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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Multi-threaded worker
//
// Author: Skal (pascal.massimino@gmail.com)
#include "src/utils/thread_utils.h"
#include <assert.h>
#include <string.h> // for memset()
#include "src/utils/bounds_safety.h"
#include "src/utils/utils.h"
WEBP_ASSUME_UNSAFE_INDEXABLE_ABI
#ifdef WEBP_USE_THREAD
#if defined(_WIN32)
#include <windows.h>
typedef HANDLE pthread_t;
#if _WIN32_WINNT < 0x0600
#error _WIN32_WINNT must target Windows Vista / Server 2008 or newer.
#endif
typedef SRWLOCK pthread_mutex_t;
typedef CONDITION_VARIABLE pthread_cond_t;
#ifndef WINAPI_FAMILY_PARTITION
#define WINAPI_PARTITION_DESKTOP 1
#define WINAPI_FAMILY_PARTITION(x) x
#endif
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#define USE_CREATE_THREAD
#endif
#else // !_WIN32
#include <pthread.h>
#endif // _WIN32
typedef struct {
pthread_mutex_t mutex;
pthread_cond_t condition;
pthread_t thread;
} WebPWorkerImpl;
#if defined(_WIN32)
//------------------------------------------------------------------------------
// simplistic pthread emulation layer
#include <process.h>
// _beginthreadex requires __stdcall
#define THREADFN unsigned int __stdcall
#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val)
static int pthread_create(pthread_t* const thread, const void* attr,
unsigned int(__stdcall* start)(void*), void* arg) {
(void)attr;
#ifdef USE_CREATE_THREAD
*thread = CreateThread(/*lpThreadAttributes=*/NULL,
/*dwStackSize=*/0, start, arg, /*dwStackSize=*/0,
/*lpThreadId=*/NULL);
#else
*thread =
(pthread_t)_beginthreadex(/*security=*/NULL,
/*stack_size=*/0, start, arg, /*initflag=*/0,
/*thrdaddr=*/NULL);
#endif
if (*thread == NULL) return 1;
SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
return 0;
}
static int pthread_join(pthread_t thread, void** value_ptr) {
(void)value_ptr;
return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||
CloseHandle(thread) == 0);
}
// Mutex
static int pthread_mutex_init(pthread_mutex_t* const mutex, void* mutexattr) {
(void)mutexattr;
InitializeSRWLock(mutex);
return 0;
}
static int pthread_mutex_lock(pthread_mutex_t* const mutex) {
AcquireSRWLockExclusive(mutex);
return 0;
}
static int pthread_mutex_unlock(pthread_mutex_t* const mutex) {
ReleaseSRWLockExclusive(mutex);
return 0;
}
static int pthread_mutex_destroy(pthread_mutex_t* const mutex) {
(void)mutex;
return 0;
}
// Condition
static int pthread_cond_destroy(pthread_cond_t* const condition) {
(void)condition;
return 0;
}
static int pthread_cond_init(pthread_cond_t* const condition, void* cond_attr) {
(void)cond_attr;
InitializeConditionVariable(condition);
return 0;
}
static int pthread_cond_signal(pthread_cond_t* const condition) {
WakeConditionVariable(condition);
return 0;
}
static int pthread_cond_wait(pthread_cond_t* const condition,
pthread_mutex_t* const mutex) {
const int ok = SleepConditionVariableSRW(condition, mutex, INFINITE, 0);
return !ok;
}
#else // !_WIN32
#define THREADFN void*
#define THREAD_RETURN(val) val
#endif // _WIN32
//------------------------------------------------------------------------------
static THREADFN ThreadLoop(void* ptr) {
WebPWorker* const worker = (WebPWorker*)ptr;
WebPWorkerImpl* const impl = (WebPWorkerImpl*)worker->impl;
int done = 0;
while (!done) {
pthread_mutex_lock(&impl->mutex);
while (worker->status == OK) { // wait in idling mode
pthread_cond_wait(&impl->condition, &impl->mutex);
}
if (worker->status == WORK) {
WebPGetWorkerInterface()->Execute(worker);
worker->status = OK;
} else if (worker->status == NOT_OK) { // finish the worker
done = 1;
}
// signal to the main thread that we're done (for Sync())
// Note the associated mutex does not need to be held when signaling the
// condition. Unlocking the mutex first may improve performance in some
// implementations, avoiding the case where the waiting thread can't
// reacquire the mutex when woken.
pthread_mutex_unlock(&impl->mutex);
pthread_cond_signal(&impl->condition);
}
return THREAD_RETURN(NULL); // Thread is finished
}
// main thread state control
static void ChangeState(WebPWorker* const worker, WebPWorkerStatus new_status) {
// No-op when attempting to change state on a thread that didn't come up.
// Checking 'status' without acquiring the lock first would result in a data
// race.
WebPWorkerImpl* const impl = (WebPWorkerImpl*)worker->impl;
if (impl == NULL) return;
pthread_mutex_lock(&impl->mutex);
if (worker->status >= OK) {
// wait for the worker to finish
while (worker->status != OK) {
pthread_cond_wait(&impl->condition, &impl->mutex);
}
// assign new status and release the working thread if needed
if (new_status != OK) {
worker->status = new_status;
// Note the associated mutex does not need to be held when signaling the
// condition. Unlocking the mutex first may improve performance in some
// implementations, avoiding the case where the waiting thread can't
// reacquire the mutex when woken.
pthread_mutex_unlock(&impl->mutex);
pthread_cond_signal(&impl->condition);
return;
}
}
pthread_mutex_unlock(&impl->mutex);
}
#endif // WEBP_USE_THREAD
//------------------------------------------------------------------------------
static void Init(WebPWorker* const worker) {
WEBP_UNSAFE_MEMSET(worker, 0, sizeof(*worker));
worker->status = NOT_OK;
}
static int Sync(WebPWorker* const worker) {
#ifdef WEBP_USE_THREAD
ChangeState(worker, OK);
#endif
assert(worker->status <= OK);
return !worker->had_error;
}
static int Reset(WebPWorker* const worker) {
int ok = 1;
worker->had_error = 0;
if (worker->status < OK) {
#ifdef WEBP_USE_THREAD
WebPWorkerImpl* const impl =
(WebPWorkerImpl*)WebPSafeCalloc(1, sizeof(WebPWorkerImpl));
worker->impl = (void*)impl;
if (worker->impl == NULL) {
return 0;
}
if (pthread_mutex_init(&impl->mutex, NULL)) {
goto Error;
}
if (pthread_cond_init(&impl->condition, NULL)) {
pthread_mutex_destroy(&impl->mutex);
goto Error;
}
pthread_mutex_lock(&impl->mutex);
ok = !pthread_create(&impl->thread, NULL, ThreadLoop, worker);
if (ok) worker->status = OK;
pthread_mutex_unlock(&impl->mutex);
if (!ok) {
pthread_mutex_destroy(&impl->mutex);
pthread_cond_destroy(&impl->condition);
Error:
WebPSafeFree(impl);
worker->impl = NULL;
return 0;
}
#else
worker->status = OK;
#endif
} else if (worker->status > OK) {
ok = Sync(worker);
}
assert(!ok || (worker->status == OK));
return ok;
}
static void Execute(WebPWorker* const worker) {
if (worker->hook != NULL) {
worker->had_error |= !worker->hook(worker->data1, worker->data2);
}
}
static void Launch(WebPWorker* const worker) {
#ifdef WEBP_USE_THREAD
ChangeState(worker, WORK);
#else
Execute(worker);
#endif
}
static void End(WebPWorker* const worker) {
#ifdef WEBP_USE_THREAD
if (worker->impl != NULL) {
WebPWorkerImpl* const impl = (WebPWorkerImpl*)worker->impl;
ChangeState(worker, NOT_OK);
pthread_join(impl->thread, NULL);
pthread_mutex_destroy(&impl->mutex);
pthread_cond_destroy(&impl->condition);
WebPSafeFree(impl);
worker->impl = NULL;
}
#else
worker->status = NOT_OK;
assert(worker->impl == NULL);
#endif
assert(worker->status == NOT_OK);
}
//------------------------------------------------------------------------------
static WebPWorkerInterface g_worker_interface = {Init, Reset, Sync,
Launch, Execute, End};
int WebPSetWorkerInterface(const WebPWorkerInterface* const winterface) {
if (winterface == NULL || winterface->Init == NULL ||
winterface->Reset == NULL || winterface->Sync == NULL ||
winterface->Launch == NULL || winterface->Execute == NULL ||
winterface->End == NULL) {
return 0;
}
g_worker_interface = *winterface;
return 1;
}
const WebPWorkerInterface* WebPGetWorkerInterface(void) {
return &g_worker_interface;
}
//------------------------------------------------------------------------------