blob: fa1a8a5040573a3853956d83683ab631fd19c39c [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/media/session/media_session_controller.h"
#include "content/browser/media/media_web_contents_observer.h"
#include "content/browser/media/session/media_session_impl.h"
#include "content/common/media/media_player_delegate_messages.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/render_frame_host.h"
#include "media/base/media_content_type.h"
namespace content {
MediaSessionController::MediaSessionController(
const WebContentsObserver::MediaPlayerId& id,
MediaWebContentsObserver* media_web_contents_observer)
: id_(id),
media_web_contents_observer_(media_web_contents_observer),
media_session_(
MediaSessionImpl::Get(media_web_contents_observer_->web_contents())) {
}
MediaSessionController::~MediaSessionController() {
if (!has_session_)
return;
media_session_->RemovePlayer(this, player_id_);
}
bool MediaSessionController::Initialize(
bool has_audio,
bool is_remote,
media::MediaContentType media_content_type) {
// Store these as we will need them later.
is_remote_ = is_remote;
has_audio_ = has_audio;
media_content_type_ = media_content_type;
// Don't generate a new id if one has already been set.
if (!has_session_) {
// These objects are only created on the UI thread, so this is safe.
DCHECK_CURRENTLY_ON(BrowserThread::UI);
static uint32_t player_id = 0;
player_id_ = static_cast<int>(player_id++);
} else {
// WebMediaPlayerAndroid does not have an accurate sense of audio presence,
// only the MediaPlayerManager does, so WMPA never reports audio unless it's
// sure (no video stream). This leads to issues when Initialize() is called
// by WMPA (reporting no audio and subsequently releasing the session) after
// the manager accurately reported audio.
//
// To workaround this, |has_audio| is sticky; I.e., once a session has been
// created with audio all future sessions will also have audio.
//
// TODO(dalecurtis): Delete sticky audio once we're no longer using WMPA and
// the BrowserMediaPlayerManagers. Tracked by http://crbug.com/580626
has_audio_ = true;
}
// Don't bother with a MediaSession for remote players or without audio. If
// we already have a session from a previous call, release it.
if (!has_audio_ || is_remote ||
media_web_contents_observer_->web_contents()->IsAudioMuted()) {
if (has_session_) {
has_session_ = false;
media_session_->RemovePlayer(this, player_id_);
}
return true;
}
// If a session can't be created, force a pause immediately. Attempt to add a
// session even if we already have one. MediaSession expects AddPlayer() to
// be called after OnPlaybackPaused() to reactivate the session.
if (!media_session_->AddPlayer(this, player_id_, media_content_type)) {
OnSuspend(player_id_);
return false;
}
has_session_ = true;
return true;
}
void MediaSessionController::OnSuspend(int player_id) {
DCHECK_EQ(player_id_, player_id);
id_.render_frame_host->Send(new MediaPlayerDelegateMsg_Pause(
id_.render_frame_host->GetRoutingID(), id_.delegate_id));
}
void MediaSessionController::OnResume(int player_id) {
DCHECK_EQ(player_id_, player_id);
id_.render_frame_host->Send(new MediaPlayerDelegateMsg_Play(
id_.render_frame_host->GetRoutingID(), id_.delegate_id));
}
void MediaSessionController::OnSeekForward(int player_id,
base::TimeDelta seek_time) {
DCHECK_EQ(player_id_, player_id);
id_.render_frame_host->Send(new MediaPlayerDelegateMsg_SeekForward(
id_.render_frame_host->GetRoutingID(), id_.delegate_id, seek_time));
}
void MediaSessionController::OnSeekBackward(int player_id,
base::TimeDelta seek_time) {
DCHECK_EQ(player_id_, player_id);
id_.render_frame_host->Send(new MediaPlayerDelegateMsg_SeekBackward(
id_.render_frame_host->GetRoutingID(), id_.delegate_id, seek_time));
}
void MediaSessionController::OnSetVolumeMultiplier(int player_id,
double volume_multiplier) {
DCHECK_EQ(player_id_, player_id);
id_.render_frame_host->Send(new MediaPlayerDelegateMsg_UpdateVolumeMultiplier(
id_.render_frame_host->GetRoutingID(), id_.delegate_id,
volume_multiplier));
}
RenderFrameHost* MediaSessionController::render_frame_host() const {
return id_.render_frame_host;
}
void MediaSessionController::OnPlaybackPaused() {
// We check for suspension here since the renderer may issue its own pause
// in response to or while a pause from the browser is in flight.
if (media_session_->IsActive())
media_session_->OnPlayerPaused(this, player_id_);
}
void MediaSessionController::WebContentsMutedStateChanged(bool muted) {
if (!has_audio_ || is_remote_)
return;
// We want to make sure we do not request audio focus on a muted tab as it
// would break user expectations by pausing/ducking other playbacks.
if (!muted && !has_session_) {
if (media_session_->AddPlayer(this, player_id_, media_content_type_))
has_session_ = true;
} else if (muted && has_session_) {
has_session_ = false;
media_session_->RemovePlayer(this, player_id_);
}
}
} // namespace content