| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef IPC_IPC_SYNC_CHANNEL_H_ | 
 | #define IPC_IPC_SYNC_CHANNEL_H_ | 
 |  | 
 | #include <memory> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "base/component_export.h" | 
 | #include "base/containers/circular_deque.h" | 
 | #include "base/macros.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/synchronization/lock.h" | 
 | #include "base/synchronization/waitable_event_watcher.h" | 
 | #include "ipc/ipc_channel_handle.h" | 
 | #include "ipc/ipc_channel_proxy.h" | 
 | #include "ipc/ipc_sync_message.h" | 
 | #include "ipc/ipc_sync_message_filter.h" | 
 | #include "mojo/public/c/system/types.h" | 
 | #include "mojo/public/cpp/system/simple_watcher.h" | 
 |  | 
 | namespace base { | 
 | class RunLoop; | 
 | class WaitableEvent; | 
 | }  // namespace base | 
 |  | 
 | namespace mojo { | 
 | class SyncHandleRegistry; | 
 | } | 
 |  | 
 | namespace IPC { | 
 |  | 
 | class SyncMessage; | 
 |  | 
 | // This is similar to ChannelProxy, with the added feature of supporting sending | 
 | // synchronous messages. | 
 | // | 
 | // Overview of how the sync channel works | 
 | // -------------------------------------- | 
 | // When the sending thread sends a synchronous message, we create a bunch | 
 | // of tracking info (created in Send, stored in the PendingSyncMsg | 
 | // structure) associated with the message that we identify by the unique | 
 | // "MessageId" on the SyncMessage. Among the things we save is the | 
 | // "Deserializer" which is provided by the sync message. This object is in | 
 | // charge of reading the parameters from the reply message and putting them in | 
 | // the output variables provided by its caller. | 
 | // | 
 | // The info gets stashed in a queue since we could have a nested stack of sync | 
 | // messages (each side could send sync messages in response to sync messages, | 
 | // so it works like calling a function). The message is sent to the I/O thread | 
 | // for dispatch and the original thread blocks waiting for the reply. | 
 | // | 
 | // SyncContext maintains the queue in a threadsafe way and listens for replies | 
 | // on the I/O thread. When a reply comes in that matches one of the messages | 
 | // it's looking for (using the unique message ID), it will execute the | 
 | // deserializer stashed from before, and unblock the original thread. | 
 | // | 
 | // | 
 | // Significant complexity results from the fact that messages are still coming | 
 | // in while the original thread is blocked. Normal async messages are queued | 
 | // and dispatched after the blocking call is complete. Sync messages must | 
 | // be dispatched in a reentrant manner to avoid deadlock. | 
 | // | 
 | // | 
 | // Note that care must be taken that the lifetime of the ipc_thread argument | 
 | // is more than this object.  If the message loop goes away while this object | 
 | // is running and it's used to send a message, then it will use the invalid | 
 | // message loop pointer to proxy it to the ipc thread. | 
 | class COMPONENT_EXPORT(IPC) SyncChannel : public ChannelProxy { | 
 |  public: | 
 |   enum RestrictDispatchGroup { | 
 |     kRestrictDispatchGroup_None = 0, | 
 |   }; | 
 |  | 
 |   // Creates and initializes a sync channel. If create_pipe_now is specified, | 
 |   // the channel will be initialized synchronously. | 
 |   // The naming pattern follows IPC::Channel. | 
 |   static std::unique_ptr<SyncChannel> Create( | 
 |       const IPC::ChannelHandle& channel_handle, | 
 |       IPC::Channel::Mode mode, | 
 |       Listener* listener, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner, | 
 |       bool create_pipe_now, | 
 |       base::WaitableEvent* shutdown_event); | 
 |  | 
 |   // Creates an uninitialized sync channel. Call ChannelProxy::Init to | 
 |   // initialize the channel. This two-step setup allows message filters to be | 
 |   // added before any messages are sent or received. | 
 |   static std::unique_ptr<SyncChannel> Create( | 
 |       Listener* listener, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner, | 
 |       base::WaitableEvent* shutdown_event); | 
 |  | 
 |   void AddListenerTaskRunner( | 
 |       int32_t routing_id, | 
 |       scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 
 |  | 
 |   void RemoveListenerTaskRunner(int32_t routing_id); | 
 |  | 
 |   ~SyncChannel() override; | 
 |  | 
 |   bool Send(Message* message) override; | 
 |  | 
 |   // Sets the dispatch group for this channel, to only allow re-entrant dispatch | 
 |   // of messages to other channels in the same group. | 
 |   // | 
 |   // Normally, any unblocking message coming from any channel can be dispatched | 
 |   // when any (possibly other) channel is blocked on sending a message. This is | 
 |   // needed in some cases to unblock certain loops (e.g. necessary when some | 
 |   // processes share a window hierarchy), but may cause re-entrancy issues in | 
 |   // some cases where such loops are not possible. This flags allows the tagging | 
 |   // of some particular channels to only re-enter in known correct cases. | 
 |   // | 
 |   // Incoming messages on channels belonging to a group that is not | 
 |   // kRestrictDispatchGroup_None will only be dispatched while a sync message is | 
 |   // being sent on a channel of the *same* group. | 
 |   // Incoming messages belonging to the kRestrictDispatchGroup_None group (the | 
 |   // default) will be dispatched in any case. | 
 |   void SetRestrictDispatchChannelGroup(int group); | 
 |  | 
 |   // Creates a new IPC::SyncMessageFilter and adds it to this SyncChannel. | 
 |   // This should be used instead of directly constructing a new | 
 |   // SyncMessageFilter. | 
 |   scoped_refptr<IPC::SyncMessageFilter> CreateSyncMessageFilter(); | 
 |  | 
 |  protected: | 
 |   class ReceivedSyncMsgQueue; | 
 |   friend class ReceivedSyncMsgQueue; | 
 |  | 
 |   // SyncContext holds the per object data for SyncChannel, so that SyncChannel | 
 |   // can be deleted while it's being used in a different thread.  See | 
 |   // ChannelProxy::Context for more information. | 
 |   class SyncContext : public Context { | 
 |    public: | 
 |     SyncContext( | 
 |         Listener* listener, | 
 |         const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
 |         const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner, | 
 |         base::WaitableEvent* shutdown_event); | 
 |  | 
 |     // Adds information about an outgoing sync message to the context so that | 
 |     // we know how to deserialize the reply. | 
 |     bool Push(SyncMessage* sync_msg); | 
 |  | 
 |     // Cleanly remove the top deserializer (and throw it away).  Returns the | 
 |     // result of the Send call for that message. | 
 |     bool Pop(); | 
 |  | 
 |     // Returns a Mojo Event that signals when a sync send is complete or timed | 
 |     // out or the process shut down. | 
 |     base::WaitableEvent* GetSendDoneEvent(); | 
 |  | 
 |     // Returns a Mojo Event that signals when an incoming message that's not the | 
 |     // pending reply needs to get dispatched (by calling DispatchMessages.) | 
 |     base::WaitableEvent* GetDispatchEvent(); | 
 |  | 
 |     void DispatchMessages(); | 
 |  | 
 |     // Checks if the given message is blocking the listener thread because of a | 
 |     // synchronous send.  If it is, the thread is unblocked and true is | 
 |     // returned. Otherwise the function returns false. | 
 |     bool TryToUnblockListener(const Message* msg); | 
 |  | 
 |     base::WaitableEvent* shutdown_event() { return shutdown_event_; } | 
 |  | 
 |     ReceivedSyncMsgQueue* received_sync_msgs() { | 
 |       return received_sync_msgs_.get(); | 
 |     } | 
 |  | 
 |     void set_restrict_dispatch_group(int group) { | 
 |       restrict_dispatch_group_ = group; | 
 |     } | 
 |  | 
 |     int restrict_dispatch_group() const { | 
 |       return restrict_dispatch_group_; | 
 |     } | 
 |  | 
 |     void OnSendDoneEventSignaled(base::RunLoop* nested_loop, | 
 |                                  base::WaitableEvent* event); | 
 |  | 
 |    private: | 
 |     ~SyncContext() override; | 
 |     // ChannelProxy methods that we override. | 
 |  | 
 |     // Called on the listener thread. | 
 |     void Clear() override; | 
 |  | 
 |     // Called on the IPC thread. | 
 |     bool OnMessageReceived(const Message& msg) override; | 
 |     void OnChannelError() override; | 
 |     void OnChannelOpened() override; | 
 |     void OnChannelClosed() override; | 
 |  | 
 |     // Cancels all pending Send calls. | 
 |     void CancelPendingSends(); | 
 |  | 
 |     void OnShutdownEventSignaled(base::WaitableEvent* event); | 
 |  | 
 |     using PendingSyncMessageQueue = base::circular_deque<PendingSyncMsg>; | 
 |     PendingSyncMessageQueue deserializers_; | 
 |     bool reject_new_deserializers_ = false; | 
 |     base::Lock deserializers_lock_; | 
 |  | 
 |     scoped_refptr<ReceivedSyncMsgQueue> received_sync_msgs_; | 
 |  | 
 |     base::WaitableEvent* shutdown_event_; | 
 |     base::WaitableEventWatcher shutdown_watcher_; | 
 |     base::WaitableEventWatcher::EventCallback shutdown_watcher_callback_; | 
 |     int restrict_dispatch_group_; | 
 |   }; | 
 |  | 
 |  private: | 
 |   SyncChannel( | 
 |       Listener* listener, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
 |       const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner, | 
 |       base::WaitableEvent* shutdown_event); | 
 |  | 
 |   void OnDispatchEventSignaled(base::WaitableEvent* event); | 
 |  | 
 |   SyncContext* sync_context() { | 
 |     return reinterpret_cast<SyncContext*>(context()); | 
 |   } | 
 |  | 
 |   // Both these functions wait for a reply, timeout or process shutdown.  The | 
 |   // latter one also runs a nested run loop in the meantime. | 
 |   static void WaitForReply(mojo::SyncHandleRegistry* registry, | 
 |                            SyncContext* context, | 
 |                            bool pump_messages); | 
 |  | 
 |   // Runs a nested run loop until a reply arrives, times out, or the process | 
 |   // shuts down. | 
 |   static void WaitForReplyWithNestedMessageLoop(SyncContext* context); | 
 |  | 
 |   // Starts the dispatch watcher. | 
 |   void StartWatching(); | 
 |  | 
 |   // ChannelProxy overrides: | 
 |   void OnChannelInit() override; | 
 |  | 
 |   scoped_refptr<mojo::SyncHandleRegistry> sync_handle_registry_; | 
 |  | 
 |   // Used to signal events between the IPC and listener threads. | 
 |   base::WaitableEventWatcher dispatch_watcher_; | 
 |   base::WaitableEventWatcher::EventCallback dispatch_watcher_callback_; | 
 |  | 
 |   // Tracks SyncMessageFilters created before complete channel initialization. | 
 |   std::vector<scoped_refptr<SyncMessageFilter>> pre_init_sync_message_filters_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(SyncChannel); | 
 | }; | 
 |  | 
 | }  // namespace IPC | 
 |  | 
 | #endif  // IPC_IPC_SYNC_CHANNEL_H_ |