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// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/base/platform/condition-variable.h"
#include "src/base/platform/mutex.h"
#include "src/handles/persistent-handles.h"
#include "src/heap/local-heap.h"
#include "src/objects/visitors.h"
namespace v8 {
namespace internal {
class Heap;
class LocalHeap;
class RootVisitor;
// Used to bring all background threads with heap access to a safepoint such
// that e.g. a garbage collection can be performed.
class GlobalSafepoint {
explicit GlobalSafepoint(Heap* heap);
// Enter the safepoint from a thread
void EnterFromThread(LocalHeap* local_heap);
V8_EXPORT_PRIVATE bool ContainsLocalHeap(LocalHeap* local_heap);
V8_EXPORT_PRIVATE bool ContainsAnyLocalHeap();
// Iterate handles in local heaps
void Iterate(RootVisitor* visitor);
// Iterate local heaps
template <typename Callback>
void IterateLocalHeaps(Callback callback) {
for (LocalHeap* current = local_heaps_head_; current;
current = current->next_) {
// Use these methods now instead of the more intrusive SafepointScope
void Start();
void End();
bool IsActive() { return active_safepoint_scopes_ > 0; }
class Barrier {
base::Mutex mutex_;
base::ConditionVariable cond_;
bool armed_;
Barrier() : armed_(false) {}
void Arm();
void Disarm();
void Wait();
void EnterSafepointScope();
void LeaveSafepointScope();
void AddLocalHeap(LocalHeap* local_heap);
void RemoveLocalHeap(LocalHeap* local_heap);
Barrier barrier_;
Heap* heap_;
base::Mutex local_heaps_mutex_;
LocalHeap* local_heaps_head_;
int active_safepoint_scopes_;
LocalHeap* local_heap_of_this_thread_;
friend class SafepointScope;
friend class LocalHeap;
friend class PersistentHandles;
class SafepointScope {
V8_EXPORT_PRIVATE explicit SafepointScope(Heap* heap);
V8_EXPORT_PRIVATE ~SafepointScope();
GlobalSafepoint* safepoint_;
} // namespace internal
} // namespace v8
#endif // V8_HEAP_SAFEPOINT_H_