| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |
| #define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |
| #pragma once |
| |
| #include <deque> |
| #include <string> |
| #include <vector> |
| |
| #include "app/surface/transport_dib.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/process_util.h" |
| #include "base/scoped_ptr.h" |
| #include "base/string16.h" |
| #include "base/timer.h" |
| #include "chrome/common/edit_command.h" |
| #include "chrome/common/native_web_keyboard_event.h" |
| #include "chrome/common/property_bag.h" |
| #include "ipc/ipc_channel.h" |
| #include "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h" |
| #include "third_party/WebKit/Source/WebKit/chromium/public/WebTextDirection.h" |
| #include "third_party/WebKit/Source/WebKit/chromium/public/WebTextInputType.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/size.h" |
| |
| namespace gfx { |
| class Rect; |
| } |
| |
| namespace WebKit { |
| class WebInputEvent; |
| class WebMouseEvent; |
| struct WebCompositionUnderline; |
| struct WebScreenInfo; |
| } |
| |
| class BackingStore; |
| class PaintObserver; |
| class RenderProcessHost; |
| class RenderWidgetHostView; |
| class TransportDIB; |
| class WebCursor; |
| struct ViewHostMsg_UpdateRect_Params; |
| |
| // This class manages the browser side of a browser<->renderer HWND connection. |
| // The HWND lives in the browser process, and windows events are sent over |
| // IPC to the corresponding object in the renderer. The renderer paints into |
| // shared memory, which we transfer to a backing store and blit to the screen |
| // when Windows sends us a WM_PAINT message. |
| // |
| // How Shutdown Works |
| // |
| // There are two situations in which this object, a RenderWidgetHost, can be |
| // instantiated: |
| // |
| // 1. By a TabContents as the communication conduit for a rendered web page. |
| // The TabContents instantiates a derived class: RenderViewHost. |
| // 2. By a TabContents as the communication conduit for a select widget. The |
| // TabContents instantiates the RenderWidgetHost directly. |
| // |
| // For every TabContents there are several objects in play that need to be |
| // properly destroyed or cleaned up when certain events occur. |
| // |
| // - TabContents - the TabContents itself, and its associated HWND. |
| // - RenderViewHost - representing the communication conduit with the child |
| // process. |
| // - RenderWidgetHostView - the view of the web page content, message handler, |
| // and plugin root. |
| // |
| // Normally, the TabContents contains a child RenderWidgetHostView that renders |
| // the contents of the loaded page. It has a WS_CLIPCHILDREN style so that it |
| // does no painting of its own. |
| // |
| // The lifetime of the RenderWidgetHostView is tied to the render process. If |
| // the render process dies, the RenderWidgetHostView goes away and all |
| // references to it must become NULL. If the TabContents finds itself without a |
| // RenderWidgetHostView, it paints Sad Tab instead. |
| // |
| // RenderViewHost (a RenderWidgetHost subclass) is the conduit used to |
| // communicate with the RenderView and is owned by the TabContents. If the |
| // render process crashes, the RenderViewHost remains and restarts the render |
| // process if needed to continue navigation. |
| // |
| // The TabContents is itself owned by the NavigationController in which it |
| // resides. |
| // |
| // Some examples of how shutdown works: |
| // |
| // When a tab is closed (either by the user, the web page calling window.close, |
| // etc) the TabStrip destroys the associated NavigationController, which calls |
| // Destroy on each TabContents it owns. |
| // |
| // For a TabContents, its Destroy method tells the RenderViewHost to |
| // shut down the render process and die. |
| // |
| // When the render process is destroyed it destroys the View: the |
| // RenderWidgetHostView, which destroys its HWND and deletes that object. |
| // |
| // For select popups, the situation is a little different. The RenderWidgetHost |
| // associated with the select popup owns the view and itself (is responsible |
| // for destroying itself when the view is closed). The TabContents's only |
| // responsibility is to select popups is to create them when it is told to. When |
| // the View is destroyed via an IPC message (for when WebCore destroys the |
| // popup, e.g. if the user selects one of the options), or because |
| // WM_CANCELMODE is received by the view, the View schedules the destruction of |
| // the render process. However in this case since there's no TabContents |
| // container, when the render process is destroyed, the RenderWidgetHost just |
| // deletes itself, which is safe because no one else should have any references |
| // to it (the TabContents does not). |
| // |
| // It should be noted that the RenderViewHost, not the RenderWidgetHost, |
| // handles IPC messages relating to the render process going away, since the |
| // way a RenderViewHost (TabContents) handles the process dying is different to |
| // the way a select popup does. As such the RenderWidgetHostView handles these |
| // messages for select popups. This placement is more out of convenience than |
| // anything else. When the view is live, these messages are forwarded to it by |
| // the RenderWidgetHost's IPC message map. |
| // |
| class RenderWidgetHost : public IPC::Channel::Listener, |
| public IPC::Channel::Sender { |
| public: |
| // Used as the details object for a |
| // RENDER_WIDGET_HOST_DID_RECEIVE_PAINT_AT_SIZE_ACK notification. |
| struct PaintAtSizeAckDetails { |
| // The tag that was passed to the PaintAtSize() call that triggered this |
| // ack. |
| int tag; |
| gfx::Size size; |
| }; |
| |
| // routing_id can be MSG_ROUTING_NONE, in which case the next available |
| // routing id is taken from the RenderProcessHost. |
| RenderWidgetHost(RenderProcessHost* process, int routing_id); |
| virtual ~RenderWidgetHost(); |
| |
| // Gets/Sets the View of this RenderWidgetHost. Can be NULL, e.g. if the |
| // RenderWidget is being destroyed or the render process crashed. You should |
| // never cache this pointer since it can become NULL if the renderer crashes, |
| // instead you should always ask for it using the accessor. |
| void set_view(RenderWidgetHostView* view) { view_ = view; } |
| RenderWidgetHostView* view() const { return view_; } |
| |
| RenderProcessHost* process() const { return process_; } |
| int routing_id() const { return routing_id_; } |
| bool renderer_accessible() { return renderer_accessible_; } |
| |
| // Returns the property bag for this widget, where callers can add extra data |
| // they may wish to associate with it. Returns a pointer rather than a |
| // reference since the PropertyAccessors expect this. |
| const PropertyBag* property_bag() const { return &property_bag_; } |
| PropertyBag* property_bag() { return &property_bag_; } |
| |
| // Called when a renderer object already been created for this host, and we |
| // just need to be attached to it. Used for window.open, <select> dropdown |
| // menus, and other times when the renderer initiates creating an object. |
| void Init(); |
| |
| // Tells the renderer to die and then calls Destroy(). |
| virtual void Shutdown(); |
| |
| // Manual RTTI FTW. We are not hosting a web page. |
| virtual bool IsRenderView() const; |
| |
| // IPC::Channel::Listener |
| virtual bool OnMessageReceived(const IPC::Message& msg); |
| |
| // Sends a message to the corresponding object in the renderer. |
| virtual bool Send(IPC::Message* msg); |
| |
| // Called to notify the RenderWidget that it has been hidden or restored from |
| // having been hidden. |
| void WasHidden(); |
| void WasRestored(); |
| |
| // Called to notify the RenderWidget that it has been resized. |
| void WasResized(); |
| |
| // Called to notify the RenderWidget that its associated native window got |
| // focused. |
| virtual void GotFocus(); |
| |
| // Tells the renderer it got/lost focus. |
| void Focus(); |
| void Blur(); |
| virtual void LostCapture(); |
| |
| // Tells us whether the page is rendered directly via the GPU process. |
| bool is_accelerated_compositing_active() { |
| return is_accelerated_compositing_active_; |
| } |
| |
| // Notifies the RenderWidgetHost that the View was destroyed. |
| void ViewDestroyed(); |
| |
| // Indicates if the page has finished loading. |
| void SetIsLoading(bool is_loading); |
| |
| // This tells the renderer to paint into a bitmap and return it, |
| // regardless of whether the tab is hidden or not. It resizes the |
| // web widget to match the |page_size| and then returns the bitmap |
| // scaled so it matches the |desired_size|, so that the scaling |
| // happens on the rendering thread. When the bitmap is ready, the |
| // renderer sends a PaintAtSizeACK to this host, and a |
| // RENDER_WIDGET_HOST_DID_RECEIVE_PAINT_AT_SIZE_ACK notification is issued. |
| // Note that this bypasses most of the update logic that is normally invoked, |
| // and doesn't put the results into the backing store. |
| void PaintAtSize(TransportDIB::Handle dib_handle, |
| int tag, |
| const gfx::Size& page_size, |
| const gfx::Size& desired_size); |
| |
| // Get access to the widget's backing store. If a resize is in progress, |
| // then the current size of the backing store may be less than the size of |
| // the widget's view. If you pass |force_create| as true, then the backing |
| // store will be created if it doesn't exist. Otherwise, NULL will be returned |
| // if the backing store doesn't already exist. It will also return NULL if the |
| // backing store could not be created. |
| BackingStore* GetBackingStore(bool force_create); |
| |
| // Allocate a new backing store of the given size. Returns NULL on failure |
| // (for example, if we don't currently have a RenderWidgetHostView.) |
| BackingStore* AllocBackingStore(const gfx::Size& size); |
| |
| // When a backing store does asynchronous painting, it will call this function |
| // when it is done with the DIB. We will then forward a message to the |
| // renderer to send another paint. |
| void DonePaintingToBackingStore(); |
| |
| // GPU accelerated version of GetBackingStore function. This will |
| // trigger a re-composite to the view. If a resize is pending, it will |
| // block briefly waiting for an ack from the renderer. |
| void ScheduleComposite(); |
| |
| // Starts a hang monitor timeout. If there's already a hang monitor timeout |
| // the new one will only fire if it has a shorter delay than the time |
| // left on the existing timeouts. |
| void StartHangMonitorTimeout(base::TimeDelta delay); |
| |
| // Restart the active hang monitor timeout. Clears all existing timeouts and |
| // starts with a new one. This can be because the renderer has become |
| // active, the tab is being hidden, or the user has chosen to wait some more |
| // to give the tab a chance to become active and we don't want to display a |
| // warning too soon. |
| void RestartHangMonitorTimeout(); |
| |
| // Stops all existing hang monitor timeouts and assumes the renderer is |
| // responsive. |
| void StopHangMonitorTimeout(); |
| |
| // Called when the system theme changes. At this time all existing native |
| // theme handles are invalid and the renderer must obtain new ones and |
| // repaint. |
| void SystemThemeChanged(); |
| |
| // Forwards the given message to the renderer. These are called by the view |
| // when it has received a message. |
| virtual void ForwardMouseEvent(const WebKit::WebMouseEvent& mouse_event); |
| // Called when a mouse click activates the renderer. |
| virtual void OnMouseActivate(); |
| void ForwardWheelEvent(const WebKit::WebMouseWheelEvent& wheel_event); |
| virtual void ForwardKeyboardEvent(const NativeWebKeyboardEvent& key_event); |
| virtual void ForwardEditCommand(const std::string& name, |
| const std::string& value); |
| virtual void ForwardEditCommandsForNextKeyEvent( |
| const EditCommands& edit_commands); |
| #if defined(TOUCH_UI) |
| virtual void ForwardTouchEvent(const WebKit::WebTouchEvent& touch_event); |
| #endif |
| |
| |
| // Update the text direction of the focused input element and notify it to a |
| // renderer process. |
| // These functions have two usage scenarios: changing the text direction |
| // from a menu (as Safari does), and; changing the text direction when a user |
| // presses a set of keys (as IE and Firefox do). |
| // 1. Change the text direction from a menu. |
| // In this scenario, we receive a menu event only once and we should update |
| // the text direction immediately when a user chooses a menu item. So, we |
| // should call both functions at once as listed in the following snippet. |
| // void RenderViewHost::SetTextDirection(WebTextDirection direction) { |
| // UpdateTextDirection(direction); |
| // NotifyTextDirection(); |
| // } |
| // 2. Change the text direction when pressing a set of keys. |
| // Because of auto-repeat, we may receive the same key-press event many |
| // times while we presses the keys and it is nonsense to send the same IPC |
| // message every time when we receive a key-press event. |
| // To suppress the number of IPC messages, we just update the text direction |
| // when receiving a key-press event and send an IPC message when we release |
| // the keys as listed in the following snippet. |
| // if (key_event.type == WebKeyboardEvent::KEY_DOWN) { |
| // if (key_event.windows_key_code == 'A' && |
| // key_event.modifiers == WebKeyboardEvent::CTRL_KEY) { |
| // UpdateTextDirection(dir); |
| // } else { |
| // CancelUpdateTextDirection(); |
| // } |
| // } else if (key_event.type == WebKeyboardEvent::KEY_UP) { |
| // NotifyTextDirection(); |
| // } |
| // Once we cancel updating the text direction, we have to ignore all |
| // succeeding UpdateTextDirection() requests until calling |
| // NotifyTextDirection(). (We may receive keydown events even after we |
| // canceled updating the text direction because of auto-repeat.) |
| // Note: we cannot undo this change for compatibility with Firefox and IE. |
| void UpdateTextDirection(WebKit::WebTextDirection direction); |
| void CancelUpdateTextDirection(); |
| void NotifyTextDirection(); |
| |
| // Notifies the renderer whether or not the input method attached to this |
| // process is activated. |
| // When the input method is activated, a renderer process sends IPC messages |
| // to notify the status of its composition node. (This message is mainly used |
| // for notifying the position of the input cursor so that the browser can |
| // display input method windows under the cursor.) |
| void SetInputMethodActive(bool activate); |
| |
| // Update the composition node of the renderer (or WebKit). |
| // WebKit has a special node (a composition node) for input method to change |
| // its text without affecting any other DOM nodes. When the input method |
| // (attached to the browser) updates its text, the browser sends IPC messages |
| // to update the composition node of the renderer. |
| // (Read the comments of each function for its detail.) |
| |
| // Sets the text of the composition node. |
| // This function can also update the cursor position and mark the specified |
| // range in the composition node. |
| // A browser should call this function: |
| // * when it receives a WM_IME_COMPOSITION message with a GCS_COMPSTR flag |
| // (on Windows); |
| // * when it receives a "preedit_changed" signal of GtkIMContext (on Linux); |
| // * when markedText of NSTextInput is called (on Mac). |
| void ImeSetComposition( |
| const string16& text, |
| const std::vector<WebKit::WebCompositionUnderline>& underlines, |
| int selection_start, |
| int selection_end); |
| |
| // Finishes an ongoing composition with the specified text. |
| // A browser should call this function: |
| // * when it receives a WM_IME_COMPOSITION message with a GCS_RESULTSTR flag |
| // (on Windows); |
| // * when it receives a "commit" signal of GtkIMContext (on Linux); |
| // * when insertText of NSTextInput is called (on Mac). |
| void ImeConfirmComposition(const string16& text); |
| |
| // Finishes an ongoing composition with the composition text set by last |
| // SetComposition() call. |
| void ImeConfirmComposition(); |
| |
| // Cancels an ongoing composition. |
| void ImeCancelComposition(); |
| |
| // Makes an IPC call to toggle the spelling panel. |
| void ToggleSpellPanel(bool is_currently_visible); |
| |
| // Makes an IPC call to tell webkit to replace the currently selected word |
| // or a word around the cursor. |
| void Replace(const string16& word); |
| |
| // Makes an IPC call to tell webkit to advance to the next misspelling. |
| void AdvanceToNextMisspelling(); |
| |
| // Enable renderer accessibility. This should only be called when a |
| // screenreader is detected. |
| void EnableRendererAccessibility(); |
| |
| // Relays a request from assistive technology to set focus to the |
| // node with this accessibility object id. |
| void SetAccessibilityFocus(int acc_obj_id); |
| |
| // Relays a request from assistive technology to perform the default action |
| // on a node with this accessibility object id. |
| void AccessibilityDoDefaultAction(int acc_obj_id); |
| |
| // Acknowledges a ViewHostMsg_AccessibilityNotifications message. |
| void AccessibilityNotificationsAck(); |
| |
| // Sets the active state (i.e., control tints). |
| virtual void SetActive(bool active); |
| |
| void set_ignore_input_events(bool ignore_input_events) { |
| ignore_input_events_ = ignore_input_events; |
| } |
| bool ignore_input_events() const { |
| return ignore_input_events_; |
| } |
| |
| // Activate deferred plugin handles. |
| void ActivateDeferredPluginHandles(); |
| |
| const gfx::Point& last_scroll_offset() const { return last_scroll_offset_; } |
| |
| protected: |
| // Internal implementation of the public Forward*Event() methods. |
| void ForwardInputEvent(const WebKit::WebInputEvent& input_event, |
| int event_size, bool is_keyboard_shortcut); |
| |
| // Called when we receive a notification indicating that the renderer |
| // process has gone. This will reset our state so that our state will be |
| // consistent if a new renderer is created. |
| void RendererExited(base::TerminationStatus status, int exit_code); |
| |
| // Retrieves an id the renderer can use to refer to its view. |
| // This is used for various IPC messages, including plugins. |
| gfx::NativeViewId GetNativeViewId(); |
| |
| // Called to handled a keyboard event before sending it to the renderer. |
| // This is overridden by RenderView to send upwards to its delegate. |
| // Returns true if the event was handled, and then the keyboard event will |
| // not be sent to the renderer anymore. Otherwise, if the |event| would |
| // be handled in HandleKeyboardEvent() method as a normal keyboard shortcut, |
| // |*is_keyboard_shortcut| should be set to true. |
| virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event, |
| bool* is_keyboard_shortcut); |
| |
| // Called when a keyboard event was not processed by the renderer. This is |
| // overridden by RenderView to send upwards to its delegate. |
| virtual void UnhandledKeyboardEvent(const NativeWebKeyboardEvent& event) {} |
| |
| // Notification that the user has made some kind of input that could |
| // perform an action. The render view host overrides this to forward the |
| // information to its delegate (see corresponding function in |
| // RenderViewHostDelegate). The gestures that count are 1) any mouse down |
| // event and 2) enter or space key presses. |
| virtual void OnUserGesture() {} |
| |
| // Callbacks for notification when the renderer becomes unresponsive to user |
| // input events, and subsequently responsive again. RenderViewHost overrides |
| // these to tell its delegate to show the user a warning. |
| virtual void NotifyRendererUnresponsive() {} |
| virtual void NotifyRendererResponsive() {} |
| |
| protected: |
| // true if a renderer has once been valid. We use this flag to display a sad |
| // tab only when we lose our renderer and not if a paint occurs during |
| // initialization. |
| bool renderer_initialized_; |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, Resize); |
| FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, ResizeThenCrash); |
| FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, HiddenPaint); |
| FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, PaintAtSize); |
| |
| // Tell this object to destroy itself. |
| void Destroy(); |
| |
| // Checks whether the renderer is hung and calls NotifyRendererUnresponsive |
| // if it is. |
| void CheckRendererIsUnresponsive(); |
| |
| // Called if we know the renderer is responsive. When we currently think the |
| // renderer is unresponsive, this will clear that state and call |
| // NotifyRendererResponsive. |
| void RendererIsResponsive(); |
| |
| // IPC message handlers |
| void OnMsgRenderViewReady(); |
| void OnMsgRenderViewGone(int status, int error_code); |
| void OnMsgClose(); |
| void OnMsgRequestMove(const gfx::Rect& pos); |
| void OnMsgPaintAtSizeAck(int tag, const gfx::Size& size); |
| void OnMsgUpdateRect(const ViewHostMsg_UpdateRect_Params& params); |
| void OnMsgInputEventAck(const IPC::Message& message); |
| virtual void OnMsgFocus(); |
| virtual void OnMsgBlur(); |
| |
| void OnMsgSetCursor(const WebCursor& cursor); |
| void OnMsgImeUpdateTextInputState(WebKit::WebTextInputType type, |
| const gfx::Rect& caret_rect); |
| void OnMsgImeCancelComposition(); |
| |
| void OnMsgDidActivateAcceleratedCompositing(bool activated); |
| |
| #if defined(OS_MACOSX) |
| void OnMsgGetScreenInfo(gfx::NativeViewId view, |
| WebKit::WebScreenInfo* results); |
| void OnMsgGetWindowRect(gfx::NativeViewId window_id, gfx::Rect* results); |
| void OnMsgGetRootWindowRect(gfx::NativeViewId window_id, gfx::Rect* results); |
| void OnMsgPluginFocusChanged(bool focused, int plugin_id); |
| void OnMsgStartPluginIme(); |
| void OnAllocateFakePluginWindowHandle(bool opaque, |
| bool root, |
| gfx::PluginWindowHandle* id); |
| void OnDestroyFakePluginWindowHandle(gfx::PluginWindowHandle id); |
| void OnAcceleratedSurfaceSetIOSurface(gfx::PluginWindowHandle window, |
| int32 width, |
| int32 height, |
| uint64 mach_port); |
| void OnAcceleratedSurfaceSetTransportDIB(gfx::PluginWindowHandle window, |
| int32 width, |
| int32 height, |
| TransportDIB::Handle transport_dib); |
| void OnAcceleratedSurfaceBuffersSwapped(gfx::PluginWindowHandle window, |
| uint64 surface_id); |
| #elif defined(OS_POSIX) |
| void OnMsgCreatePluginContainer(gfx::PluginWindowHandle id); |
| void OnMsgDestroyPluginContainer(gfx::PluginWindowHandle id); |
| #endif |
| |
| // Paints the given bitmap to the current backing store at the given location. |
| void PaintBackingStoreRect(TransportDIB::Id bitmap, |
| const gfx::Rect& bitmap_rect, |
| const std::vector<gfx::Rect>& copy_rects, |
| const gfx::Size& view_size); |
| |
| // Scrolls the given |clip_rect| in the backing by the given dx/dy amount. The |
| // |dib| and its corresponding location |bitmap_rect| in the backing store |
| // is the newly painted pixels by the renderer. |
| void ScrollBackingStoreRect(int dx, int dy, const gfx::Rect& clip_rect, |
| const gfx::Size& view_size); |
| |
| // Called by OnMsgInputEventAck() to process a keyboard event ack message. |
| void ProcessKeyboardEventAck(int type, bool processed); |
| |
| // Called by OnMsgInputEventAck() to process a wheel event ack message. |
| // This could result in a task being posted to allow additional wheel |
| // input messages to be coalesced. |
| void ProcessWheelAck(); |
| |
| // True if renderer accessibility is enabled. This should only be set when a |
| // screenreader is detected as it can potentially slow down Chrome. |
| bool renderer_accessible_; |
| |
| // The View associated with the RenderViewHost. The lifetime of this object |
| // is associated with the lifetime of the Render process. If the Renderer |
| // crashes, its View is destroyed and this pointer becomes NULL, even though |
| // render_view_host_ lives on to load another URL (creating a new View while |
| // doing so). |
| RenderWidgetHostView* view_; |
| |
| // Created during construction but initialized during Init*(). Therefore, it |
| // is guaranteed never to be NULL, but its channel may be NULL if the |
| // renderer crashed, so you must always check that. |
| RenderProcessHost* process_; |
| |
| // Stores random bits of data for others to associate with this object. |
| PropertyBag property_bag_; |
| |
| // The ID of the corresponding object in the Renderer Instance. |
| int routing_id_; |
| |
| // Indicates whether a page is loading or not. |
| bool is_loading_; |
| |
| // Indicates whether a page is hidden or not. |
| bool is_hidden_; |
| |
| // True when a page is rendered directly via the GPU process. |
| bool is_accelerated_compositing_active_; |
| |
| // Set if we are waiting for a repaint ack for the view. |
| bool repaint_ack_pending_; |
| |
| // True when waiting for RESIZE_ACK. |
| bool resize_ack_pending_; |
| |
| // The current size of the RenderWidget. |
| gfx::Size current_size_; |
| |
| // The current reserved area of the RenderWidget where contents should not be |
| // rendered to draw the resize corner, sidebar mini tabs etc. |
| gfx::Rect current_reserved_rect_; |
| |
| // The size we last sent as requested size to the renderer. |current_size_| |
| // is only updated once the resize message has been ack'd. This on the other |
| // hand is updated when the resize message is sent. This is very similar to |
| // |resize_ack_pending_|, but the latter is not set if the new size has width |
| // or height zero, which is why we need this too. |
| gfx::Size in_flight_size_; |
| |
| // The reserved area we last sent to the renderer. |current_reserved_rect_| |
| // is only updated once the resize message has been ack'd. This on the other |
| // hand is updated when the resize message is sent. |
| gfx::Rect in_flight_reserved_rect_; |
| |
| // True if a mouse move event was sent to the render view and we are waiting |
| // for a corresponding ViewHostMsg_HandleInputEvent_ACK message. |
| bool mouse_move_pending_; |
| |
| // The next mouse move event to send (only non-null while mouse_move_pending_ |
| // is true). |
| scoped_ptr<WebKit::WebMouseEvent> next_mouse_move_; |
| |
| // (Similar to |mouse_move_pending_|.) True if a mouse wheel event was sent |
| // and we are waiting for a corresponding ack. |
| bool mouse_wheel_pending_; |
| |
| typedef std::deque<WebKit::WebMouseWheelEvent> WheelEventQueue; |
| |
| // (Similar to |next_mouse_move_|.) The next mouse wheel events to send. |
| // Unlike mouse moves, mouse wheel events received while one is pending are |
| // coalesced (by accumulating deltas) if they match the previous event in |
| // modifiers. On the Mac, in particular, mouse wheel events are received at a |
| // high rate; not waiting for the ack results in jankiness, and using the same |
| // mechanism as for mouse moves (just dropping old events when multiple ones |
| // would be queued) results in very slow scrolling. |
| WheelEventQueue coalesced_mouse_wheel_events_; |
| |
| // The time when an input event was sent to the RenderWidget. |
| base::TimeTicks input_event_start_time_; |
| |
| // If true, then we should repaint when restoring even if we have a |
| // backingstore. This flag is set to true if we receive a paint message |
| // while is_hidden_ to true. Even though we tell the render widget to hide |
| // itself, a paint message could already be in flight at that point. |
| bool needs_repainting_on_restore_; |
| |
| // This is true if the renderer is currently unresponsive. |
| bool is_unresponsive_; |
| |
| // The following value indicates a time in the future when we would consider |
| // the renderer hung if it does not generate an appropriate response message. |
| base::Time time_when_considered_hung_; |
| |
| // This timer runs to check if time_when_considered_hung_ has past. |
| base::OneShotTimer<RenderWidgetHost> hung_renderer_timer_; |
| |
| // Flag to detect recursive calls to GetBackingStore(). |
| bool in_get_backing_store_; |
| |
| // Set when we call DidPaintRect/DidScrollRect on the view. |
| bool view_being_painted_; |
| |
| // Used for UMA histogram logging to measure the time for a repaint view |
| // operation to finish. |
| base::TimeTicks repaint_start_time_; |
| |
| // Queue of keyboard events that we need to track. |
| typedef std::deque<NativeWebKeyboardEvent> KeyQueue; |
| |
| // A queue of keyboard events. We can't trust data from the renderer so we |
| // stuff key events into a queue and pop them out on ACK, feeding our copy |
| // back to whatever unhandled handler instead of the returned version. |
| KeyQueue key_queue_; |
| |
| // Set to true if we shouldn't send input events from the render widget. |
| bool ignore_input_events_; |
| |
| // Set when we update the text direction of the selected input element. |
| bool text_direction_updated_; |
| WebKit::WebTextDirection text_direction_; |
| |
| // Set when we cancel updating the text direction. |
| // This flag also ignores succeeding update requests until we call |
| // NotifyTextDirection(). |
| bool text_direction_canceled_; |
| |
| // Indicates if the next sequence of Char events should be suppressed or not. |
| // System may translate a RawKeyDown event into zero or more Char events, |
| // usually we send them to the renderer directly in sequence. However, If a |
| // RawKeyDown event was not handled by the renderer but was handled by |
| // our UnhandledKeyboardEvent() method, e.g. as an accelerator key, then we |
| // shall not send the following sequence of Char events, which was generated |
| // by this RawKeyDown event, to the renderer. Otherwise the renderer may |
| // handle the Char events and cause unexpected behavior. |
| // For example, pressing alt-2 may let the browser switch to the second tab, |
| // but the Char event generated by alt-2 may also activate a HTML element |
| // if its accesskey happens to be "2", then the user may get confused when |
| // switching back to the original tab, because the content may already be |
| // changed. |
| bool suppress_next_char_events_; |
| |
| std::vector<gfx::PluginWindowHandle> deferred_plugin_handles_; |
| |
| // The last scroll offset of the render widget. |
| gfx::Point last_scroll_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderWidgetHost); |
| }; |
| |
| #endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |