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// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_STRING_COMPARATOR_H_
#define V8_OBJECTS_STRING_COMPARATOR_H_
#include "src/base/logging.h"
#include "src/common/globals.h"
#include "src/objects/string.h"
#include "src/utils/utils.h"
namespace v8 {
namespace internal {
class StringComparator {
class State {
public:
State() : is_one_byte_(true), length_(0), buffer8_(nullptr) {}
State(const State&) = delete;
State& operator=(const State&) = delete;
void Init(Tagged<String> string,
const SharedStringAccessGuardIfNeeded& access_guard);
inline void VisitOneByteString(const uint8_t* chars, int length) {
is_one_byte_ = true;
buffer8_ = chars;
length_ = length;
}
inline void VisitTwoByteString(const uint16_t* chars, int length) {
is_one_byte_ = false;
buffer16_ = chars;
length_ = length;
}
void Advance(int consumed,
const SharedStringAccessGuardIfNeeded& access_guard);
ConsStringIterator iter_;
bool is_one_byte_;
int length_;
union {
const uint8_t* buffer8_;
const uint16_t* buffer16_;
};
};
public:
inline StringComparator() = default;
StringComparator(const StringComparator&) = delete;
StringComparator& operator=(const StringComparator&) = delete;
template <typename Chars1, typename Chars2>
static inline bool Equals(State* state_1, State* state_2, int to_check) {
const Chars1* a = reinterpret_cast<const Chars1*>(state_1->buffer8_);
const Chars2* b = reinterpret_cast<const Chars2*>(state_2->buffer8_);
return CompareCharsEqual(a, b, to_check);
}
bool Equals(Tagged<String> string_1, Tagged<String> string_2,
const SharedStringAccessGuardIfNeeded& access_guard);
private:
State state_1_;
State state_2_;
};
} // namespace internal
} // namespace v8
#endif // V8_OBJECTS_STRING_COMPARATOR_H_