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// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_STRING_SET_H_
#define V8_OBJECTS_STRING_SET_H_
#include "src/objects/hash-table.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class StringSetShape : public BaseShape<String> {
public:
static inline bool IsMatch(String key, Object value);
static inline uint32_t Hash(ReadOnlyRoots roots, String key);
static inline uint32_t HashForObject(ReadOnlyRoots roots, Object object);
static const int kPrefixSize = 0;
static const int kEntrySize = 1;
static const bool kMatchNeedsHoleCheck = true;
};
EXTERN_DECLARE_HASH_TABLE(StringSet, StringSetShape)
class StringSet : public HashTable<StringSet, StringSetShape> {
public:
V8_EXPORT_PRIVATE static Handle<StringSet> New(Isolate* isolate);
V8_EXPORT_PRIVATE static Handle<StringSet> Add(Isolate* isolate,
Handle<StringSet> stringset,
Handle<String> name);
V8_EXPORT_PRIVATE bool Has(Isolate* isolate, Handle<String> name);
DECL_CAST(StringSet)
OBJECT_CONSTRUCTORS(StringSet, HashTable<StringSet, StringSetShape>);
};
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_STRING_SET_H_