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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_FIND_AND_REPLACE_PATTERN_H_
#define V8_FIND_AND_REPLACE_PATTERN_H_
#include "src/handles.h"
namespace v8 {
namespace internal {
class Map;
class Object;
class FindAndReplacePattern {
public:
FindAndReplacePattern() : count_(0) {}
void Add(Handle<Map> map_to_find, Handle<HeapObject> obj_to_replace) {
DCHECK(count_ < kMaxCount);
find_[count_] = map_to_find;
replace_[count_] = obj_to_replace;
++count_;
}
private:
static const int kMaxCount = 4;
int count_;
Handle<Map> find_[kMaxCount];
Handle<HeapObject> replace_[kMaxCount];
friend class Code;
};
} // namespace internal
} // namespace v8
#endif // V8_FIND_AND_REPLACE_PATTERN_H_