| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "base/sync_socket.h" | 
 |  | 
 | #include <stddef.h> | 
 | #include <stdio.h> | 
 | #include <memory> | 
 | #include <sstream> | 
 | #include <string> | 
 |  | 
 | #include "base/bind.h" | 
 | #include "base/location.h" | 
 | #include "base/run_loop.h" | 
 | #include "base/single_thread_task_runner.h" | 
 | #include "base/stl_util.h" | 
 | #include "base/threading/thread.h" | 
 | #include "build/build_config.h" | 
 | #include "ipc/ipc_test_base.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 |  | 
 | #if defined(OS_POSIX) | 
 | #include "base/file_descriptor_posix.h" | 
 | #endif | 
 |  | 
 | // IPC messages for testing ---------------------------------------------------- | 
 |  | 
 | #define IPC_MESSAGE_IMPL | 
 | #include "ipc/ipc_message_macros.h" | 
 |  | 
 | #define IPC_MESSAGE_START TestMsgStart | 
 |  | 
 | // Message class to pass a base::SyncSocket::Handle to another process.  This | 
 | // is not as easy as it sounds, because of the differences in transferring | 
 | // Windows HANDLEs versus posix file descriptors. | 
 | #if defined(OS_WIN) | 
 | IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::SyncSocket::Handle) | 
 | #elif defined(OS_POSIX) | 
 | IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::FileDescriptor) | 
 | #endif | 
 |  | 
 | // Message class to pass a response to the server. | 
 | IPC_MESSAGE_CONTROL1(MsgClassResponse, std::string) | 
 |  | 
 | // Message class to tell the server to shut down. | 
 | IPC_MESSAGE_CONTROL0(MsgClassShutdown) | 
 |  | 
 | // ----------------------------------------------------------------------------- | 
 |  | 
 | namespace { | 
 |  | 
 | const char kHelloString[] = "Hello, SyncSocket Client"; | 
 | const size_t kHelloStringLength = base::size(kHelloString); | 
 |  | 
 | // The SyncSocket server listener class processes two sorts of | 
 | // messages from the client. | 
 | class SyncSocketServerListener : public IPC::Listener { | 
 |  public: | 
 |   SyncSocketServerListener() : chan_(NULL) { | 
 |   } | 
 |  | 
 |   void Init(IPC::Channel* chan) { | 
 |     chan_ = chan; | 
 |   } | 
 |  | 
 |   bool OnMessageReceived(const IPC::Message& msg) override { | 
 |     if (msg.routing_id() == MSG_ROUTING_CONTROL) { | 
 |       IPC_BEGIN_MESSAGE_MAP(SyncSocketServerListener, msg) | 
 |         IPC_MESSAGE_HANDLER(MsgClassSetHandle, OnMsgClassSetHandle) | 
 |         IPC_MESSAGE_HANDLER(MsgClassShutdown, OnMsgClassShutdown) | 
 |       IPC_END_MESSAGE_MAP() | 
 |     } | 
 |     return true; | 
 |   } | 
 |  | 
 |  private: | 
 |   // This sort of message is sent first, causing the transfer of | 
 |   // the handle for the SyncSocket.  This message sends a buffer | 
 |   // on the SyncSocket and then sends a response to the client. | 
 | #if defined(OS_WIN) | 
 |   void OnMsgClassSetHandle(const base::SyncSocket::Handle handle) { | 
 |     SetHandle(handle); | 
 |   } | 
 | #elif defined(OS_POSIX) | 
 |   void OnMsgClassSetHandle(const base::FileDescriptor& fd_struct) { | 
 |     SetHandle(fd_struct.fd); | 
 |   } | 
 | #else | 
 | # error "What platform?" | 
 | #endif  // defined(OS_WIN) | 
 |  | 
 |   void SetHandle(base::SyncSocket::Handle handle) { | 
 |     base::SyncSocket sync_socket(handle); | 
 |     EXPECT_EQ(sync_socket.Send(kHelloString, kHelloStringLength), | 
 |               kHelloStringLength); | 
 |     IPC::Message* msg = new MsgClassResponse(kHelloString); | 
 |     EXPECT_TRUE(chan_->Send(msg)); | 
 |   } | 
 |  | 
 |   // When the client responds, it sends back a shutdown message, | 
 |   // which causes the message loop to exit. | 
 |   void OnMsgClassShutdown() { base::RunLoop::QuitCurrentWhenIdleDeprecated(); } | 
 |  | 
 |   IPC::Channel* chan_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener); | 
 | }; | 
 |  | 
 | // Runs the fuzzing server child mode. Returns when the preset number of | 
 | // messages have been received. | 
 | DEFINE_IPC_CHANNEL_MOJO_TEST_CLIENT(SyncSocketServerClient) { | 
 |   SyncSocketServerListener listener; | 
 |   Connect(&listener); | 
 |   listener.Init(channel()); | 
 |   base::RunLoop().Run(); | 
 |   Close(); | 
 | } | 
 |  | 
 | // The SyncSocket client listener only processes one sort of message, | 
 | // a response from the server. | 
 | class SyncSocketClientListener : public IPC::Listener { | 
 |  public: | 
 |   SyncSocketClientListener() = default; | 
 |  | 
 |   void Init(base::SyncSocket* socket, IPC::Channel* chan) { | 
 |     socket_ = socket; | 
 |     chan_ = chan; | 
 |   } | 
 |  | 
 |   bool OnMessageReceived(const IPC::Message& msg) override { | 
 |     if (msg.routing_id() == MSG_ROUTING_CONTROL) { | 
 |       IPC_BEGIN_MESSAGE_MAP(SyncSocketClientListener, msg) | 
 |         IPC_MESSAGE_HANDLER(MsgClassResponse, OnMsgClassResponse) | 
 |       IPC_END_MESSAGE_MAP() | 
 |     } | 
 |     return true; | 
 |   } | 
 |  | 
 |  private: | 
 |   // When a response is received from the server, it sends the same | 
 |   // string as was written on the SyncSocket.  These are compared | 
 |   // and a shutdown message is sent back to the server. | 
 |   void OnMsgClassResponse(const std::string& str) { | 
 |     // We rely on the order of sync_socket.Send() and chan_->Send() in | 
 |     // the SyncSocketServerListener object. | 
 |     EXPECT_EQ(kHelloStringLength, socket_->Peek()); | 
 |     char buf[kHelloStringLength]; | 
 |     socket_->Receive(static_cast<void*>(buf), kHelloStringLength); | 
 |     EXPECT_EQ(strcmp(str.c_str(), buf), 0); | 
 |     // After receiving from the socket there should be no bytes left. | 
 |     EXPECT_EQ(0U, socket_->Peek()); | 
 |     IPC::Message* msg = new MsgClassShutdown(); | 
 |     EXPECT_TRUE(chan_->Send(msg)); | 
 |     base::RunLoop::QuitCurrentWhenIdleDeprecated(); | 
 |   } | 
 |  | 
 |   base::SyncSocket* socket_; | 
 |   IPC::Channel* chan_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(SyncSocketClientListener); | 
 | }; | 
 |  | 
 | using SyncSocketTest = IPCChannelMojoTestBase; | 
 |  | 
 | TEST_F(SyncSocketTest, SanityTest) { | 
 |   Init("SyncSocketServerClient"); | 
 |  | 
 |   SyncSocketClientListener listener; | 
 |   CreateChannel(&listener); | 
 |   // Create a pair of SyncSockets. | 
 |   base::SyncSocket pair[2]; | 
 |   base::SyncSocket::CreatePair(&pair[0], &pair[1]); | 
 |   // Immediately after creation there should be no pending bytes. | 
 |   EXPECT_EQ(0U, pair[0].Peek()); | 
 |   EXPECT_EQ(0U, pair[1].Peek()); | 
 |   base::SyncSocket::Handle target_handle; | 
 |   // Connect the channel and listener. | 
 |   ASSERT_TRUE(ConnectChannel()); | 
 |   listener.Init(&pair[0], channel()); | 
 | #if defined(OS_WIN) | 
 |   // On windows we need to duplicate the handle into the server process. | 
 |   BOOL retval = DuplicateHandle(GetCurrentProcess(), pair[1].handle(), | 
 |                                 client_process().Handle(), &target_handle, | 
 |                                 0, FALSE, DUPLICATE_SAME_ACCESS); | 
 |   EXPECT_TRUE(retval); | 
 |   // Set up a message to pass the handle to the server. | 
 |   IPC::Message* msg = new MsgClassSetHandle(target_handle); | 
 | #else | 
 |   target_handle = pair[1].handle(); | 
 |   // Set up a message to pass the handle to the server. | 
 |   base::FileDescriptor filedesc(target_handle, false); | 
 |   IPC::Message* msg = new MsgClassSetHandle(filedesc); | 
 | #endif  // defined(OS_WIN) | 
 |   EXPECT_TRUE(sender()->Send(msg)); | 
 |   // Use the current thread as the I/O thread. | 
 |   base::RunLoop().Run(); | 
 |   // Shut down. | 
 |   pair[0].Close(); | 
 |   pair[1].Close(); | 
 |   EXPECT_TRUE(WaitForClientShutdown()); | 
 |   DestroyChannel(); | 
 | } | 
 |  | 
 | // A blocking read operation that will block the thread until it receives | 
 | // |length| bytes of packets or Shutdown() is called on another thread. | 
 | static void BlockingRead(base::SyncSocket* socket, char* buf, | 
 |                          size_t length, size_t* received) { | 
 |   DCHECK(buf != NULL); | 
 |   // Notify the parent thread that we're up and running. | 
 |   socket->Send(kHelloString, kHelloStringLength); | 
 |   *received = socket->Receive(buf, length); | 
 | } | 
 |  | 
 | // Tests that we can safely end a blocking Receive operation on one thread | 
 | // from another thread by disconnecting (but not closing) the socket. | 
 | TEST_F(SyncSocketTest, DisconnectTest) { | 
 |   base::CancelableSyncSocket pair[2]; | 
 |   ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
 |  | 
 |   base::Thread worker("BlockingThread"); | 
 |   worker.Start(); | 
 |  | 
 |   // Try to do a blocking read from one of the sockets on the worker thread. | 
 |   char buf[0xff]; | 
 |   size_t received = 1U;  // Initialize to an unexpected value. | 
 |   worker.task_runner()->PostTask( | 
 |       FROM_HERE, base::BindOnce(&BlockingRead, &pair[0], &buf[0], | 
 |                                 base::size(buf), &received)); | 
 |  | 
 |   // Wait for the worker thread to say hello. | 
 |   char hello[kHelloStringLength] = {0}; | 
 |   pair[1].Receive(&hello[0], sizeof(hello)); | 
 |   EXPECT_EQ(0, strcmp(hello, kHelloString)); | 
 |   // Give the worker a chance to start Receive(). | 
 |   base::PlatformThread::YieldCurrentThread(); | 
 |  | 
 |   // Now shut down the socket that the thread is issuing a blocking read on | 
 |   // which should cause Receive to return with an error. | 
 |   pair[0].Shutdown(); | 
 |  | 
 |   worker.Stop(); | 
 |  | 
 |   EXPECT_EQ(0U, received); | 
 | } | 
 |  | 
 | // Tests that read is a blocking operation. | 
 | TEST_F(SyncSocketTest, BlockingReceiveTest) { | 
 |   base::CancelableSyncSocket pair[2]; | 
 |   ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
 |  | 
 |   base::Thread worker("BlockingThread"); | 
 |   worker.Start(); | 
 |  | 
 |   // Try to do a blocking read from one of the sockets on the worker thread. | 
 |   char buf[kHelloStringLength] = {0}; | 
 |   size_t received = 1U;  // Initialize to an unexpected value. | 
 |   worker.task_runner()->PostTask( | 
 |       FROM_HERE, base::BindOnce(&BlockingRead, &pair[0], &buf[0], | 
 |                                 kHelloStringLength, &received)); | 
 |  | 
 |   // Wait for the worker thread to say hello. | 
 |   char hello[kHelloStringLength] = {0}; | 
 |   pair[1].Receive(&hello[0], sizeof(hello)); | 
 |   EXPECT_EQ(0, strcmp(hello, kHelloString)); | 
 |   // Give the worker a chance to start Receive(). | 
 |   base::PlatformThread::YieldCurrentThread(); | 
 |  | 
 |   // Send a message to the socket on the blocking thead, it should free the | 
 |   // socket from Receive(). | 
 |   pair[1].Send(kHelloString, kHelloStringLength); | 
 |   worker.Stop(); | 
 |  | 
 |   // Verify the socket has received the message. | 
 |   EXPECT_TRUE(strcmp(buf, kHelloString) == 0); | 
 |   EXPECT_EQ(kHelloStringLength, received); | 
 | } | 
 |  | 
 | // Tests that the write operation is non-blocking and returns immediately | 
 | // when there is insufficient space in the socket's buffer. | 
 | TEST_F(SyncSocketTest, NonBlockingWriteTest) { | 
 |   base::CancelableSyncSocket pair[2]; | 
 |   ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
 |  | 
 |   // Fill up the buffer for one of the socket, Send() should not block the | 
 |   // thread even when the buffer is full. | 
 |   while (pair[0].Send(kHelloString, kHelloStringLength) != 0) {} | 
 |  | 
 |   // Data should be avialble on another socket. | 
 |   size_t bytes_in_buffer = pair[1].Peek(); | 
 |   EXPECT_NE(bytes_in_buffer, 0U); | 
 |  | 
 |   // No more data can be written to the buffer since socket has been full, | 
 |   // verify that the amount of avialble data on another socket is unchanged. | 
 |   EXPECT_EQ(0U, pair[0].Send(kHelloString, kHelloStringLength)); | 
 |   EXPECT_EQ(bytes_in_buffer, pair[1].Peek()); | 
 |  | 
 |   // Read from another socket to free some space for a new write. | 
 |   char hello[kHelloStringLength] = {0}; | 
 |   pair[1].Receive(&hello[0], sizeof(hello)); | 
 |  | 
 |   // Should be able to write more data to the buffer now. | 
 |   EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength)); | 
 | } | 
 |  | 
 | }  // namespace |