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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_HEAP_NUMBER_H_
#define V8_OBJECTS_HEAP_NUMBER_H_
#include "src/objects/primitive-heap-object.h"
#include "src/objects/tagged-field.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
namespace maglev {
class MaglevGraphBuilder;
class StoreDoubleField;
} // namespace maglev
namespace compiler {
class GraphAssembler;
} // namespace compiler
// The HeapNumber class describes heap allocated numbers that cannot be
// represented in a Smi (small integer).
V8_OBJECT class HeapNumber : public PrimitiveHeapObject {
public:
inline double value() const;
inline void set_value(double value);
inline uint64_t value_as_bits() const;
inline void set_value_as_bits(uint64_t bits);
static const uint32_t kSignMask = 0x80000000u;
static const uint32_t kExponentMask = 0x7ff00000u;
static const uint32_t kMantissaMask = 0xfffffu;
static const int kMantissaBits = 52;
static const int kExponentBits = 11;
static const int kExponentBias = 1023;
static const int kExponentShift = 20;
static const int kInfinityOrNanExponent =
(kExponentMask >> kExponentShift) - kExponentBias;
static const int kMantissaBitsInTopWord = 20;
static const int kNonMantissaBitsInTopWord = 12;
DECL_CAST(HeapNumber)
DECL_PRINTER(HeapNumber)
DECL_VERIFIER(HeapNumber)
V8_EXPORT_PRIVATE void HeapNumberShortPrint(std::ostream& os);
class BodyDescriptor;
private:
friend struct OffsetsForDebug;
friend class CodeStubAssembler;
friend class AccessorAssembler;
friend class maglev::MaglevAssembler;
friend class maglev::MaglevGraphBuilder;
friend class maglev::StoreDoubleField;
friend class compiler::AccessBuilder;
friend class compiler::GraphAssembler;
friend class TorqueGeneratedHeapNumberAsserts;
friend AllocationAlignment HeapObject::RequiredAlignment(Tagged<Map> map);
UnalignedDoubleMember value_;
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_HEAP_NUMBER_H_