| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/trees/layer_tree_impl.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <iterator> |
| #include <limits> |
| #include <set> |
| |
| #include "base/containers/adapters.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/timer/elapsed_timer.h" |
| #include "base/trace_event/trace_event.h" |
| #include "base/trace_event/trace_event_argument.h" |
| #include "cc/base/devtools_instrumentation.h" |
| #include "cc/base/histograms.h" |
| #include "cc/base/math_util.h" |
| #include "cc/base/synced_property.h" |
| #include "cc/input/page_scale_animation.h" |
| #include "cc/input/scrollbar_animation_controller.h" |
| #include "cc/layers/effect_tree_layer_list_iterator.h" |
| #include "cc/layers/heads_up_display_layer_impl.h" |
| #include "cc/layers/layer.h" |
| #include "cc/layers/layer_list_iterator.h" |
| #include "cc/layers/render_surface_impl.h" |
| #include "cc/layers/scrollbar_layer_impl_base.h" |
| #include "cc/resources/ui_resource_request.h" |
| #include "cc/trees/clip_node.h" |
| #include "cc/trees/draw_property_utils.h" |
| #include "cc/trees/effect_node.h" |
| #include "cc/trees/layer_tree_frame_sink.h" |
| #include "cc/trees/layer_tree_host_common.h" |
| #include "cc/trees/layer_tree_host_impl.h" |
| #include "cc/trees/mutator_host.h" |
| #include "cc/trees/occlusion_tracker.h" |
| #include "cc/trees/property_tree.h" |
| #include "cc/trees/property_tree_builder.h" |
| #include "cc/trees/scroll_node.h" |
| #include "cc/trees/transform_node.h" |
| #include "components/viz/common/traced_value.h" |
| #include "ui/gfx/geometry/box_f.h" |
| #include "ui/gfx/geometry/point_conversions.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/geometry/vector2d_conversions.h" |
| |
| namespace cc { |
| |
| void LayerTreeLifecycle::AdvanceTo(LifecycleState next_state) { |
| switch (next_state) { |
| case (kNotSyncing): |
| DCHECK_EQ(state_, kLastSyncState); |
| break; |
| case (kBeginningSync): |
| case (kSyncedPropertyTrees): |
| case (kSyncedLayerProperties): |
| // Only allow tree synchronization states to be transitioned in order. |
| DCHECK_EQ(state_ + 1, next_state); |
| break; |
| } |
| state_ = next_state; |
| } |
| |
| LayerTreeImpl::LayerTreeImpl( |
| LayerTreeHostImpl* host_impl, |
| scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor, |
| scoped_refptr<SyncedBrowserControls> top_controls_shown_ratio, |
| scoped_refptr<SyncedElasticOverscroll> elastic_overscroll) |
| : host_impl_(host_impl), |
| source_frame_number_(-1), |
| is_first_frame_after_commit_tracker_(-1), |
| root_layer_for_testing_(nullptr), |
| hud_layer_(nullptr), |
| background_color_(0), |
| last_scrolled_scroll_node_index_(ScrollTree::kInvalidNodeId), |
| page_scale_factor_(page_scale_factor), |
| min_page_scale_factor_(0), |
| max_page_scale_factor_(0), |
| device_scale_factor_(1.f), |
| painted_device_scale_factor_(1.f), |
| content_source_id_(0), |
| elastic_overscroll_(elastic_overscroll), |
| layers_(new OwnedLayerImplList), |
| viewport_size_invalid_(false), |
| needs_update_draw_properties_(true), |
| scrollbar_geometries_need_update_(false), |
| needs_full_tree_sync_(true), |
| needs_surface_ids_sync_(false), |
| next_activation_forces_redraw_(false), |
| has_ever_been_drawn_(false), |
| handle_visibility_changed_(false), |
| have_scroll_event_handlers_(false), |
| event_listener_properties_(), |
| browser_controls_shrink_blink_size_(false), |
| top_controls_height_(0), |
| bottom_controls_height_(0), |
| top_controls_shown_ratio_(top_controls_shown_ratio) { |
| property_trees()->is_main_thread = false; |
| } |
| |
| LayerTreeImpl::~LayerTreeImpl() { |
| BreakSwapPromises(IsActiveTree() ? SwapPromise::SWAP_FAILS |
| : SwapPromise::ACTIVATION_FAILS); |
| |
| // Need to explicitly clear the tree prior to destroying this so that |
| // the LayerTreeImpl pointer is still valid in the LayerImpl dtor. |
| DCHECK(LayerListIsEmpty()); |
| DCHECK(layers_->empty()); |
| } |
| |
| void LayerTreeImpl::Shutdown() { |
| DetachLayers(); |
| DCHECK(LayerListIsEmpty()); |
| } |
| |
| void LayerTreeImpl::ReleaseResources() { |
| #if DCHECK_IS_ON() |
| // These DCHECKs catch tests that add layers to the tree but fail to build the |
| // layer list afterward. |
| LayerListIterator<LayerImpl> it(root_layer_for_testing_); |
| size_t i = 0; |
| for (; it != LayerListIterator<LayerImpl>(nullptr); ++it, ++i) { |
| DCHECK_LT(i, layer_list_.size()); |
| DCHECK_EQ(layer_list_[i], *it); |
| } |
| #endif |
| |
| if (!LayerListIsEmpty()) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| this, [](LayerImpl* layer) { layer->ReleaseResources(); }); |
| } |
| } |
| |
| void LayerTreeImpl::ReleaseTileResources() { |
| if (!LayerListIsEmpty()) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| this, [](LayerImpl* layer) { layer->ReleaseTileResources(); }); |
| } |
| } |
| |
| void LayerTreeImpl::RecreateTileResources() { |
| if (!LayerListIsEmpty()) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| this, [](LayerImpl* layer) { layer->RecreateTileResources(); }); |
| } |
| } |
| |
| void LayerTreeImpl::DidUpdateScrollOffset(ElementId id) { |
| // Scrollbar positions depend on the current scroll offset. |
| SetScrollbarGeometriesNeedUpdate(); |
| |
| DCHECK(lifecycle().AllowsPropertyTreeAccess()); |
| ScrollTree& scroll_tree = property_trees()->scroll_tree; |
| const auto* scroll_node = scroll_tree.FindNodeFromElementId(id); |
| |
| if (!scroll_node) { |
| // A scroll node should always exist on the active tree but may not exist |
| // if we're updating the other trees from the active tree. This can occur |
| // when the pending tree represents a different page, for example. |
| DCHECK(!IsActiveTree()); |
| return; |
| } |
| |
| DCHECK(scroll_node->transform_id != TransformTree::kInvalidNodeId); |
| TransformTree& transform_tree = property_trees()->transform_tree; |
| auto* transform_node = transform_tree.Node(scroll_node->transform_id); |
| if (transform_node->scroll_offset != scroll_tree.current_scroll_offset(id)) { |
| transform_node->scroll_offset = scroll_tree.current_scroll_offset(id); |
| transform_node->needs_local_transform_update = true; |
| transform_tree.set_needs_update(true); |
| } |
| transform_node->transform_changed = true; |
| property_trees()->changed = true; |
| set_needs_update_draw_properties(); |
| |
| if (IsActiveTree()) { |
| // Ensure the other trees are kept in sync. |
| if (host_impl_->pending_tree()) |
| host_impl_->pending_tree()->DidUpdateScrollOffset(id); |
| if (host_impl_->recycle_tree()) |
| host_impl_->recycle_tree()->DidUpdateScrollOffset(id); |
| } |
| } |
| |
| void LayerTreeImpl::UpdateScrollbarGeometries() { |
| if (!IsActiveTree()) |
| return; |
| |
| DCHECK(lifecycle().AllowsPropertyTreeAccess()); |
| |
| // Layer properties such as bounds should be up-to-date. |
| DCHECK(lifecycle().AllowsLayerPropertyAccess()); |
| |
| if (!scrollbar_geometries_need_update_) |
| return; |
| |
| for (auto& pair : element_id_to_scrollbar_layer_ids_) { |
| ElementId scrolling_element_id = pair.first; |
| |
| auto& scroll_tree = property_trees()->scroll_tree; |
| auto* scroll_node = scroll_tree.FindNodeFromElementId(scrolling_element_id); |
| if (!scroll_node) |
| continue; |
| gfx::ScrollOffset current_offset = |
| scroll_tree.current_scroll_offset(scrolling_element_id); |
| gfx::SizeF scrolling_size(scroll_node->bounds); |
| gfx::Size bounds_size(scroll_tree.container_bounds(scroll_node->id)); |
| |
| bool is_viewport_scrollbar = scroll_node->scrolls_inner_viewport || |
| scroll_node->scrolls_outer_viewport; |
| if (is_viewport_scrollbar) { |
| gfx::SizeF viewport_bounds(bounds_size); |
| if (scroll_node->scrolls_inner_viewport && OuterViewportScrollLayer()) { |
| // Add offset and bounds contribution of outer viewport. |
| current_offset += OuterViewportScrollLayer()->CurrentScrollOffset(); |
| gfx::SizeF outer_viewport_bounds(scroll_tree.container_bounds( |
| OuterViewportScrollLayer()->scroll_tree_index())); |
| viewport_bounds.SetToMin(outer_viewport_bounds); |
| |
| // The scrolling size is only determined by the outer viewport. |
| scroll_node = scroll_tree.FindNodeFromElementId( |
| OuterViewportScrollLayer()->element_id()); |
| scrolling_size = gfx::SizeF(scroll_node->bounds); |
| } else { |
| // Add offset and bounds contribution of inner viewport. |
| current_offset += scroll_tree.current_scroll_offset( |
| InnerViewportScrollNode()->element_id); |
| gfx::SizeF inner_viewport_bounds( |
| scroll_tree.container_bounds(InnerViewportScrollNode()->id)); |
| viewport_bounds.SetToMin(inner_viewport_bounds); |
| } |
| viewport_bounds.Scale(1 / current_page_scale_factor()); |
| bounds_size = ToCeiledSize(viewport_bounds); |
| } |
| |
| for (auto* scrollbar : ScrollbarsFor(scrolling_element_id)) { |
| if (scrollbar->orientation() == HORIZONTAL) { |
| scrollbar->SetCurrentPos(current_offset.x()); |
| scrollbar->SetClipLayerLength(bounds_size.width()); |
| scrollbar->SetScrollLayerLength(scrolling_size.width()); |
| } else { |
| scrollbar->SetCurrentPos(current_offset.y()); |
| scrollbar->SetClipLayerLength(bounds_size.height()); |
| scrollbar->SetScrollLayerLength(scrolling_size.height()); |
| } |
| if (is_viewport_scrollbar) { |
| scrollbar->SetVerticalAdjust( |
| property_trees_.inner_viewport_container_bounds_delta().y()); |
| } |
| } |
| } |
| |
| scrollbar_geometries_need_update_ = false; |
| } |
| |
| const RenderSurfaceImpl* LayerTreeImpl::RootRenderSurface() const { |
| return property_trees_.effect_tree.GetRenderSurface( |
| EffectTree::kContentsRootNodeId); |
| } |
| |
| bool LayerTreeImpl::LayerListIsEmpty() const { |
| return layer_list_.empty(); |
| } |
| |
| void LayerTreeImpl::SetRootLayerForTesting(std::unique_ptr<LayerImpl> layer) { |
| if (root_layer_for_testing_ && layer.get() != root_layer_for_testing_) |
| RemoveLayer(root_layer_for_testing_->id()); |
| root_layer_for_testing_ = layer.get(); |
| ClearLayerList(); |
| if (layer) { |
| AddLayer(std::move(layer)); |
| BuildLayerListForTesting(); |
| } |
| host_impl_->OnCanDrawStateChangedForTree(); |
| } |
| |
| void LayerTreeImpl::OnCanDrawStateChangedForTree() { |
| host_impl_->OnCanDrawStateChangedForTree(); |
| } |
| |
| void LayerTreeImpl::AddToLayerList(LayerImpl* layer) { |
| layer_list_.push_back(layer); |
| } |
| |
| void LayerTreeImpl::ClearLayerList() { |
| layer_list_.clear(); |
| } |
| |
| void LayerTreeImpl::BuildLayerListForTesting() { |
| ClearLayerList(); |
| LayerListIterator<LayerImpl> it(root_layer_for_testing_); |
| for (; it != LayerListIterator<LayerImpl>(nullptr); ++it) { |
| AddToLayerList(*it); |
| } |
| } |
| |
| void LayerTreeImpl::InvalidateRegionForImages( |
| const PaintImageIdFlatSet& images_to_invalidate) { |
| TRACE_EVENT_BEGIN1("cc", "LayerTreeImpl::InvalidateRegionForImages", |
| "total_layer_count", picture_layers_.size()); |
| DCHECK(IsSyncTree()); |
| |
| size_t no_images_count = 0; |
| size_t no_invalidation_count = 0; |
| size_t invalidated_count = 0; |
| if (!images_to_invalidate.empty()) { |
| // TODO(khushalsagar): It might be better to keep track of layers with |
| // images and only iterate through those here. |
| for (auto* picture_layer : picture_layers_) { |
| auto result = |
| picture_layer->InvalidateRegionForImages(images_to_invalidate); |
| switch (result) { |
| case PictureLayerImpl::ImageInvalidationResult::kNoImages: |
| ++no_images_count; |
| break; |
| case PictureLayerImpl::ImageInvalidationResult::kNoInvalidation: |
| ++no_invalidation_count; |
| break; |
| case PictureLayerImpl::ImageInvalidationResult::kInvalidated: |
| ++invalidated_count; |
| break; |
| } |
| } |
| } |
| TRACE_EVENT_END1( |
| "cc", "LayerTreeImpl::InvalidateRegionForImages", "counts", |
| base::StringPrintf("no_images[%zu] no_invalidaton[%zu] invalidated[%zu]", |
| no_images_count, no_invalidation_count, |
| invalidated_count)); |
| } |
| |
| bool LayerTreeImpl::IsRootLayer(const LayerImpl* layer) const { |
| return layer_list_.empty() ? false : layer_list_[0] == layer; |
| } |
| |
| gfx::ScrollOffset LayerTreeImpl::TotalScrollOffset() const { |
| gfx::ScrollOffset offset; |
| auto& scroll_tree = property_trees()->scroll_tree; |
| |
| if (InnerViewportScrollNode()) { |
| offset += scroll_tree.current_scroll_offset( |
| InnerViewportScrollNode()->element_id); |
| } |
| |
| if (OuterViewportScrollLayer()) |
| offset += OuterViewportScrollLayer()->CurrentScrollOffset(); |
| |
| return offset; |
| } |
| |
| gfx::ScrollOffset LayerTreeImpl::TotalMaxScrollOffset() const { |
| gfx::ScrollOffset offset; |
| const ScrollTree& scroll_tree = property_trees()->scroll_tree; |
| |
| if (auto* inner_node = InnerViewportScrollNode()) |
| offset += scroll_tree.MaxScrollOffset(inner_node->id); |
| |
| if (auto* outer_node = OuterViewportScrollNode()) |
| offset += scroll_tree.MaxScrollOffset(outer_node->id); |
| |
| return offset; |
| } |
| |
| std::unique_ptr<OwnedLayerImplList> LayerTreeImpl::DetachLayers() { |
| root_layer_for_testing_ = nullptr; |
| layer_list_.clear(); |
| render_surface_list_.clear(); |
| set_needs_update_draw_properties(); |
| std::unique_ptr<OwnedLayerImplList> ret = std::move(layers_); |
| layers_.reset(new OwnedLayerImplList); |
| return ret; |
| } |
| |
| void LayerTreeImpl::SetPropertyTrees(PropertyTrees* property_trees) { |
| std::vector<std::unique_ptr<RenderSurfaceImpl>> old_render_surfaces; |
| property_trees_.effect_tree.TakeRenderSurfaces(&old_render_surfaces); |
| property_trees_ = *property_trees; |
| bool render_surfaces_changed = |
| property_trees_.effect_tree.CreateOrReuseRenderSurfaces( |
| &old_render_surfaces, this); |
| if (render_surfaces_changed) |
| set_needs_update_draw_properties(); |
| property_trees->effect_tree.PushCopyRequestsTo(&property_trees_.effect_tree); |
| property_trees_.is_main_thread = false; |
| property_trees_.is_active = IsActiveTree(); |
| property_trees_.transform_tree.set_source_to_parent_updates_allowed(false); |
| // The value of some effect node properties (like is_drawn) depends on |
| // whether we are on the active tree or not. So, we need to update the |
| // effect tree. |
| if (IsActiveTree()) |
| property_trees_.effect_tree.set_needs_update(true); |
| } |
| |
| void LayerTreeImpl::PushPropertyTreesTo(LayerTreeImpl* target_tree) { |
| TRACE_EVENT0("cc", "LayerTreeImpl::PushPropertyTreesTo"); |
| // Property trees may store damage status. We preserve the active tree |
| // damage status by pushing the damage status from active tree property |
| // trees to pending tree property trees or by moving it onto the layers. |
| if (target_tree->property_trees()->changed) { |
| if (property_trees()->sequence_number == |
| target_tree->property_trees()->sequence_number) |
| target_tree->property_trees()->PushChangeTrackingTo(property_trees()); |
| else |
| target_tree->MoveChangeTrackingToLayers(); |
| } |
| |
| // To maintain the current scrolling node we need to use element ids which |
| // are stable across the property tree update in SetPropertyTrees. |
| ElementId scrolling_element_id; |
| if (ScrollNode* scrolling_node = target_tree->CurrentlyScrollingNode()) |
| scrolling_element_id = scrolling_node->element_id; |
| |
| target_tree->SetPropertyTrees(&property_trees_); |
| |
| const ScrollNode* scrolling_node = nullptr; |
| if (scrolling_element_id) { |
| auto& scroll_tree = target_tree->property_trees()->scroll_tree; |
| scrolling_node = scroll_tree.FindNodeFromElementId(scrolling_element_id); |
| } |
| target_tree->SetCurrentlyScrollingNode(scrolling_node); |
| } |
| |
| void LayerTreeImpl::PushSurfaceIdsTo(LayerTreeImpl* target_tree) { |
| if (needs_surface_ids_sync()) { |
| target_tree->ClearSurfaceLayerIds(); |
| target_tree->SetSurfaceLayerIds(SurfaceLayerIds()); |
| // Reset for next update |
| set_needs_surface_ids_sync(false); |
| } |
| } |
| |
| void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl* target_tree) { |
| TRACE_EVENT0("cc", "LayerTreeImpl::PushPropertiesTo"); |
| // The request queue should have been processed and does not require a push. |
| DCHECK_EQ(ui_resource_request_queue_.size(), 0u); |
| |
| PushSurfaceIdsTo(target_tree); |
| target_tree->property_trees()->scroll_tree.PushScrollUpdatesFromPendingTree( |
| &property_trees_, target_tree); |
| |
| if (next_activation_forces_redraw_) { |
| target_tree->ForceRedrawNextActivation(); |
| next_activation_forces_redraw_ = false; |
| } |
| |
| target_tree->PassSwapPromises(std::move(swap_promise_list_)); |
| swap_promise_list_.clear(); |
| |
| target_tree->set_browser_controls_shrink_blink_size( |
| browser_controls_shrink_blink_size_); |
| target_tree->set_top_controls_height(top_controls_height_); |
| target_tree->set_bottom_controls_height(bottom_controls_height_); |
| target_tree->PushBrowserControls(nullptr); |
| |
| target_tree->set_overscroll_behavior(overscroll_behavior_); |
| |
| // The page scale factor update can affect scrolling which requires that |
| // these ids are set, so this must be before PushPageScaleFactorAndLimits. |
| target_tree->SetViewportLayersFromIds(viewport_layer_ids_); |
| |
| // Active tree already shares the page_scale_factor object with pending |
| // tree so only the limits need to be provided. |
| target_tree->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(), |
| max_page_scale_factor()); |
| target_tree->SetDeviceScaleFactor(device_scale_factor()); |
| target_tree->set_painted_device_scale_factor(painted_device_scale_factor()); |
| target_tree->SetRasterColorSpace(raster_color_space_id_, raster_color_space_); |
| target_tree->elastic_overscroll()->PushPendingToActive(); |
| |
| target_tree->set_content_source_id(content_source_id()); |
| |
| if (TakeNewLocalSurfaceIdRequest()) |
| target_tree->RequestNewLocalSurfaceId(); |
| target_tree->SetLocalSurfaceIdFromParent(local_surface_id_from_parent()); |
| |
| target_tree->pending_page_scale_animation_ = |
| std::move(pending_page_scale_animation_); |
| |
| target_tree->RegisterSelection(selection_); |
| |
| // This should match the property synchronization in |
| // LayerTreeHost::finishCommitOnImplThread(). |
| target_tree->set_source_frame_number(source_frame_number()); |
| target_tree->set_background_color(background_color()); |
| target_tree->set_have_scroll_event_handlers(have_scroll_event_handlers()); |
| target_tree->set_event_listener_properties( |
| EventListenerClass::kTouchStartOrMove, |
| event_listener_properties(EventListenerClass::kTouchStartOrMove)); |
| target_tree->set_event_listener_properties( |
| EventListenerClass::kMouseWheel, |
| event_listener_properties(EventListenerClass::kMouseWheel)); |
| target_tree->set_event_listener_properties( |
| EventListenerClass::kTouchEndOrCancel, |
| event_listener_properties(EventListenerClass::kTouchEndOrCancel)); |
| |
| if (ViewportSizeInvalid()) |
| target_tree->SetViewportSizeInvalid(); |
| else |
| target_tree->ResetViewportSizeInvalid(); |
| |
| if (hud_layer()) |
| target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>( |
| target_tree->LayerById(hud_layer()->id()))); |
| else |
| target_tree->set_hud_layer(nullptr); |
| |
| target_tree->has_ever_been_drawn_ = false; |
| |
| // Note: this needs to happen after SetPropertyTrees. |
| target_tree->HandleTickmarksVisibilityChange(); |
| target_tree->HandleScrollbarShowRequestsFromMain(); |
| target_tree->AddPresentationCallbacks(std::move(presentation_callbacks_)); |
| } |
| |
| void LayerTreeImpl::HandleTickmarksVisibilityChange() { |
| if (!host_impl_->ViewportMainScrollLayer()) |
| return; |
| |
| ScrollbarAnimationController* controller = |
| host_impl_->ScrollbarAnimationControllerForElementId( |
| OuterViewportScrollLayer()->element_id()); |
| |
| if (!controller) |
| return; |
| |
| for (ScrollbarLayerImplBase* scrollbar : controller->Scrollbars()) { |
| if (scrollbar->orientation() != VERTICAL) |
| continue; |
| |
| // Android Overlay Scrollbar don't have FindInPage Tickmarks. |
| if (scrollbar->GetScrollbarAnimator() != LayerTreeSettings::AURA_OVERLAY) |
| DCHECK(!scrollbar->HasFindInPageTickmarks()); |
| |
| controller->UpdateTickmarksVisibility(scrollbar->HasFindInPageTickmarks()); |
| } |
| } |
| |
| void LayerTreeImpl::HandleScrollbarShowRequestsFromMain() { |
| LayerTreeHostCommon::CallFunctionForEveryLayer(this, [this]( |
| LayerImpl* layer) { |
| if (!layer->needs_show_scrollbars()) |
| return; |
| ScrollbarAnimationController* controller = |
| host_impl_->ScrollbarAnimationControllerForElementId( |
| layer->element_id()); |
| if (controller) { |
| controller->DidRequestShowFromMainThread(); |
| layer->set_needs_show_scrollbars(false); |
| } |
| }); |
| } |
| |
| void LayerTreeImpl::MoveChangeTrackingToLayers() { |
| // We need to update the change tracking on property trees before we move it |
| // onto the layers. |
| property_trees_.UpdateChangeTracking(); |
| for (auto* layer : *this) { |
| if (layer->LayerPropertyChangedFromPropertyTrees()) |
| layer->NoteLayerPropertyChangedFromPropertyTrees(); |
| } |
| EffectTree& effect_tree = property_trees_.effect_tree; |
| for (int id = EffectTree::kContentsRootNodeId; |
| id < static_cast<int>(effect_tree.size()); ++id) { |
| RenderSurfaceImpl* render_surface = effect_tree.GetRenderSurface(id); |
| if (render_surface && render_surface->AncestorPropertyChanged()) |
| render_surface->NoteAncestorPropertyChanged(); |
| } |
| } |
| |
| void LayerTreeImpl::ForceRecalculateRasterScales() { |
| for (auto* layer : picture_layers_) |
| layer->ResetRasterScale(); |
| } |
| |
| LayerImplList::const_iterator LayerTreeImpl::begin() const { |
| return layer_list_.cbegin(); |
| } |
| |
| LayerImplList::const_iterator LayerTreeImpl::end() const { |
| return layer_list_.cend(); |
| } |
| |
| LayerImplList::const_reverse_iterator LayerTreeImpl::rbegin() const { |
| return layer_list_.crbegin(); |
| } |
| |
| LayerImplList::const_reverse_iterator LayerTreeImpl::rend() const { |
| return layer_list_.crend(); |
| } |
| |
| LayerImplList::reverse_iterator LayerTreeImpl::rbegin() { |
| return layer_list_.rbegin(); |
| } |
| |
| LayerImplList::reverse_iterator LayerTreeImpl::rend() { |
| return layer_list_.rend(); |
| } |
| |
| bool LayerTreeImpl::IsElementInLayerList(ElementId element_id) const { |
| return elements_in_layer_list_.count(element_id); |
| } |
| |
| ElementListType LayerTreeImpl::GetElementTypeForAnimation() const { |
| return IsActiveTree() ? ElementListType::ACTIVE : ElementListType::PENDING; |
| } |
| |
| void LayerTreeImpl::AddToElementLayerList(ElementId element_id) { |
| if (!element_id) |
| return; |
| |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("layer-element"), |
| "LayerTreeImpl::AddToElementLayerList", "element", |
| element_id.AsValue().release()); |
| |
| #if DCHECK_IS_ON() |
| bool element_id_collision_detected = |
| elements_in_layer_list_.count(element_id); |
| |
| DCHECK(!element_id_collision_detected); |
| #endif |
| |
| elements_in_layer_list_.insert(element_id); |
| |
| host_impl_->mutator_host()->RegisterElement(element_id, |
| GetElementTypeForAnimation()); |
| } |
| |
| void LayerTreeImpl::RemoveFromElementLayerList(ElementId element_id) { |
| if (!element_id) |
| return; |
| |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("layer-element"), |
| "LayerTreeImpl::RemoveFromElementLayerList", "element", |
| element_id.AsValue().release()); |
| |
| host_impl_->mutator_host()->UnregisterElement(element_id, |
| GetElementTypeForAnimation()); |
| |
| elements_in_layer_list_.erase(element_id); |
| } |
| |
| void LayerTreeImpl::SetTransformMutated(ElementId element_id, |
| const gfx::Transform& transform) { |
| DCHECK_EQ(1u, property_trees()->element_id_to_transform_node_index.count( |
| element_id)); |
| element_id_to_transform_animations_[element_id] = transform; |
| if (property_trees()->transform_tree.OnTransformAnimated(element_id, |
| transform)) |
| set_needs_update_draw_properties(); |
| } |
| |
| void LayerTreeImpl::SetOpacityMutated(ElementId element_id, float opacity) { |
| DCHECK_EQ( |
| 1u, property_trees()->element_id_to_effect_node_index.count(element_id)); |
| element_id_to_opacity_animations_[element_id] = opacity; |
| if (property_trees()->effect_tree.OnOpacityAnimated(element_id, opacity)) |
| set_needs_update_draw_properties(); |
| } |
| |
| void LayerTreeImpl::SetFilterMutated(ElementId element_id, |
| const FilterOperations& filters) { |
| DCHECK_EQ( |
| 1u, property_trees()->element_id_to_effect_node_index.count(element_id)); |
| element_id_to_filter_animations_[element_id] = filters; |
| if (property_trees()->effect_tree.OnFilterAnimated(element_id, filters)) |
| set_needs_update_draw_properties(); |
| } |
| |
| void LayerTreeImpl::AddPresentationCallbacks( |
| std::vector<LayerTreeHost::PresentationTimeCallback> callbacks) { |
| std::copy(std::make_move_iterator(callbacks.begin()), |
| std::make_move_iterator(callbacks.end()), |
| std::back_inserter(presentation_callbacks_)); |
| } |
| |
| std::vector<LayerTreeHost::PresentationTimeCallback> |
| LayerTreeImpl::TakePresentationCallbacks() { |
| std::vector<LayerTreeHost::PresentationTimeCallback> callbacks; |
| callbacks.swap(presentation_callbacks_); |
| return callbacks; |
| } |
| |
| ScrollNode* LayerTreeImpl::CurrentlyScrollingNode() { |
| DCHECK(IsActiveTree()); |
| return property_trees_.scroll_tree.CurrentlyScrollingNode(); |
| } |
| |
| const ScrollNode* LayerTreeImpl::CurrentlyScrollingNode() const { |
| return property_trees_.scroll_tree.CurrentlyScrollingNode(); |
| } |
| |
| int LayerTreeImpl::LastScrolledScrollNodeIndex() const { |
| return last_scrolled_scroll_node_index_; |
| } |
| |
| void LayerTreeImpl::SetCurrentlyScrollingNode(const ScrollNode* node) { |
| if (node) |
| last_scrolled_scroll_node_index_ = node->id; |
| |
| ScrollTree& scroll_tree = property_trees()->scroll_tree; |
| ScrollNode* old_node = scroll_tree.CurrentlyScrollingNode(); |
| |
| ElementId old_element_id = old_node ? old_node->element_id : ElementId(); |
| ElementId new_element_id = node ? node->element_id : ElementId(); |
| if (old_element_id == new_element_id) |
| return; |
| |
| scroll_tree.set_currently_scrolling_node(node ? node->id |
| : ScrollTree::kInvalidNodeId); |
| } |
| |
| void LayerTreeImpl::ClearCurrentlyScrollingNode() { |
| SetCurrentlyScrollingNode(nullptr); |
| } |
| |
| float LayerTreeImpl::ClampPageScaleFactorToLimits( |
| float page_scale_factor) const { |
| if (min_page_scale_factor_ && page_scale_factor < min_page_scale_factor_) |
| page_scale_factor = min_page_scale_factor_; |
| else if (max_page_scale_factor_ && page_scale_factor > max_page_scale_factor_) |
| page_scale_factor = max_page_scale_factor_; |
| return page_scale_factor; |
| } |
| |
| void LayerTreeImpl::UpdatePropertyTreeAnimationFromMainThread() { |
| // TODO(enne): This should get replaced by pulling out animations into their |
| // own trees. Then animations would have their own ways of synchronizing |
| // across commits. This occurs to push updates from animations that have |
| // ticked since begin frame to a newly-committed property tree. |
| if (layer_list_.empty()) |
| return; |
| |
| // Note we lazily delete element ids from the |element_id_to_xxx| |
| // maps below if we find they have no node present in their |
| // respective tree. This can be the case if the layer associated |
| // with that element id has been removed. |
| |
| auto element_id_to_opacity = element_id_to_opacity_animations_.begin(); |
| while (element_id_to_opacity != element_id_to_opacity_animations_.end()) { |
| const ElementId id = element_id_to_opacity->first; |
| EffectNode* node = property_trees_.effect_tree.FindNodeFromElementId(id); |
| if (!node || !node->is_currently_animating_opacity || |
| node->opacity == element_id_to_opacity->second) { |
| element_id_to_opacity_animations_.erase(element_id_to_opacity++); |
| continue; |
| } |
| node->opacity = element_id_to_opacity->second; |
| property_trees_.effect_tree.set_needs_update(true); |
| ++element_id_to_opacity; |
| } |
| |
| auto element_id_to_filter = element_id_to_filter_animations_.begin(); |
| while (element_id_to_filter != element_id_to_filter_animations_.end()) { |
| const ElementId id = element_id_to_filter->first; |
| EffectNode* node = property_trees_.effect_tree.FindNodeFromElementId(id); |
| if (!node || !node->is_currently_animating_filter || |
| node->filters == element_id_to_filter->second) { |
| element_id_to_filter_animations_.erase(element_id_to_filter++); |
| continue; |
| } |
| node->filters = element_id_to_filter->second; |
| property_trees_.effect_tree.set_needs_update(true); |
| ++element_id_to_filter; |
| } |
| |
| auto element_id_to_transform = element_id_to_transform_animations_.begin(); |
| while (element_id_to_transform != element_id_to_transform_animations_.end()) { |
| const ElementId id = element_id_to_transform->first; |
| TransformNode* node = |
| property_trees_.transform_tree.FindNodeFromElementId(id); |
| if (!node || !node->is_currently_animating || |
| node->local == element_id_to_transform->second) { |
| element_id_to_transform_animations_.erase(element_id_to_transform++); |
| continue; |
| } |
| node->local = element_id_to_transform->second; |
| node->needs_local_transform_update = true; |
| property_trees_.transform_tree.set_needs_update(true); |
| ++element_id_to_transform; |
| } |
| |
| for (auto transform_it : property_trees()->element_id_to_transform_node_index) |
| UpdateTransformAnimation(transform_it.first, transform_it.second); |
| } |
| |
| void LayerTreeImpl::UpdateTransformAnimation(ElementId element_id, |
| int transform_node_index) { |
| // This includes all animations, even those that are finished but |
| // haven't yet been deleted. |
| if (mutator_host()->HasAnyAnimationTargetingProperty( |
| element_id, TargetProperty::TRANSFORM)) { |
| TransformTree& transform_tree = property_trees()->transform_tree; |
| if (TransformNode* node = transform_tree.Node(transform_node_index)) { |
| ElementListType list_type = GetElementTypeForAnimation(); |
| bool has_potential_animation = |
| mutator_host()->HasPotentiallyRunningTransformAnimation(element_id, |
| list_type); |
| if (node->has_potential_animation != has_potential_animation) { |
| node->has_potential_animation = has_potential_animation; |
| node->has_only_translation_animations = |
| mutator_host()->HasOnlyTranslationTransforms(element_id, list_type); |
| transform_tree.set_needs_update(true); |
| set_needs_update_draw_properties(); |
| } |
| } |
| } |
| } |
| |
| TransformNode* LayerTreeImpl::PageScaleTransformNode() { |
| if (!PageScaleLayer()) |
| return nullptr; |
| |
| DCHECK_GE(PageScaleLayer()->transform_tree_index(), |
| TransformTree::kRootNodeId); |
| return property_trees()->transform_tree.Node( |
| PageScaleLayer()->transform_tree_index()); |
| } |
| |
| void LayerTreeImpl::UpdatePageScaleNode() { |
| if (!PageScaleTransformNode()) { |
| DCHECK(layer_list_.empty() || current_page_scale_factor() == 1); |
| return; |
| } |
| |
| // When the page scale layer is also the root layer (this happens in the UI |
| // compositor), the node should also store the combined scale factor and not |
| // just the page scale factor. |
| // TODO(bokan): Need to implement this behavior for |
| // BlinkGeneratedPropertyTrees. i.e. (no page scale layer). |
| float device_scale_factor_for_page_scale_layer = 1.f; |
| gfx::Transform device_transform_for_page_scale_layer; |
| if (IsRootLayer(PageScaleLayer())) { |
| DCHECK(!settings().use_layer_lists); |
| device_transform_for_page_scale_layer = host_impl_->DrawTransform(); |
| device_scale_factor_for_page_scale_layer = device_scale_factor(); |
| } |
| |
| draw_property_utils::UpdatePageScaleFactor( |
| property_trees(), PageScaleTransformNode(), current_page_scale_factor(), |
| device_scale_factor_for_page_scale_layer, |
| device_transform_for_page_scale_layer); |
| } |
| |
| void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale) { |
| DCHECK(IsActiveTree()); |
| DCHECK(lifecycle().AllowsPropertyTreeAccess()); |
| if (page_scale_factor()->SetCurrent( |
| ClampPageScaleFactorToLimits(active_page_scale))) { |
| DidUpdatePageScale(); |
| UpdatePageScaleNode(); |
| } |
| } |
| |
| void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor, |
| float min_page_scale_factor, |
| float max_page_scale_factor) { |
| PushPageScaleFactorAndLimits(&page_scale_factor, min_page_scale_factor, |
| max_page_scale_factor); |
| } |
| |
| void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor, |
| float min_page_scale_factor, |
| float max_page_scale_factor) { |
| DCHECK(page_scale_factor || IsActiveTree()); |
| bool changed_page_scale = false; |
| |
| changed_page_scale |= |
| SetPageScaleFactorLimits(min_page_scale_factor, max_page_scale_factor); |
| |
| if (page_scale_factor) { |
| DCHECK(!IsActiveTree() || !host_impl_->pending_tree()); |
| changed_page_scale |= |
| page_scale_factor_->PushMainToPending(*page_scale_factor); |
| } |
| |
| if (IsActiveTree()) { |
| changed_page_scale |= page_scale_factor_->PushPendingToActive(); |
| } |
| |
| if (changed_page_scale) |
| DidUpdatePageScale(); |
| |
| DCHECK(lifecycle().AllowsPropertyTreeAccess()); |
| if (page_scale_factor) |
| UpdatePageScaleNode(); |
| } |
| |
| void LayerTreeImpl::set_browser_controls_shrink_blink_size(bool shrink) { |
| if (browser_controls_shrink_blink_size_ == shrink) |
| return; |
| |
| browser_controls_shrink_blink_size_ = shrink; |
| if (IsActiveTree()) |
| host_impl_->UpdateViewportContainerSizes(); |
| } |
| |
| void LayerTreeImpl::set_top_controls_height(float top_controls_height) { |
| if (top_controls_height_ == top_controls_height) |
| return; |
| |
| top_controls_height_ = top_controls_height; |
| if (IsActiveTree()) |
| host_impl_->UpdateViewportContainerSizes(); |
| } |
| |
| void LayerTreeImpl::set_bottom_controls_height(float bottom_controls_height) { |
| if (bottom_controls_height_ == bottom_controls_height) |
| return; |
| |
| bottom_controls_height_ = bottom_controls_height; |
| if (IsActiveTree()) |
| host_impl_->UpdateViewportContainerSizes(); |
| } |
| |
| void LayerTreeImpl::set_overscroll_behavior( |
| const OverscrollBehavior& behavior) { |
| overscroll_behavior_ = behavior; |
| } |
| |
| bool LayerTreeImpl::ClampBrowserControlsShownRatio() { |
| float ratio = top_controls_shown_ratio_->Current(true); |
| ratio = std::max(ratio, 0.f); |
| ratio = std::min(ratio, 1.f); |
| return top_controls_shown_ratio_->SetCurrent(ratio); |
| } |
| |
| bool LayerTreeImpl::SetCurrentBrowserControlsShownRatio(float ratio) { |
| bool changed = top_controls_shown_ratio_->SetCurrent(ratio); |
| changed |= ClampBrowserControlsShownRatio(); |
| return changed; |
| } |
| |
| void LayerTreeImpl::PushBrowserControlsFromMainThread( |
| float top_controls_shown_ratio) { |
| PushBrowserControls(&top_controls_shown_ratio); |
| } |
| |
| void LayerTreeImpl::PushBrowserControls(const float* top_controls_shown_ratio) { |
| DCHECK(top_controls_shown_ratio || IsActiveTree()); |
| |
| if (top_controls_shown_ratio) { |
| DCHECK(!IsActiveTree() || !host_impl_->pending_tree()); |
| top_controls_shown_ratio_->PushMainToPending(*top_controls_shown_ratio); |
| } |
| if (IsActiveTree()) { |
| bool changed_active = top_controls_shown_ratio_->PushPendingToActive(); |
| changed_active |= ClampBrowserControlsShownRatio(); |
| if (changed_active) |
| host_impl_->DidChangeBrowserControlsPosition(); |
| } |
| } |
| |
| bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor, |
| float max_page_scale_factor) { |
| if (min_page_scale_factor == min_page_scale_factor_ && |
| max_page_scale_factor == max_page_scale_factor_) |
| return false; |
| |
| min_page_scale_factor_ = min_page_scale_factor; |
| max_page_scale_factor_ = max_page_scale_factor; |
| |
| return true; |
| } |
| |
| void LayerTreeImpl::DidUpdatePageScale() { |
| if (IsActiveTree()) |
| page_scale_factor()->SetCurrent( |
| ClampPageScaleFactorToLimits(current_page_scale_factor())); |
| |
| set_needs_update_draw_properties(); |
| |
| // Viewport scrollbar sizes depend on the page scale factor. |
| SetScrollbarGeometriesNeedUpdate(); |
| |
| if (IsActiveTree()) { |
| if (settings().scrollbar_flash_after_any_scroll_update) { |
| host_impl_->FlashAllScrollbars(true); |
| return; |
| } |
| if (host_impl_->ViewportMainScrollLayer()) { |
| if (ScrollbarAnimationController* controller = |
| host_impl_->ScrollbarAnimationControllerForElementId( |
| OuterViewportScrollLayer()->element_id())) |
| controller->DidScrollUpdate(); |
| } |
| } |
| } |
| |
| void LayerTreeImpl::SetDeviceScaleFactor(float device_scale_factor) { |
| if (device_scale_factor == device_scale_factor_) |
| return; |
| device_scale_factor_ = device_scale_factor; |
| |
| set_needs_update_draw_properties(); |
| if (IsActiveTree()) |
| host_impl_->SetFullViewportDamage(); |
| host_impl_->SetNeedUpdateGpuRasterizationStatus(); |
| } |
| |
| void LayerTreeImpl::SetLocalSurfaceIdFromParent( |
| const viz::LocalSurfaceId& local_surface_id_from_parent) { |
| // If surface synchronization is on then we expect that if the viewport size |
| // has changed then either the |local_surface_id_from_parent| or there is a |
| // pending impl-side request for new viz::LocalSurfaceId allocation. |
| CHECK(!settings().enable_surface_synchronization || !viewport_size_invalid_ || |
| local_surface_id_from_parent_ != local_surface_id_from_parent || |
| new_local_surface_id_request_); |
| local_surface_id_from_parent_ = local_surface_id_from_parent; |
| } |
| |
| void LayerTreeImpl::RequestNewLocalSurfaceId() { |
| new_local_surface_id_request_ = true; |
| } |
| |
| bool LayerTreeImpl::TakeNewLocalSurfaceIdRequest() { |
| bool new_local_surface_id_request = new_local_surface_id_request_; |
| new_local_surface_id_request_ = false; |
| return new_local_surface_id_request; |
| } |
| |
| void LayerTreeImpl::SetRasterColorSpace( |
| int raster_color_space_id, |
| const gfx::ColorSpace& raster_color_space) { |
| if (raster_color_space == raster_color_space_) |
| return; |
| raster_color_space_id_ = raster_color_space_id; |
| raster_color_space_ = raster_color_space; |
| } |
| |
| SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() { |
| return page_scale_factor_.get(); |
| } |
| |
| const SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() const { |
| return page_scale_factor_.get(); |
| } |
| |
| gfx::SizeF LayerTreeImpl::ScrollableViewportSize() const { |
| auto* inner_node = InnerViewportScrollNode(); |
| if (!inner_node) |
| return gfx::SizeF(); |
| |
| return gfx::ScaleSize(gfx::SizeF(inner_node->container_bounds), |
| 1.0f / current_page_scale_factor()); |
| } |
| |
| gfx::Rect LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const { |
| LayerImpl* root_scroll_layer = OuterViewportScrollLayer() |
| ? OuterViewportScrollLayer() |
| : InnerViewportScrollLayer(); |
| if (!root_scroll_layer) |
| return gfx::Rect(); |
| return MathUtil::MapEnclosingClippedRect( |
| root_scroll_layer->ScreenSpaceTransform(), |
| gfx::Rect(root_scroll_layer->bounds())); |
| } |
| |
| void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() { |
| DCHECK(IsActiveTree()); |
| |
| page_scale_factor()->AbortCommit(); |
| top_controls_shown_ratio()->AbortCommit(); |
| elastic_overscroll()->AbortCommit(); |
| |
| if (layer_list_.empty()) |
| return; |
| |
| property_trees()->scroll_tree.ApplySentScrollDeltasFromAbortedCommit(); |
| } |
| |
| void LayerTreeImpl::SetViewportLayersFromIds(const ViewportLayerIds& ids) { |
| if (viewport_layer_ids_ == ids) |
| return; |
| |
| viewport_layer_ids_ = ids; |
| |
| // Set the viewport layer types. |
| if (auto* inner_container = InnerViewportContainerLayer()) |
| inner_container->SetViewportLayerType(INNER_VIEWPORT_CONTAINER); |
| if (auto* inner_scroll = InnerViewportScrollLayer()) |
| inner_scroll->SetViewportLayerType(INNER_VIEWPORT_SCROLL); |
| if (auto* outer_container = OuterViewportContainerLayer()) |
| outer_container->SetViewportLayerType(OUTER_VIEWPORT_CONTAINER); |
| if (auto* outer_scroll = OuterViewportScrollLayer()) |
| outer_scroll->SetViewportLayerType(OUTER_VIEWPORT_SCROLL); |
| } |
| |
| void LayerTreeImpl::ClearViewportLayers() { |
| SetViewportLayersFromIds(ViewportLayerIds()); |
| } |
| |
| const ScrollNode* LayerTreeImpl::InnerViewportScrollNode() const { |
| if (!InnerViewportScrollLayer()) |
| return nullptr; |
| return property_trees()->scroll_tree.Node( |
| InnerViewportScrollLayer()->scroll_tree_index()); |
| } |
| |
| const ScrollNode* LayerTreeImpl::OuterViewportScrollNode() const { |
| if (!OuterViewportScrollLayer()) |
| return nullptr; |
| return property_trees()->scroll_tree.Node( |
| OuterViewportScrollLayer()->scroll_tree_index()); |
| } |
| |
| // For unit tests, we use the layer's id as its element id. |
| static void SetElementIdForTesting(LayerImpl* layer) { |
| layer->SetElementId(LayerIdToElementIdForTesting(layer->id())); |
| } |
| |
| void LayerTreeImpl::SetElementIdsForTesting() { |
| LayerListIterator<LayerImpl> it(root_layer_for_testing_); |
| for (; it != LayerListIterator<LayerImpl>(nullptr); ++it) { |
| if (!it->element_id()) |
| SetElementIdForTesting(*it); |
| } |
| } |
| |
| bool LayerTreeImpl::UpdateDrawProperties( |
| bool update_image_animation_controller) { |
| if (!needs_update_draw_properties_) |
| return true; |
| |
| // Ensure the scrollbar geometries are up-to-date for hit testing and quads |
| // generation. This may cause damage on the scrollbar layers which is why |
| // it occurs before we reset |needs_update_draw_properties_|. |
| UpdateScrollbarGeometries(); |
| |
| // Calling UpdateDrawProperties must clear this flag, so there can be no |
| // early outs before this. |
| needs_update_draw_properties_ = false; |
| |
| // For max_texture_size. When a new output surface is received the needs |
| // update draw properties flag is set again. |
| if (!host_impl_->layer_tree_frame_sink()) |
| return false; |
| |
| // Clear this after the renderer early out, as it should still be |
| // possible to hit test even without a renderer. |
| render_surface_list_.clear(); |
| |
| if (layer_list_.empty()) |
| return false; |
| |
| { |
| base::ElapsedTimer timer; |
| TRACE_EVENT2( |
| "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties", |
| "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_); |
| // We verify visible rect calculations whenever we verify clip tree |
| // calculations except when this function is explicitly passed a flag asking |
| // us to skip it. |
| LayerTreeHostCommon::CalcDrawPropsImplInputs inputs( |
| layer_list_[0], DeviceViewport().size(), host_impl_->DrawTransform(), |
| device_scale_factor(), current_page_scale_factor(), PageScaleLayer(), |
| InnerViewportScrollLayer(), OuterViewportScrollLayer(), |
| elastic_overscroll()->Current(IsActiveTree()), |
| OverscrollElasticityLayer(), max_texture_size(), |
| settings().layer_transforms_should_scale_layer_contents, |
| &render_surface_list_, &property_trees_, PageScaleTransformNode()); |
| LayerTreeHostCommon::CalculateDrawProperties(&inputs); |
| if (const char* client_name = GetClientNameForMetrics()) { |
| UMA_HISTOGRAM_COUNTS( |
| base::StringPrintf( |
| "Compositing.%s.LayerTreeImpl.CalculateDrawPropertiesUs", |
| client_name), |
| timer.Elapsed().InMicroseconds()); |
| UMA_HISTOGRAM_COUNTS_100( |
| base::StringPrintf("Compositing.%s.NumRenderSurfaces", client_name), |
| base::saturated_cast<int>(render_surface_list_.size())); |
| } |
| } |
| |
| { |
| TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion", |
| "IsActive", IsActiveTree(), "SourceFrameNumber", |
| source_frame_number_); |
| OcclusionTracker occlusion_tracker(RootRenderSurface()->content_rect()); |
| occlusion_tracker.set_minimum_tracking_size( |
| settings().minimum_occlusion_tracking_size); |
| |
| for (EffectTreeLayerListIterator it(this); |
| it.state() != EffectTreeLayerListIterator::State::END; ++it) { |
| occlusion_tracker.EnterLayer(it); |
| |
| if (it.state() == EffectTreeLayerListIterator::State::LAYER) { |
| LayerImpl* layer = it.current_layer(); |
| layer->draw_properties().occlusion_in_content_space = |
| occlusion_tracker.GetCurrentOcclusionForLayer( |
| layer->DrawTransform()); |
| } |
| |
| if (it.state() == |
| EffectTreeLayerListIterator::State::CONTRIBUTING_SURFACE) { |
| const RenderSurfaceImpl* occlusion_surface = |
| occlusion_tracker.OcclusionSurfaceForContributingSurface(); |
| gfx::Transform draw_transform; |
| RenderSurfaceImpl* render_surface = it.current_render_surface(); |
| if (occlusion_surface) { |
| // We are calculating transform between two render surfaces. So, we |
| // need to apply the surface contents scale at target and remove the |
| // surface contents scale at source. |
| property_trees()->GetToTarget(render_surface->TransformTreeIndex(), |
| occlusion_surface->EffectTreeIndex(), |
| &draw_transform); |
| const EffectNode* effect_node = property_trees()->effect_tree.Node( |
| render_surface->EffectTreeIndex()); |
| draw_property_utils::ConcatInverseSurfaceContentsScale( |
| effect_node, &draw_transform); |
| } |
| |
| Occlusion occlusion = |
| occlusion_tracker.GetCurrentOcclusionForContributingSurface( |
| draw_transform); |
| render_surface->set_occlusion_in_content_space(occlusion); |
| // Masks are used to draw the contributing surface, so should have |
| // the same occlusion as the surface (nothing inside the surface |
| // occludes them). |
| if (LayerImpl* mask = render_surface->MaskLayer()) { |
| mask->draw_properties().occlusion_in_content_space = |
| occlusion_tracker.GetCurrentOcclusionForContributingSurface( |
| draw_transform * render_surface->SurfaceScale()); |
| } |
| } |
| |
| occlusion_tracker.LeaveLayer(it); |
| } |
| |
| unoccluded_screen_space_region_ = |
| occlusion_tracker.ComputeVisibleRegionInScreen(this); |
| } |
| |
| // Resourceless draw do not need tiles and should not affect existing tile |
| // priorities. |
| if (!is_in_resourceless_software_draw_mode()) { |
| TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles", |
| "IsActive", IsActiveTree(), "SourceFrameNumber", |
| source_frame_number_); |
| size_t layers_updated_count = 0; |
| bool tile_priorities_updated = false; |
| for (PictureLayerImpl* layer : picture_layers_) { |
| if (!layer->HasValidTilePriorities()) |
| continue; |
| ++layers_updated_count; |
| tile_priorities_updated |= layer->UpdateTiles(); |
| } |
| |
| if (tile_priorities_updated) |
| DidModifyTilePriorities(); |
| |
| TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles", |
| "layers_updated_count", layers_updated_count); |
| } |
| |
| if (update_image_animation_controller && image_animation_controller()) { |
| image_animation_controller()->UpdateStateFromDrivers( |
| CurrentBeginFrameArgs().frame_time); |
| } |
| |
| DCHECK(!needs_update_draw_properties_) |
| << "CalcDrawProperties should not set_needs_update_draw_properties()"; |
| return true; |
| } |
| |
| void LayerTreeImpl::UpdateCanUseLCDText() { |
| // If this is not the sync tree, then it is not safe to update lcd text |
| // as it causes invalidations and the tiles may be in use. |
| DCHECK(IsSyncTree()); |
| bool tile_priorities_updated = false; |
| for (auto* layer : picture_layers_) |
| tile_priorities_updated |= layer->UpdateCanUseLCDTextAfterCommit(); |
| if (tile_priorities_updated) |
| DidModifyTilePriorities(); |
| } |
| |
| void LayerTreeImpl::BuildLayerListAndPropertyTreesForTesting() { |
| BuildLayerListForTesting(); |
| BuildPropertyTreesForTesting(); |
| } |
| |
| void LayerTreeImpl::BuildPropertyTreesForTesting() { |
| SetElementIdsForTesting(); |
| property_trees_.needs_rebuild = true; |
| property_trees_.transform_tree.set_source_to_parent_updates_allowed(true); |
| PropertyTreeBuilder::BuildPropertyTrees( |
| layer_list_[0], PageScaleLayer(), InnerViewportScrollLayer(), |
| OuterViewportScrollLayer(), OverscrollElasticityLayer(), |
| elastic_overscroll()->Current(IsActiveTree()), |
| current_page_scale_factor(), device_scale_factor(), |
| gfx::Rect(DeviceViewport().size()), host_impl_->DrawTransform(), |
| &property_trees_); |
| property_trees_.transform_tree.set_source_to_parent_updates_allowed(false); |
| } |
| |
| const RenderSurfaceList& LayerTreeImpl::GetRenderSurfaceList() const { |
| // If this assert triggers, then the list is dirty. |
| DCHECK(!needs_update_draw_properties_); |
| return render_surface_list_; |
| } |
| |
| const Region& LayerTreeImpl::UnoccludedScreenSpaceRegion() const { |
| // If this assert triggers, then the render_surface_list_ is dirty, so the |
| // unoccluded_screen_space_region_ is not valid anymore. |
| DCHECK(!needs_update_draw_properties_); |
| return unoccluded_screen_space_region_; |
| } |
| |
| gfx::SizeF LayerTreeImpl::ScrollableSize() const { |
| LayerImpl* root_scroll_layer = nullptr; |
| LayerImpl* root_container_layer = nullptr; |
| if (OuterViewportScrollLayer()) { |
| root_scroll_layer = OuterViewportScrollLayer(); |
| root_container_layer = OuterViewportContainerLayer(); |
| } else if (InnerViewportScrollLayer()) { |
| root_scroll_layer = InnerViewportScrollLayer(); |
| root_container_layer = InnerViewportContainerLayer(); |
| } |
| |
| if (!root_scroll_layer || !root_container_layer) |
| return gfx::SizeF(); |
| |
| gfx::SizeF content_size = root_scroll_layer->BoundsForScrolling(); |
| content_size.SetToMax(root_container_layer->BoundsForScrolling()); |
| return content_size; |
| } |
| |
| LayerImpl* LayerTreeImpl::LayerById(int id) const { |
| LayerImplMap::const_iterator iter = layer_id_map_.find(id); |
| return iter != layer_id_map_.end() ? iter->second : nullptr; |
| } |
| |
| void LayerTreeImpl::SetSurfaceLayerIds( |
| const base::flat_set<viz::SurfaceId>& surface_layer_ids) { |
| DCHECK(surface_layer_ids_.empty()); |
| surface_layer_ids_ = surface_layer_ids; |
| needs_surface_ids_sync_ = true; |
| } |
| |
| const base::flat_set<viz::SurfaceId>& LayerTreeImpl::SurfaceLayerIds() const { |
| return surface_layer_ids_; |
| } |
| |
| void LayerTreeImpl::ClearSurfaceLayerIds() { |
| surface_layer_ids_.clear(); |
| needs_surface_ids_sync_ = true; |
| } |
| |
| void LayerTreeImpl::AddLayerShouldPushProperties(LayerImpl* layer) { |
| DCHECK(!IsActiveTree()) << "The active tree does not push layer properties"; |
| layers_that_should_push_properties_.insert(layer); |
| } |
| |
| void LayerTreeImpl::RemoveLayerShouldPushProperties(LayerImpl* layer) { |
| layers_that_should_push_properties_.erase(layer); |
| } |
| |
| std::unordered_set<LayerImpl*>& |
| LayerTreeImpl::LayersThatShouldPushProperties() { |
| return layers_that_should_push_properties_; |
| } |
| |
| bool LayerTreeImpl::LayerNeedsPushPropertiesForTesting(LayerImpl* layer) { |
| return layers_that_should_push_properties_.find(layer) != |
| layers_that_should_push_properties_.end(); |
| } |
| |
| void LayerTreeImpl::RegisterLayer(LayerImpl* layer) { |
| DCHECK(!LayerById(layer->id())); |
| layer_id_map_[layer->id()] = layer; |
| } |
| |
| void LayerTreeImpl::UnregisterLayer(LayerImpl* layer) { |
| DCHECK(LayerById(layer->id())); |
| layers_that_should_push_properties_.erase(layer); |
| layer_id_map_.erase(layer->id()); |
| } |
| |
| // These manage ownership of the LayerImpl. |
| void LayerTreeImpl::AddLayer(std::unique_ptr<LayerImpl> layer) { |
| DCHECK(std::find(layers_->begin(), layers_->end(), layer) == layers_->end()); |
| DCHECK(layer); |
| layers_->push_back(std::move(layer)); |
| set_needs_update_draw_properties(); |
| } |
| |
| std::unique_ptr<LayerImpl> LayerTreeImpl::RemoveLayer(int id) { |
| for (auto it = layers_->begin(); it != layers_->end(); ++it) { |
| if ((*it) && (*it)->id() != id) |
| continue; |
| std::unique_ptr<LayerImpl> ret = std::move(*it); |
| set_needs_update_draw_properties(); |
| layers_->erase(it); |
| return ret; |
| } |
| return nullptr; |
| } |
| |
| size_t LayerTreeImpl::NumLayers() { |
| return layer_id_map_.size(); |
| } |
| |
| void LayerTreeImpl::DidBecomeActive() { |
| if (next_activation_forces_redraw_) { |
| host_impl_->SetFullViewportDamage(); |
| next_activation_forces_redraw_ = false; |
| } |
| |
| // Always reset this flag on activation, as we would only have activated |
| // if we were in a good state. |
| host_impl_->ResetRequiresHighResToDraw(); |
| |
| if (!layer_list_.empty()) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| this, [](LayerImpl* layer) { layer->DidBecomeActive(); }); |
| } |
| |
| for (const auto& swap_promise : swap_promise_list_) |
| swap_promise->DidActivate(); |
| devtools_instrumentation::DidActivateLayerTree(host_impl_->id(), |
| source_frame_number_); |
| } |
| |
| bool LayerTreeImpl::RequiresHighResToDraw() const { |
| return host_impl_->RequiresHighResToDraw(); |
| } |
| |
| bool LayerTreeImpl::ViewportSizeInvalid() const { |
| return viewport_size_invalid_; |
| } |
| |
| void LayerTreeImpl::SetViewportSizeInvalid() { |
| viewport_size_invalid_ = true; |
| host_impl_->OnCanDrawStateChangedForTree(); |
| } |
| |
| void LayerTreeImpl::ResetViewportSizeInvalid() { |
| viewport_size_invalid_ = false; |
| host_impl_->OnCanDrawStateChangedForTree(); |
| } |
| |
| TaskRunnerProvider* LayerTreeImpl::task_runner_provider() const { |
| return host_impl_->task_runner_provider(); |
| } |
| |
| LayerTreeFrameSink* LayerTreeImpl::layer_tree_frame_sink() { |
| return host_impl_->layer_tree_frame_sink(); |
| } |
| |
| int LayerTreeImpl::max_texture_size() const { |
| return host_impl_->max_texture_size(); |
| } |
| |
| const LayerTreeSettings& LayerTreeImpl::settings() const { |
| return host_impl_->settings(); |
| } |
| |
| const LayerTreeDebugState& LayerTreeImpl::debug_state() const { |
| return host_impl_->debug_state(); |
| } |
| |
| viz::ContextProvider* LayerTreeImpl::context_provider() const { |
| return host_impl_->layer_tree_frame_sink()->context_provider(); |
| } |
| |
| viz::ClientResourceProvider* LayerTreeImpl::resource_provider() const { |
| return host_impl_->resource_provider(); |
| } |
| |
| TileManager* LayerTreeImpl::tile_manager() const { |
| return host_impl_->tile_manager(); |
| } |
| |
| ImageDecodeCache* LayerTreeImpl::image_decode_cache() const { |
| return host_impl_->image_decode_cache(); |
| } |
| |
| ImageAnimationController* LayerTreeImpl::image_animation_controller() const { |
| return host_impl_->image_animation_controller(); |
| } |
| |
| FrameRateCounter* LayerTreeImpl::frame_rate_counter() const { |
| return host_impl_->fps_counter(); |
| } |
| |
| MemoryHistory* LayerTreeImpl::memory_history() const { |
| return host_impl_->memory_history(); |
| } |
| |
| gfx::Size LayerTreeImpl::device_viewport_size() const { |
| return host_impl_->device_viewport_size(); |
| } |
| |
| gfx::Rect LayerTreeImpl::viewport_visible_rect() const { |
| return host_impl_->viewport_visible_rect(); |
| } |
| |
| DebugRectHistory* LayerTreeImpl::debug_rect_history() const { |
| return host_impl_->debug_rect_history(); |
| } |
| |
| bool LayerTreeImpl::IsActiveTree() const { |
| return host_impl_->active_tree() == this; |
| } |
| |
| bool LayerTreeImpl::IsPendingTree() const { |
| return host_impl_->pending_tree() == this; |
| } |
| |
| bool LayerTreeImpl::IsRecycleTree() const { |
| return host_impl_->recycle_tree() == this; |
| } |
| |
| bool LayerTreeImpl::IsSyncTree() const { |
| return host_impl_->sync_tree() == this; |
| } |
| |
| LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) { |
| LayerTreeImpl* tree = host_impl_->active_tree(); |
| if (!tree) |
| return nullptr; |
| return tree->LayerById(id); |
| } |
| |
| LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) { |
| LayerTreeImpl* tree = host_impl_->pending_tree(); |
| if (!tree) |
| return nullptr; |
| return tree->LayerById(id); |
| } |
| |
| bool LayerTreeImpl::PinchGestureActive() const { |
| return host_impl_->pinch_gesture_active(); |
| } |
| |
| viz::BeginFrameArgs LayerTreeImpl::CurrentBeginFrameArgs() const { |
| return host_impl_->CurrentBeginFrameArgs(); |
| } |
| |
| base::TimeDelta LayerTreeImpl::CurrentBeginFrameInterval() const { |
| return host_impl_->CurrentBeginFrameInterval(); |
| } |
| |
| gfx::Rect LayerTreeImpl::DeviceViewport() const { |
| return host_impl_->DeviceViewport(); |
| } |
| |
| const gfx::Rect LayerTreeImpl::ViewportRectForTilePriority() const { |
| return host_impl_->ViewportRectForTilePriority(); |
| } |
| |
| std::unique_ptr<ScrollbarAnimationController> |
| LayerTreeImpl::CreateScrollbarAnimationController(ElementId scroll_element_id, |
| float initial_opacity) { |
| DCHECK(!settings().scrollbar_fade_delay.is_zero()); |
| DCHECK(!settings().scrollbar_fade_duration.is_zero()); |
| base::TimeDelta fade_delay = settings().scrollbar_fade_delay; |
| base::TimeDelta fade_duration = settings().scrollbar_fade_duration; |
| switch (settings().scrollbar_animator) { |
| case LayerTreeSettings::ANDROID_OVERLAY: { |
| return ScrollbarAnimationController:: |
| CreateScrollbarAnimationControllerAndroid( |
| scroll_element_id, host_impl_, fade_delay, fade_duration, |
| initial_opacity); |
| } |
| case LayerTreeSettings::AURA_OVERLAY: { |
| base::TimeDelta thinning_duration = |
| settings().scrollbar_thinning_duration; |
| return ScrollbarAnimationController:: |
| CreateScrollbarAnimationControllerAuraOverlay( |
| scroll_element_id, host_impl_, fade_delay, fade_duration, |
| thinning_duration, initial_opacity); |
| } |
| case LayerTreeSettings::NO_ANIMATOR: |
| NOTREACHED(); |
| break; |
| } |
| return nullptr; |
| } |
| |
| void LayerTreeImpl::DidAnimateScrollOffset() { |
| host_impl_->DidAnimateScrollOffset(); |
| } |
| |
| bool LayerTreeImpl::use_gpu_rasterization() const { |
| return host_impl_->use_gpu_rasterization(); |
| } |
| |
| GpuRasterizationStatus LayerTreeImpl::GetGpuRasterizationStatus() const { |
| return host_impl_->gpu_rasterization_status(); |
| } |
| |
| bool LayerTreeImpl::create_low_res_tiling() const { |
| return host_impl_->create_low_res_tiling(); |
| } |
| |
| void LayerTreeImpl::SetNeedsRedraw() { |
| host_impl_->SetNeedsRedraw(); |
| } |
| |
| void LayerTreeImpl::GetAllPrioritizedTilesForTracing( |
| std::vector<PrioritizedTile>* prioritized_tiles) const { |
| for (auto it = layer_list_.rbegin(); it != layer_list_.rend(); ++it) { |
| LayerImpl* layer_impl = *it; |
| if (!layer_impl->contributes_to_drawn_render_surface()) |
| continue; |
| layer_impl->GetAllPrioritizedTilesForTracing(prioritized_tiles); |
| } |
| } |
| |
| void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue* state) const { |
| viz::TracedValue::MakeDictIntoImplicitSnapshot(state, "cc::LayerTreeImpl", |
| this); |
| state->SetInteger("source_frame_number", source_frame_number_); |
| |
| state->BeginArray("render_surface_layer_list"); |
| for (auto it = layer_list_.rbegin(); it != layer_list_.rend(); ++it) { |
| if (!(*it)->contributes_to_drawn_render_surface()) |
| continue; |
| viz::TracedValue::AppendIDRef(*it, state); |
| } |
| state->EndArray(); |
| |
| state->BeginArray("swap_promise_trace_ids"); |
| for (const auto& swap_promise : swap_promise_list_) |
| state->AppendDouble(swap_promise->TraceId()); |
| state->EndArray(); |
| |
| state->BeginArray("pinned_swap_promise_trace_ids"); |
| for (const auto& swap_promise : pinned_swap_promise_list_) |
| state->AppendDouble(swap_promise->TraceId()); |
| state->EndArray(); |
| |
| state->BeginArray("layers"); |
| for (auto* layer : *this) { |
| state->BeginDictionary(); |
| layer->AsValueInto(state); |
| state->EndDictionary(); |
| } |
| state->EndArray(); |
| } |
| |
| bool LayerTreeImpl::DistributeRootScrollOffset( |
| const gfx::ScrollOffset& root_offset) { |
| if (!InnerViewportScrollNode() || !OuterViewportScrollLayer()) |
| return false; |
| |
| ScrollTree& scroll_tree = property_trees()->scroll_tree; |
| |
| // If we get here, we have both inner/outer viewports, and need to distribute |
| // the scroll offset between them. |
| gfx::ScrollOffset inner_viewport_offset = |
| scroll_tree.current_scroll_offset(InnerViewportScrollNode()->element_id); |
| gfx::ScrollOffset outer_viewport_offset = |
| OuterViewportScrollLayer()->CurrentScrollOffset(); |
| |
| // It may be nothing has changed. |
| DCHECK(inner_viewport_offset + outer_viewport_offset == TotalScrollOffset()); |
| if (inner_viewport_offset + outer_viewport_offset == root_offset) |
| return false; |
| |
| gfx::ScrollOffset max_outer_viewport_scroll_offset = |
| OuterViewportScrollLayer()->MaxScrollOffset(); |
| |
| outer_viewport_offset = root_offset - inner_viewport_offset; |
| outer_viewport_offset.SetToMin(max_outer_viewport_scroll_offset); |
| outer_viewport_offset.SetToMax(gfx::ScrollOffset()); |
| |
| OuterViewportScrollLayer()->SetCurrentScrollOffset(outer_viewport_offset); |
| inner_viewport_offset = root_offset - outer_viewport_offset; |
| if (scroll_tree.SetScrollOffset(InnerViewportScrollNode()->element_id, |
| inner_viewport_offset)) |
| DidUpdateScrollOffset(InnerViewportScrollNode()->element_id); |
| return true; |
| } |
| |
| void LayerTreeImpl::QueueSwapPromise( |
| std::unique_ptr<SwapPromise> swap_promise) { |
| DCHECK(swap_promise); |
| swap_promise_list_.push_back(std::move(swap_promise)); |
| } |
| |
| void LayerTreeImpl::QueuePinnedSwapPromise( |
| std::unique_ptr<SwapPromise> swap_promise) { |
| DCHECK(IsActiveTree()); |
| DCHECK(swap_promise); |
| pinned_swap_promise_list_.push_back(std::move(swap_promise)); |
| } |
| |
| void LayerTreeImpl::PassSwapPromises( |
| std::vector<std::unique_ptr<SwapPromise>> new_swap_promises) { |
| for (auto& swap_promise : swap_promise_list_) { |
| if (swap_promise->DidNotSwap(SwapPromise::SWAP_FAILS) == |
| SwapPromise::DidNotSwapAction::KEEP_ACTIVE) { |
| // |swap_promise| must remain active, so place it in |new_swap_promises| |
| // in order to keep it alive and active. |
| new_swap_promises.push_back(std::move(swap_promise)); |
| } |
| } |
| swap_promise_list_.clear(); |
| swap_promise_list_.swap(new_swap_promises); |
| } |
| |
| void LayerTreeImpl::AppendSwapPromises( |
| std::vector<std::unique_ptr<SwapPromise>> new_swap_promises) { |
| std::move(new_swap_promises.begin(), new_swap_promises.end(), |
| std::back_inserter(swap_promise_list_)); |
| new_swap_promises.clear(); |
| } |
| |
| void LayerTreeImpl::FinishSwapPromises(viz::CompositorFrameMetadata* metadata) { |
| for (const auto& swap_promise : swap_promise_list_) |
| swap_promise->WillSwap(metadata); |
| for (const auto& swap_promise : pinned_swap_promise_list_) |
| swap_promise->WillSwap(metadata); |
| } |
| |
| void LayerTreeImpl::ClearSwapPromises() { |
| for (const auto& swap_promise : swap_promise_list_) |
| swap_promise->DidSwap(); |
| swap_promise_list_.clear(); |
| for (const auto& swap_promise : pinned_swap_promise_list_) |
| swap_promise->DidSwap(); |
| pinned_swap_promise_list_.clear(); |
| } |
| |
| void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) { |
| { |
| std::vector<std::unique_ptr<SwapPromise>> persistent_swap_promises; |
| for (auto& swap_promise : swap_promise_list_) { |
| if (swap_promise->DidNotSwap(reason) == |
| SwapPromise::DidNotSwapAction::KEEP_ACTIVE) { |
| persistent_swap_promises.push_back(std::move(swap_promise)); |
| } |
| } |
| // |persistent_swap_promises| must remain active even when swap fails. |
| swap_promise_list_ = std::move(persistent_swap_promises); |
| } |
| |
| { |
| std::vector<std::unique_ptr<SwapPromise>> persistent_swap_promises; |
| for (auto& swap_promise : pinned_swap_promise_list_) { |
| if (swap_promise->DidNotSwap(reason) == |
| SwapPromise::DidNotSwapAction::KEEP_ACTIVE) { |
| persistent_swap_promises.push_back(std::move(swap_promise)); |
| } |
| } |
| |
| // |persistent_swap_promises| must remain active even when swap fails. |
| pinned_swap_promise_list_ = std::move(persistent_swap_promises); |
| } |
| } |
| |
| void LayerTreeImpl::DidModifyTilePriorities() { |
| host_impl_->DidModifyTilePriorities(); |
| } |
| |
| void LayerTreeImpl::set_ui_resource_request_queue( |
| UIResourceRequestQueue queue) { |
| ui_resource_request_queue_ = std::move(queue); |
| } |
| |
| viz::ResourceId LayerTreeImpl::ResourceIdForUIResource(UIResourceId uid) const { |
| return host_impl_->ResourceIdForUIResource(uid); |
| } |
| |
| bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid) const { |
| return host_impl_->IsUIResourceOpaque(uid); |
| } |
| |
| void LayerTreeImpl::ProcessUIResourceRequestQueue() { |
| for (const auto& req : ui_resource_request_queue_) { |
| switch (req.GetType()) { |
| case UIResourceRequest::UI_RESOURCE_CREATE: |
| host_impl_->CreateUIResource(req.GetId(), req.GetBitmap()); |
| break; |
| case UIResourceRequest::UI_RESOURCE_DELETE: |
| host_impl_->DeleteUIResource(req.GetId()); |
| break; |
| case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST: |
| NOTREACHED(); |
| break; |
| } |
| } |
| ui_resource_request_queue_.clear(); |
| |
| // If all UI resource evictions were not recreated by processing this queue, |
| // then another commit is required. |
| if (host_impl_->EvictedUIResourcesExist()) |
| host_impl_->SetNeedsCommit(); |
| } |
| |
| void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl* layer) { |
| DCHECK(std::find(picture_layers_.begin(), picture_layers_.end(), layer) == |
| picture_layers_.end()); |
| picture_layers_.push_back(layer); |
| } |
| |
| void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| std::vector<PictureLayerImpl*>::iterator it = |
| std::find(picture_layers_.begin(), picture_layers_.end(), layer); |
| DCHECK(it != picture_layers_.end()); |
| picture_layers_.erase(it); |
| } |
| |
| void LayerTreeImpl::RegisterScrollbar(ScrollbarLayerImplBase* scrollbar_layer) { |
| ElementId scroll_element_id = scrollbar_layer->scroll_element_id(); |
| if (!scroll_element_id) |
| return; |
| |
| auto* scrollbar_ids = &element_id_to_scrollbar_layer_ids_[scroll_element_id]; |
| int* scrollbar_layer_id = scrollbar_layer->orientation() == HORIZONTAL |
| ? &scrollbar_ids->horizontal |
| : &scrollbar_ids->vertical; |
| |
| // We used to DCHECK this was not the case but this can occur on Android: as |
| // the visual viewport supplies scrollbars for the outer viewport, if the |
| // outer viewport is changed, we race between updating the visual viewport |
| // scrollbars and registering new scrollbars on the old outer viewport. It'd |
| // be nice if we could fix this to be cleaner but its harmless to just |
| // unregister here. |
| if (*scrollbar_layer_id != Layer::INVALID_ID) { |
| UnregisterScrollbar(scrollbar_layer); |
| |
| // The scrollbar_ids could have been erased above so get it again. |
| scrollbar_ids = &element_id_to_scrollbar_layer_ids_[scroll_element_id]; |
| scrollbar_layer_id = scrollbar_layer->orientation() == HORIZONTAL |
| ? &scrollbar_ids->horizontal |
| : &scrollbar_ids->vertical; |
| } |
| |
| *scrollbar_layer_id = scrollbar_layer->id(); |
| |
| if (IsActiveTree() && scrollbar_layer->is_overlay_scrollbar() && |
| scrollbar_layer->GetScrollbarAnimator() != |
| LayerTreeSettings::NO_ANIMATOR) { |
| host_impl_->RegisterScrollbarAnimationController( |
| scroll_element_id, scrollbar_layer->Opacity()); |
| } |
| |
| // The new scrollbar's geometries need to be initialized. |
| SetScrollbarGeometriesNeedUpdate(); |
| } |
| |
| void LayerTreeImpl::UnregisterScrollbar( |
| ScrollbarLayerImplBase* scrollbar_layer) { |
| ElementId scroll_element_id = scrollbar_layer->scroll_element_id(); |
| if (!scroll_element_id) |
| return; |
| |
| auto& scrollbar_ids = element_id_to_scrollbar_layer_ids_[scroll_element_id]; |
| if (scrollbar_layer->orientation() == HORIZONTAL) |
| scrollbar_ids.horizontal = Layer::INVALID_ID; |
| else |
| scrollbar_ids.vertical = Layer::INVALID_ID; |
| |
| if (scrollbar_ids.horizontal == Layer::INVALID_ID && |
| scrollbar_ids.vertical == Layer::INVALID_ID) { |
| element_id_to_scrollbar_layer_ids_.erase(scroll_element_id); |
| if (IsActiveTree()) { |
| host_impl_->UnregisterScrollbarAnimationController(scroll_element_id); |
| } |
| } |
| } |
| |
| ScrollbarSet LayerTreeImpl::ScrollbarsFor(ElementId scroll_element_id) const { |
| ScrollbarSet scrollbars; |
| auto it = element_id_to_scrollbar_layer_ids_.find(scroll_element_id); |
| if (it != element_id_to_scrollbar_layer_ids_.end()) { |
| const ScrollbarLayerIds& layer_ids = it->second; |
| if (layer_ids.horizontal != Layer::INVALID_ID) |
| scrollbars.insert(LayerById(layer_ids.horizontal)->ToScrollbarLayer()); |
| if (layer_ids.vertical != Layer::INVALID_ID) |
| scrollbars.insert(LayerById(layer_ids.vertical)->ToScrollbarLayer()); |
| } |
| return scrollbars; |
| } |
| |
| static bool PointHitsRect( |
| const gfx::PointF& screen_space_point, |
| const gfx::Transform& local_space_to_screen_space_transform, |
| const gfx::Rect& local_space_rect, |
| float* distance_to_camera) { |
| // If the transform is not invertible, then assume that this point doesn't hit |
| // this rect. |
| gfx::Transform inverse_local_space_to_screen_space( |
| gfx::Transform::kSkipInitialization); |
| if (!local_space_to_screen_space_transform.GetInverse( |
| &inverse_local_space_to_screen_space)) |
| return false; |
| |
| // Transform the hit test point from screen space to the local space of the |
| // given rect. |
| bool clipped = false; |
| gfx::Point3F planar_point = MathUtil::ProjectPoint3D( |
| inverse_local_space_to_screen_space, screen_space_point, &clipped); |
| gfx::PointF hit_test_point_in_local_space = |
| gfx::PointF(planar_point.x(), planar_point.y()); |
| |
| // If ProjectPoint could not project to a valid value, then we assume that |
| // this point doesn't hit this rect. |
| if (clipped) |
| return false; |
| |
| if (!gfx::RectF(local_space_rect).Contains(hit_test_point_in_local_space)) |
| return false; |
| |
| if (distance_to_camera) { |
| // To compute the distance to the camera, we have to take the planar point |
| // and pull it back to world space and compute the displacement along the |
| // z-axis. |
| gfx::Point3F planar_point_in_screen_space(planar_point); |
| local_space_to_screen_space_transform.TransformPoint( |
| &planar_point_in_screen_space); |
| *distance_to_camera = planar_point_in_screen_space.z(); |
| } |
| |
| return true; |
| } |
| |
| static bool PointHitsRegion(const gfx::PointF& screen_space_point, |
| const gfx::Transform& screen_space_transform, |
| const Region& layer_space_region) { |
| // If the transform is not invertible, then assume that this point doesn't hit |
| // this region. |
| gfx::Transform inverse_screen_space_transform( |
| gfx::Transform::kSkipInitialization); |
| if (!screen_space_transform.GetInverse(&inverse_screen_space_transform)) |
| return false; |
| |
| // Transform the hit test point from screen space to the local space of the |
| // given region. |
| bool clipped = false; |
| gfx::PointF hit_test_point_in_layer_space = MathUtil::ProjectPoint( |
| inverse_screen_space_transform, screen_space_point, &clipped); |
| |
| // If ProjectPoint could not project to a valid value, then we assume that |
| // this point doesn't hit this region. |
| if (clipped) |
| return false; |
| |
| return layer_space_region.Contains( |
| gfx::ToRoundedPoint(hit_test_point_in_layer_space)); |
| } |
| |
| static bool PointIsClippedByAncestorClipNode( |
| const gfx::PointF& screen_space_point, |
| const LayerImpl* layer) { |
| // We need to visit all ancestor clip nodes to check this. Checking with just |
| // the combined clip stored at a clip node is not enough because parent |
| // combined clip can sometimes be smaller than current combined clip. This can |
| // happen when we have transforms like rotation that inflate the combined |
| // clip's bounds. Also, the point can be clipped by the content rect of an |
| // ancestor render surface. |
| |
| // We first check if the point is clipped by viewport. |
| const PropertyTrees* property_trees = |
| layer->layer_tree_impl()->property_trees(); |
| const ClipTree& clip_tree = property_trees->clip_tree; |
| const TransformTree& transform_tree = property_trees->transform_tree; |
| const ClipNode* clip_node = clip_tree.Node(1); |
| gfx::Rect clip = gfx::ToEnclosingRect(clip_node->clip); |
| if (!PointHitsRect(screen_space_point, gfx::Transform(), clip, nullptr)) |
| return true; |
| |
| for (const ClipNode* clip_node = clip_tree.Node(layer->clip_tree_index()); |
| clip_node->id > ClipTree::kViewportNodeId; |
| clip_node = clip_tree.parent(clip_node)) { |
| if (clip_node->clip_type == ClipNode::ClipType::APPLIES_LOCAL_CLIP) { |
| gfx::Rect clip = gfx::ToEnclosingRect(clip_node->clip); |
| |
| gfx::Transform screen_space_transform = |
| transform_tree.ToScreen(clip_node->transform_id); |
| if (!PointHitsRect(screen_space_point, screen_space_transform, clip, |
| nullptr)) { |
| return true; |
| } |
| } |
| } |
| return false; |
| } |
| |
| static bool PointIsClippedBySurfaceOrClipRect( |
| const gfx::PointF& screen_space_point, |
| const LayerImpl* layer) { |
| // Walk up the layer tree and hit-test any render_surfaces and any layer |
| // clip rects that are active. |
| return PointIsClippedByAncestorClipNode(screen_space_point, layer); |
| } |
| |
| static bool PointHitsLayer(const LayerImpl* layer, |
| const gfx::PointF& screen_space_point, |
| float* distance_to_intersection) { |
| gfx::Rect content_rect(layer->bounds()); |
| if (!PointHitsRect(screen_space_point, layer->ScreenSpaceTransform(), |
| content_rect, distance_to_intersection)) { |
| return false; |
| } |
| |
| // At this point, we think the point does hit the layer, but we need to walk |
| // up the parents to ensure that the layer was not clipped in such a way |
| // that the hit point actually should not hit the layer. |
| if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer)) |
| return false; |
| |
| // Skip the HUD layer. |
| if (layer == layer->layer_tree_impl()->hud_layer()) |
| return false; |
| |
| return true; |
| } |
| |
| struct FindClosestMatchingLayerState { |
| FindClosestMatchingLayerState() |
| : closest_match(nullptr), |
| closest_distance(-std::numeric_limits<float>::infinity()) {} |
| LayerImpl* closest_match; |
| // Note that the positive z-axis points towards the camera, so bigger means |
| // closer in this case, counterintuitively. |
| float closest_distance; |
| }; |
| |
| template <typename Functor> |
| static void FindClosestMatchingLayer(const gfx::PointF& screen_space_point, |
| LayerImpl* root_layer, |
| const Functor& func, |
| FindClosestMatchingLayerState* state) { |
| base::ElapsedTimer timer; |
| // We want to iterate from front to back when hit testing. |
| for (auto* layer : base::Reversed(*root_layer->layer_tree_impl())) { |
| if (!func(layer)) |
| continue; |
| |
| float distance_to_intersection = 0.f; |
| bool hit = false; |
| if (layer->Is3dSorted()) |
| hit = |
| PointHitsLayer(layer, screen_space_point, &distance_to_intersection); |
| else |
| hit = PointHitsLayer(layer, screen_space_point, nullptr); |
| |
| if (!hit) |
| continue; |
| |
| bool in_front_of_previous_candidate = |
| state->closest_match && |
| layer->GetSortingContextId() == |
| state->closest_match->GetSortingContextId() && |
| distance_to_intersection > |
| state->closest_distance + std::numeric_limits<float>::epsilon(); |
| |
| if (!state->closest_match || in_front_of_previous_candidate) { |
| state->closest_distance = distance_to_intersection; |
| state->closest_match = layer; |
| } |
| } |
| if (const char* client_name = GetClientNameForMetrics()) { |
| UMA_HISTOGRAM_COUNTS_1M( |
| base::StringPrintf("Compositing.%s.HitTestTimeToFindClosestLayer", |
| client_name), |
| timer.Elapsed().InMicroseconds()); |
| } |
| } |
| |
| struct FindScrollingLayerOrDrawnScrollbarFunctor { |
| bool operator()(LayerImpl* layer) const { |
| return layer->scrollable() || layer->IsDrawnScrollbar(); |
| } |
| }; |
| |
| LayerImpl* |
| LayerTreeImpl::FindFirstScrollingLayerOrDrawnScrollbarThatIsHitByPoint( |
| const gfx::PointF& screen_space_point) { |
| FindClosestMatchingLayerState state; |
| LayerImpl* root_layer = layer_list_.empty() ? nullptr : layer_list_[0]; |
| FindClosestMatchingLayer(screen_space_point, root_layer, |
| FindScrollingLayerOrDrawnScrollbarFunctor(), &state); |
| return state.closest_match; |
| } |
| |
| struct HitTestVisibleScrollableOrTouchableFunctor { |
| bool operator()(LayerImpl* layer) const { |
| return layer->scrollable() || layer->should_hit_test() || |
| !layer->touch_action_region().region().IsEmpty(); |
| } |
| }; |
| |
| LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPoint( |
| const gfx::PointF& screen_space_point) { |
| if (layer_list_.empty()) |
| return nullptr; |
| if (!UpdateDrawProperties()) |
| return nullptr; |
| FindClosestMatchingLayerState state; |
| FindClosestMatchingLayer(screen_space_point, layer_list_[0], |
| HitTestVisibleScrollableOrTouchableFunctor(), |
| &state); |
| return state.closest_match; |
| } |
| |
| static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point, |
| LayerImpl* layer_impl) { |
| if (layer_impl->touch_action_region().region().IsEmpty()) |
| return false; |
| |
| if (!PointHitsRegion(screen_space_point, layer_impl->ScreenSpaceTransform(), |
| layer_impl->touch_action_region().region())) |
| return false; |
| |
| // At this point, we think the point does hit the touch event handler region |
| // on the layer, but we need to walk up the parents to ensure that the layer |
| // was not clipped in such a way that the hit point actually should not hit |
| // the layer. |
| if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl)) |
| return false; |
| |
| return true; |
| } |
| |
| struct FindTouchEventLayerFunctor { |
| bool operator()(LayerImpl* layer) const { |
| return LayerHasTouchEventHandlersAt(screen_space_point, layer); |
| } |
| const gfx::PointF screen_space_point; |
| }; |
| |
| LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion( |
| const gfx::PointF& screen_space_point) { |
| if (layer_list_.empty()) |
| return nullptr; |
| if (!UpdateDrawProperties()) |
| return nullptr; |
| FindTouchEventLayerFunctor func = {screen_space_point}; |
| FindClosestMatchingLayerState state; |
| FindClosestMatchingLayer(screen_space_point, layer_list_[0], func, &state); |
| return state.closest_match; |
| } |
| |
| void LayerTreeImpl::RegisterSelection(const LayerSelection& selection) { |
| if (selection_ == selection) |
| return; |
| |
| handle_visibility_changed_ = true; |
| selection_ = selection; |
| } |
| |
| void LayerTreeImpl::ResetHandleVisibilityChanged() { |
| handle_visibility_changed_ = false; |
| } |
| |
| static gfx::SelectionBound ComputeViewportSelectionBound( |
| const LayerSelectionBound& layer_bound, |
| LayerImpl* layer, |
| float device_scale_factor) { |
| gfx::SelectionBound viewport_bound; |
| viewport_bound.set_type(layer_bound.type); |
| |
| if (!layer || layer_bound.type == gfx::SelectionBound::EMPTY) |
| return viewport_bound; |
| |
| auto layer_top = gfx::PointF(layer_bound.edge_top); |
| auto layer_bottom = gfx::PointF(layer_bound.edge_bottom); |
| gfx::Transform screen_space_transform = layer->ScreenSpaceTransform(); |
| |
| bool clipped = false; |
| gfx::PointF screen_top = |
| MathUtil::MapPoint(screen_space_transform, layer_top, &clipped); |
| gfx::PointF screen_bottom = |
| MathUtil::MapPoint(screen_space_transform, layer_bottom, &clipped); |
| |
| // MapPoint can produce points with NaN components (even when no inputs are |
| // NaN). Since consumers of gfx::SelectionBounds may round |edge_top| or |
| // |edge_bottom| (and since rounding will crash on NaN), we return an empty |
| // bound instead. |
| if (std::isnan(screen_top.x()) || std::isnan(screen_top.y()) || |
| std::isnan(screen_bottom.x()) || std::isnan(screen_bottom.y())) |
| return gfx::SelectionBound(); |
| |
| const float inv_scale = 1.f / device_scale_factor; |
| viewport_bound.SetEdgeTop(gfx::ScalePoint(screen_top, inv_scale)); |
| viewport_bound.SetEdgeBottom(gfx::ScalePoint(screen_bottom, inv_scale)); |
| |
| // If |layer_bound| is already hidden due to being occluded by painted content |
| // within the layer, it must remain hidden. Otherwise, check whether its |
| // position is outside the bounds of the layer. |
| if (layer_bound.hidden) { |
| viewport_bound.set_visible(false); |
| } else { |
| // The bottom edge point is used for visibility testing as it is the logical |
| // focal point for bound selection handles (this may change in the future). |
| // Shifting the visibility point fractionally inward ensures that |
| // neighboring or logically coincident layers aligned to integral DPI |
| // coordinates will not spuriously occlude the bound. |
| gfx::Vector2dF visibility_offset = layer_top - layer_bottom; |
| visibility_offset.Scale(device_scale_factor / visibility_offset.Length()); |
| gfx::PointF visibility_point = layer_bottom + visibility_offset; |
| if (visibility_point.x() <= 0) |
| visibility_point.set_x(visibility_point.x() + device_scale_factor); |
| visibility_point = |
| MathUtil::MapPoint(screen_space_transform, visibility_point, &clipped); |
| |
| float intersect_distance = 0.f; |
| viewport_bound.set_visible( |
| PointHitsLayer(layer, visibility_point, &intersect_distance)); |
| } |
| |
| return viewport_bound; |
| } |
| |
| void LayerTreeImpl::GetViewportSelection( |
| viz::Selection<gfx::SelectionBound>* selection) { |
| DCHECK(selection); |
| |
| selection->start = ComputeViewportSelectionBound( |
| selection_.start, |
| selection_.start.layer_id ? LayerById(selection_.start.layer_id) |
| : nullptr, |
| device_scale_factor() * painted_device_scale_factor()); |
| if (selection->start.type() == gfx::SelectionBound::CENTER || |
| selection->start.type() == gfx::SelectionBound::EMPTY) { |
| selection->end = selection->start; |
| } else { |
| selection->end = ComputeViewportSelectionBound( |
| selection_.end, |
| selection_.end.layer_id ? LayerById(selection_.end.layer_id) : nullptr, |
| device_scale_factor() * painted_device_scale_factor()); |
| } |
| } |
| |
| bool LayerTreeImpl::SmoothnessTakesPriority() const { |
| return host_impl_->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY; |
| } |
| |
| VideoFrameControllerClient* LayerTreeImpl::GetVideoFrameControllerClient() |
| const { |
| return host_impl_; |
| } |
| |
| void LayerTreeImpl::UpdateImageDecodingHints( |
| base::flat_map<PaintImage::Id, PaintImage::DecodingMode> |
| decoding_mode_map) { |
| host_impl_->UpdateImageDecodingHints(std::move(decoding_mode_map)); |
| } |
| |
| bool LayerTreeImpl::IsActivelyScrolling() const { |
| return host_impl_->IsActivelyScrolling(); |
| } |
| |
| void LayerTreeImpl::SetPendingPageScaleAnimation( |
| std::unique_ptr<PendingPageScaleAnimation> pending_animation) { |
| pending_page_scale_animation_ = std::move(pending_animation); |
| } |
| |
| std::unique_ptr<PendingPageScaleAnimation> |
| LayerTreeImpl::TakePendingPageScaleAnimation() { |
| return std::move(pending_page_scale_animation_); |
| } |
| |
| void LayerTreeImpl::ResetAllChangeTracking() { |
| layers_that_should_push_properties_.clear(); |
| // Iterate over all layers, including masks. |
| for (auto& layer : *layers_) |
| layer->ResetChangeTracking(); |
| property_trees_.ResetAllChangeTracking(); |
| } |
| |
| } // namespace cc |