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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "platform/time.h"
#if V8_OS_POSIX
#include <sys/time.h>
#endif
#if V8_OS_MACOSX
#include <mach/mach_time.h>
#endif
#include <cstring>
#include "checks.h"
#include "cpu.h"
#include "platform.h"
#if V8_OS_WIN
#include "win32-headers.h"
#endif
#if V8_OS_WIN
// Prototype for GetTickCount64() procedure.
extern "C" {
typedef ULONGLONG (WINAPI *GETTICKCOUNT64PROC)(void);
}
#endif
namespace v8 {
namespace internal {
TimeDelta TimeDelta::FromDays(int days) {
return TimeDelta(days * Time::kMicrosecondsPerDay);
}
TimeDelta TimeDelta::FromHours(int hours) {
return TimeDelta(hours * Time::kMicrosecondsPerHour);
}
TimeDelta TimeDelta::FromMinutes(int minutes) {
return TimeDelta(minutes * Time::kMicrosecondsPerMinute);
}
TimeDelta TimeDelta::FromSeconds(int64_t seconds) {
return TimeDelta(seconds * Time::kMicrosecondsPerSecond);
}
TimeDelta TimeDelta::FromMilliseconds(int64_t milliseconds) {
return TimeDelta(milliseconds * Time::kMicrosecondsPerMillisecond);
}
TimeDelta TimeDelta::FromNanoseconds(int64_t nanoseconds) {
return TimeDelta(nanoseconds / Time::kNanosecondsPerMicrosecond);
}
int TimeDelta::InDays() const {
return static_cast<int>(delta_ / Time::kMicrosecondsPerDay);
}
int TimeDelta::InHours() const {
return static_cast<int>(delta_ / Time::kMicrosecondsPerHour);
}
int TimeDelta::InMinutes() const {
return static_cast<int>(delta_ / Time::kMicrosecondsPerMinute);
}
double TimeDelta::InSecondsF() const {
return static_cast<double>(delta_) / Time::kMicrosecondsPerSecond;
}
int64_t TimeDelta::InSeconds() const {
return delta_ / Time::kMicrosecondsPerSecond;
}
double TimeDelta::InMillisecondsF() const {
return static_cast<double>(delta_) / Time::kMicrosecondsPerMillisecond;
}
int64_t TimeDelta::InMilliseconds() const {
return delta_ / Time::kMicrosecondsPerMillisecond;
}
int64_t TimeDelta::InNanoseconds() const {
return delta_ * Time::kNanosecondsPerMicrosecond;
}
#if V8_OS_WIN
// We implement time using the high-resolution timers so that we can get
// timeouts which are smaller than 10-15ms. To avoid any drift, we
// periodically resync the internal clock to the system clock.
class Clock V8_FINAL {
public:
Clock() : initial_time_(CurrentWallclockTime()),
initial_ticks_(TimeTicks::Now()) {}
Time Now() {
// This must be executed under lock.
LockGuard<Mutex> lock_guard(&mutex_);
// Calculate the time elapsed since we started our timer.
TimeDelta elapsed = TimeTicks::Now() - initial_ticks_;
// Check if we don't need to synchronize with the wallclock yet.
if (elapsed.InMicroseconds() <= kMaxMicrosecondsToAvoidDrift) {
return initial_time_ + elapsed;
}
// Resynchronize with the wallclock.
initial_ticks_ = TimeTicks::Now();
initial_time_ = CurrentWallclockTime();
return initial_time_;
}
Time NowFromSystemTime() {
// This must be executed under lock.
LockGuard<Mutex> lock_guard(&mutex_);
// Resynchronize with the wallclock.
initial_ticks_ = TimeTicks::Now();
initial_time_ = CurrentWallclockTime();
return initial_time_;
}
private:
// Time between resampling the un-granular clock for this API (1 minute).
static const int64_t kMaxMicrosecondsToAvoidDrift =
Time::kMicrosecondsPerMinute;
static Time CurrentWallclockTime() {
FILETIME ft;
::GetSystemTimeAsFileTime(&ft);
return Time::FromFiletime(ft);
}
TimeTicks initial_ticks_;
Time initial_time_;
Mutex mutex_;
};
static LazyDynamicInstance<Clock,
DefaultCreateTrait<Clock>,
ThreadSafeInitOnceTrait>::type clock = LAZY_DYNAMIC_INSTANCE_INITIALIZER;
Time Time::Now() {
return clock.Pointer()->Now();
}
Time Time::NowFromSystemTime() {
return clock.Pointer()->NowFromSystemTime();
}
// Time between windows epoch and standard epoch.
static const int64_t kTimeToEpochInMicroseconds = V8_INT64_C(11644473600000000);
Time Time::FromFiletime(FILETIME ft) {
if (ft.dwLowDateTime == 0 && ft.dwHighDateTime == 0) {
return Time();
}
if (ft.dwLowDateTime == std::numeric_limits<DWORD>::max() &&
ft.dwHighDateTime == std::numeric_limits<DWORD>::max()) {
return Max();
}
int64_t us = (static_cast<uint64_t>(ft.dwLowDateTime) +
(static_cast<uint64_t>(ft.dwHighDateTime) << 32)) / 10;
return Time(us - kTimeToEpochInMicroseconds);
}
FILETIME Time::ToFiletime() const {
ASSERT(us_ >= 0);
FILETIME ft;
if (IsNull()) {
ft.dwLowDateTime = 0;
ft.dwHighDateTime = 0;
return ft;
}
if (IsMax()) {
ft.dwLowDateTime = std::numeric_limits<DWORD>::max();
ft.dwHighDateTime = std::numeric_limits<DWORD>::max();
return ft;
}
uint64_t us = static_cast<uint64_t>(us_ + kTimeToEpochInMicroseconds) * 10;
ft.dwLowDateTime = static_cast<DWORD>(us);
ft.dwHighDateTime = static_cast<DWORD>(us >> 32);
return ft;
}
#elif V8_OS_POSIX
Time Time::Now() {
struct timeval tv;
int result = gettimeofday(&tv, NULL);
ASSERT_EQ(0, result);
USE(result);
return FromTimeval(tv);
}
Time Time::NowFromSystemTime() {
return Now();
}
Time Time::FromTimeval(struct timeval tv) {
ASSERT(tv.tv_usec >= 0);
ASSERT(tv.tv_usec < static_cast<suseconds_t>(kMicrosecondsPerSecond));
if (tv.tv_usec == 0 && tv.tv_sec == 0) {
return Time();
}
if (tv.tv_usec == static_cast<suseconds_t>(kMicrosecondsPerSecond - 1) &&
tv.tv_sec == std::numeric_limits<time_t>::max()) {
return Max();
}
return Time(tv.tv_sec * kMicrosecondsPerSecond + tv.tv_usec);
}
struct timeval Time::ToTimeval() const {
struct timeval tv;
if (IsNull()) {
tv.tv_sec = 0;
tv.tv_usec = 0;
return tv;
}
if (IsMax()) {
tv.tv_sec = std::numeric_limits<time_t>::max();
tv.tv_usec = static_cast<suseconds_t>(kMicrosecondsPerSecond - 1);
return tv;
}
tv.tv_sec = us_ / kMicrosecondsPerSecond;
tv.tv_usec = us_ % kMicrosecondsPerSecond;
return tv;
}
#endif // V8_OS_WIN
Time Time::FromJsTime(double ms_since_epoch) {
// The epoch is a valid time, so this constructor doesn't interpret
// 0 as the null time.
if (ms_since_epoch == std::numeric_limits<double>::max()) {
return Max();
}
return Time(
static_cast<int64_t>(ms_since_epoch * kMicrosecondsPerMillisecond));
}
double Time::ToJsTime() const {
if (IsNull()) {
// Preserve 0 so the invalid result doesn't depend on the platform.
return 0;
}
if (IsMax()) {
// Preserve max without offset to prevent overflow.
return std::numeric_limits<double>::max();
}
return static_cast<double>(us_) / kMicrosecondsPerMillisecond;
}
#if V8_OS_WIN
class TickClock {
public:
virtual ~TickClock() {}
virtual int64_t Now() = 0;
};
// Overview of time counters:
// (1) CPU cycle counter. (Retrieved via RDTSC)
// The CPU counter provides the highest resolution time stamp and is the least
// expensive to retrieve. However, the CPU counter is unreliable and should not
// be used in production. Its biggest issue is that it is per processor and it
// is not synchronized between processors. Also, on some computers, the counters
// will change frequency due to thermal and power changes, and stop in some
// states.
//
// (2) QueryPerformanceCounter (QPC). The QPC counter provides a high-
// resolution (100 nanoseconds) time stamp but is comparatively more expensive
// to retrieve. What QueryPerformanceCounter actually does is up to the HAL.
// (with some help from ACPI).
// According to http://blogs.msdn.com/oldnewthing/archive/2005/09/02/459952.aspx
// in the worst case, it gets the counter from the rollover interrupt on the
// programmable interrupt timer. In best cases, the HAL may conclude that the
// RDTSC counter runs at a constant frequency, then it uses that instead. On
// multiprocessor machines, it will try to verify the values returned from
// RDTSC on each processor are consistent with each other, and apply a handful
// of workarounds for known buggy hardware. In other words, QPC is supposed to
// give consistent result on a multiprocessor computer, but it is unreliable in
// reality due to bugs in BIOS or HAL on some, especially old computers.
// With recent updates on HAL and newer BIOS, QPC is getting more reliable but
// it should be used with caution.
//
// (3) System time. The system time provides a low-resolution (typically 10ms
// to 55 milliseconds) time stamp but is comparatively less expensive to
// retrieve and more reliable.
class HighResolutionTickClock V8_FINAL : public TickClock {
public:
explicit HighResolutionTickClock(int64_t ticks_per_second)
: ticks_per_second_(ticks_per_second) {
ASSERT_LT(0, ticks_per_second);
}
virtual ~HighResolutionTickClock() {}
virtual int64_t Now() V8_OVERRIDE {
LARGE_INTEGER now;
BOOL result = QueryPerformanceCounter(&now);
ASSERT(result);
USE(result);
// Intentionally calculate microseconds in a round about manner to avoid
// overflow and precision issues. Think twice before simplifying!
int64_t whole_seconds = now.QuadPart / ticks_per_second_;
int64_t leftover_ticks = now.QuadPart % ticks_per_second_;
int64_t ticks = (whole_seconds * Time::kMicrosecondsPerSecond) +
((leftover_ticks * Time::kMicrosecondsPerSecond) / ticks_per_second_);
// Make sure we never return 0 here, so that TimeTicks::HighResNow()
// will never return 0.
return ticks + 1;
}
private:
int64_t ticks_per_second_;
};
// The GetTickCount64() API is what we actually want for the regular tick
// clock, but this is only available starting with Windows Vista.
class WindowsVistaTickClock V8_FINAL : public TickClock {
public:
explicit WindowsVistaTickClock(GETTICKCOUNT64PROC func) : func_(func) {
ASSERT(func_ != NULL);
}
virtual ~WindowsVistaTickClock() {}
virtual int64_t Now() V8_OVERRIDE {
// Query the current ticks (in ms).
ULONGLONG tick_count_ms = (*func_)();
// Convert to microseconds (make sure to never return 0 here).
return (tick_count_ms * Time::kMicrosecondsPerMillisecond) + 1;
}
private:
GETTICKCOUNT64PROC func_;
};
class RolloverProtectedTickClock V8_FINAL : public TickClock {
public:
// We initialize rollover_ms_ to 1 to ensure that we will never
// return 0 from TimeTicks::HighResNow() and TimeTicks::Now() below.
RolloverProtectedTickClock() : last_seen_now_(0), rollover_ms_(1) {}
virtual ~RolloverProtectedTickClock() {}
virtual int64_t Now() V8_OVERRIDE {
LockGuard<Mutex> lock_guard(&mutex_);
// We use timeGetTime() to implement TimeTicks::Now(), which rolls over
// every ~49.7 days. We try to track rollover ourselves, which works if
// TimeTicks::Now() is called at least every 49 days.
// Note that we do not use GetTickCount() here, since timeGetTime() gives
// more predictable delta values, as described here:
// http://blogs.msdn.com/b/larryosterman/archive/2009/09/02/what-s-the-difference-between-gettickcount-and-timegettime.aspx
DWORD now = timeGetTime();
if (now < last_seen_now_) {
rollover_ms_ += V8_INT64_C(0x100000000); // ~49.7 days.
}
last_seen_now_ = now;
return (now + rollover_ms_) * Time::kMicrosecondsPerMillisecond;
}
private:
Mutex mutex_;
DWORD last_seen_now_;
int64_t rollover_ms_;
};
struct CreateTickClockTrait {
static TickClock* Create() {
// Try to load GetTickCount64() from kernel32.dll (available since Vista).
HMODULE kernel32 = ::GetModuleHandleA("kernel32.dll");
ASSERT(kernel32 != NULL);
FARPROC proc = ::GetProcAddress(kernel32, "GetTickCount64");
if (proc != NULL) {
return new WindowsVistaTickClock(
reinterpret_cast<GETTICKCOUNT64PROC>(proc));
}
// Fallback to the rollover protected tick clock.
return new RolloverProtectedTickClock;
}
};
static LazyDynamicInstance<TickClock,
CreateTickClockTrait,
ThreadSafeInitOnceTrait>::type tick_clock =
LAZY_DYNAMIC_INSTANCE_INITIALIZER;
struct CreateHighResTickClockTrait {
static TickClock* Create() {
// Check if the installed hardware supports a high-resolution performance
// counter, and if not fallback to the low-resolution tick clock.
LARGE_INTEGER ticks_per_second;
if (!QueryPerformanceFrequency(&ticks_per_second)) {
return tick_clock.Pointer();
}
// On Athlon X2 CPUs (e.g. model 15) the QueryPerformanceCounter
// is unreliable, fallback to the low-resolution tick clock.
CPU cpu;
if (strcmp(cpu.vendor(), "AuthenticAMD") == 0 && cpu.family() == 15) {
return tick_clock.Pointer();
}
return new HighResolutionTickClock(ticks_per_second.QuadPart);
}
};
static LazyDynamicInstance<TickClock,
CreateHighResTickClockTrait,
ThreadSafeInitOnceTrait>::type high_res_tick_clock =
LAZY_DYNAMIC_INSTANCE_INITIALIZER;
TimeTicks TimeTicks::Now() {
// Make sure we never return 0 here.
TimeTicks ticks(tick_clock.Pointer()->Now());
ASSERT(!ticks.IsNull());
return ticks;
}
TimeTicks TimeTicks::HighResNow() {
// Make sure we never return 0 here.
TimeTicks ticks(high_res_tick_clock.Pointer()->Now());
ASSERT(!ticks.IsNull());
return ticks;
}
#else // V8_OS_WIN
TimeTicks TimeTicks::Now() {
return HighResNow();
}
TimeTicks TimeTicks::HighResNow() {
int64_t ticks;
#if V8_OS_MACOSX
static struct mach_timebase_info info;
if (info.denom == 0) {
kern_return_t result = mach_timebase_info(&info);
ASSERT_EQ(KERN_SUCCESS, result);
USE(result);
}
ticks = (mach_absolute_time() / Time::kNanosecondsPerMicrosecond *
info.numer / info.denom);
#elif V8_OS_SOLARIS
ticks = (gethrtime() / Time::kNanosecondsPerMicrosecond);
#elif V8_LIBRT_NOT_AVAILABLE
// TODO(bmeurer): This is a temporary hack to support cross-compiling
// Chrome for Android in AOSP. Remove this once AOSP is fixed, also
// cleanup the tools/gyp/v8.gyp file.
struct timeval tv;
int result = gettimeofday(&tv, NULL);
ASSERT_EQ(0, result);
USE(result);
ticks = (tv.tv_sec * Time::kMicrosecondsPerSecond + tv.tv_usec);
#elif V8_OS_POSIX
struct timespec ts;
int result = clock_gettime(CLOCK_MONOTONIC, &ts);
ASSERT_EQ(0, result);
USE(result);
ticks = (ts.tv_sec * Time::kMicrosecondsPerSecond +
ts.tv_nsec / Time::kNanosecondsPerMicrosecond);
#endif // V8_OS_MACOSX
// Make sure we never return 0 here.
return TimeTicks(ticks + 1);
}
#endif // V8_OS_WIN
} } // namespace v8::internal