The
// slots either contain a Code object or the ClearedValue.
inline base::Optional<Tagged<Code>> GetOptimizedOsrCode(Isolate* isolate,
FeedbackSlot slot);
void SetOptimizedOsrCode(Isolate* isolate, FeedbackSlot slot,
Tagged<Code> code);
inline TieringState tiering_state() const;
void set_tiering_state(TieringState state);
void reset_tiering_state();
bool osr_tiering_in_progress();
void set_osr_tiering_in_progress(bool osr_in_progress);
inline bool interrupt_budget_reset_by_ic_change() const;
inline void set_interrupt_budget_reset_by_ic_change(bool value);
void reset_flags();
// Conversion from a slot to an integer index to the underlying array.
static int GetIndex(FeedbackSlot slot) { return slot.ToInt(); }
// Conversion from an integer index to the underlying array to a slot.
static inline FeedbackSlot ToSlot(intptr_t index);
inline Tagged<MaybeObject> SynchronizedGet(FeedbackSlot slot) const;
inline void SynchronizedSet(FeedbackSlot slot, Tagged<MaybeObject> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
inline Tagged<MaybeObject> Get(FeedbackSlot slot) const;
inline Tagged<MaybeObject> Get(PtrComprCageBase cage_base,
FeedbackSlot slot) const;
// Returns the feedback cell at |index| that is used to create the
// closure.
inline Handle<FeedbackCell> GetClosureFeedbackCell(Isolate* isolate,
int index) const;
inline Tagged<FeedbackCell> closure_feedback_cell(int index) const;
// Gives access to raw memory which stores the array's data.
inline MaybeObjectSlot slots_start();
// Returns slot kind for given slot.
V8_EXPORT_PRIVATE FeedbackSlotKind GetKind(FeedbackSlot slot) const;
V8_EXPORT_PRIVATE FeedbackSlotKind GetKind(FeedbackSlot slot,
AcquireLoadTag tag) const;
V8_EXPORT_PRIVATE static Handle<FeedbackVector> New(
Isolate* isolate, Handle<SharedFunctionInfo> shared,
Handle<ClosureFeedbackCellArray> closure_feedback_cell_array,
Handle<FeedbackCell> parent_feedback_cell,
IsCompiledScope* is_compiled_scope);
V8_EXPORT_PRIVATE static Handle<FeedbackVector> NewForTesting(
Isolate* isolate, const FeedbackVectorSpec* spec);
V8_EXPORT_PRIVATE static Handle<FeedbackVector>
NewWithOneBinarySlotForTesting(Zone* zone, Isolate* isolate);
V8_EXPORT_PRIVATE static Handle<FeedbackVector>
NewWithOneCompareSlotForTesting(Zone* zone, Isolate* isolate);
#define DEFINE_SLOT_KIND_PREDICATE(Name) \
bool Name(FeedbackSlot slot) const { return Name##Kind(GetKind(slot)); }
DEFINE_SLOT_KIND_PREDICATE(IsCallIC)
DEFINE_SLOT_KIND_PREDICATE(IsGlobalIC)
DEFINE_SLOT_KIND_PREDICATE(IsLoadIC)
DEFINE_SLOT_KIND_PREDICATE(IsLoadGlobalIC)
DEFINE_SLOT_KIND_PREDICATE(IsKeyedLoadIC)
DEFINE_SLOT_KIND_PREDICATE(IsSetNamedIC)
DEFINE_SLOT_KIND_PREDICATE(IsDefineNamedOwnIC)
DEFINE_SLOT_KIND_PREDICATE(IsStoreGlobalIC)
DEFINE_SLOT_KIND_PREDICATE(IsKeyedStoreIC)
#undef DEFINE_SLOT_KIND_PREDICATE
// Returns typeof mode encoded into kind of given slot.
inline TypeofMode GetTypeofMode(FeedbackSlot slot) const {
return GetTypeofModeFromSlotKind(GetKind(slot));
}
// Returns language mode encoded into kind of given slot.
inline LanguageMode GetLanguageMode(FeedbackSlot slot) const {
return GetLanguageModeFromSlotKind(GetKind(slot));
}
DECL_PRINTER(FeedbackVector)
void FeedbackSlotPrint(std::ostream& os, FeedbackSlot slot);
#ifdef V8_TRACE_FEEDBACK_UPDATES
static void TraceFeedbackChange(Isolate* isolate,
Tagged<FeedbackVector> vector,
FeedbackSlot slot, const char* reason);
#endif
// Clears the vector slots. Return true if feedback has changed.
bool ClearSlots(Isolate* isolate) {
return ClearSlots(isolate, ClearBehavior::kDefault);
}
// As above, but clears *all* slots - even those that we usually keep (e.g.:
// BinaryOp feedback).
bool ClearAllSlotsForTesting(Isolate* isolate) {
return ClearSlots(isolate, ClearBehavior::kClearAll);
}
// The object that indicates an uninitialized cache.
static inline Handle<Symbol> UninitializedSentinel(Isolate* isolate);
// The object that indicates a megamorphic state.
static inline Handle<Symbol> MegamorphicSentinel(Isolate* isolate);
// The object that indicates a MegaDOM state.
static inline Handle<Symbol> MegaDOMSentinel(Isolate* isolate);
// A raw version of the uninitialized sentinel that's safe to read during
// garbage collection (e.g., for patching the cache).
static inline Tagged<Symbol> RawUninitializedSentinel(Isolate* isolate);
static_assert(kHeaderSize % kObjectAlignment == 0,
"Header must be padded for alignment");
class BodyDescriptor;
static constexpr int OffsetOfElementAt(int index) {
return kRawFeedbackSlotsOffset + index * kTaggedSize;
}
TQ_OBJECT_CONSTRUCTORS(FeedbackVector)
private:
bool ClearSlots(Isolate* isolate, ClearBehavior behavior);
static void AddToVectorsForProfilingTools(Isolate* isolate,
Handle<FeedbackVector> vector);
// Private for initializing stores in FeedbackVector::New().
inline void Set(FeedbackSlot slot, Tagged<MaybeObject> value,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
#ifdef DEBUG
// Returns true if value is a non-HashTable FixedArray. We want to
// make sure not to store such objects in the vector.
inline static bool IsOfLegacyType(Tagged<MaybeObject> value);
#endif // DEBUG
// NexusConfig controls setting slots in the vector.
friend NexusConfig;
// Don't expose the raw feedback slot getter/setter.
using TorqueGeneratedFeedbackVector::raw_feedback_slots;
};
class V8_EXPORT_PRIVATE FeedbackVectorSpec {
public:
explicit FeedbackVectorSpec(Zone* zone) : slot_kinds_(zone) {
slot_kinds_.reserve(16);
}
int slot_count() const { return static_cast<int>(slot_kinds_.size()); }
int create_closure_slot_count() const { return create_closure_slot_count_; }
int AddCreateClosureSlot() { return create_closure_slot_count_++; }
FeedbackSlotKind GetKind(FeedbackSlot slot) const {
return slot_kinds_.at(slot.ToInt());
}
FeedbackSlot AddCallICSlot() { return AddSlot(FeedbackSlotKind::kCall); }
FeedbackSlot AddLoadICSlot() {
return AddSlot(FeedbackSlotKind::kLoadProperty);
}
FeedbackSlot AddLoadGlobalICSlot(TypeofMode typeof_mode) {
return AddSlot(typeof_mode == TypeofMode::kInside
? FeedbackSlotKind::kLoadGlobalInsideTypeof
: FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
}
FeedbackSlot AddKeyedLoadICSlot() {
return AddSlot(FeedbackSlotKind::kLoadKeyed);
}
FeedbackSlot AddKeyedHasICSlot() {
return AddSlot(FeedbackSlotKind::kHasKeyed);
}
FeedbackSlotKind GetStoreICSlot(LanguageMode language_mode) {
static_assert(LanguageModeSize == 2);
return is_strict(language_mode) ? FeedbackSlotKind::kSetNamedStrict
: FeedbackSlotKind::kSetNamedSloppy;
}
FeedbackSlot AddStoreICSlot(LanguageMode language_mode) {
return AddSlot(GetStoreICSlot(language_mode));
}
FeedbackSlot AddDefineNamedOwnICSlot() {
return AddSlot(FeedbackSlotKind::kDefineNamedOwn);
}
// Similar to DefinedNamedOwn, but will throw if a private field already
// exists.
FeedbackSlot AddDefineKeyedOwnICSlot() {
return AddSlot(FeedbackSlotKind::kDefineKeyedOwn);
}
FeedbackSlot AddStoreGlobalICSlot(LanguageMode language_mode) {
static_assert(LanguageModeSize == 2);
return AddSlot(is_strict(language_mode)
? FeedbackSlotKind::kStoreGlobalStrict
: FeedbackSlotKind::kStoreGlobalSloppy);
}
FeedbackSlotKind GetKeyedStoreICSlotKind(LanguageMode language_mode) {
static_assert(LanguageModeSize == 2);
return is_strict(language_mode) ? FeedbackSlotKind::kSetKeyedStrict
: FeedbackSlotKind::kSetKeyedSloppy;
}
FeedbackSlot AddKeyedStoreICSlot(LanguageMode language_mode) {
return AddSlot(GetKeyedStoreICSlotKind(language_mode));
}
FeedbackSlot AddStoreInArrayLiteralICSlot() {
return AddSlot(FeedbackSlotKind::kStoreInArrayLiteral);
}
FeedbackSlot AddBinaryOpICSlot() {
return AddSlot(FeedbackSlotKind::kBinaryOp);
}
FeedbackSlot AddCompareICSlot() {
return AddSlot(FeedbackSlotKind::kCompareOp);
}
FeedbackSlot AddForInSlot() { return AddSlot(FeedbackSlotKind::kForIn); }
FeedbackSlot AddInstanceOfSlot() {
return AddSlot(FeedbackSlotKind::kInstanceOf);
}
FeedbackSlot AddLiteralSlot() { return AddSlot(FeedbackSlotKind::kLiteral); }
FeedbackSlot AddDefineKeyedOwnPropertyInLiteralICSlot() {
return AddSlot(FeedbackSlotKind::kDefineKeyedOwnPropertyInLiteral);
}
FeedbackSlot AddCloneObjectSlot() {
return AddSlot(FeedbackSlotKind::kCloneObject);
}
FeedbackSlot AddJumpLoopSlot() {
return AddSlot(FeedbackSlotKind::kJumpLoop);
}
#ifdef OBJECT_PRINT
// For gdb debugging.
void Print();
#endif // OBJECT_PRINT
DECL_PRINTER(FeedbackVectorSpec)
private:
FeedbackSlot AddSlot(FeedbackSlotKind kind);
void append(FeedbackSlotKind kind) { slot_kinds_.push_back(kind); }
static_assert(sizeof(FeedbackSlotKind) == sizeof(uint8_t));
ZoneVector<FeedbackSlotKind> slot_kinds_;
int create_closure_slot_count_ = 0;
friend class SharedFeedbackSlot;
};
// Helper class that creates a feedback slot on-demand.
class SharedFeedbackSlot {
public:
// FeedbackSlot default constructor constructs an invalid slot.
SharedFeedbackSlot(FeedbackVectorSpec* spec, FeedbackSlotKind kind)
: kind_(kind), spec_(spec) {}
FeedbackSlot Get() {
if (slot_.IsInvalid()) slot_ = spec_->AddSlot(kind_);
return slot_;
}
private:
FeedbackSlotKind kind_;
FeedbackSlot slot_;
FeedbackVectorSpec* spec_;
};
// FeedbackMetadata is an array-like object with a slot count (indicating how
// many slots are stored). We save space by packing several slots into an array
// of int32 data. The length is never stored - it is always calculated from
// slot_count. All instances are created through the static New function, and
// the number of slots is static once an instance is created.
class FeedbackMetadata : public HeapObject {
public:
DECL_CAST(FeedbackMetadata)
// The number of slots that this metadata contains. Stored as an int32.
DECL_INT32_ACCESSORS(slot_count)
// The number of feedback cells required for create closures. Stored as an
// int32.
// TODO(mythria): Consider using 16 bits for this and slot_count so that we
// can save 4 bytes.
DECL_INT32_ACCESSORS(create_closure_slot_count)
// Get slot_count using an acquire load.
inline int32_t slot_count(AcquireLoadTag) const;
// Returns number of feedback vector elements used by given slot kind.
static inline int GetSlotSize(FeedbackSlotKind kind);
bool SpecDiffersFrom(const FeedbackVectorSpec* other_spec) const;
inline bool is_empty() const;
// Returns slot kind for given slot.
V8_EXPORT_PRIVATE FeedbackSlotKind GetKind(FeedbackSlot slot) const;
// If {spec} is null, then it is considered empty.
template <typename IsolateT>
V8_EXPORT_PRIVATE static Handle<FeedbackMetadata> New(
IsolateT* isolate, const FeedbackVectorSpec* spec = nullptr);
DECL_PRINTER(FeedbackMetadata)
DECL_VERIFIER(FeedbackMetadata)
static const char* Kind2String(FeedbackSlotKind kind);
// Garbage collection support.
// This includes any necessary padding at the end of the object for pointer
// size alignment.
static int SizeFor(int slot_count) {
return OBJECT_POINTER_ALIGN(kHeaderSize + length(slot_count) * kInt32Size);
}
#define FIELDS(V) \
V(kSlotCountOffset, kInt32Size) \
V(kCreateClosureSlotCountOffset, kInt32Size) \
V(kHeaderSize, 0)
DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, FIELDS)
#undef FIELDS
class BodyDescriptor;
private:
friend class AccessorAssembler;
// Raw accessors to the encoded slot data.
inline int32_t get(int index) const;
inline void set(int index, int32_t value);
// The number of int32 data fields needed to store {slot_count} slots.
// Does not include any extra padding for pointer size alignment.
static int length(int slot_count) {
return VectorICComputer::word_count(slot_count);
}
inline int length() const;
static const int kFeedbackSlotKindBits = 5;
static_assert(kFeedbackSlotKindCount <= (1 << kFeedbackSlotKindBits));
void SetKind(FeedbackSlot slot, FeedbackSlotKind kind);
using VectorICComputer =
base::BitSetComputer<FeedbackSlotKind, kFeedbackSlotKindBits,
kInt32Size * kBitsPerByte, uint32_t>;
OBJECT_CONSTRUCTORS(FeedbackMetadata, HeapObject);
};
// Verify that an empty hash field looks like a tagged object, but can't
// possibly be confused with a pointer.
static_assert((Name::kEmptyHashField & kHeapObjectTag) == kHeapObjectTag);
static_assert(Name::kEmptyHashField == 0x3);
// Verify that a set hash field will not look like a tagged object.
static_assert(Name::kHashNotComputedMask == kHeapObjectTag);
class FeedbackMetadataIterator {
public:
explicit FeedbackMetadataIterator(Handle<FeedbackMetadata> metadata)
: metadata_handle_(metadata),
next_slot_(FeedbackSlot(0)),
slot_kind_(FeedbackSlotKind::kInvalid) {}
explicit FeedbackMetadataIterator(Tagged<FeedbackMetadata> metadata)
: metadata_(metadata),
next_slot_(FeedbackSlot(0)),
slot_kind_(FeedbackSlotKind::kInvalid) {}
inline bool HasNext() const;
inline FeedbackSlot Next();
// Returns slot kind of the last slot returned by Next().
FeedbackSlotKind kind() const {
DCHECK_NE(FeedbackSlotKind::kInvalid, slot_kind_);
return slot_kind_;
}
// Returns entry size of the last slot returned by Next().
inline int entry_size() const;
private:
Tagged<FeedbackMetadata> metadata() const {
return !metadata_handle_.is_null() ? *metadata_handle_ : metadata_;
}
// The reason for having a handle and a raw pointer to the meta data is
// to have a single iterator implementation for both "handlified" and raw
// pointer use cases.
Handle<FeedbackMetadata> metadata_handle_;
Tagged<FeedbackMetadata> metadata_;
FeedbackSlot cur_slot_;
FeedbackSlot next_slot_;
FeedbackSlotKind slot_kind_;
};
// NexusConfig adapts the FeedbackNexus to be used on the main thread
// or a background thread. It controls the actual read and writes of
// the underlying feedback vector, manages the creation of handles, and
// expresses capabilities available in the very different contexts of
// main and background thread. Here are the differences:
//
// Capability: MainThread BackgroundThread
// Write to vector Allowed Not allowed
// Handle creation Via Isolate Via LocalHeap
// Reads of vector "Live" Cached after initial read
// Thread safety Exclusive write, Shared read only
// shared read
class V8_EXPORT_PRIVATE NexusConfig {
public:
static NexusConfig FromMainThread(Isolate* isolate) {
return NexusConfig(isolate);
}
static NexusConfig FromBackgroundThread(Isolate* isolate,
LocalHeap* local_heap) {
return NexusConfig(isolate, local_heap);
}
enum Mode { MainThread, BackgroundThread };
Mode mode() const {
return local_heap_ == nullptr ? MainThread : BackgroundThread;
}
Isolate* isolate() const { return isolate_; }
MaybeObjectHandle NewHandle(Tagged<MaybeObject> object) const;
template <typename T>
Handle<T> NewHandle(Tagged<T> object) const;
bool can_write() const { return mode() == MainThread; }
inline Tagged<MaybeObject> GetFeedback(Tagged<FeedbackVector> vector,
FeedbackSlot slot) const;
inline void SetFeedback(Tagged<FeedbackVector> vector, FeedbackSlot slot,
Tagged<MaybeObject> object,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER) const;
std::pair<Tagged<MaybeObject>, Tagged<MaybeObject>> GetFeedbackPair(
Tagged<FeedbackVector> vector, FeedbackSlot slot) const;
void SetFeedbackPair(Tagged<FeedbackVector> vector, FeedbackSlot start_slot,
Tagged<MaybeObject> feedback, WriteBarrierMode mode,
Tagged<MaybeObject> feedback_extra,
WriteBarrierMode mode_extra) const;
private:
explicit NexusConfig(Isolate* isolate)
: isolate_(isolate), local_heap_(nullptr) {}
NexusConfig(Isolate* isolate, LocalHeap* local_heap)
: isolate_(isolate), local_heap_(local_heap) {}
Isolate* const isolate_;
LocalHeap* const local_heap_;
};
// A FeedbackNexus is the combination of a FeedbackVector and a slot.
class V8_EXPORT_PRIVATE FeedbackNexus final {
public:
// For use on the main thread. A null {vector} is accepted as well.
FeedbackNexus(Handle<FeedbackVector> vector, FeedbackSlot slot);
FeedbackNexus(Tagged<FeedbackVector> vector, FeedbackSlot slot);
// For use on the main or background thread as configured by {config}.
// {vector} must be valid.
FeedbackNexus(Handle<FeedbackVector> vector, FeedbackSlot slot,
const NexusConfig& config);
const NexusConfig* config() const { return &config_; }
Handle<FeedbackVector> vector_handle() const {
DCHECK(vector_.is_null());
return vector_handle_;
}
Tagged<FeedbackVector> vector() const {
return vector_handle_.is_null() ? vector_ : *vector_handle_;
}
FeedbackSlot slot() const { return slot_; }
FeedbackSlotKind kind() const { return kind_; }
inline LanguageMode GetLanguageMode() const {
return vector()->GetLanguageMode(slot());
}
InlineCacheState ic_state() const;
bool IsUninitialized() const {
return ic_state() == InlineCacheState::UNINITIALIZED;
}
bool IsMegamorphic() const {
return ic_state() == InlineCacheState::MEGAMORPHIC;
}
bool IsGeneric() const { return ic_state() == InlineCacheState::GENERIC; }
void Print(std::ostream& os);
// For map-based ICs (load, keyed-load, store, keyed-store).
Tagged<Map> GetFirstMap() const;
int ExtractMaps(MapHandles* maps) const;
// Used to obtain maps and the associated handlers stored in the feedback
// vector. This should be called when we expect only a handler to be stored in
// the extra feedback. This is used by ICs when updating the handlers.
using TryUpdateHandler = std::function<MaybeHandle<Map>(Handle<Map>)>;
int ExtractMapsAndHandlers(
std::vector<MapAndHandler>* maps_and_handlers,
TryUpdateHandler map_handler = TryUpdateHandler()) const;
MaybeObjectHandle FindHandlerForMap(Handle<Map> map) const;
// Used to obtain maps and the associated feedback stored in the feedback
// vector. The returned feedback need not be always a handler. It could be a
// name in the case of StoreDataInPropertyLiteral. This is used by TurboFan to
// get all the feedback stored in the vector.
int ExtractMapsAndFeedback(
std::vector<MapAndFeedback>* maps_and_feedback) const;
bool IsCleared() const {
InlineCacheState state = ic_state();
return !v8_flags.use_ic || state == InlineCacheState::UNINITIALIZED;
}
// Clear() returns true if the state of the underlying vector was changed.
bool Clear(ClearBehavior behavior);
void ConfigureUninitialized();
// ConfigureMegamorphic() returns true if the state of the underlying vector
// was changed. Extra feedback is cleared if the 0 parameter version is used.
bool ConfigureMegamorphic();
bool ConfigureMegamorphic(IcCheckType property_type);
inline Tagged<MaybeObject> GetFeedback() const;
inline Tagged<MaybeObject> GetFeedbackExtra() const;
inline std::pair<Tagged<MaybeObject>, Tagged<MaybeObject>> GetFeedbackPair()
const;
inline Isolate* GetIsolate() const;
void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map,
const MaybeObjectHandle& handler);
void ConfigurePolymorphic(
Handle<Name> name, std::vector<MapAndHandler> const& maps_and_handlers);
void ConfigureMegaDOM(const MaybeObjectHandle& handler);
MaybeObjectHandle ExtractMegaDOMHandler();
BinaryOperationHint GetBinaryOperationFeedback() const;
CompareOperationHint GetCompareOperationFeedback() const;
ForInHint GetForInFeedback() const;
// For KeyedLoad ICs.
KeyedAccessLoadMode GetKeyedAccessLoadMode() const;
// For KeyedStore ICs.
KeyedAccessStoreMode GetKeyedAccessStoreMode() const;
// For KeyedLoad and KeyedStore ICs.
IcCheckType GetKeyType() const;
Tagged<Name> GetName() const;
// For Call ICs.
int GetCallCount();
void SetSpeculationMode(SpeculationMode mode);
SpeculationMode GetSpeculationMode();
CallFeedbackContent GetCallFeedbackContent();
// Compute the call frequency based on the call count and the invocation
// count (taken from the type feedback vector).
float ComputeCallFrequency();
using SpeculationModeField = base::BitField<SpeculationMode, 0, 1>;
using CallFeedbackContentField = base::BitField<CallFeedbackContent, 1, 1>;
using CallCountField = base::BitField<uint32_t, 2, 30>;
// For InstanceOf ICs.
MaybeHandle<JSObject> GetConstructorFeedback() const;
// For Global Load and Store ICs.
void ConfigurePropertyCellMode(Handle<PropertyCell> cell);
// Returns false if given combination of indices is not allowed.
bool ConfigureLexicalVarMode(int script_context_index, int context_slot_index,
bool immutable);
void ConfigureHandlerMode(const MaybeObjectHandle& handler);
// For CloneObject ICs
static constexpr int kCloneObjectPolymorphicEntrySize = 2;
void ConfigureCloneObject(Handle<Map> source_map,
const MaybeObjectHandle& handler);
// Bit positions in a smi that encodes lexical environment variable access.
#define LEXICAL_MODE_BIT_FIELDS(V, _) \
V(ContextIndexBits, unsigned, 12, _) \
V(SlotIndexBits, unsigned, 18, _) \
V(ImmutabilityBit, bool, 1, _)
DEFINE_BIT_FIELDS(LEXICAL_MODE_BIT_FIELDS)
#undef LEXICAL_MODE_BIT_FIELDS
// Make sure we don't overflow the smi.
static_assert(LEXICAL_MODE_BIT_FIELDS_Ranges::kBitsCount <= kSmiValueSize);
private:
template <typename FeedbackType>
inline void SetFeedback(Tagged<FeedbackType> feedback,
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
template <typename FeedbackType, typename FeedbackExtraType>
inline void SetFeedback(Tagged<FeedbackType> feedback, WriteBarrierMode mode,
Tagged<FeedbackExtraType> feedback_extra,
WriteBarrierMode mode_extra = UPDATE_WRITE_BARRIER);
inline Tagged<MaybeObject> UninitializedSentinel() const;
inline Tagged<MaybeObject> MegamorphicSentinel() const;
inline Tagged<MaybeObject> MegaDOMSentinel() const;
// Create an array. The caller must install it in a feedback vector slot.
Handle<WeakFixedArray> CreateArrayOfSize(int length);
// Helpers to maintain feedback_cache_.
inline Tagged<MaybeObject> FromHandle(MaybeObjectHandle slot) const;
inline MaybeObjectHandle ToHandle(Tagged<MaybeObject> value) const;
// The reason for having a vector handle and a raw pointer is that we can and
// should use handles during IC miss, but not during GC when we clear ICs. If
// you have a handle to the vector that is better because more operations can
// be done, like allocation.
Handle<FeedbackVector> vector_handle_;
Tagged<FeedbackVector> vector_;
FeedbackSlot slot_;
FeedbackSlotKind kind_;
// When using the background-thread configuration, a cache is used to
// guarantee a consistent view of the feedback to FeedbackNexus methods.
mutable base::Optional<std::pair<MaybeObjectHandle, MaybeObjectHandle>>
feedback_cache_;
NexusConfig config_;
};
class V8_EXPORT_PRIVATE FeedbackIterator final {
public:
explicit FeedbackIterator(const FeedbackNexus* nexus);
void Advance();
bool done() { return done_; }
Tagged<Map> map() { return map_; }
Tagged<MaybeObject> handler() { return handler_; }
static int SizeFor(int number_of_entries) {
CHECK_GT(number_of_entries, 0);
return number_of_entries * kEntrySize;
}
static int MapIndexForEntry(int entry) {
CHECK_GE(entry, 0);
return entry * kEntrySize;
}
static int HandlerIndexForEntry(int entry) {
CHECK_GE(entry, 0);
return (entry * kEntrySize) + kHandlerOffset;
}
static constexpr int kEntrySize = 2;
static constexpr int kHandlerOffset = 1;
private:
void AdvancePolymorphic();
enum State { kMonomorphic, kPolymorphic, kOther };
Handle<WeakFixedArray> polymorphic_feedback_;
Tagged<Map> map_;
Tagged<MaybeObject> handler_;
bool done_;
int index_;
State state_;
};
inline BinaryOperationHint BinaryOperationHintFromFeedback(int type_feedback);
inline CompareOperationHint CompareOperationHintFromFeedback(int type_feedback);
inline ForInHint ForInHintFromFeedback(ForInFeedback type_feedback);
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_FEEDBACK_VECTOR_H_