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// Copyright 2006-2008 Google Inc. All Rights Reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_FRAMES_ARM_H_
#define V8_FRAMES_ARM_H_
namespace v8 { namespace internal {
// The ARM ABI does not specify the usage of register r9, which may be reserved
// as the static base or thread register on some platforms, in which case we
// leave it alone. Adjust the value of kR9Available accordingly:
static const int kR9Available = 1; // 1 if available to us, 0 if reserved
// Register list in load/store instructions
// Note that the bit values must match those used in actual instruction encoding
static const int kNumRegs = 16;
// Caller-saved/arguments registers
static const RegList kJSCallerSaved =
1 << 0 | // r0 a1
1 << 1 | // r1 a2
1 << 2 | // r2 a3
1 << 3; // r3 a4
static const int kNumJSCallerSaved = 4;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
// Return the code of the n-th caller-saved register available to JavaScript
// e.g. JSCallerSavedReg(0) returns r0.code() == 0
int JSCallerSavedCode(int n);
// Callee-saved registers available for variable allocation in JavaScript code
static const RegList kJSCalleeSaved =
1 << 4 | // r4 v1
1 << 5 | // r5 v2
1 << 6 | // r6 v3
1 << 7 | // r7 v4
kR9Available << 9 ; // r9 v6
static const int kNumJSCalleeSaved = 4 + kR9Available;
typedef Object* JSCalleeSavedBuffer[kNumJSCalleeSaved];
// Callee-saved registers preserved when switching from C to JavaScript
static const RegList kCalleeSaved = kJSCalleeSaved |
1 << 8 | // r8 v5 (cp in JavaScript code)
1 << 10 | // r10 v7 (pp in JavaScript code)
1 << 11 ; // r11 v8 (fp in JavaScript code)
static const int kNumCalleeSaved = kNumJSCalleeSaved + 3;
// ----------------------------------------------------
class StackHandlerConstants : public AllStatic {
public:
// TODO(1233780): Get rid of the code slot in stack handlers.
static const int kCodeOffset = 0 * kPointerSize;
static const int kNextOffset = 1 * kPointerSize;
static const int kStateOffset = 2 * kPointerSize;
static const int kPPOffset = 3 * kPointerSize;
static const int kFPOffset = 4 * kPointerSize;
static const int kPCOffset = 5 * kPointerSize;
static const int kAddressDisplacement = -1 * kPointerSize;
static const int kSize = kPCOffset + kPointerSize;
};
class EntryFrameConstants : public AllStatic {
public:
static const int kCallerFPOffset = -2 * kPointerSize;
static const int kConstructMarkOffset = -1 * kPointerSize;
};
class ExitFrameConstants : public AllStatic {
public:
// Exit frames have a debug marker on the stack.
static const int kSPDisplacement = -1 * kPointerSize;
// The debug marker is just above the frame pointer.
static const int kDebugMarkOffset = -1 * kPointerSize;
static const int kSavedRegistersOffset = 0 * kPointerSize;
// Let the parameters pointer for exit frames point just below the
// frame structure on the stack (includes callee saved registers).
static const int kPPDisplacement = (4 + kNumJSCalleeSaved) * kPointerSize;
// The frame pointer for exit frames points to the JavaScript callee
// saved registers. The caller fields are below those on the stack.
static const int kCallerPPOffset = (0 + kNumJSCalleeSaved) * kPointerSize;
static const int kCallerFPOffset = (1 + kNumJSCalleeSaved) * kPointerSize;
static const int kCallerPCOffset = (3 + kNumJSCalleeSaved) * kPointerSize;
};
class StandardFrameConstants : public AllStatic {
public:
static const int kExpressionsOffset = -4 * kPointerSize;
static const int kCodeOffset = -3 * kPointerSize;
static const int kContextOffset = -2 * kPointerSize;
static const int kCallerPPOffset = 0 * kPointerSize;
static const int kCallerFPOffset = +1 * kPointerSize;
static const int kCallerPCOffset = +3 * kPointerSize;
// TODO(1233523): This is - of course - faked. The ARM port does not
// yet pass the callee function in a register, but the
// StackFrame::ComputeType code uses the field to figure out if a
// frame is a real JavaScript frame or an internal frame.
static const int kFunctionOffset = kContextOffset;
};
class JavaScriptFrameConstants : public AllStatic {
public:
// FP-relative.
static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
static const int kArgsLengthOffset = -1 * kPointerSize;
static const int kSPOnExitOffset = +2 * kPointerSize;
static const int kSavedRegistersOffset = +5 * kPointerSize;
// PP-relative.
static const int kParam0Offset = -2 * kPointerSize;
static const int kReceiverOffset = -1 * kPointerSize;
static const int kFunctionOffset = 0 * kPointerSize;
};
class InternalFrameConstants : public AllStatic {
public:
static const int kCodeOffset = StandardFrameConstants::kCodeOffset;
};
inline Address StandardFrame::caller_pp() const {
return Memory::Address_at(fp() + StandardFrameConstants::kCallerPPOffset);
}
inline Object* JavaScriptFrame::function() const {
const int offset = JavaScriptFrameConstants::kFunctionOffset;
return Memory::Object_at(pp() + offset);
}
inline Object** StackFrameIterator::register_buffer() const {
static Object* buffer[kNumJSCalleeSaved];
return buffer;
}
// ----------------------------------------------------
// lower | Stack |
// addresses | ^ |
// | | |
// | |
// | JS frame |
// | |
// | |
// ----------- +=============+ <--- sp (stack pointer)
// | function |
// +-------------+
// | |
// | expressions |
// | |
// +-------------+
// | |
// a | locals |
// c | |
// t +- - - - - - -+ <---
// i -4 | local0 | ^
// v +-------------+ |
// a -3 | code | |
// t +-------------+ | kLocal0Offset
// i -2 | context | |
// o +-------------+ |
// n -1 | args_length | v
// +-------------+ <--- fp (frame pointer)
// 0 | caller_pp |
// f +-------------+
// r 1 | caller_fp |
// a +-------------+
// m 2 | sp_on_exit | (pp if return, caller_sp if no return)
// e +-------------+
// 3 | caller_pc |
// +-------------+
// 4 | prolog_pc | (used to find list of callee-saved regs)
// +-------------+
// 5 | |
// |callee-saved | (only saved if clobbered by this function,
// | regs | must be traversed during GC)
// | |
// +-------------+ <--- caller_sp (incl. parameters)
// | |
// | parameters |
// | |
// +- - - - - - -+ <---
// -2 | parameter0 | ^
// +-------------+ | kParam0Offset
// -1 | receiver | v
// ----------- +=============+ <--- pp (parameter pointer, r10)
// 0 | function |
// +-------------+
// | |
// |caller-saved | (must be valid JS values, traversed during GC)
// | regs |
// | |
// +-------------+
// | |
// | caller |
// higher | expressions |
// addresses | |
// | |
// | JS frame |
// Handler frames (part of expressions of JS frames):
// lower | Stack |
// addresses | ^ |
// | | |
// | |
// h | expressions |
// a | |
// n +-------------+
// d -1 | code |
// l +-------------+ <--- handler sp
// e 0 | next_sp | link to next handler (next handler's sp)
// r +-------------+
// 1 | state |
// f +-------------+
// r 2 | pp |
// a +-------------+
// m 3 | fp |
// e +-------------+
// 4 | pc |
// +-------------+
// | |
// higher | expressions |
// addresses | |
// JS entry frames: When calling from C to JS, we construct two extra
// frames: An entry frame (C) and a trampoline frame (JS). The
// following pictures shows the two frames:
// lower | Stack |
// addresses | ^ |
// | | |
// | |
// | JS frame |
// | |
// | |
// ----------- +=============+ <--- sp (stack pointer)
// | |
// | parameters |
// t | |
// r +- - - - - - -+
// a | parameter0 |
// m +-------------+
// p | receiver |
// o +-------------+
// l | function |
// i +-------------+
// n -3 | code |
// e +-------------+
// -2 | NULL | context is always NULL
// +-------------+
// f -1 | 0 | args_length is always zero
// r +-------------+ <--- fp (frame pointer)
// a 0 | NULL | caller pp is always NULL for entries
// m +-------------+
// e 1 | caller_fp |
// +-------------+
// 2 | sp_on_exit | (caller_sp)
// +-------------+
// 3 | caller_pc |
// ----------- +=============+ <--- caller_sp == pp
// . ^
// . | try-handler, fake, not GC'ed
// . v
// +-------------+ <---
// -2 | next top pp |
// +-------------+
// -1 | next top fp |
// +-------------+ <--- fp
// | r4 | r4-r9 holding non-JS values must be preserved
// +-------------+
// J | r5 | before being initialized not to confuse GC
// S +-------------+
// | r6 |
// +-------------+
// e | r7 |
// n +-------------+
// t | r8 |
// r +-------------+
// y [ | r9 | ] only if r9 available
// +-------------+
// | r10 |
// f +-------------+
// r | r11 |
// a +-------------+
// m | caller_sp |
// e +-------------+
// | caller_pc |
// +-------------+ <--- caller_sp
// | argv | passed on stack from C code
// +-------------+
// | |
// higher | |
// addresses | C frame |
// The first 4 args are passed from C in r0-r3 and are not spilled on entry:
// r0: code entry
// r1: function
// r2: receiver
// r3: argc
// [sp+0]: argv
// C entry frames: When calling from JS to C, we construct one extra
// frame:
// lower | Stack |
// addresses | ^ |
// | | |
// | |
// | C frame |
// | |
// | |
// ----------- +=============+ <--- sp (stack pointer)
// | |
// | parameters | (first 4 args are passed in r0-r3)
// | |
// +-------------+ <--- fp (frame pointer)
// C 0 | r4 | r4-r7, r9 are potentially holding JS locals
// +-------------+
// 1 | r5 | and must be traversed by the GC for proper
// e +-------------+
// n 2 | r6 | relocation
// t +-------------+
// r 3 | r7 |
// y +-------------+
// [ 4 | r9 | ] only if r9 available
// +-------------+
// f 4/5 | caller_fp |
// r +-------------+
// a 5/6 | sp_on_exit | (pp)
// m +-------------+
// e 6/7 | caller_pc |
// +-------------+ <--- caller_sp (incl. parameters)
// 7/8 | |
// | parameters |
// | |
// +- - - - - - -+ <---
// -2 | parameter0 | ^
// +-------------+ | kParam0Offset
// -1 | receiver | v
// ----------- +=============+ <--- pp (parameter pointer, r10)
// 0 | function |
// +-------------+
// | |
// |caller-saved |
// | regs |
// | |
// +-------------+
// | |
// | caller |
// | expressions |
// | |
// higher | |
// addresses | JS frame |
} } // namespace v8::internal
#endif // V8_FRAMES_ARM_H_