| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/rand_util.h" |
| |
| #include <limits.h> |
| #include <math.h> |
| #include <stdint.h> |
| #include <algorithm> |
| #include <ctime> |
| #include <limits> |
| #include <random> |
| |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "base/strings/string_util.h" |
| #include "base/threading/thread_local.h" |
| |
| namespace { |
| |
| class PrngThreadLocalStorage; |
| |
| base::LazyInstance< |
| base::ThreadLocalUniquePointer<PrngThreadLocalStorage>>::Leaky prng_tls = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| // PrngThreadLocalStorage stores a pointer to the thread's seeded random number |
| // generator in the thread's local storage. Note that at most one generator can |
| // be bound to each thread at a time. |
| // Example Usage: |
| // prng = PrngThreadLocalStorage::GetGenerator(); |
| // prng -> GetRandomInteger(0,20); |
| class PrngThreadLocalStorage { |
| public: |
| PrngThreadLocalStorage() : prng_(time(nullptr)){}; |
| |
| ~PrngThreadLocalStorage() = default; |
| |
| // Returns true if a pseudo-random number generator has been assigned to |
| // the current thread. |
| static bool IsSet() { return prng_tls.Get().Get(); } |
| |
| // Returns the random generator bound to the current thread. If no such |
| // generator exist, it creates an instance and binds it to the thread. |
| static PrngThreadLocalStorage* GetGenerator() { |
| PrngThreadLocalStorage* instance = prng_tls.Get().Get(); |
| if (!instance) { |
| prng_tls.Get().Set(std::make_unique<PrngThreadLocalStorage>()); |
| instance = prng_tls.Get().Get(); |
| } |
| return instance; |
| } |
| |
| // Returns a uniformly distributed random integer in the range [start,end]. |
| int GetRandomInteger(int start, int end) { |
| std::uniform_int_distribution<> distribution(start, end); |
| return distribution(prng_); |
| } |
| |
| private: |
| std::mt19937 prng_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PrngThreadLocalStorage); |
| }; |
| |
| } // namespace |
| |
| namespace base { |
| |
| uint64_t RandUint64() { |
| uint64_t number; |
| RandBytes(&number, sizeof(number)); |
| return number; |
| } |
| |
| int RandInt(int min, int max) { |
| DCHECK_LE(min, max); |
| |
| PrngThreadLocalStorage* prng = PrngThreadLocalStorage::GetGenerator(); |
| int result = prng->GetRandomInteger(min, max); |
| |
| DCHECK_GE(result, min); |
| DCHECK_LE(result, max); |
| return result; |
| } |
| |
| double RandDouble() { |
| return BitsToOpenEndedUnitInterval(base::RandUint64()); |
| } |
| |
| double BitsToOpenEndedUnitInterval(uint64_t bits) { |
| // We try to get maximum precision by masking out as many bits as will fit |
| // in the target type's mantissa, and raising it to an appropriate power to |
| // produce output in the range [0, 1). For IEEE 754 doubles, the mantissa |
| // is expected to accommodate 53 bits. |
| |
| static_assert(std::numeric_limits<double>::radix == 2, |
| "otherwise use scalbn"); |
| static const int kBits = std::numeric_limits<double>::digits; |
| uint64_t random_bits = bits & ((UINT64_C(1) << kBits) - 1); |
| double result = ldexp(static_cast<double>(random_bits), -1 * kBits); |
| DCHECK_GE(result, 0.0); |
| DCHECK_LT(result, 1.0); |
| return result; |
| } |
| |
| uint64_t RandGenerator(uint64_t range) { |
| DCHECK_GT(range, 0u); |
| // We must discard random results above this number, as they would |
| // make the random generator non-uniform (consider e.g. if |
| // MAX_UINT64 was 7 and |range| was 5, then a result of 1 would be twice |
| // as likely as a result of 3 or 4). |
| uint64_t max_acceptable_value = |
| (std::numeric_limits<uint64_t>::max() / range) * range - 1; |
| |
| uint64_t value; |
| do { |
| value = base::RandUint64(); |
| } while (value > max_acceptable_value); |
| |
| return value % range; |
| } |
| |
| std::string RandBytesAsString(size_t length) { |
| DCHECK_GT(length, 0u); |
| std::string result; |
| RandBytes(WriteInto(&result, length + 1), length); |
| return result; |
| } |
| |
| } // namespace base |