blob: 2b5bf498a51316ea80b43b856814a49d801defed [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins.h"
#include "src/builtins/builtins-utils.h"
#include "src/code-factory.h"
namespace v8 {
namespace internal {
// ES7 sharedmem 6.3.4.1 get SharedArrayBuffer.prototype.byteLength
BUILTIN(SharedArrayBufferPrototypeGetByteLength) {
HandleScope scope(isolate);
CHECK_RECEIVER(JSArrayBuffer, array_buffer,
"get SharedArrayBuffer.prototype.byteLength");
if (!array_buffer->is_shared()) {
THROW_NEW_ERROR_RETURN_FAILURE(
isolate, NewTypeError(MessageTemplate::kIncompatibleMethodReceiver,
isolate->factory()->NewStringFromAsciiChecked(
"get SharedArrayBuffer.prototype.byteLength"),
args.receiver()));
}
return array_buffer->byte_length();
}
namespace {
void ValidateSharedTypedArray(CodeStubAssembler* a, compiler::Node* tagged,
compiler::Node* context,
compiler::Node** out_instance_type,
compiler::Node** out_backing_store) {
using namespace compiler;
CodeStubAssembler::Label is_smi(a), not_smi(a), is_typed_array(a),
not_typed_array(a), is_shared(a), not_shared(a), is_float_or_clamped(a),
not_float_or_clamped(a), invalid(a);
// Fail if it is not a heap object.
a->Branch(a->TaggedIsSmi(tagged), &is_smi, &not_smi);
a->Bind(&is_smi);
a->Goto(&invalid);
// Fail if the array's instance type is not JSTypedArray.
a->Bind(&not_smi);
a->Branch(a->WordEqual(a->LoadInstanceType(tagged),
a->Int32Constant(JS_TYPED_ARRAY_TYPE)),
&is_typed_array, &not_typed_array);
a->Bind(&not_typed_array);
a->Goto(&invalid);
// Fail if the array's JSArrayBuffer is not shared.
a->Bind(&is_typed_array);
Node* array_buffer = a->LoadObjectField(tagged, JSTypedArray::kBufferOffset);
Node* is_buffer_shared =
a->IsSetWord32<JSArrayBuffer::IsShared>(a->LoadObjectField(
array_buffer, JSArrayBuffer::kBitFieldOffset, MachineType::Uint32()));
a->Branch(is_buffer_shared, &is_shared, &not_shared);
a->Bind(&not_shared);
a->Goto(&invalid);
// Fail if the array's element type is float32, float64 or clamped.
a->Bind(&is_shared);
Node* elements_instance_type = a->LoadInstanceType(
a->LoadObjectField(tagged, JSObject::kElementsOffset));
STATIC_ASSERT(FIXED_INT8_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
STATIC_ASSERT(FIXED_INT16_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
STATIC_ASSERT(FIXED_INT32_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
STATIC_ASSERT(FIXED_UINT8_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
STATIC_ASSERT(FIXED_UINT16_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
STATIC_ASSERT(FIXED_UINT32_ARRAY_TYPE < FIXED_FLOAT32_ARRAY_TYPE);
a->Branch(a->Int32LessThan(elements_instance_type,
a->Int32Constant(FIXED_FLOAT32_ARRAY_TYPE)),
&not_float_or_clamped, &is_float_or_clamped);
a->Bind(&is_float_or_clamped);
a->Goto(&invalid);
a->Bind(&invalid);
a->CallRuntime(Runtime::kThrowNotIntegerSharedTypedArrayError, context,
tagged);
a->Return(a->UndefinedConstant());
a->Bind(&not_float_or_clamped);
*out_instance_type = elements_instance_type;
Node* backing_store =
a->LoadObjectField(array_buffer, JSArrayBuffer::kBackingStoreOffset);
Node* byte_offset = a->ChangeUint32ToWord(a->TruncateTaggedToWord32(
context,
a->LoadObjectField(tagged, JSArrayBufferView::kByteOffsetOffset)));
*out_backing_store = a->IntPtrAdd(backing_store, byte_offset);
}
// https://tc39.github.io/ecmascript_sharedmem/shmem.html#Atomics.ValidateAtomicAccess
compiler::Node* ConvertTaggedAtomicIndexToWord32(CodeStubAssembler* a,
compiler::Node* tagged,
compiler::Node* context) {
using namespace compiler;
CodeStubAssembler::Variable var_result(a, MachineRepresentation::kWord32);
Callable to_number = CodeFactory::ToNumber(a->isolate());
Node* number_index = a->CallStub(to_number, context, tagged);
CodeStubAssembler::Label done(a, &var_result);
CodeStubAssembler::Label if_numberissmi(a), if_numberisnotsmi(a);
a->Branch(a->TaggedIsSmi(number_index), &if_numberissmi, &if_numberisnotsmi);
a->Bind(&if_numberissmi);
{
var_result.Bind(a->SmiToWord32(number_index));
a->Goto(&done);
}
a->Bind(&if_numberisnotsmi);
{
Node* number_index_value = a->LoadHeapNumberValue(number_index);
Node* access_index = a->TruncateFloat64ToWord32(number_index_value);
Node* test_index = a->ChangeInt32ToFloat64(access_index);
CodeStubAssembler::Label if_indexesareequal(a), if_indexesarenotequal(a);
a->Branch(a->Float64Equal(number_index_value, test_index),
&if_indexesareequal, &if_indexesarenotequal);
a->Bind(&if_indexesareequal);
{
var_result.Bind(access_index);
a->Goto(&done);
}
a->Bind(&if_indexesarenotequal);
a->Return(
a->CallRuntime(Runtime::kThrowInvalidAtomicAccessIndexError, context));
}
a->Bind(&done);
return var_result.value();
}
void ValidateAtomicIndex(CodeStubAssembler* a, compiler::Node* index_word,
compiler::Node* array_length_word,
compiler::Node* context) {
using namespace compiler;
// Check if the index is in bounds. If not, throw RangeError.
CodeStubAssembler::Label if_inbounds(a), if_notinbounds(a);
// TODO(jkummerow): Use unsigned comparison instead of "i<0 || i>length".
a->Branch(
a->WordOr(a->Int32LessThan(index_word, a->Int32Constant(0)),
a->Int32GreaterThanOrEqual(index_word, array_length_word)),
&if_notinbounds, &if_inbounds);
a->Bind(&if_notinbounds);
a->Return(
a->CallRuntime(Runtime::kThrowInvalidAtomicAccessIndexError, context));
a->Bind(&if_inbounds);
}
} // anonymous namespace
void Builtins::Generate_AtomicsLoad(CodeStubAssembler* a) {
using namespace compiler;
Node* array = a->Parameter(1);
Node* index = a->Parameter(2);
Node* context = a->Parameter(3 + 2);
Node* instance_type;
Node* backing_store;
ValidateSharedTypedArray(a, array, context, &instance_type, &backing_store);
Node* index_word32 = ConvertTaggedAtomicIndexToWord32(a, index, context);
Node* array_length_word32 = a->TruncateTaggedToWord32(
context, a->LoadObjectField(array, JSTypedArray::kLengthOffset));
ValidateAtomicIndex(a, index_word32, array_length_word32, context);
Node* index_word = a->ChangeUint32ToWord(index_word32);
CodeStubAssembler::Label i8(a), u8(a), i16(a), u16(a), i32(a), u32(a),
other(a);
int32_t case_values[] = {
FIXED_INT8_ARRAY_TYPE, FIXED_UINT8_ARRAY_TYPE, FIXED_INT16_ARRAY_TYPE,
FIXED_UINT16_ARRAY_TYPE, FIXED_INT32_ARRAY_TYPE, FIXED_UINT32_ARRAY_TYPE,
};
CodeStubAssembler::Label* case_labels[] = {
&i8, &u8, &i16, &u16, &i32, &u32,
};
a->Switch(instance_type, &other, case_values, case_labels,
arraysize(case_labels));
a->Bind(&i8);
a->Return(
a->SmiTag(a->AtomicLoad(MachineType::Int8(), backing_store, index_word)));
a->Bind(&u8);
a->Return(a->SmiTag(
a->AtomicLoad(MachineType::Uint8(), backing_store, index_word)));
a->Bind(&i16);
a->Return(a->SmiTag(a->AtomicLoad(MachineType::Int16(), backing_store,
a->WordShl(index_word, 1))));
a->Bind(&u16);
a->Return(a->SmiTag(a->AtomicLoad(MachineType::Uint16(), backing_store,
a->WordShl(index_word, 1))));
a->Bind(&i32);
a->Return(a->ChangeInt32ToTagged(a->AtomicLoad(
MachineType::Int32(), backing_store, a->WordShl(index_word, 2))));
a->Bind(&u32);
a->Return(a->ChangeUint32ToTagged(a->AtomicLoad(
MachineType::Uint32(), backing_store, a->WordShl(index_word, 2))));
// This shouldn't happen, we've already validated the type.
a->Bind(&other);
a->Return(a->Int32Constant(0));
}
void Builtins::Generate_AtomicsStore(CodeStubAssembler* a) {
using namespace compiler;
Node* array = a->Parameter(1);
Node* index = a->Parameter(2);
Node* value = a->Parameter(3);
Node* context = a->Parameter(4 + 2);
Node* instance_type;
Node* backing_store;
ValidateSharedTypedArray(a, array, context, &instance_type, &backing_store);
Node* index_word32 = ConvertTaggedAtomicIndexToWord32(a, index, context);
Node* array_length_word32 = a->TruncateTaggedToWord32(
context, a->LoadObjectField(array, JSTypedArray::kLengthOffset));
ValidateAtomicIndex(a, index_word32, array_length_word32, context);
Node* index_word = a->ChangeUint32ToWord(index_word32);
Node* value_integer = a->ToInteger(context, value);
Node* value_word32 = a->TruncateTaggedToWord32(context, value_integer);
CodeStubAssembler::Label u8(a), u16(a), u32(a), other(a);
int32_t case_values[] = {
FIXED_INT8_ARRAY_TYPE, FIXED_UINT8_ARRAY_TYPE, FIXED_INT16_ARRAY_TYPE,
FIXED_UINT16_ARRAY_TYPE, FIXED_INT32_ARRAY_TYPE, FIXED_UINT32_ARRAY_TYPE,
};
CodeStubAssembler::Label* case_labels[] = {
&u8, &u8, &u16, &u16, &u32, &u32,
};
a->Switch(instance_type, &other, case_values, case_labels,
arraysize(case_labels));
a->Bind(&u8);
a->AtomicStore(MachineRepresentation::kWord8, backing_store, index_word,
value_word32);
a->Return(value_integer);
a->Bind(&u16);
a->AtomicStore(MachineRepresentation::kWord16, backing_store,
a->WordShl(index_word, 1), value_word32);
a->Return(value_integer);
a->Bind(&u32);
a->AtomicStore(MachineRepresentation::kWord32, backing_store,
a->WordShl(index_word, 2), value_word32);
a->Return(value_integer);
// This shouldn't happen, we've already validated the type.
a->Bind(&other);
a->Return(a->Int32Constant(0));
}
} // namespace internal
} // namespace v8