blob: ceb5554ce98fb3b9929b70aec22327c4ee478c65 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "content/browser/renderer_host/cross_site_resource_handler.h"
#include "base/logging.h"
#include "content/browser/renderer_host/global_request_id.h"
#include "content/browser/renderer_host/render_view_host.h"
#include "content/browser/renderer_host/render_view_host_delegate.h"
#include "content/browser/renderer_host/render_view_host_notification_task.h"
#include "content/browser/renderer_host/resource_dispatcher_host.h"
#include "content/browser/renderer_host/resource_dispatcher_host_request_info.h"
#include "net/base/io_buffer.h"
CrossSiteResourceHandler::CrossSiteResourceHandler(
ResourceHandler* handler,
int render_process_host_id,
int render_view_id,
ResourceDispatcherHost* resource_dispatcher_host)
: next_handler_(handler),
render_process_host_id_(render_process_host_id),
render_view_id_(render_view_id),
has_started_response_(false),
in_cross_site_transition_(false),
request_id_(-1),
completed_during_transition_(false),
completed_status_(),
response_(NULL),
rdh_(resource_dispatcher_host) {}
bool CrossSiteResourceHandler::OnUploadProgress(int request_id,
uint64 position,
uint64 size) {
return next_handler_->OnUploadProgress(request_id, position, size);
}
bool CrossSiteResourceHandler::OnRequestRedirected(int request_id,
const GURL& new_url,
ResourceResponse* response,
bool* defer) {
// We should not have started the transition before being redirected.
DCHECK(!in_cross_site_transition_);
return next_handler_->OnRequestRedirected(
request_id, new_url, response, defer);
}
bool CrossSiteResourceHandler::OnResponseStarted(int request_id,
ResourceResponse* response) {
// At this point, we know that the response is safe to send back to the
// renderer: it is not a download, and it has passed the SSL and safe
// browsing checks.
// We should not have already started the transition before now.
DCHECK(!in_cross_site_transition_);
has_started_response_ = true;
// Look up the request and associated info.
GlobalRequestID global_id(render_process_host_id_, request_id);
net::URLRequest* request = rdh_->GetURLRequest(global_id);
if (!request) {
DLOG(WARNING) << "Request wasn't found";
return false;
}
ResourceDispatcherHostRequestInfo* info =
ResourceDispatcherHost::InfoForRequest(request);
// If this is a download, just pass the response through without doing a
// cross-site check. The renderer will see it is a download and abort the
// request.
if (info->is_download()) {
return next_handler_->OnResponseStarted(request_id, response);
}
// Tell the renderer to run the onunload event handler, and wait for the
// reply.
StartCrossSiteTransition(request_id, response, global_id);
return true;
}
bool CrossSiteResourceHandler::OnWillStart(int request_id,
const GURL& url,
bool* defer) {
return next_handler_->OnWillStart(request_id, url, defer);
}
bool CrossSiteResourceHandler::OnWillRead(int request_id, net::IOBuffer** buf,
int* buf_size, int min_size) {
return next_handler_->OnWillRead(request_id, buf, buf_size, min_size);
}
bool CrossSiteResourceHandler::OnReadCompleted(int request_id,
int* bytes_read) {
if (!in_cross_site_transition_) {
return next_handler_->OnReadCompleted(request_id, bytes_read);
}
return true;
}
bool CrossSiteResourceHandler::OnResponseCompleted(
int request_id,
const net::URLRequestStatus& status,
const std::string& security_info) {
if (!in_cross_site_transition_) {
if (has_started_response_) {
// We've already completed the transition, so just pass it through.
return next_handler_->OnResponseCompleted(request_id, status,
security_info);
} else {
// An error occured, we should wait now for the cross-site transition,
// so that the error message (e.g., 404) can be displayed to the user.
// Also continue with the logic below to remember that we completed
// during the cross-site transition.
GlobalRequestID global_id(render_process_host_id_, request_id);
StartCrossSiteTransition(request_id, NULL, global_id);
}
}
// We have to buffer the call until after the transition completes.
completed_during_transition_ = true;
completed_status_ = status;
completed_security_info_ = security_info;
// Return false to tell RDH not to notify the world or clean up the
// pending request. We will do so in ResumeResponse.
return false;
}
void CrossSiteResourceHandler::OnRequestClosed() {
next_handler_->OnRequestClosed();
}
// We can now send the response to the new renderer, which will cause
// TabContents to swap in the new renderer and destroy the old one.
void CrossSiteResourceHandler::ResumeResponse() {
DCHECK(request_id_ != -1);
DCHECK(in_cross_site_transition_);
in_cross_site_transition_ = false;
// Find the request for this response.
GlobalRequestID global_id(render_process_host_id_, request_id_);
net::URLRequest* request = rdh_->GetURLRequest(global_id);
if (!request) {
DLOG(WARNING) << "Resuming a request that wasn't found";
return;
}
if (has_started_response_) {
// Send OnResponseStarted to the new renderer.
DCHECK(response_);
next_handler_->OnResponseStarted(request_id_, response_);
// Unpause the request to resume reading. Any further reads will be
// directed toward the new renderer.
rdh_->PauseRequest(render_process_host_id_, request_id_, false);
}
// Remove ourselves from the ExtraRequestInfo.
ResourceDispatcherHostRequestInfo* info =
ResourceDispatcherHost::InfoForRequest(request);
info->set_cross_site_handler(NULL);
// If the response completed during the transition, notify the next
// event handler.
if (completed_during_transition_) {
next_handler_->OnResponseCompleted(request_id_, completed_status_,
completed_security_info_);
// Since we didn't notify the world or clean up the pending request in
// RDH::OnResponseCompleted during the transition, we should do it now.
rdh_->NotifyResponseCompleted(request, render_process_host_id_);
rdh_->RemovePendingRequest(render_process_host_id_, request_id_);
}
}
CrossSiteResourceHandler::~CrossSiteResourceHandler() {}
// Prepare to render the cross-site response in a new RenderViewHost, by
// telling the old RenderViewHost to run its onunload handler.
void CrossSiteResourceHandler::StartCrossSiteTransition(
int request_id,
ResourceResponse* response,
const GlobalRequestID& global_id) {
in_cross_site_transition_ = true;
request_id_ = request_id;
response_ = response;
// Store this handler on the ExtraRequestInfo, so that RDH can call our
// ResumeResponse method when the close ACK is received.
net::URLRequest* request = rdh_->GetURLRequest(global_id);
if (!request) {
DLOG(WARNING) << "Cross site response for a request that wasn't found";
return;
}
ResourceDispatcherHostRequestInfo* info =
ResourceDispatcherHost::InfoForRequest(request);
info->set_cross_site_handler(this);
if (has_started_response_) {
// Pause the request until the old renderer is finished and the new
// renderer is ready.
rdh_->PauseRequest(render_process_host_id_, request_id, true);
}
// If our OnResponseStarted wasn't called, then we're being called by
// OnResponseCompleted after a failure. We don't need to pause, because
// there will be no reads.
// Tell the tab responsible for this request that a cross-site response is
// starting, so that it can tell its old renderer to run its onunload
// handler now. We will wait to hear the corresponding ClosePage_ACK.
CallRenderViewHostRendererManagementDelegate(
render_process_host_id_, render_view_id_,
&RenderViewHostDelegate::RendererManagement::OnCrossSiteResponse,
render_process_host_id_, request_id);
// TODO(creis): If the above call should fail, then we need to notify the IO
// thread to proceed anyway, using ResourceDispatcherHost::OnClosePageACK.
}