blob: 3cb3103a80da9488139ec059d1b858c8ee35eaee [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/ui/ws/window_finder.h"
#include "services/ui/ws/server_window.h"
#include "services/ui/ws/server_window_surface_manager.h"
#include "services/ui/ws/server_window_surface_manager_test_api.h"
#include "services/ui/ws/test_server_window_delegate.h"
#include "services/ui/ws/window_finder.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace ui {
namespace ws {
TEST(WindowFinderTest, FindDeepestVisibleWindow) {
TestServerWindowDelegate window_delegate;
ServerWindow root(&window_delegate, WindowId(1, 2));
window_delegate.set_root_window(&root);
root.SetVisible(true);
root.SetBounds(gfx::Rect(0, 0, 100, 100));
ServerWindow child1(&window_delegate, WindowId(1, 3));
root.Add(&child1);
EnableHitTest(&child1);
child1.SetVisible(true);
child1.SetBounds(gfx::Rect(10, 10, 20, 20));
ServerWindow child2(&window_delegate, WindowId(1, 4));
root.Add(&child2);
EnableHitTest(&child2);
child2.SetVisible(true);
child2.SetBounds(gfx::Rect(15, 15, 20, 20));
gfx::Point local_point(16, 16);
EXPECT_EQ(&child2, FindDeepestVisibleWindowForEvents(&root, &local_point));
EXPECT_EQ(gfx::Point(1, 1), local_point);
local_point.SetPoint(13, 14);
EXPECT_EQ(&child1, FindDeepestVisibleWindowForEvents(&root, &local_point));
EXPECT_EQ(gfx::Point(3, 4), local_point);
local_point.SetPoint(13, 14);
child1.set_can_accept_events(false);
EXPECT_EQ(&root, FindDeepestVisibleWindowForEvents(&root, &local_point));
EXPECT_EQ(gfx::Point(13, 14), local_point);
child2.set_extended_hit_test_region(gfx::Insets(10, 10, 10, 10));
local_point.SetPoint(13, 14);
EXPECT_EQ(&child2, FindDeepestVisibleWindowForEvents(&root, &local_point));
EXPECT_EQ(gfx::Point(-2, -1), local_point);
}
TEST(WindowFinderTest, FindDeepestVisibleWindowHitTestMask) {
TestServerWindowDelegate window_delegate;
ServerWindow root(&window_delegate, WindowId(1, 2));
window_delegate.set_root_window(&root);
EnableHitTest(&root);
root.SetVisible(true);
root.SetBounds(gfx::Rect(0, 0, 100, 100));
ServerWindow child_with_mask(&window_delegate, WindowId(1, 4));
root.Add(&child_with_mask);
EnableHitTest(&child_with_mask);
child_with_mask.SetVisible(true);
child_with_mask.SetBounds(gfx::Rect(10, 10, 20, 20));
child_with_mask.SetHitTestMask(gfx::Rect(2, 2, 16, 16));
// Test a point inside the window but outside the mask.
gfx::Point point_outside_mask(11, 11);
EXPECT_EQ(&root,
FindDeepestVisibleWindowForEvents(&root, &point_outside_mask));
EXPECT_EQ(gfx::Point(11, 11), point_outside_mask);
// Test a point inside the window and inside the mask.
gfx::Point point_inside_mask(15, 15);
EXPECT_EQ(&child_with_mask,
FindDeepestVisibleWindowForEvents(&root, &point_inside_mask));
EXPECT_EQ(gfx::Point(5, 5), point_inside_mask);
}
} // namespace ws
} // namespace ui